THESE SHOULD BE THE COMPETITIVE MAPS IN HALO INFINITE

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  • Опубликовано: 18 окт 2024

Комментарии • 249

  • @PwnsU2Fast
    @PwnsU2Fast День назад +53

    The king lives!!!!! ❤️ Good luck with Rostermania. I'll be rooting for you wherever you go 🤟

  • @aaronstallings4996
    @aaronstallings4996 День назад +20

    I seriously love these longer form videos you make, keep up the great work

  • @levelwithme8535
    @levelwithme8535 День назад +12

    This was the perfect time for you to talk about original forge maps being implemented. We need to move forward from almost all of these maps, they've run very dry at this point. There are forge maps that are better suited for competitive play, but pros don't put any effort into seeking them out.

    • @Rollerbear712
      @Rollerbear712 23 часа назад +2

      any suggestions? I wanna check them out myself

    • @levelwithme8535
      @levelwithme8535 19 часов назад

      ​@@Rollerbear712 Remnant / Guillotine / Conflux / Sepulcher / Beneath / Worthwhile / Vagabond / Vyrant / Cold Snap / Grit / Vandal / Anthracite / Pride and Joy / Fortress / Old Salt

  • @Ch00choh
    @Ch00choh День назад +7

    Before I even watch. Thx for yet another year of great content. Whatever you end up doing I'll support you either way!

  • @Stakhel
    @Stakhel День назад +4

    Hey Lucid, someone who's been watching you since Y1. I'm so excited for you and Trippy in Y4 hope you guys get the team you deserve and go out and win it all!

  • @glaserjo
    @glaserjo День назад +31

    Bring back Bazaar slayer for ranked with a reworked sandbox. Taking out maps of an already limited map pool is rough.

  • @MichaelW17186
    @MichaelW17186 День назад +6

    I mean I’m no pro but I agree with everything you mentioned. I’m personally not a fan of bazaar but I would enjoy seeing it at the pro level again. I would definitely love to see the mangler make its way back and many of the weapon changes you mentioned in the previous episode could work. I also liked a couple of the forge maps they had on the lvt tournaments.

  • @Cap0s_Clips
    @Cap0s_Clips День назад +55

    1v1 formal on midship to decide the Roster for Optic 😎

  • @LunarSpellbook
    @LunarSpellbook День назад +15

    God damn I hope catalyst is re-added !!!!

  • @jessegto1
    @jessegto1 День назад +4

    For Recharge, you could put shock nades on the back silo/hydro platform. That would help with countering the gold setup.

  • @pricetagcitrus
    @pricetagcitrus День назад +23

    I hope Trippey realizes how lucky he is to have such a loyal friend like you.

    • @Rollerbear712
      @Rollerbear712 23 часа назад +1

      he probably does but cant find that consistency. In order to beat Legend Stellur Bound you need Formal as the anchor and have Trippy purely as obj with Lucid helping + a raw heavy slayer like Sparty or smt. Even big game trip's ceiling isn't on par with any of ssg's trio. idk what godsquad he think he's on but he's not gonna beat ssg if he doesn't turn into aPG/Deadzone

    • @contrarian0885
      @contrarian0885 17 часов назад

      Trippey has games where he just takes over especially slayers his problem is he was the most inconsistent on Optic

    • @MakinaMakinaMakina
      @MakinaMakinaMakina 17 часов назад +1

      @@Rollerbear712Sparty isn’t a top level slayer, he has been poor since the end of year 1. Not to mention he brings way too much drama and negativity to any team he’s on.

    • @Rollerbear712
      @Rollerbear712 17 часов назад +1

      @@MakinaMakinaMakina well basically I was using Y1 Sparty as a reference. Although I personally think he unbenefits from not being on a top roster (like Trippy has). In terms of drama I only know about the overclock thing which he said was an honest mistake.

    • @MakinaMakinaMakina
      @MakinaMakinaMakina 12 часов назад +1

      @@Rollerbear712 Why would you use year 1 for reference when we’re going into year 4. He was poor year 2 and year 3 before his ban. He underperformed, with a team expected to break into the top 3.
      He caused issues on EUnited, causing him to get benched and dropped. Then his health started playing up and he was playing like an amateur, then he manages to get on complexity then gets himself banned which was not on honest mistake, he knew exactly what he was doing. The guy is a complete tool, he has now fallen out with his old Sen squad. He’s got so much baggage and not enough talent to be on a roster competing for 1st place.

  • @FierceElements
    @FierceElements День назад +4

    Would you consider Recharge adjustment of:
    1. Plasma Pistol moved to half-wall (needler).
    2. Grapple reduced to 2 charges.
    3. Sword platform given grapple 2 charges.
    This would allow for agressive team movements on both sides that can help reduce the stalemates due to top A and Gold cross shots while balancing each sides opportunity for a grapple-camo-pull.

    • @CRiles694
      @CRiles694 6 часов назад

      Awesome idea I think!

  • @hotnsweatyhalo5210
    @hotnsweatyhalo5210 День назад +6

    We need a teleport map

  • @unggoyfarmer
    @unggoyfarmer 9 часов назад +1

    Would love to hear your thoughts on Stockpile as a potential gamemode for the HCS. Was very exciting to watch during the Forge Hub tournaments

  • @hotnsweatyhalo5210
    @hotnsweatyhalo5210 День назад +3

    I agree with most of what you said. Pit, interference, argyle get rid of. Add catalyst flag

  • @Bufaka_Reborn
    @Bufaka_Reborn 22 часа назад +2

    I think they should bring back the BR start but still keep Bandit starts just rotate between the two weapons for the next season

    • @drbumripper
      @drbumripper 15 часов назад +1

      Should be like H4. Pick your own starting weapon.

  • @thestormwar
    @thestormwar 15 часов назад

    Thank you for putting out your opinion and ideas out there. Getting into Ranked I was sad to see how few maps are in rotation, how few oddball types there are, and how little Quantum was added versus Smoke. I don't think every map needs Quantum but all the new equipment is some of the coolest to watch used in play and should be utilized more in some way. Anyways keep up the work and much love. Sad i missed talking to you at Worlds but maybe next time. 🧡

  • @HylianCE
    @HylianCE 20 часов назад +1

    Classic youtube comment right here: Make the mangler a power weapon on this map and slap it on the island behind blue pipes. JKJK
    In all seriousness why not put red gun on the island to counter the shock rifle across the map? Just an idea.

  • @CRiles694
    @CRiles694 6 часов назад

    Appreciate you caring and giving all your opinions personally like this. Love the passion you show and you seem to be in an awesome headspace. Don't love Bazaar or Cat, would rather see others but I'd love for the pros to get what they think is best for a change. Love me some Plaza too (outside of the grey) but I love every single sandbox change you had thoughts about.

  • @Zoltan-l6e
    @Zoltan-l6e День назад +2

    some of the changes suggested for recharge should 100 percent be considered for next season. Good changes

  • @Rainmanix
    @Rainmanix День назад +1

    AMAZING.. you nailed a lot great ideas.. and i am thankful for your passion...

  • @Zqcharia
    @Zqcharia 23 часа назад +1

    Recharge, you right a second shock & both have half the amount ammo would fit interesting enough by old sword.
    Live Fire, also agree, either two magnums, or new postions & plasma pistols instead, replace repulse with something else.
    Aquarias, agree, but if we had a nerfed heatwave also less ammo bottom center, could be better big risk vs reward.
    Forbidden, the snipes need to be moved & put at a further location from the flag, on that floating pedastall would be sick where the plasmas are, plasmas go more inside base as it is higher possiblility that snipe falls off the map, another risk vs reward, the routes on the lower levels in the middle are ass & should be redone.. would love to see a thruster or two on the map in the old shotty locations.
    Argyle.. lower sniper ammo, add a rocket with 2 shots bottom center, & remove Pit. There the classic 2 snipe a rocket & os/quantum. Or fuck around 2 quantum each side top lift, a os top center, rockets bottom, & 2 snipes half ammo.
    Streets - I love the idea of the Sentinel beam.. bring it in, use the actual sandbox, stalker in plasmas, & Plasmas bottom center, get rid of os/camo also if shock damage affected smoke screen & threat sensor.. it would be more beneficial & you'd have to have control of both in order to not be countered, shock damage to smoke would make it flicker.. shock damage to threat would send 1/2 less blips.
    Bazaar for flag & slayer .. I love bazaar, I miss Bazaar.. remove spikes, replace grapple with dynamo, replace dynamo with needler, skewer where cindershot is, each side gets a thruster, a magnum & a br. A commando spawns on truck, remove overshield.
    Catalyst, another skewer but for both teams spawns snipe, each get 3 shots , slightly bigger hipfire reticle, overshield bottom center, quantum top , each team gets a magnum, comando & stalker (less ammo) & a grapple. Add koth.
    Add one more forge map but for a better strongholds & oddball game hella rotations great movement & higher love on equipment & mangler & maybe heatwave with big buff.
    Bring back drop weapon.
    Also would a forger or community memeber be able to do these weapons swaps even without the buffs & increase & pro players be able to test durring off season, rate via blind submission on what should stay & go after three matches same mode & map layout & weapon layout.. ex. Catalyst Flag, Two Skewers , in the 8's lobby player play it 3 times & vote on two skewers or not to proceed?
    Gg this my opinon I dont believe anyone will agree but if yoy do lemme know.. I thinks its ass with such a miniscule sandbox & the pro teams still had to ga & were not offered options or suggestions. The causuals play with these weapons, I wanna see the pros use these weapons to it's highest ability too. Not just me in Husky Raid.

  • @TheCliptu
    @TheCliptu 11 часов назад

    Respect to you Lucid, glad you're in the scene.

  • @EwokHunter27
    @EwokHunter27 21 час назад +1

    Add a snipe to aqua that would be fun 😂
    In all seriousness though, I wish skewers were in ranked, would be fun af

  • @kevoneverdies_237
    @kevoneverdies_237 День назад +3

    you sold me on bringing bazarre back

  • @1MoreAsian
    @1MoreAsian 13 часов назад

    Extra cool thought about skewer, you can still outplay the skewer with repulse and perfect timing.

  • @maxkcool4102
    @maxkcool4102 День назад +2

    I'm hearing a lot of competitive ideas, but not a lot of fun to watch ideas. Don't get me wrong, weapon placement and neutral zones to allow for a more evenly matched game is critical to my enjoyment as a viewer, but one has to think about how fun it is to watch some of these asymmetrical setups and watch someone dominate with power weapons.
    There's a world where we can have both. Games turning lopsided is what makes it so interesting to watch, if halo wants the competitive scene to be more financially viable from viewership alone, they'll have to keep SOME controversial aspects.

  • @zachbeall6810
    @zachbeall6810 День назад +1

    Great video. I do wish more forge maps were in the conversation to being added though.

  • @Rainmanix
    @Rainmanix День назад +1

    Thanks for sharing and keep up the amazing work and stay golden

  • @codykoehn9692
    @codykoehn9692 День назад +1

    On Catalyst, I think they should remove the light bridge, but leave the door opening

  • @gcwishbone
    @gcwishbone День назад +2

    I'm remaking my Reach map for forgehub. It's a dual snipe map but 5-flag, smaller and less corridors, and the snipes are exactly what you described: 4 shots, 2 minutes.
    The snipes' positions are similar to sanctuary. Do you think it'd still be problematic?

  • @Booneface
    @Booneface День назад +2

    We Need new ranked maps!!! Official or Forged!

  • @wakazhi
    @wakazhi День назад +2

    Updates for current maps is important, but for the sake of keeping the game fresh, I really hope that pros are taking serious considerations into the plethora of community forge maps just begging to be optimized for comp. You wanna talk about the game getting stale, the easiest way is to just keep most of the same map on rotation, regardless of layout refresh.

  • @vykosa
    @vykosa 18 часов назад

    Hope someone that cares sees it because i think you give good in depth and unbiased opinion. Usually when i try to think outside of the box with mechanics or ideas in different games im along a similar mindset. I feel like halo has more potential than people realize but i am unsure why they make some of the decisions that they do. Maybe it is just the lack of knowing what direction to take the game. Anyways, great feedback and good video all together.

  • @bishopwilson1016
    @bishopwilson1016 День назад +4

    I just started watching again after 2 seasons. Yall were tripping getting rid of bazaar

  • @Epiousios18
    @Epiousios18 День назад +3

    Origin (the Coli remake) and Fortress are still coming btw. Hope we get some new asym maps as well.

    • @anodst
      @anodst День назад

      When are those maps dropping, or they’re still being work on

    • @Epiousios18
      @Epiousios18 День назад +1

      @@anodst Either in a few weeks (there is a big update coming in November) or early next year. Looking like early next year though according to some of the people who are working on the maps.

  • @jmora44ify
    @jmora44ify День назад +3

    Please 343 make a playlist with some of the DOPE arena maps that you find in the customs browser….

  • @ViItramite
    @ViItramite День назад +1

    Good video lucid and Love watching you compete

  • @WoWThatsTasty
    @WoWThatsTasty День назад

    I never wanted catalyst removed begin with it has so much potential to be great just needs to be adjusted peoplerly I agree. I love these in depth videos. I don't want to root for another org that isn't optic but where lucid goes is who I'm rooting for.

  • @lugohstsotofitness7817
    @lugohstsotofitness7817 День назад

    Seeing Cloud 9 (SSG) Run Catalyst CTF in Year 1 was SO HYPE

  • @OGSaLoT
    @OGSaLoT День назад +2

    There are good maps out there that forgers have done. You need to look at these and do some videos on them.

  • @MischkaCarmona
    @MischkaCarmona День назад +1

    Hey! Didn't get a chance to watch the whole video cuz it's long but Have you made a video that breaks down what you think makes an elite caliber competitive Halo map that covers what you think are the best maps for competitive Halo in older games and how that can be implemented into newer Halo games?

  • @NarrowRoad0807
    @NarrowRoad0807 14 часов назад

    Insightful, intelligent stuff Tommy.

  • @imDstroy
    @imDstroy 19 часов назад

    Agreed !
    I wish you could make more content like this

  • @WLF0X
    @WLF0X 19 часов назад

    In a hurry? Mapstate: It's bad

  • @contrarian0885
    @contrarian0885 17 часов назад

    Trippy, Lucid, Renegade, Cykul LETS GO

  • @F4bi4n2OOO
    @F4bi4n2OOO День назад +1

    I agree at almost every point you said, but I love to play and watch Pit CTF, so I can understand it that Pit CTF for Pros is kinda boring or as you said, forward pushing.

  • @TechSilver13
    @TechSilver13 22 часа назад

    I agree with literally everything you said about the maps weapons and utility. If it's the same next year, HCS will be boring. It needs to be spicy and replacing maps and modes would do just that.

  • @BlatantShreddy
    @BlatantShreddy День назад

    I 100% would love to see Bazaar and catalyst come back

  • @00O000
    @00O000 День назад +1

    For Forbidden, I think repulsor in top mid instead of OS would be interesting

  • @Rianwmeeks
    @Rianwmeeks День назад

    I hope the devs listen to this I love these changes you brought up

  • @maximilianomoretto258
    @maximilianomoretto258 День назад

    Forbidden with Quantum and two skewers and one grapple would be amazing

  • @xcfjdyrkdtulkgfilhu
    @xcfjdyrkdtulkgfilhu День назад +1

    I'd like to see the pros have to play on something silly like a forge port of Longest from CE, just for the lulz.

  • @JacobPuthoff
    @JacobPuthoff День назад

    After seeing this I'm actually looking forward to season 4. Let's revitalize the game and get the excitement back

  • @panespeed7299
    @panespeed7299 День назад

    Great video, love your opinions and really hope 343 takes some of this in.

  • @low_cuz9984
    @low_cuz9984 23 часа назад

    how you feel about Starboard? now its only bandit in my opinion it should be fine now and with the sandbox no br but should have commando and etc

  • @JoeStanek
    @JoeStanek День назад

    Hot take: throw in the Warlock remake that Women of Halo just put out. Would be a crazy gametype with the back and forth on the teleporters. Flag and slayer

  • @dispencer17
    @dispencer17 День назад +1

    What about using forge maps that are not remakes for year 4? Or is that just too much of a wild card?

  • @hotnsweatyhalo5210
    @hotnsweatyhalo5210 День назад

    I think two smokes on the streets could be interesting. Each team has a smoke to fight for camo

  • @johnbrake6389
    @johnbrake6389 День назад

    I’d love to see pros try scrimming on Nemesis, Skyline, and Data Station to see if they’d work for comp.

  • @rossravello8403
    @rossravello8403 14 часов назад

    Love you Lucid, can’t wait to see you succeed on your journey!!! Fck the haters

  • @Draighar
    @Draighar День назад

    I've been saying remove Interference and Solitude since they both were added to the game. There is little to nothing fair about the maps layout/spawns. I agree on Catalyst, but I'm skeptical about Bazaar. Bazaar is a camp corner map. It's almost impossible to get map control once the enemy team holds your lockers, front door, alley.... It becomes a standoff. Great video though

  • @StarS-n4p
    @StarS-n4p День назад

    They need to bring the actual King of the Hill gametype back. That would prob fix a couple of the issues

  • @hunatae
    @hunatae День назад

    yes OMG i love these kind of videos!!!

  • @averymills7987
    @averymills7987 День назад +1

    What about some maps having BR starts and some having Bandit .

  • @cweb1988
    @cweb1988 День назад

    I like the OG Infinite maps. They're pretty good. We need to replace the H5 remakes. I like the way Pit plays....but I hate the cyberpunk style of the remake.
    But we really need to replace the H5 maps. I wouldn't mind seeing Bazaar and or Catalyst come back with some tweaks. There definitely was too much stuff on Bazaar.
    Hope you have a good off season. I'm gonna miss having HCS during the cold winter months.

  • @aluck223
    @aluck223 День назад

    What if recharge had a portal at back C platform, don’t know where it would go.. maybe it would only come up every few minutes

  • @indubitably01
    @indubitably01 День назад

    This really demonstrates for me why year 3 was soooooo much more stale than the first two years.
    I just really really rpefer the dev maps

  • @majo6677
    @majo6677 День назад

    On recharge where the sword where u could add stock granades tp complement the smoke granade

  • @tttomtxhc
    @tttomtxhc День назад

    There should be enough maps in rotation so that in a series of 7 Grand Finals there are no repeat maps being played

  • @8BitChad
    @8BitChad 18 часов назад

    I don't think "hallways" are horrible design if done right. I don't think maps need to be super wide open with lines of site everywhere you try to move on the map. Aquarius and streets are both small maps with a lot of LOS blocks that you can actually move on the map and I like it better that way.

  • @rissky.
    @rissky. День назад +4

    Welcome to the Rebellion 😤💚

  • @edgetransit3320
    @edgetransit3320 День назад

    Hey Lucid, hope you're doing okay. I know all of this is mentally exhausting. Enjoy the offseason my friend

  • @SpaceCrabs
    @SpaceCrabs День назад +1

    Do you think QT needs an overall buff?

    • @Booneface
      @Booneface День назад

      It needs a shorter time to pop

  • @ChkYourMail
    @ChkYourMail День назад +1

    you figured devs that designed the game to be more on the competitive side would listen to the ones who play it the most. hopefully they change something, because its getting kinda old

  • @peterfaucella4233
    @peterfaucella4233 11 часов назад

    I get that all fun Halo weapons are OP at a certain level of skill but I feel like every gun is the most nerf version of it that there's been in any previous Halo. There should be imbalances and fighting for control of better areas/sides of the map, no?

  • @balnbryant
    @balnbryant 21 час назад

    100% bring back a revamped Bazaar. We need more outdoor maps, too many dark gloomy maps.

  • @thecolourofspring5972
    @thecolourofspring5972 День назад

    4 years of infinite.... who would've thought.

  • @xxxxxxxxxxxxxxxxxxxxxxxxxx9656
    @xxxxxxxxxxxxxxxxxxxxxxxxxx9656 День назад

    Can't wait to watch you fry formal

  • @SharonMcDonald-s2n
    @SharonMcDonald-s2n День назад

    What if you put a stalker on recharge to counter shock?

  • @stephenelwes8955
    @stephenelwes8955 День назад +1

    Try playing on Xbox like the majority of us. These bandit cross map shots Lucid mentions are so hard to hit.

    • @GamingWithTravis3
      @GamingWithTravis3 День назад

      He uses a controller so there is no difference. It is like he is playing on Xbox just more fps

  • @zsxdemon
    @zsxdemon День назад +1

    The sandbox is so dry that i barely pick up anything other than shock on recharge and stalker on streets.

    • @bishopwilson1016
      @bishopwilson1016 День назад +2

      Yeah, I just came back after 2 seasons. These dudes GA'd everything and cried everything outta there spawns, I.E heatwave and mangler. Can't believe how boring it is

    • @bishopwilson1016
      @bishopwilson1016 День назад +2

      Like you might as well just take away everything and have bandits only at this point 😂

    • @doransponsel4813
      @doransponsel4813 День назад

      ​@@bishopwilson1016Heatwave is still in play. Mangler isn't a comp weapon in the least

    • @doransponsel4813
      @doransponsel4813 День назад

      Ar? Commando? Pistol? Br? Shotty/ heatwave? What do you even mean?

    • @metapotamus
      @metapotamus День назад

      @@bishopwilson1016100%. The viewers need to be a factor in deciding what gets GA’d. Pro gamers wouldn’t have a job if we didn’t watch, and we want it to be entertaining. It’s not all about us, but we need to considered. Why not just super nerf certain weapons for pro play instead of completely removing them? Give the sword a two kill cap for example. That way, it can’t completely change the game but it will have epic moments. Stop killing Halo plz!

  • @Emu1776
    @Emu1776 День назад +1

    Y’all need to pick up renegade if you want to win

  • @BillyTheKidOfficialYT
    @BillyTheKidOfficialYT День назад +1

    In my opinion I agree with literally everything but maybe putting back in bazaar and catalyst. Other than that I’m a little confused on why he thinks king of the hill is the worst game type because I truly think it’s one of the best right now. I’d say honestly the worst game types right now that are too snowbally are flag and oddball.

  • @doransponsel4813
    @doransponsel4813 День назад

    Sentinal beam or stalker could spawn on the old sword pad on recharge

  • @gamecubeslayer
    @gamecubeslayer День назад +2

    Love a lot of your thoughts about shaking up the HCS. Dev made maps should be retuned because they provide more visual fidelity vs a forge map. Bazaar would be really nice to see added as well as Catalyst.

    • @levelwithme8535
      @levelwithme8535 День назад +1

      So a map that may be considered slightly better looking should be prioritized over a map that plays better? I disagree. Forge maps should replace everything in the playlist besides Recharge and Live Fire.

  • @LuBuZu89
    @LuBuZu89 День назад +1

    Mental, Trippy, Lucid, Sparty

    • @MakinaMakinaMakina
      @MakinaMakinaMakina 17 часов назад

      Terrible team bro.
      Mental and Sparty are good but they’re not good enough to be competing for 1st
      Lucid Trippy Cykul LastShot is the team

  • @cnna12392
    @cnna12392 День назад

    You will never win another event until you drop Trippy. Guaranteed.

  • @LunarSpellbook
    @LunarSpellbook День назад

    Thank you Tommy :)

  • @tommymello1693
    @tommymello1693 14 часов назад

    I miss streets strong holds and kill. 343 has fucked up so hard. we get so little maps. so little game modes.

  • @stevefred2694
    @stevefred2694 День назад +2

    I totally want catalyst back and argyle gone. Also pit really does not play well in infinite IMO. And just saying, when i play ranked slayer, guardian and narrows play pretty well....

    • @joshandkorinna
      @joshandkorinna День назад

      I couldn't disagree more about Pit. I love it just as much in Infinite as H3. And while Guardian is my 2nd favorite map of all time behind Pit, I don't like the version that's in ranked slayer. Completely agree with you about Narrows though. I think it's great. I also love Catalyst but I also like Argyle a ton too. I would like both in Arena.

  • @majo6677
    @majo6677 День назад

    Na forbiden need to add a graple and a smoke a smoke to make things harde for sniper so boring when enemy has control of top mid and sniper on your hub there is not much room for error for them to mess up a cap if u add a smoke where the br is and move the br where the dmr is u could actually pull of some counter play for the set up. Graple should Be where tread seeker is ... to keep the map fast pace for how big it is plus giving u more option to pull up snipe shots in ....

  • @o_Presence_o
    @o_Presence_o День назад

    Lucid you don't mandatory have to be on the same team as trippy 😅

  • @Danizzy
    @Danizzy День назад

    Your cat is too cute

  • @xallax1520
    @xallax1520 День назад

    Streets is a top tier map. Should have all the modes on it just like live fire. Less interference shouldnt even be playing KOTH there in MM since its not in HCS

  • @gamebxy
    @gamebxy День назад

    I hope the hcs team take these opinions serious and understand there does need to be a change. Halo is so boring now and even trying to compete can be taxing

  • @Fabler
    @Fabler День назад

    goat

  • @axellopez2401
    @axellopez2401 День назад

    Do you guys think weapons on map layouts should be different depending on what rank you are!?!?!!

  • @nickpeterson9896
    @nickpeterson9896 День назад +1

    Proof Lucid uses walls 19:08 😮

  • @djwolf4fsp225
    @djwolf4fsp225 22 часа назад

    It doesn’t matter they don’t listen anyway