HI MARTY! The new stuff is too generic and bland. The best they can do is slightly copy the themes you did for the OG titles. I really wish they would bring you back for a new Halo game, but I am glad your music isn't tied to that dumpster fire of a "Halo" show.
@@maineiacman honestly would have been nice to get more halo music period in that (the show) but I don't mind the infinite offering the banished theme also kinda goes but yeah the new stuff will always be reiterated older because if it was people would complain that it's not halo music infinite's suite is genuinely not bad tbh
@@TheMartyODonnell yeah a bit nostalgia bait but it works, I grew up listening to it, just feels right for the use case. I do like the the suite of music in infinite tho banished kinda hits
Bonnie Ross in 2017 went up on stage and told us every Halo game going forward would have campaign splitscreen co-op. They kept that promise for ZERO games.
I always scratch my head whenever someone brings up that speech of hers. If they promised they would bring back split screen coop for later games, why didn't they just do that right away on Halo 5? And it was only roughly 2 years after its launch.
@@YarugumaSou Supposedly it was because they couldn't get split-screen to run smoothly at 60 FPS in Halo 5 and many physics calculations and such were tied to the framerate. But like, that just sounds like a reason _not_ to tie things to the framerate, heck it was already a known issue even back in the 90's with PC games!
After all this time, I feel really fucking bad for Joseph Staten. The man was brought back to his creation to try and wrangle the 343 clowns only to eventually be told to take a step back and basically had his good graces with the community used against us by having him deliver *all* of the bad news
@@Bramon83 But it literally wasn't. He was *literally* hired on to course correct and lead development. He was *literally* sidelined right after launch and became the messenger
@@andrewmeyer3599Nah his Job at Microsoft is to go to studios who are struggling and help them launch games. So technically, it was his job to help and leave. But rumor has it that he offered and asked to stay and help steer the franchise back on track
Gotta love how modern game development is "let's release an unfinished product and push updates with features that are normally standard and act like it's something to get hyped about."
Wouldn't be viable without people lapping up every word & forking out their cash knowing FULL WELL they're getting rinsed. I don't blame the industry I blame everyone who sees a scam & funds it anyway. Let Halo die, the memories will always stay.
@@axelmogrYep, gamers as a whole are some of the dumbest consumers possible. People will fight to defend a terrible game because of nostalgia. Bunch of enablers and grade-A suckers.
more than that DEI hires and temp hires also degrade a game company too over time and both come from corporate wanting to get money from DEI programs and cheap labor allowed :)
Call of Duty: "First time?" (I gave up on CoD ever after CoD BO3 (the very last good CoD I've played), ever since then it has gone downhill for the franchise, and now it's nothing but a she'll of its former self and a massive virtue signaler for the "mOdErN aUdIeNcE"
Halo Infinite should be a case study of why corporate executives need to keep their damn hand out of the pie. So many years 343 spun their wheels because no one in the director's chair had a damn clue what to make of this game, but knew it had to have _season passes!_ Or _cash shops!_ Or an _open world!_ All the while, the fundamentals were being sorely neglected, because none of the higher ups gave a damn; they're all just games, right?
@@Sidewinder1996 It's almost poetic how Bungie has continued to beat their golden geese like they did with Marty. Firing Michael Salvatori unceremoniously after decades was baffling and unforgivable.
Never ceases to amaze me how stupid and short sighted many execs are, probably never were qualified for the universities they got their MBAs from anyway.
@@morgan3392agreed, modern corporate gaming and all their ass-backwards dogshit decisions have ruined gaming for me in recent years. so few franchises are still holding true to their roots and it hurts so much to see
Oh please, like it's all Microsoft's fault. 343 is not the dev team being being held hostage by the big bad publisher. They have, for over a decade, been running Halo into the ground of their own volition, based on their shitty vision of what the series should be forced into. They are the reason the community is so split in such a way. This shouldn't be a lesson on why suits should stay out of the development of a game, but rather a lesson on respect your fucking IP you're taking over. There are expectations to live up to, so live up to them.
They had a cow, we liked the posters of the cow they showed us. But they didn't just milk the cow so much that they left it shrivelled and dehydrated. They also began carving meat from it to sell in burgers. Every part of the cow that could be sold without killing it was squeezed, sliced and ripped out of it. They were surprised we didn't like the look of the cow when we saw it. Shrivelled mutilated and barely alive. But it was the cow we saw in the posters and they promised us they would feed it well, they had the best plastic surgeons, they could fix it, we just had to be patient. And they did to some extent. It almost looked like the cow in the posters after many months of waiting. But they never stopped carving bits away and over milking it. In the end, they killed it for the final few bits left to sell, leaving the husk of plastic from the surgeries as a statue. A monument to what could have been.
I can’t believe more people didn’t complain about how much of a ripoff the full price campaign was. There was no justification for that being full price
@@ShadeAnristhe funny thing was because the campaign was $60 I waited to hear the full walkthrough and never bought in because why pay 3x+ movie ticket price for an incomplete story? I'd easily have played $100 for a complete campaign + DLC, but if you get just a half assed story for $60, no intent to play online and no ability to play it locally, how do you justify more than $20?
@@michaellane5381Exactly. Microsoft was banking on the idea that since the multiplayer was free and both modes were still sort of tied into each other instead of having separate launchers, returning customers would still feel like they'd be getting the usual full package for the usual full price. However, if you've only downloaded the multiplayer and you then have the desire to jump into the campaign, there's a $60 paywall to get through first, and that can be a difficult pill to swallow.
right there with you. i saw the husk that 343 put out, gave them a second chance with halo 5, and a last chance with infinite... nah, i'm done, business suits lacking the passion to make great games should not be at the forefront of game design
I enjoyed 4 a lot at launch, at least the MP. Played for about a year and had a lot of fun with it. But I saw the writing on the wall, never made the jump to Xbone and refuse to give 343 (and M$) any of my money.
A battle pass that doesn't go away is just called a progression system in any other game or point in history. I don't know why games get praised for this nowadays.
The amount of outright lies they told running up to release pissed me off so much. 1. Forge at launch - no 2. split screen guaranteed - never 3. getting rid of micro transactions - now they're worse 4. "the only BR halo needs is the battle rifle - now there's project tatanka (i know it's basically cancelled but still) 5. it's going to last 10 years - yeah sure it is. Halo needs to be taken away from 343 and other studios need to get a chance at making spin offs or something. also blur studios should have made the cut scenes again.
True, Campaign Splitscreen doesn't exist, but (two-player) local multiplayer splitscreen exists. Add that with bots and Forge, and I had a fun time both making and playing. I should note that I played *exclusively* against bots and AI, never playing online.
Bonnie Ross, Kiki and Frank are the three that killed Halo. They did everything opposite to help the franchise. Multiple promises that were broken and the classic “we are listening to the fans!” excuse.
Yup. The story has been progressively more lame under Frank and the game play extremely stale with all new additions received poorly. It was bad for way more than post launch support and unstable network systems. It looked like a xbox one game. It was both too old for new players, too different for some old players, too shitty of a single player to motivate people to play that, and the story as fucking stupid with a brute remnant kicking your ass and your capital ship full of reverse engineered tech. It was bad in so many ways. It didn't have potential it was DOA.
"Were listening to the fans" The fans they were listening to literally had shxt in their pants. Amount of players they listened to who can actually play real halo games (aka halo 1/2): ZERO.
Remember the "dont preorder" thing? That has to apply to games that are public betas, or releaded unfinished. Don't play, or at the very least, don't pay.
"I don't want the corporation to win, But I don't want Halo to die..." Damn, that right there summarized not just Halo, not just Xbox, not just the current Gaming industry; but modern media in general.
o7 I was so excited to play the beta. My friend gave me a code for it. So I was so happy. Little did I know we were gonna be stuck with 4 modes for that long.
I was so happy that I managed to get a code for the beta, and I really wanted to see the rest of the game on release. .... There was no "rest of the game", that was it, it wasn't a beta, that was the actual game. In fact, it was less than that, 'cause some of the helmets from the beta ended up behind a paywall in the fucking store.
Nah, Bonnie Ross did more to harm Halo than help it. I truly believe it would have been better to just leave Halo alone until they got someone competent
If you ask me Frank O'Connor did most of the damage, then again it was Bonnie who decided the community manager from bungie should be franchise director lol
@@tanodz7635 Eh. Halo 4 was good and Halo 5 had great multiplayer. The problem is that they lost sight of the story after they ended 4 and massively rewrote Halo 5 last minute.
In my mind, the games ended with reach. I like a lot of the lore that has been added since reach, but the games themselves have been one mismanaged mess after another.
The books are literally the only thing that keeps Halo alive now. They are genuinely good, and really just makes me wish MS would hire the novel writers to write their campaigns
Couldn't agree more, HALO ended with a Spartan's helmet laying forgotten in the dirt of Reach, the dissolution of the covenent and master chief lost in deep space.
In all fairness, I did like large chunks of Halo 4. Despite the Didact being Disney evil (complete with Monologues. Didn't really work for me.) and I felt it's campaign and it's short stories worked for what it did and there was some good ideas as to what a post Covenant war would look like. Even the premise of Halo 5 was interesting; suddenly sentinel A.I start doing really weird stuff and it's up to the new Spartan 4 Corps to figure out what is going on. The Master Chief goes missing during one such mission and the galaxy is in fragments. The basic ingredients were all there. The issue was is largely the delivery felt uninspired. The Didact and Liberian going on large monologues just felt weird; and Cortana being present as an antagonist barely even two missions in felt really contrived to begin with. It might have been a interesting twist ending, but given the media was hyping it up to be a John civil war arc, only to immediately drop it's twist *right at the start of the game* just made the pacing feel awful. Ironically the parts I enjoyed the most was getting to assist the Arbiter with his civil war, because it felt like a real conflict that would happen after the massive war that had swamped the galaxy that had something to say. Instead we had two monologuing villains that don't have much to say, and Cortana being a villain was presumably pitched between 5 and infinite, and retcons are an awful way to manage games. Didn't play infinity so couldn't tell you much about it.
Everything aside, that bit of your friend's tour through the replica of your old neighborhood is honestly beautiful and wholesome. I think if I had a equivalent memory, it would be in my all time top 20 cherished moments I look back on at the end of my life.
yeah i currently doing a better version of the map i just like creating experiences like that for my friends to get lost in as we get older its hard to hold on to moments and feelings like that and playing games together is one way we can
@@LCVcultGaming .. For those who place their hopes in Men/Whoever like at microshaft who only care about money, You deserve their shared dread-wages. +
"For us, the storm has passed... the war is over. But let us never forget those who journeyed into the howling dark and did not return. For their decision required courage beyond measure; sacrifice, and unshakable conviction that their fight... our fight, was elsewhere. As we start to rebuild, this hillside will remain barren, a memorial to heroes fallen. They ennobled all of us, and they shall not be forgotten." there will never be a halo 3/odst/reach ever again
The only Halo content we get these days is videos about retrospectives, introspections, and questions. So interesting to see the Halo vs Star Wars discourse. Star Wars fans are pissed, Halo fans are heartbroken
I've seen star wars and halo throw good things away for a decade. And I won't stand by any longer while they kill western entertainment. I'm making those Halo 5 trailers into a real game. You people deserve better.
I really would go back to being rated M. The absence of blood splatter and all that really makes the game feel cheap and makes it seem like there’s a huge lack of detail.
@@hiroshiarturolopezsashida6071 definitely a huge problem, it definitely plays a big role when it comes to setting the atmosphere and it’s probably the main reason flood hasn’t made a return at all. Too gory.
"Mishandled?" Bro, with Infinite, they might as well have literally shit on the franchise, and then wiped their ass with it. And then set it on fire. And shit on it again. Mishandled is putting it *very* lightly.
Heh, Mint Blitz got cited on this video. 343 could literally render this game unplayable and Mint Blitz would make a video the same day proclaiming Infinite is saved.
agreed.....MS has shit all over the Halo brand ever since Bungie left 343 are incompetent and as long as they're the ones making the games, halo is dead!
They mishandled Halo Wars 2 by completely abandoning it in 2017-18 or so. Halo 4 5 and infinite?? It was WAY more than mishandled!!!! They butchered it from day 1 bungie stepped out. Bungie added things to Halo Reach They shouldn't have added (but it still worked out well) then 343 came in and trashed the franchise immediately with Halo CEA
No, "mishandled" was the right term. I grew up on Halo, i have an autistic obsession with it, and even I wouldn't resort to such over exaggerated hyperbole. 343's leadership treated Halo the same way Disney treated the Sequel Trilogy.
@mochalavender9398 LMAO! if you think everything that transpired since 2012 is merely "mishandling" YOU are delusional and deliberately ignoring facts. 343 hates bungie, They hate their legacy and they hate YOU! Those are the facts
I knew Halo was over when they released the Infinite campaign as an optional DLC. Theres never been a clearer example of the single player experience being an afterthought.
That part where all the friends are walking around remembering their friends irl houses in forge was beautiful. Honestly made me miss a lot of ppl right there.
here's my take: bungie blazed a trail for almost everyone else to follow 343 never made anything unique, and only ever followed the trail that everyone else had made Halo 4: make a Halo that plays like CoD Halo 5: make a Halo that plays like futuristic CoD/Titanfall Halo Infinite: Make a Halo that is overmonetized like CoD
@@tsgmatthew2975 yeah definitely get that but infinites gameplay at its core would have been great if they focused on that more then the profit it's just sad but yeah I agree Halo can be so much more then it is RN and even ever was if they just knew how to utilize it
"343 didn't earn Halo, and that's why they don't give a shit." I heard that in Crowbcats video about the MCC debacle, and it rings true here. The multillayer is fun, but lacked variety for a long time. Customization is better, but it's still restricted. The campaign is fun, but a soft reboot. It runs fine now, but for far too long was plagued with crashes and piss poor optimization. Upper management fucks shit up, and the devs spend time fixing those things rather than focusing on what, for the longest time, was considered the peak of player expression and choice: Halo (be it forge, customs, firefight, multiplayer, co-op, theater). Why? Because they didnt. Earn. It.
@@tiger_lord305 I think you missed the point. A successful franchise was given to people who hadn't built it, hadn't gone through the stress & uncertainty & massive efforts to start something new (always a risk). They just got it handed to them on a silver platter. So they didn't recognize its heart & soul, & didn't know how much blood, sweat, & tears had gone into making it what it was. If you've always had what you want without risk, then you just don't value it as much as if you'd earned it. So you're less motivated to think deeply about what you have, & take care of it to avoid breaking or losing it. Halo used to be good because it was crafted with care. But by the time 434 got it, they thought it was good because it was Halo. So all they had to do was "make more sci-fi green guy game", to make more money. Forgetting, or not realizing, the foundation it had been built upon. What actually MADE Halo, Halo. They never had to invest anywhere near as much into it as Bungie had, in terms of risk & establishment. So they never realized how precious it truly was.
@@fraughtmonster8 Exactly (edit: Looks like YT is hiding your comment; I could see & Like it in my notifications, but can't see it in the actual reply chain. 😕)
@@danielsan9850 is what happens when executives try to trend chase in an industry that it takes 3-5 to make one product should just stick to their guns and try to craft something new
@@LCVcultGaming I'm convinced 343 is secretly ran by the prophet of greed. & I will volunteer to become the arbiter to sacrifice myself to restore halo to its former self. Were it so easy....
343 has proved incompetent. We need a studio change full stop. Retcon Halo 4, 5, and infinite. Give Halo 3 and the original trilogy a real fucking sequal.
A studio change, at this point, would just put us back to where we were in 2011. 343i has learned lessons, mostly the hard way, but they have still learned them. A new studio would probably turn it into a hero shooter battle royale game.
@deriznohappehquite Not if you put people who care about the original games. That's why the new doom games are good, Id cares. 343 has learned nothing, considering every new game is a fumble.
"I HAVE TO PAY FOR BLUE!?" -Some angry guy named Joe. Edit:This isn't me supporting infinite, I just thought this quote from Joe was funny but true. Had to clarrify.
@1:28 Whoa, whoa, whoa on the "we just didn't see it yet." A lot of us warned the community and we were dismissed. Dismissals mean nothing if it means securing sweet sweet bragging rights.
I was coming to the comments to say something similar. I did not fall for any of the hype that was getting stirred up. I knew from the start it was going to flop because 343 is braindead when it comes to making Halo games. It was just a matter of time before it fell flat. Then I played it...and was quite disappointed. One biome, little to do, barely lived in environment (compared to the engine teasers), and just silly looking flashy graphics. It lost the gritty feel, which was tossed out the door with Halo 5 anyway.
Anyone with two braincells to rub together knew exactly how this game was going to turn out the second the words "free to play live service ten year plan" were uttered.
I’m glad we finally got a video like this. So many of us supported Infinite because we didn’t want Halo to die, and even when there was a glimmer at the end of the tunnel it ended up being our hearts trucking our minds. One thing is certain: whatever their next game is it won’t have as much love and support from the community that Infinite did. Just like many other franchises being ruined today I’m just not trusting any of them anymore.
The thing about having the shock weapons is that it used to take skill to line up a charged plasma pistol shot to disable a vehicle, but now you can literally snipe vehicles out of the sky.
Yeah, I know right? That and the grapplehook totally don't make vehicles even more fucking useless than they already were in Halo 5. And I thought the Spartan Laser was always a lame killjoy...
@@nagger8216 And at least the Spartan Laser *loudly announces* with a big blinking red light that it is firing for a solid 2-3 seconds, which is usually enough time to enact some counter measures and, unlike the rocket launcher, is pretty hard to use in a firefight without fantastic aim and timing. It is a well designed weapon with a very particular purpose that is incredibly strong, but also has some downside or warning that the observant can take advantage of. Vehicles are meant to be game changers and older Halo games felt more like Rugby then a war sim, the grapplehook felt like something from a different game line entirely. *edit* Though, i feel the grappling hook is cool; but having a sniper that can just immobilise cars feels too unhaloy, it isn't really Rugby like Halo usually plays.
@@LCVcultGamingnah I think they'll continue the story in another mainline game, but it'll be disjointed & barely make sense with retcons & blatant disregard for the true fans of halo. They don't realize just how many people would love an excuse to come rushing back to halo. Just need a genuine game not a cash grab trash fire
@@LCVcultGaming Bold of you to assume they actually have that kind of continuity. Everyone gets mad that everything in Halo 5 and Infinite happens offscreen but trust me, it's not like the books provide that much fucking context or explanation either. I mean, just look at that pathetic Halo Escalation comic and how that was supposed to connect Halo 4 and 5 together. Spoilers: it really didn't, it was just a massive waste of time. Like, nothing about Cortana's AI uprising is hinted at all in that comic, and they had 3 years between Halo 4 and 5 to at least mention it.
I think the only colors we should pay for if you really want to say that are like gold Platinum diamond colors that change different colors the more kills you get that I can see us paying for or you can do with Halo always did make them unlockable
Their mistake was trying to top the trilogy when it can't be done. At least not without a lot of thought going into it. The funny thing is Bungie gave 343 the blueprint on how to move forward with reach. 343 could've given us entirely different stories based on Spartans that aren't The Chief. Realistically The Chief shouldn't even considered for a mainline game unless you can convincingly create a threat that's on par with the Flood.
The full release will save Infinite! Forge will save Infinite! Season 2 will save Infinite! The Winter Update will save Infinite! Squad Battle will save Infinite! Season 3 will save Infinite! Season 4 will save Infinite! Infection will save Infinite! The custom browser will save Infinite! Season 5 will save Infinite! Firefight will save Infinite! The match composer will save Infinite! Content Update who fucking knows will save Infinite!
Hate to say this but I feel so good that Halo Infinite died and failed the way it did, imagine if 343 got away with this and all the microtransaction BS, it would’ve been a precedent of what they can get away with, either we get A GOOD HALO GAME, or we get none at all.
Criticism and games failing, achieve better future games than any Ocarina Of Time ever will. And I love Ocarina Of Time except for the idiotic walking for five to hours to get to every point on the map before getting Epona after Kokori Forrest, which ALWAYS was excruciating in an otherwise masterpiece.
@iLegionaire3755 Ocarina of Time is a masterpiece born of limitations, and the franchise did technically receive a barbecuing to greatness beforehand thanks to a licensing screw-up allowing the Philips CD-i to basically inject the Zelda cartoon into the hallowed ground of the games, dinging the brand name.
Reach customization was peak. Loved having to actually play the game and complete challenges to earn credits to buy whatever armor I wanted. There was no better feeling than saving up over 100,000 credits and finally being able to put on that armor/effect. You had to earn it back then and it kept people around grinding out challenges and playing modes to earn it.
Its such a shame considering that it has a pretty solid foundation. I personally didnt get into the game until early this year and while I do enjoy its multiplayer and campaign I cant help but think that they could have done so much more. For starters, i would have loved to see the return of some weapons from the previous games that weren’t in Infinite.
Another Halo game and still no Playable Elites it’s honestly such a tragedy especially since the Elites in Infinite are some of the best looking of the entire franchise.
yeah an elite "core" with a battle pass around them and screw it even shop bundles... i dont WANT to have to pay for them but its like even when they could make money they still dont realize how to use that... at this point i feel like they want to lose lol
@@AlgaeEater09 it's also so much for infuriating that they are out sourcing it to third parties to use forge instead of picking maps that the community made that are liked
"I don't want Halo to die" - Nah man, we need to let go. Halo should have ended with 3 and Reach, and that's it. Everyone watching the franchise knew Infinite was gonna be a dumpster fire from 200 miles away, and it played out exactly like every other 343i entry up to this point. Like a shitshow. Furthermore, I'm really tired of companies trying to squeeze IPs for everything they have and don't have, ruining everything.
@@Saufzwergin Sad, you mean. Even though the DOOM and Gears of War Prequels do look promising, most others will, most likely, end up as glorified cash grabs.
@@altairquten those two games do look awesome, and it is nice for the older series being brought to the light but I feel like it just gonna be an endless torment of remasters and remakes of the same iPs since Microsoft loves to destroy they're new potential iPs like high fi rush
@@iLegionaire3755 We really don't need a continuation of the story after Halo 3 at all though. What Bungie envisioned for the future of the Halo universe after Halo 3 would probably be closer to Star Trek or Mass Effect more than anything else, and at that point it probably wouldn't be what made Halo what it is.
This was exceptionally well done! Not super negative, not overly charitable to the poor decisions made, and earnest. You've got a good voice for this! Both in writing style and delivery. In the words of Sheev Palpatine "We shall watch your career with great interest!"
@@UnabridgedGamer thank you always try to do my best and I want the best of the things I talk about but I'm the realm of possibility with this age of the industry. I know halos fan base is super opinionated in all sorts of directions and I try to touch on all of them. Glad you enjoyed the video tho, more to come soon ... ish lol
The fact that I’ve seen a dozen of these Infinite retrospectives and they all get 100s of thousands of views with low sub counts proves the point. So many people saw the potential in this game get absolutely squandered. We can only hope Microsoft has learned this time.
@@LCVcultGaming I’m tired. After a decade of giving them the benefit of the doubt souly fuelled by my own nostalgia just to be let down Again - Halo CEA And Again - Halo 4 And Again - Halo MCC And Again - Halo 5 And Again - Halo Infinite
@@LCVcultGamingHalo isn't back until we have a game that does everything 3 did and more, with a continuation of 3's artstyle. Retconn all frank O'connor lore too. Halo's aesthetic is a mashup of Marathon and ALIENS horror and Frank morphed it into plastic capeshit.
@@TheDeltaGamez thank you appreciate hearing that. More to come for sure now for when idfk lol my writing process... Less then efficient but soon hopefully
@@michaelmerritt7406thats some hyperbolic language IMO. The franchise, like with starwars and many ither large franchises, lives in the minds of millions. The base is there, we just need someone to Shepard the franchise properly that isnt 343/Microsoft. Obviously they sre the problem. I was just telling my buddy this yesterday, bungie halo games set trends and 343 halo games chase trends. Thats the best most basic way i can sum it up. We need people who care about halo and know the ins and outs of the franchise as well as to keep investors and executives hands off the development
@@rampagegamingg8434 It is indeed out of desperation to keep Halo as a viable topic for content. Halo viewership has stagnated *hard* with Twitch viewership not even 1/10th a typical mainstream shooters. RUclips viewership is a drying-out bubble of roughly 280k people who are regularly interacting with Halo content at all. That bubble has no space for new content creators to rise (dozens of creators have quit, citing low viewership and reduced passion).
My favorite part of the campaign is how it took 20 hours to ultimately experience something you could already play through in the second level of CE 20 years ago… and there were 9 other levels aside from that.
I think the saddest thing about this whole thing, is this is the closest 343 Halo has ever felt to Bungie halo, ever felt (at least to me) to being GOOD. Just as it was all starting to fall into place and actually call people back, it got decapitated from managers on high who have no idea what any of this means to anyone. Just like everything else...
6:06 Halo infinite is no longer the only game that offers a battle pass that’s permanently accessible. Deep Rock Galactic’s most recent update offers this, and every season pass is 100% free.
That Stockholm statement... I don't know what to say other than that it's the most accurate way to describe, not just a Halo fan, but any fan of a dying franchise. This fact crushes me, & will probably continue to crush me, as long as game dev companies continue to see video games/franchises as a business rather than a fun pastime.
thank you appreciate it! did my best to get the motional whiplash of this mess. hopefully their next attempt will be better im hopelessly optimistic but atp not expecting it to be great just good enough pls 343
@@naDalous personally I don't find that very telling, but I get what you mean. Features like that are never indicating to a full gameplay experience tho just a single user.
I'm honestly glad that I never spent any real money on this game. Even after they started bringing the game closer to how it should have been on launch, something was telling me in the back of my mind that they weren't going to sustain it. It's really sad. I've been a Halo fan since the beginning, and seeing my favorite franchise get treated with such little care is frustrating beyond belief. I don't have faith that 343 is ever going to put out a good Halo game.
i think they have the blueprint at this point... if the next doesnt deliver on at least a level of thats good enough idfk what they are doing mgmt needs to understand the fan base and that we will support the game and bring in new players infinite couldve been that...
@@LCVcultGaming they've had 3 games and like 14 years to get the blueprint down. They haven't managed to do it. It took Infinite a full year after launch to reach anything even remotely close to a finished state. None of these things inspire any confidence in them. It's not helped by the fact that they're a revolving door of developers. There isn't going to be any consistency.
@@SoupRoutine Yeah I'm pretty much of that same mindset. I would have thought they had a pretty damn good blueprint after Halo 5. Every single time I thought to myself "There's no possible way they can fuck up any worse than they have in the past." only to be proven wrong. Every. Single. Time. I'm done having faith. They'll either eventually release a great game and get the franchise back on track - or they won't. But I'm done having any amount of expectations for this franchise that aren't negative.
I have been buying the Legendary (collector's) edition since I started having my own money. Halo Infinite is the first game that I have $0 dollars in. The free to play announcement was the "nail in the coffin" for me. And it stems from the 2 major implications of that type of system: 1. free to play requires micro/macro transactions to fund the game. and most companies over monetize these games. 2. gameplay/cheaters/investment - free to play has a history of lax consequences for cheaters. if all it takes is just use another spoofed email address to play some more then there is no consequence to cheating. and further since there was no investment in the game (unless you dropped money on the micro transactions) there is no "sunk cost" to keep players wanting to play if there are minor gameplay issues. I recently was at a convention and had the opportunity to play some halo infinite and had a blast. but after that I still didn't want to download and play because there isn't anything for me to get excited for in this game.
Same. The moment I heard "free to play" I knew it was over. Any real content, if it came at all, would be designed to be bought piece by piece until you've been nickeled and dimed until you've spent $300 for what might have been $30-40 in 2008
i get that but def feel its a small part of it. also you could party up social features are just dumbed down in most games now sadly. but def not THE thing that killed imo. although would have been cool and would live to see it in the next
Lack of playlists. They had 4 at launch and ALL had objective based game modes. It took over a month to get a single Slayer player list. And 3 months to get a slayer BTB. The game was more bare bones than Halo 2. The first Online Halo. Hell, Halo CE had more modes at launch with better Maps
im 100% serious when i say this, i though you were a really big creator when i watched this video. seeing you have 1.5k subs blows my mind, this is very very good. keep it up! i look forward to more!
@@allieboo6106 more soon ... ish lol but thank you means a lot to hear we trying to make work not sure what the next video will be yet but I stream and will definitely have an opinion to share soon lol
I agree, this video is really well done! I’ve replayed a few sections bc it hit me in the feels. Plus I been in the comments so hadta rewind. But good job //LCV.gamingc , I’m 40:33min deep & you’ve kept me entertained my friend so thank you!!
Halo: Infinite and, to a lesser extent, the AAA industry in general is doomed as long as players continue to embrace the consumer mindset. These publishers don't respect you because, to them, you're not their customers. The Shareholders are their customers. They make these games with the shareholder's requirements in mind, they have no reason to take player feedback other than doing enough to get your foot in the door. From there, they use their predatory tactics that they've paid actual psychologists millions to figure out on you. How many years of disappointment must we endure before we finally say fuck off?
@@montgomeryfitzpatrick473 that's fair honestly the "FIX" fucked it more for me ... I spent 2 years learning the jank and it got traded out for a new jank... I'm not learning again lol
Ahaaha... No. Bonnie ross and her cadre that abandoned bungie, while reach was still in development pre release, are directly responsible for every decision that followedit was her choices that lead to the artstyle change if halo 4 and beyond. Her and mr O'Connor's who made a worse narative. She did not keep the flame lit. She was trying to snuff it out, and failing that. To turn the flame of hope into an ice sculpture.
@@Destroyer_V0 i mean I agree with what happened and how they handled it FOR SURE but she wouldnt have done it if she didn't think it could be good. Bonnie and all the executives just didn't know what that meant to us and gaming as a whole. Just because some one has an idea and a vision for something (and even thinks they care about it) doesn't mean those decisions will be received well but yeah I get what you're saying
They didn't do it to make it good. They made those decisions because they wanted to make it their own thing, completely different from what the game was.
This video is so good but so depressing. It was just a reminder for how far this franchise has fallen and how the best years of our lives, in terms of gaming, are just a distant memory. I was there in 2001 - 2010 for the OG trilogy + ODST & Reach. LAN parties with my boys, XB Live pre and post game lobby shit talking, midnight release parties. We had it so good. We used to go to a store to buy our games. Now our games have a store in them. As painful as it is to be reminded of how great Halo used to be and how much potential has been wasted by project mismanagement and corporate greed, it’s important to see. Thank you for putting this video together.
Spot on. I felt that seasons 3-5, they finally hit their stride. And then they were like “nah, we’re moving on from this game, you just get operations now. Keep spending a bunch of money on armor sets though.” Once that happened, I uninstalled this game and don’t plan to support any future Halo projects. So much wasted potential. As Master Chief said “It’s finished.”
I started in 2001 with Halo CE when I was 8 years old… looking back on the travesty that is 343’s tenure on Halo and childhood shows like RvB basically being irrelevant after season 13 (they ended it in a way that was good and where you can draw your own conclusions though which is also good)… it really feels like a big part of my childhood is dead. What the sad part is, is that I’ll continue to watch as one of the core franchises of my childhood is going to continue to be mishandled and paraded in front of me as I wonder what could’ve been. Same with Lord of the Rings…
MCC damaged Halo for another generation, Halo 5 ruined it for many, Halo Infinite ruined it for the next generation and then the TV Show bitchslapped said generation as well as the old fans.
Fantastic video. Clips of you and your buddies having and blast and shooting the shit tugged my hearts strings and brought me back to my Halo 3 days. Teared up a little thinking about all the experiences I had and people I met. Your video was an incredible essay and elaboration on the life span of not just this game, but the patience of the community. Much love man, what a watch. Subscribed for sure ❤
I've always wanted a Halo extraction shooter. Exploration/discovery in a massive Halo map filled with rewards (cosmetics, etc), MP/BR elements with the PvP engagements, and PvE elements mixed in with patrols/bosses/scarabs/etc. Combine elements of the campaign, mp, and firefight modes into one massive MP experience that evolves as the game lives on
would love to see this id be interested to see what halo fans would think tho. my thinking tells me that not everyone would be as welcoming to the idea
People can (and rightly should) argue all they want about how monetization has impacted modern gaming, and how in the Halo franchise you could see this starting to take hold most noticeably in Halo 5. But in relation specifically to Halo, not enough people talk about how 343 has slowly followed in the footsteps of other game devs in making the series too sterile, anti-social, and devoid of any true personality. When you market a game series that was always designed as a co-op space epic with largely casual multiplayer instead as a competitive shooter, when you remove once core features like pre-/post-game lobbies and proximity chat, when you consistently over promise and under deliver, when you follow gaming trends instead of striving to be the series that sets those trends…you’ve lost the plot, the community, and your ability to caretake a franchise that deserves so much better. If Microsoft wishes to have any hope of saving Halo, the franchise that essentially built up their reputation as a gaming company and not just a hardware/software corporation, their next entry must be developed to feature-completion at launch, must have sensible monetization (as much as we all would like to see it monetization in AAA isn’t going anywhere), must recapture the uniqueness of what makes a “Halo game”, and must put people that care about the series not only on the dev team, but in all levels of management from the top down. Then, and only then, can Halo as a franchise have a realistic shot at recapturing much of its former glory in the H2/H3/Reach days. If the next Halo game (not necessarily including the rumored CE remake) has even a fraction of the same problems Infinite and MCC had in their first year, the series is dead as we know it.
This is high quality as hell. The part where you were talking about forge, snd playing around in your childhood home honestly was a little moving. It reminded me of playing Halo 3 with my uncle, surviving Infection on Sandtrap as hordes of jet-black elite zombies slowly overwhelmed the Elephant we were camping on. I think it was that exciting memory that made me fall in love with Halo, Sci-fi, and Horror.
Friendly reminder. Halo Infinite was a broken mess lacking all kinds of content and features when it first came out. But you bet your ASS that store was FULLY functional and was as smooth as butter.
This was a beautiful reflection of Halo Infinite. There are so many fans of Halo who have just been let down over and over that it's just not worth getting disappointed again. As a loyal fan, I keep playing but even today I am not as excited as I used to be a year ago or when the game came out.
thanks! really tried to hit all the points some got missed, some (maybe due to my writing abilities) got misunderstood. At the end of the day we all want halo to be fun again in a state that is FOR the community tho. Hopefully next time they can find a balance of pulling new people in and giving fans what they want ... *whispers* playable elites
Can’t believe people stuck around for this game after the first three months after release proved there was no content coming after six years time worth of possible development time. I got to Diamond and dipped. So boring and missing features standard on others… before 343 came about… yeah I had been screwed since 2012. I knew what was coming. Nothing good enough would be done if I’m six years they couldn’t provide all the basics.
I was graduating high school In 2012. Halo CE and 2 was my elementary and middle school life, High school was Halo 3 , Halo Wars and some Reach. I didn't like some of the features bungie added to Reach but the game was still good. Then 343 made their Halo CE Anniversary trailer... I knew Halo got a major downgrade right then and there. Halo 4 trailer in 2011 made me give up on Halo
I really wanted to like this game. I had walked away from Halo after how much I disliked 4. I skipped 5 entirely, and got MCC very late in it's life cycle (like, just before Infinite's beta late). I wanted to "Come Home" to a game that was similar to the old style, which is what Infinite seemed to be selling. I played for about a month before giving up. The maps were what killed it for me. Not just the lack of variety, but the weapon spawns. No one ever seems to talk about them, but those boxes on the walls in the spawn areas that had random weapon that cycled per match were such a bad idea. It felt like you could never "know" the map because the weapons were always different. Used to be you would know where you could get a battle rifle or a shotgun, but in Infinite I felt like there was no way of knowing and it really bothered me. There were a lot of problems with the game but that one always stood out in my mind.
As long as R+*rd O'Connor is there the lore and story are ruined As long as 343's Producer (forgot his name) the whole game loop and art style will be ruined because he "doesn't like guns" Basically as long as 343's managment and directors who say "No bungie peopple" are still there Halo, is fucked (To clarify I ain't saying Bungie is better, it's the principle of thinking you're better than your predesesors, sorta how it happend with the forerunners in Frankie's lore lmao) A game made by people who didn't wanna continue the legacy but "fix it" will never go anywhere. As someone who's worked with less than compitent directors in the past it's horrid, and I feel bad for the grunts working on Halo, but 343 gotta go and let the team members find a job in whatever new studio is hired But if they get their way with the reboot of CE it's game over, Halo will become irrecognizable and will move from Xbox to Playstation. Stop defending 343, stop putting all the blame on MS, even tho they're also at huge blame, bring that # back
I still remember sneaking out to go to the giant Halo2 launch event and seeing everybody there excited for the game and getting copies. Seeing the series now and whats left of it just hurts
but the biggest fools of this story, is the whole fanbase that blindly believed in 343i from the start... i've never seen so much people without dignity
It's mind boggling really. I never trust them the moment I seen the Halo 4 trailer in 2011 Watched a bit of gameplay on RUclips around that time and just completely Refused to even play the game
100% if they halo community had a pair we would have boycotted halo a long time ago. But the community are full of naive cowards who became 343 defenders. I use to get told I just hate 343 etc but now all the 343 defenders are finally on my side because they’ve been burnt 3-4 times. Whereas I was done the day they ruined halo 4. Played h5 for 4 wks on drop then boycotted. Too many scrubs played h5& 4 & supported 343s negligence. Mint Blitz & his little community of positive glass half full ppl doesn’t help. The ppl with the voice can’t speak out bc they will lose sponsors & won’t get to stream the game anymore. We needed ppl to be critical on halo not pat 343 on the back for the little things they did that the ruined in the first place.
Im so sorry for all the devs (i know you are watching and reading) who genuinely cared, past and present. It's so hard seeing Halo burned and crushed, turned to ashes. The good ol days have gone but man... so glad yall were part of it. Thanks team, huge respect to you all
glad to see dev respect in the comments people often equate to word "dev" to all the decisions made with the product when at the state we were actually getting stuff in this game it was more like they were giving up what they could with broken tools just sad i dont think 343 is innocent by any means but a large majority of the staff are not the issue "343" is just a grouping of numbers, a name, not representative of the collect of people that DO care we just dont get to see that side often because of a million middle men and bad decisions in the pipe line.
34:40 the banished update being a season makes more sense if you combine the Grunt one, the Banished one, and the current Anvil one which is more jackal themed.
@@ultratog1028 yeah, anvil actually wasn't out while I was writing this and the leaks of that helmet people were referring to as jackal helmets. So that's why I say jackle in this lol but yeah was definitely a season being at least planned out
One of your closing thoughts really stuck a core. Sonic’s entire franchise was destroyed by this exact thing. The fundamental things 3D Sonic needed died in 2006 because Sonic ‘06 had them and failed. Sonic ‘06 was a sonic game made right… but not finished, and instead of blaming its failure on the lack of polish, it was blamed on the game’s design, despite the fact its predecessors, the Adventure games, remain at the top of the franchise and the only 3D Sonic games to be ported to death.
@@fxgspartan it's just a sad case of throwing the baby out with the bath water. Companies consistently do it, and I don't get what goes wrong. Maybe they don't want it to be too same-y but they end up throwing away good ideas that just didn't have a chance to shine. Just sad
Fool me once, shame on you. Fool me twice, shame on me. So far 343 has fooled us like four times at least. I can't comprehend how people had any faith in this garbage studio. And now some youtubers are trying to hype the next entry (halo 7 or whatever). When Bungie was done with Halo they took the soul with them, and left the corpse for 343.
@@KylePhantomK94Bungies biggest mistake was leaving the halo franchise. They had the golden goose & let it go to some grubby corporate heads, bungie went to make destiny & fell short of their success they had with the halo franchise & now bungie suck a55. Both bungie & 343 have failed the halo community & have failed at their jobs of making good games.
A note to the community that I hope people remember in years to come: just stay negative. Don't provide positive feedback. Microsoft and 343i always slack off when they receive praise for anything, and don't learn at all. I am literally encountering people in the Halo community who claim that there never was peace with the Covenant, forgetting that a UNSC military victory was impossible. I am also encountering people who don't understand that Halo was a profoundly religious series, from the music to the ODSTs to the references to Genesis, and people could play as the badass alien Elite forces. Halo died in 2011, but the groundwork for its fall was laid long beforehand. The only advantage Infinite has is the AI spawning in Forge, and AI matches, which we had back in 1999.
As someone who's played since H1 - you hit all the painful points perfectly and articulated how I and a lot of my friends feel. Amazing video and well done.
As someone who was playing Fortnite waiting for halo infinite to drop. It saddens me to say that in 2024 im now back playing Fortnite while infinite is dead in my region. I shoot a few bots on halo infinite with the sniper for about 20minutes for a bit of fun every day, then my friends invite me to play fortnite so I go play with them. Even Fortnite sucks so bad rn it’s not funny, but my online friends are all thinking the same thing we dno what to play bc all games suck rn so we have a little jam on fn & Call it a night. At this point I don’t game to play good games, I jst game to play with friends bc all the games suck rn.
yes they have been as a whole product i just dont get why they course correct so badly. if they do one or two things right but 50 wrong why get rid of or not pay attention to WHERE THEY DID SOMETHING RIGHT. they have the power to make something good they seemingly just...dont.
I did NOT wanna watch this video, cause I knew it was just going to break my heart. I knew that he was going to talk about every little thing where my faith and trust was chipped away. I’m sorry boys. I kept faith for 12 years…I’m done.
thats fair, im glad you stopped by this was definitely more of a send off video for me and my hope for this franchise. i spend most my time on d2 or other games nowadays and i dont see myself coming back outside of custom games here and there when i make stuff in forge
I've been thinking about videos like this. The next Halo game should theoretically be great. There are so many videos and analyses like these floating around there is a very clear blueprint as to how to make a good Halo game. That said, Halo Infinite was a literal layup and they still fumbled it
It cracks me up (in a good way) that even though ALL Halo music is available to use, videos like this use all the old stuff. 😂
HI MARTY! The new stuff is too generic and bland. The best they can do is slightly copy the themes you did for the OG titles. I really wish they would bring you back for a new Halo game, but I am glad your music isn't tied to that dumpster fire of a "Halo" show.
@@maineiacman honestly would have been nice to get more halo music period in that (the show) but I don't mind the infinite offering the banished theme also kinda goes but yeah the new stuff will always be reiterated older because if it was people would complain that it's not halo music infinite's suite is genuinely not bad tbh
@@TheMartyODonnell yeah a bit nostalgia bait but it works, I grew up listening to it, just feels right for the use case. I do like the the suite of music in infinite tho banished kinda hits
I’ll hear your music in videos that are not even about Halo because it’s great stuff. You and Michael Salvatori did amazing work.
Your work gets better with age. If only you could've finished Destiny. I would've loved a new journey. There'll be another time. Don't stop, Marty.
Bonnie Ross in 2017 went up on stage and told us every Halo game going forward would have campaign splitscreen co-op. They kept that promise for ZERO games.
I always scratch my head whenever someone brings up that speech of hers. If they promised they would bring back split screen coop for later games, why didn't they just do that right away on Halo 5? And it was only roughly 2 years after its launch.
Later down the line even online COOP has to be patched fucking in
@@YarugumaSou Supposedly it was because they couldn't get split-screen to run smoothly at 60 FPS in Halo 5 and many physics calculations and such were tied to the framerate. But like, that just sounds like a reason _not_ to tie things to the framerate, heck it was already a known issue even back in the 90's with PC games!
@@scottthewaterwarrior Series S strikes again. A product that destroys the xbox brand in a million different ways.
@@kingmanic I'm not sure what the Series S has to do with a game released on the XBox One, but OK.
After all this time, I feel really fucking bad for Joseph Staten. The man was brought back to his creation to try and wrangle the 343 clowns only to eventually be told to take a step back and basically had his good graces with the community used against us by having him deliver *all* of the bad news
Imagine being brought into a room just to watch your Child Get Starved to death because the baby sitters just couldn’t be fucking Bothered.
that was literally part of his job. believe me he is missing no sleep.
@@Bramon83 But it literally wasn't. He was *literally* hired on to course correct and lead development. He was *literally* sidelined right after launch and became the messenger
@@Bramon83My guy your last comment was you defending this garbage
@@andrewmeyer3599Nah his Job at Microsoft is to go to studios who are struggling and help them launch games. So technically, it was his job to help and leave.
But rumor has it that he offered and asked to stay and help steer the franchise back on track
Gotta love how modern game development is "let's release an unfinished product and push updates with features that are normally standard and act like it's something to get hyped about."
Wouldn't be viable without people lapping up every word & forking out their cash knowing FULL WELL they're getting rinsed. I don't blame the industry I blame everyone who sees a scam & funds it anyway. Let Halo die, the memories will always stay.
@@axelmogrYep, gamers as a whole are some of the dumbest consumers possible.
People will fight to defend a terrible game because of nostalgia.
Bunch of enablers and grade-A suckers.
And charge what a game used to cost for a fucking colour
Halo used to be a trend setter, now it’s just another victim of the toxic nature of modern day corporate gaming.
Makes me sad, I jst want to play a fun game but every game right now is suffering from what you said!
more than that DEI hires and temp hires also degrade a game company too over time and both come from corporate wanting to get money from DEI programs and cheap labor allowed :)
Call of Duty: "First time?"
(I gave up on CoD ever after CoD BO3 (the very last good CoD I've played), ever since then it has gone downhill for the franchise, and now it's nothing but a she'll of its former self and a massive virtue signaler for the "mOdErN aUdIeNcE"
Halo Infinite should be a case study of why corporate executives need to keep their damn hand out of the pie. So many years 343 spun their wheels because no one in the director's chair had a damn clue what to make of this game, but knew it had to have _season passes!_ Or _cash shops!_ Or an _open world!_ All the while, the fundamentals were being sorely neglected, because none of the higher ups gave a damn; they're all just games, right?
Marty's being nice to the goose continues to ring true
@@Sidewinder1996 It's almost poetic how Bungie has continued to beat their golden geese like they did with Marty. Firing Michael Salvatori unceremoniously after decades was baffling and unforgivable.
Never ceases to amaze me how stupid and short sighted many execs are, probably never were qualified for the universities they got their MBAs from anyway.
@@morgan3392agreed, modern corporate gaming and all their ass-backwards dogshit decisions have ruined gaming for me in recent years. so few franchises are still holding true to their roots and it hurts so much to see
Oh please, like it's all Microsoft's fault. 343 is not the dev team being being held hostage by the big bad publisher. They have, for over a decade, been running Halo into the ground of their own volition, based on their shitty vision of what the series should be forced into. They are the reason the community is so split in such a way.
This shouldn't be a lesson on why suits should stay out of the development of a game, but rather a lesson on respect your fucking IP you're taking over. There are expectations to live up to, so live up to them.
"they wanted a cash cow. but they forgot the cow... and by extension the stable."
They had a cow, we liked the posters of the cow they showed us.
But they didn't just milk the cow so much that they left it shrivelled and dehydrated.
They also began carving meat from it to sell in burgers.
Every part of the cow that could be sold without killing it was squeezed, sliced and ripped out of it.
They were surprised we didn't like the look of the cow when we saw it. Shrivelled mutilated and barely alive.
But it was the cow we saw in the posters and they promised us they would feed it well, they had the best plastic surgeons, they could fix it, we just had to be patient.
And they did to some extent. It almost looked like the cow in the posters after many months of waiting.
But they never stopped carving bits away and over milking it.
In the end, they killed it for the final few bits left to sell, leaving the husk of plastic from the surgeries as a statue. A monument to what could have been.
They had the cow but they just milk it. They dont feed it and they certainly dont care it.
@@beanbag8449 Cuts deep man.
And the bucket
Halos core fan base is in their 30s and 40s, we aren't as likely to spend money on skins and crap lol
Let’s not forget they didn’t even have mission select for a $60+ campaign. God bless y’all and stay hydrated.
I can’t believe more people didn’t complain about how much of a ripoff the full price campaign was. There was no justification for that being full price
It was $70 to $100 for a 3d windows XP wallpaper.
And f*ck you if you want Cough Co-Op.
@@ShadeAnristhe funny thing was because the campaign was $60 I waited to hear the full walkthrough and never bought in because why pay 3x+ movie ticket price for an incomplete story? I'd easily have played $100 for a complete campaign + DLC, but if you get just a half assed story for $60, no intent to play online and no ability to play it locally, how do you justify more than $20?
@@michaellane5381Exactly. Microsoft was banking on the idea that since the multiplayer was free and both modes were still sort of tied into each other instead of having separate launchers, returning customers would still feel like they'd be getting the usual full package for the usual full price. However, if you've only downloaded the multiplayer and you then have the desire to jump into the campaign, there's a $60 paywall to get through first, and that can be a difficult pill to swallow.
"But your inability to safeguard HALO... Was a colossal failure"
Some might even say it was heresy ;)
343: I will continue my Halo infinite updates
@@TheProjectVoid No. You will not. When the Great Journey shall begin, you... will be left behind
Some of us knew it was over when Halo 4 came out and died within a month.
right there with you.
i saw the husk that 343 put out, gave them a second chance with halo 5, and a last chance with infinite...
nah, i'm done, business suits lacking the passion to make great games should not be at the forefront of game design
@@shadowsketch926 Amen man, suits ruined gaming.
I enjoyed 4 a lot at launch, at least the MP. Played for about a year and had a lot of fun with it. But I saw the writing on the wall, never made the jump to Xbone and refuse to give 343 (and M$) any of my money.
A battle pass that doesn't go away is just called a progression system in any other game or point in history. I don't know why games get praised for this nowadays.
The battlepass is seperate from that
the bar is incredibly low for modern gaming
They want to numb you to the negative connotations by naming every progression system a 'battle pass'.
Because all the other ones aren't doing that.
Sadly, that's just the way things are nowadays. Games get praised for consumer friendly things people used to _expect_ to be there.
The amount of outright lies they told running up to release pissed me off so much.
1. Forge at launch - no
2. split screen guaranteed - never
3. getting rid of micro transactions - now they're worse
4. "the only BR halo needs is the battle rifle - now there's project tatanka (i know it's basically cancelled but still)
5. it's going to last 10 years - yeah sure it is.
Halo needs to be taken away from 343 and other studios need to get a chance at making spin offs or something.
also blur studios should have made the cut scenes again.
They did add splitscreen just you need to do a glitch to get it which is even worse.
Man I hate how splitscreen is just gone from all games nowadays.
True, Campaign Splitscreen doesn't exist, but (two-player) local multiplayer splitscreen exists. Add that with bots and Forge, and I had a fun time both making and playing. I should note that I played *exclusively* against bots and AI, never playing online.
Bonnie Ross, Kiki and Frank are the three that killed Halo. They did everything opposite to help the franchise. Multiple promises that were broken and the classic “we are listening to the fans!” excuse.
Yup. The story has been progressively more lame under Frank and the game play extremely stale with all new additions received poorly. It was bad for way more than post launch support and unstable network systems. It looked like a xbox one game. It was both too old for new players, too different for some old players, too shitty of a single player to motivate people to play that, and the story as fucking stupid with a brute remnant kicking your ass and your capital ship full of reverse engineered tech. It was bad in so many ways. It didn't have potential it was DOA.
"We will always have split screen going forward."
At this point, nothing is more triggering to hear from a developer than "we are listening"
THIS COMMENT IS THE TRUTH
"Were listening to the fans"
The fans they were listening to literally had shxt in their pants.
Amount of players they listened to who can actually play real halo games (aka halo 1/2): ZERO.
Remember the "dont preorder" thing?
That has to apply to games that are public betas, or releaded unfinished. Don't play, or at the very least, don't pay.
"I don't want the corporation to win,
But I don't want Halo to die..."
Damn, that right there summarized not just Halo, not just Xbox, not just the current Gaming industry; but modern media in general.
To the ones who beta tested, were ready for a new Halo dynasty, but had to step away from disappointment... we were there o7
o7
We played on the exact same beta build for entire first season, maybe 2
o7 I was so excited to play the beta. My friend gave me a code for it. So I was so happy. Little did I know we were gonna be stuck with 4 modes for that long.
I was so happy that I managed to get a code for the beta, and I really wanted to see the rest of the game on release.
.... There was no "rest of the game", that was it, it wasn't a beta, that was the actual game.
In fact, it was less than that, 'cause some of the helmets from the beta ended up behind a paywall in the fucking store.
i was there.
Nah, Bonnie Ross did more to harm Halo than help it.
I truly believe it would have been better to just leave Halo alone until they got someone competent
Someone??? More like a whole different studio
Shes 343s very own Kathleen Kennedy. DEI hires ruin franchises
If you ask me Frank O'Connor did most of the damage, then again it was Bonnie who decided the community manager from bungie should be franchise director lol
@@LKNear, one thing is clear: 343 should have never existed in the first place
@@tanodz7635 Eh. Halo 4 was good and Halo 5 had great multiplayer. The problem is that they lost sight of the story after they ended 4 and massively rewrote Halo 5 last minute.
In my mind, the games ended with reach. I like a lot of the lore that has been added since reach, but the games themselves have been one mismanaged mess after another.
Agreed.
The books are literally the only thing that keeps Halo alive now. They are genuinely good, and really just makes me wish MS would hire the novel writers to write their campaigns
Couldn't agree more, HALO ended with a Spartan's helmet laying forgotten in the dirt of Reach, the dissolution of the covenent and master chief lost in deep space.
In all fairness, I did like large chunks of Halo 4. Despite the Didact being Disney evil (complete with Monologues. Didn't really work for me.) and I felt it's campaign and it's short stories worked for what it did and there was some good ideas as to what a post Covenant war would look like. Even the premise of Halo 5 was interesting; suddenly sentinel A.I start doing really weird stuff and it's up to the new Spartan 4 Corps to figure out what is going on. The Master Chief goes missing during one such mission and the galaxy is in fragments. The basic ingredients were all there.
The issue was is largely the delivery felt uninspired. The Didact and Liberian going on large monologues just felt weird; and Cortana being present as an antagonist barely even two missions in felt really contrived to begin with. It might have been a interesting twist ending, but given the media was hyping it up to be a John civil war arc, only to immediately drop it's twist *right at the start of the game* just made the pacing feel awful. Ironically the parts I enjoyed the most was getting to assist the Arbiter with his civil war, because it felt like a real conflict that would happen after the massive war that had swamped the galaxy that had something to say. Instead we had two monologuing villains that don't have much to say, and Cortana being a villain was presumably pitched between 5 and infinite, and retcons are an awful way to manage games.
Didn't play infinity so couldn't tell you much about it.
Agreed. 343i halos have never touched that Halo magic with campaign or multiplayer.
Everything aside, that bit of your friend's tour through the replica of your old neighborhood is honestly beautiful and wholesome.
I think if I had a equivalent memory, it would be in my all time top 20 cherished moments I look back on at the end of my life.
yeah i currently doing a better version of the map i just like creating experiences like that for my friends to get lost in as we get older its hard to hold on to moments and feelings like that and playing games together is one way we can
@@LCVcultGaming .. For those who place their hopes in Men/Whoever like at microshaft who only care about money, You deserve their shared dread-wages. +
"For us, the storm has passed... the war is over. But let us never forget those who journeyed into the howling dark and did not return. For their decision required courage beyond measure; sacrifice, and unshakable conviction that their fight... our fight, was elsewhere. As we start to rebuild, this hillside will remain barren, a memorial to heroes fallen. They ennobled all of us, and they shall not be forgotten." there will never be a halo 3/odst/reach ever again
The only Halo content we get these days is videos about retrospectives, introspections, and questions. So interesting to see the Halo vs Star Wars discourse. Star Wars fans are pissed, Halo fans are heartbroken
Halo 4, 5 and Infinite mirror Star Wars 7, 8, and 9 kind of.
I've seen star wars and halo throw good things away for a decade. And I won't stand by any longer while they kill western entertainment. I'm making those Halo 5 trailers into a real game. You people deserve better.
@@3ofSpades you are a hero. A wolf among sheep, god amongst men
@@3ofSpadeswEstErn EnTretAinMeNt get off you silly child 😂😂😂
@@deriznohappehquite When Bonnie Ross said Halo is like Star Wars, that was a fucking warning lmao
I really would go back to being rated M.
The absence of blood splatter and all that really makes the game feel cheap and makes it seem like there’s a huge lack of detail.
I mean they could go back to that but is not exactly the most important problem
@@hiroshiarturolopezsashida6071 definitely a huge problem, it definitely plays a big role when it comes to setting the atmosphere and it’s probably the main reason flood hasn’t made a return at all. Too gory.
@@Noblereach36 I think the biggest problems rn other than tone which yes should be more mature is that recent games just lack content
I'd rather not see glowing clown Spartans running around everywhere, but sure it's no blood splatter which makes the game feel cheap.
@@burddog0792 glowing “clown”? Spartans? Bro what are you smoking?
"Mishandled?"
Bro, with Infinite, they might as well have literally shit on the franchise, and then wiped their ass with it. And then set it on fire. And shit on it again.
Mishandled is putting it *very* lightly.
Heh, Mint Blitz got cited on this video.
343 could literally render this game unplayable and Mint Blitz would make a video the same day proclaiming Infinite is saved.
agreed.....MS has shit all over the Halo brand ever since Bungie left 343 are incompetent and as long as they're the ones making the games, halo is dead!
They mishandled Halo Wars 2 by completely abandoning it in 2017-18 or so.
Halo 4 5 and infinite?? It was WAY more than mishandled!!!!
They butchered it from day 1 bungie stepped out. Bungie added things to Halo Reach They shouldn't have added (but it still worked out well) then 343 came in and trashed the franchise immediately with Halo CEA
No, "mishandled" was the right term.
I grew up on Halo, i have an autistic obsession with it, and even I wouldn't resort to such over exaggerated hyperbole.
343's leadership treated Halo the same way Disney treated the Sequel Trilogy.
@mochalavender9398 LMAO! if you think everything that transpired since 2012 is merely "mishandling" YOU are delusional and deliberately ignoring facts. 343 hates bungie, They hate their legacy and they hate YOU! Those are the facts
I knew Halo was over when they released the Infinite campaign as an optional DLC. Theres never been a clearer example of the single player experience being an afterthought.
Some say it was all just a fever dream and the Master Chief is still out there. Waiting..... to be woken up.
That part where all the friends are walking around remembering their friends irl houses in forge was beautiful. Honestly made me miss a lot of ppl right there.
That was so damn dope
here's my take:
bungie blazed a trail for almost everyone else to follow
343 never made anything unique, and only ever followed the trail that everyone else had made
Halo 4: make a Halo that plays like CoD
Halo 5: make a Halo that plays like futuristic CoD/Titanfall
Halo Infinite: Make a Halo that is overmonetized like CoD
@@tsgmatthew2975 yeah definitely get that but infinites gameplay at its core would have been great if they focused on that more then the profit it's just sad but yeah I agree Halo can be so much more then it is RN and even ever was if they just knew how to utilize it
uhhhh....halo 5 plays nothing like the futuristic cods or cod in general at all
@@DINOMAN1337YT Halo 5 has the exact same move set as CoD: Advanced Warfare. m.ruclips.net/video/HJ8S2CwuJ50/видео.html
@@DINOMAN1337YTIt literally follows all the advanced movement mechanics of the time.
No one like halo 5 lil bro
@@EggEnjoyer WHO THE FUCK GIVES A SHIT YOU'RE FORGETTING ABOUT THE LIVE SERVICE THAT WAS HANDLED BETTER WITH HALO 5 THEN IT WAS WITH HALO 6
"343 didn't earn Halo, and that's why they don't give a shit."
I heard that in Crowbcats video about the MCC debacle, and it rings true here. The multillayer is fun, but lacked variety for a long time. Customization is better, but it's still restricted. The campaign is fun, but a soft reboot. It runs fine now, but for far too long was plagued with crashes and piss poor optimization.
Upper management fucks shit up, and the devs spend time fixing those things rather than focusing on what, for the longest time, was considered the peak of player expression and choice: Halo (be it forge, customs, firefight, multiplayer, co-op, theater). Why?
Because they didnt. Earn. It.
"It all goes back in the box. None of it was really yours. You got heated up about it for a while."
Whether they earned it of not is irrelevant since MS owns the franchise and they were created by them to continue it.
@@tiger_lord305 I think you missed the point. A successful franchise was given to people who hadn't built it, hadn't gone through the stress & uncertainty & massive efforts to start something new (always a risk).
They just got it handed to them on a silver platter. So they didn't recognize its heart & soul, & didn't know how much blood, sweat, & tears had gone into making it what it was.
If you've always had what you want without risk, then you just don't value it as much as if you'd earned it. So you're less motivated to think deeply about what you have, & take care of it to avoid breaking or losing it.
Halo used to be good because it was crafted with care. But by the time 434 got it, they thought it was good because it was Halo. So all they had to do was "make more sci-fi green guy game", to make more money. Forgetting, or not realizing, the foundation it had been built upon. What actually MADE Halo, Halo.
They never had to invest anywhere near as much into it as Bungie had, in terms of risk & establishment. So they never realized how precious it truly was.
“343, didn’t EARN this, that’s why they don’t care about it, they didn’t EARN THIS.” ruclips.net/video/8HnA_zxXNsU/видео.htmlsi=wpv9c4x24LEHf0pq
@@fraughtmonster8 Exactly (edit: Looks like YT is hiding your comment; I could see & Like it in my notifications, but can't see it in the actual reply chain. 😕)
Remember when Halo Infinite was meant to be the foundation for 10 years of Halo? 343 and Microsoft don't.
Forge Artist Dev here and thank you for the kind words on Forge
343 took 1 step forward and then took 100 steps back
@@danielsan9850 is what happens when executives try to trend chase in an industry that it takes 3-5 to make one product should just stick to their guns and try to craft something new
They truely ran a world class 100 meter sprint in the wrong direction
@@LCVcultGaming I'm convinced 343 is secretly ran by the prophet of greed. & I will volunteer to become the arbiter to sacrifice myself to restore halo to its former self.
Were it so easy....
3 steps forward 4 steps backwards and 3 steps sideways, rinse and repeat 343 times. that is where 343 is
@@trevormeed7044 well said
343 has proved incompetent. We need a studio change full stop. Retcon Halo 4, 5, and infinite. Give Halo 3 and the original trilogy a real fucking sequal.
This is the way
Bro, that’d be awesome
A studio change, at this point, would just put us back to where we were in 2011. 343i has learned lessons, mostly the hard way, but they have still learned them.
A new studio would probably turn it into a hero shooter battle royale game.
@deriznohappehquite Not if you put people who care about the original games. That's why the new doom games are good, Id cares. 343 has learned nothing, considering every new game is a fumble.
@@thecosmicentity5597 Id cares… about Doom. It’s actually kind of hard to put together a really talented team that is passionate.
"I HAVE TO PAY FOR BLUE!?" -Some angry guy named Joe.
Edit:This isn't me supporting infinite, I just thought this quote from Joe was funny but true. Had to clarrify.
the 20usd colours were WILLLLLDDDDDD
You are supporting halo infinite?
Go to jail
Does that not sound like a reasonable thing to get upset about?
@@cheporestrepo Don't support it, im just making a joke about angry joe, that quite is really funny but true.
@@cheporestrepocan you stop with your childish hatred of 343 for just long enough to realize that OP made a joke in SUPPORT of your side?
@1:28 Whoa, whoa, whoa on the "we just didn't see it yet." A lot of us warned the community and we were dismissed. Dismissals mean nothing if it means securing sweet sweet bragging rights.
I was coming to the comments to say something similar. I did not fall for any of the hype that was getting stirred up. I knew from the start it was going to flop because 343 is braindead when it comes to making Halo games. It was just a matter of time before it fell flat. Then I played it...and was quite disappointed. One biome, little to do, barely lived in environment (compared to the engine teasers), and just silly looking flashy graphics. It lost the gritty feel, which was tossed out the door with Halo 5 anyway.
Anyone with two braincells to rub together knew exactly how this game was going to turn out the second the words "free to play live service ten year plan" were uttered.
I’m glad we finally got a video like this. So many of us supported Infinite because we didn’t want Halo to die, and even when there was a glimmer at the end of the tunnel it ended up being our hearts trucking our minds. One thing is certain: whatever their next game is it won’t have as much love and support from the community that Infinite did. Just like many other franchises being ruined today I’m just not trusting any of them anymore.
The thing about having the shock weapons is that it used to take skill to line up a charged plasma pistol shot to disable a vehicle, but now you can literally snipe vehicles out of the sky.
Yeah, I know right? That and the grapplehook totally don't make vehicles even more fucking useless than they already were in Halo 5. And I thought the Spartan Laser was always a lame killjoy...
@@nagger8216 And at least the Spartan Laser *loudly announces* with a big blinking red light that it is firing for a solid 2-3 seconds, which is usually enough time to enact some counter measures and, unlike the rocket launcher, is pretty hard to use in a firefight without fantastic aim and timing. It is a well designed weapon with a very particular purpose that is incredibly strong, but also has some downside or warning that the observant can take advantage of.
Vehicles are meant to be game changers and older Halo games felt more like Rugby then a war sim, the grapplehook felt like something from a different game line entirely. *edit* Though, i feel the grappling hook is cool; but having a sniper that can just immobilise cars feels too unhaloy, it isn't really Rugby like Halo usually plays.
@@lordbiscuitthetossable5352I think the grapple hook suited ODST’s better if they were still a thing in 343 halo
Vehicles should have more armour or temporary buff to shock weaponry
Campaign was one of the most bare bone pieces of crap I've played in a while
yeah it will just be another start to a story finished in the book with no context or explanation of anything
@@LCVcultGamingnah I think they'll continue the story in another mainline game, but it'll be disjointed & barely make sense with retcons & blatant disregard for the true fans of halo. They don't realize just how many people would love an excuse to come rushing back to halo. Just need a genuine game not a cash grab trash fire
@@LCVcultGaming Bold of you to assume they actually have that kind of continuity. Everyone gets mad that everything in Halo 5 and Infinite happens offscreen but trust me, it's not like the books provide that much fucking context or explanation either. I mean, just look at that pathetic Halo Escalation comic and how that was supposed to connect Halo 4 and 5 together. Spoilers: it really didn't, it was just a massive waste of time. Like, nothing about Cortana's AI uprising is hinted at all in that comic, and they had 3 years between Halo 4 and 5 to at least mention it.
Until Homeworld 3.
I hate Spartan cores and paying for colors. Vehicles suck now and that was a big thing Halo had over other shooters.
Paying for colors really showed everyone the lvls of greed
I think the only colors we should pay for if you really want to say that are like gold Platinum diamond colors that change different colors the more kills you get that I can see us paying for or you can do with Halo always did make them unlockable
I miss when the Halo bittersweetness and melancholy was in universe
Their mistake was trying to top the trilogy when it can't be done. At least not without a lot of thought going into it. The funny thing is Bungie gave 343 the blueprint on how to move forward with reach. 343 could've given us entirely different stories based on Spartans that aren't The Chief. Realistically The Chief shouldn't even considered for a mainline game unless you can convincingly create a threat that's on par with the Flood.
The full release will save Infinite!
Forge will save Infinite!
Season 2 will save Infinite!
The Winter Update will save Infinite!
Squad Battle will save Infinite!
Season 3 will save Infinite!
Season 4 will save Infinite!
Infection will save Infinite!
The custom browser will save Infinite!
Season 5 will save Infinite!
Firefight will save Infinite!
The match composer will save Infinite!
Content Update who fucking knows will save Infinite!
Hate to say this but I feel so good that Halo Infinite died and failed the way it did, imagine if 343 got away with this and all the microtransaction BS, it would’ve been a precedent of what they can get away with, either we get A GOOD HALO GAME, or we get none at all.
Criticism and games failing, achieve better future games than any Ocarina Of Time ever will. And I love Ocarina Of Time except for the idiotic walking for five to hours to get to every point on the map before getting Epona after Kokori Forrest, which ALWAYS was excruciating in an otherwise masterpiece.
I would have felt good about it, but somehow 343 still has control over the IP.
@iLegionaire3755 Ocarina of Time is a masterpiece born of limitations, and the franchise did technically receive a barbecuing to greatness beforehand thanks to a licensing screw-up allowing the Philips CD-i to basically inject the Zelda cartoon into the hallowed ground of the games, dinging the brand name.
Armor cores were never a good idea when Reach’s customization existed.
I also rather disliked Spartan AI’s and Spartan chatter
Absolutely!
Reach customization was peak. Loved having to actually play the game and complete challenges to earn credits to buy whatever armor I wanted. There was no better feeling than saving up over 100,000 credits and finally being able to put on that armor/effect. You had to earn it back then and it kept people around grinding out challenges and playing modes to earn it.
When you watch your childhood die infront of you while some rich dude makes a few more dollars for it.
Its such a shame considering that it has a pretty solid foundation. I personally didnt get into the game until early this year and while I do enjoy its multiplayer and campaign I cant help but think that they could have done so much more. For starters, i would have loved to see the return of some weapons from the previous games that weren’t in Infinite.
Another Halo game and still no Playable Elites it’s honestly such a tragedy especially since the Elites in Infinite are some of the best looking of the entire franchise.
yeah an elite "core" with a battle pass around them and screw it even shop bundles... i dont WANT to have to pay for them but its like even when they could make money they still dont realize how to use that... at this point i feel like they want to lose lol
I'm tired of 343's new maps, just being forged maps.
@@AlgaeEater09 it's also so much for infuriating that they are out sourcing it to third parties to use forge instead of picking maps that the community made that are liked
@@LCVcultGaming It really takes me out of the game. I miss ACTUAL DEV made maps made by the actual dev tools.
Its been like that since halo 4. Unfortunately 343 has always sucked and always will.
You should check out forgehub's $5k contest, some awesome maps that look like dev ones. But they did need to add more dev ones than they did.
"I don't want Halo to die" - Nah man, we need to let go. Halo should have ended with 3 and Reach, and that's it. Everyone watching the franchise knew Infinite was gonna be a dumpster fire from 200 miles away, and it played out exactly like every other 343i entry up to this point. Like a shitshow. Furthermore, I'm really tired of companies trying to squeeze IPs for everything they have and don't have, ruining everything.
Which is funny with all the Xbox showcase is just a bunch of old iPs being remastered or sequels
@@Saufzwergin Sad, you mean. Even though the DOOM and Gears of War Prequels do look promising, most others will, most likely, end up as glorified cash grabs.
@@altairquten those two games do look awesome, and it is nice for the older series being brought to the light but I feel like it just gonna be an endless torment of remasters and remakes of the same iPs since Microsoft loves to destroy they're new potential iPs like high fi rush
Fuck Halo dying, give Halo to id Software or the Halo fans and make it open source, I keep telling people, that will easily fix Halo.
@@iLegionaire3755 We really don't need a continuation of the story after Halo 3 at all though. What Bungie envisioned for the future of the Halo universe after Halo 3 would probably be closer to Star Trek or Mass Effect more than anything else, and at that point it probably wouldn't be what made Halo what it is.
This was exceptionally well done! Not super negative, not overly charitable to the poor decisions made, and earnest. You've got a good voice for this! Both in writing style and delivery.
In the words of Sheev Palpatine "We shall watch your career with great interest!"
@@UnabridgedGamer thank you always try to do my best and I want the best of the things I talk about but I'm the realm of possibility with this age of the industry. I know halos fan base is super opinionated in all sorts of directions and I try to touch on all of them. Glad you enjoyed the video tho, more to come soon ... ish lol
The fact that I’ve seen a dozen of these Infinite retrospectives and they all get 100s of thousands of views with low sub counts proves the point. So many people saw the potential in this game get absolutely squandered. We can only hope Microsoft has learned this time.
Halo will never recover from the exodus of Bungie.
@@BrennanTheContentWhisperer I think it definitely can I believe SOME people at 343 have good ideas bad ones or business decisions just get in the way
@@LCVcultGaming
I’m tired.
After a decade of giving them the benefit of the doubt souly fuelled by my own nostalgia just to be let down
Again - Halo CEA
And Again - Halo 4
And Again - Halo MCC
And Again - Halo 5
And Again - Halo Infinite
@@BrennanTheContentWhisperer totally fair I'm just stubborn and will die on the hill of wanting them to make halo come me back lol but yeah I get you
@@LCVcultGamingHalo isn't back until we have a game that does everything 3 did and more, with a continuation of 3's artstyle. Retconn all frank O'connor lore too. Halo's aesthetic is a mashup of Marathon and ALIENS horror and Frank morphed it into plastic capeshit.
@@warrantyV0IDEDyes! I’m tired of people defending the messed up story
This video was so well done, I didn't even realize I was watching a smaller creator. I'm excited to see more
@@TheDeltaGamez thank you appreciate hearing that. More to come for sure now for when idfk lol my writing process... Less then efficient but soon hopefully
@@LCVcultGaming i like how you have your spartan talkking in some scenes lol, lilke the old halo vids
The idea that anyone could or would defend 343 studio’s systematic dismantling of the halo franchise since Reach is mind boggling.
Desperation. Cope. All to avoid facing the reality that this franchise is done.
@@michaelmerritt7406thats some hyperbolic language IMO. The franchise, like with starwars and many ither large franchises, lives in the minds of millions.
The base is there, we just need someone to Shepard the franchise properly that isnt 343/Microsoft. Obviously they sre the problem.
I was just telling my buddy this yesterday, bungie halo games set trends and 343 halo games chase trends. Thats the best most basic way i can sum it up.
We need people who care about halo and know the ins and outs of the franchise as well as to keep investors and executives hands off the development
@@rampagegamingg8434 It is indeed out of desperation to keep Halo as a viable topic for content. Halo viewership has stagnated *hard* with Twitch viewership not even 1/10th a typical mainstream shooters. RUclips viewership is a drying-out bubble of roughly 280k people who are regularly interacting with Halo content at all. That bubble has no space for new content creators to rise (dozens of creators have quit, citing low viewership and reduced passion).
My favorite part of the campaign is how it took 20 hours to ultimately experience something you could already play through in the second level of CE 20 years ago… and there were 9 other levels aside from that.
I think the saddest thing about this whole thing, is this is the closest 343 Halo has ever felt to Bungie halo, ever felt (at least to me) to being GOOD. Just as it was all starting to fall into place and actually call people back, it got decapitated from managers on high who have no idea what any of this means to anyone.
Just like everything else...
6:06 Halo infinite is no longer the only game that offers a battle pass that’s permanently accessible. Deep Rock Galactic’s most recent update offers this, and every season pass is 100% free.
Helldivers also has permanent access
That Stockholm statement... I don't know what to say other than that it's the most accurate way to describe, not just a Halo fan, but any fan of a dying franchise. This fact crushes me, & will probably continue to crush me, as long as game dev companies continue to see video games/franchises as a business rather than a fun pastime.
I’m have never, seen a video that so perfectly captures my feelings about the journey of this game. Bravo
thank you appreciate it! did my best to get the motional whiplash of this mess. hopefully their next attempt will be better im hopelessly optimistic but atp not expecting it to be great just good enough pls 343
It's kinda funny and insanely ironic how Halo 2 dialogue directly correlates to 343s situation. Well done.
As soon as I found out there would be no assassinations in this game, I knew something was up
@@naDalous personally I don't find that very telling, but I get what you mean. Features like that are never indicating to a full gameplay experience tho just a single user.
I'm honestly glad that I never spent any real money on this game. Even after they started bringing the game closer to how it should have been on launch, something was telling me in the back of my mind that they weren't going to sustain it. It's really sad. I've been a Halo fan since the beginning, and seeing my favorite franchise get treated with such little care is frustrating beyond belief. I don't have faith that 343 is ever going to put out a good Halo game.
i think they have the blueprint at this point... if the next doesnt deliver on at least a level of thats good enough idfk what they are doing mgmt needs to understand the fan base and that we will support the game and bring in new players infinite couldve been that...
@@LCVcultGaming they've had 3 games and like 14 years to get the blueprint down. They haven't managed to do it. It took Infinite a full year after launch to reach anything even remotely close to a finished state. None of these things inspire any confidence in them.
It's not helped by the fact that they're a revolving door of developers. There isn't going to be any consistency.
@@SoupRoutine Yeah I'm pretty much of that same mindset. I would have thought they had a pretty damn good blueprint after Halo 5. Every single time I thought to myself "There's no possible way they can fuck up any worse than they have in the past." only to be proven wrong. Every. Single. Time.
I'm done having faith. They'll either eventually release a great game and get the franchise back on track - or they won't. But I'm done having any amount of expectations for this franchise that aren't negative.
I have been buying the Legendary (collector's) edition since I started having my own money. Halo Infinite is the first game that I have $0 dollars in.
The free to play announcement was the "nail in the coffin" for me. And it stems from the 2 major implications of that type of system:
1. free to play requires micro/macro transactions to fund the game. and most companies over monetize these games.
2. gameplay/cheaters/investment - free to play has a history of lax consequences for cheaters. if all it takes is just use another spoofed email address to play some more then there is no consequence to cheating. and further since there was no investment in the game (unless you dropped money on the micro transactions) there is no "sunk cost" to keep players wanting to play if there are minor gameplay issues.
I recently was at a convention and had the opportunity to play some halo infinite and had a blast. but after that I still didn't want to download and play because there isn't anything for me to get excited for in this game.
Same. The moment I heard "free to play" I knew it was over. Any real content, if it came at all, would be designed to be bought piece by piece until you've been nickeled and dimed until you've spent $300 for what might have been $30-40 in 2008
I think the main thing that stopped infinite, was lack of pregame lobbies, and lack of partying up. There's no reason to keep playing
i get that but def feel its a small part of it. also you could party up social features are just dumbed down in most games now sadly. but def not THE thing that killed imo. although would have been cool and would live to see it in the next
Lack of playlists. They had 4 at launch and ALL had objective based game modes. It took over a month to get a single Slayer player list. And 3 months to get a slayer BTB.
The game was more bare bones than Halo 2. The first Online Halo.
Hell, Halo CE had more modes at launch with better Maps
there it is. thats why it didnt gain traction. no proximity mic, no pre/post game lobbies or the ability to stay together as a team.
@@bombomosAnd game devs be like “games are more complex now” and I just fail to understand how because they seem to do less than they did in 2007.
@@EggEnjoyerpretty pixels+speed as they make gameplay light running/parkour simulators of massive scale to justify things.
im 100% serious when i say this, i though you were a really big creator when i watched this video. seeing you have 1.5k subs blows my mind, this is very very good. keep it up! i look forward to more!
@@allieboo6106 more soon ... ish lol but thank you means a lot to hear we trying to make work not sure what the next video will be yet but I stream and will definitely have an opinion to share soon lol
I agree, this video is really well done! I’ve replayed a few sections bc it hit me in the feels. Plus I been in the comments so hadta rewind. But good job //LCV.gamingc , I’m 40:33min deep & you’ve kept me entertained my friend so thank you!!
Halo: Infinite and, to a lesser extent, the AAA industry in general is doomed as long as players continue to embrace the consumer mindset. These publishers don't respect you because, to them, you're not their customers. The Shareholders are their customers. They make these games with the shareholder's requirements in mind, they have no reason to take player feedback other than doing enough to get your foot in the door. From there, they use their predatory tactics that they've paid actual psychologists millions to figure out on you. How many years of disappointment must we endure before we finally say fuck off?
BRILLIANT COMMENT
Damn, that Bonnie Ross council chamber cutaway was the most perfect video meme I have ever seen
I live relatively close to microsoft HQ and almost never had ping, they were lying about desync for over two years, thats what killed it for me
@@montgomeryfitzpatrick473 that's fair honestly the "FIX" fucked it more for me ... I spent 2 years learning the jank and it got traded out for a new jank... I'm not learning again lol
living next to microsoft hq has nothing to do with your ping being good or bad tho lmfao
Ahaaha...
No. Bonnie ross and her cadre that abandoned bungie, while reach was still in development pre release, are directly responsible for every decision that followedit was her choices that lead to the artstyle change if halo 4 and beyond. Her and mr O'Connor's who made a worse narative. She did not keep the flame lit. She was trying to snuff it out, and failing that. To turn the flame of hope into an ice sculpture.
@@Destroyer_V0 i mean I agree with what happened and how they handled it FOR SURE but she wouldnt have done it if she didn't think it could be good. Bonnie and all the executives just didn't know what that meant to us and gaming as a whole. Just because some one has an idea and a vision for something (and even thinks they care about it) doesn't mean those decisions will be received well but yeah I get what you're saying
They didn't do it to make it good. They made those decisions because they wanted to make it their own thing, completely different from what the game was.
@@tweatification On that, I agree. Different for the sake of being different.
343 should be shutdown at this point.
This video is so good but so depressing. It was just a reminder for how far this franchise has fallen and how the best years of our lives, in terms of gaming, are just a distant memory.
I was there in 2001 - 2010 for the OG trilogy + ODST & Reach. LAN parties with my boys, XB Live pre and post game lobby shit talking, midnight release parties. We had it so good.
We used to go to a store to buy our games. Now our games have a store in them.
As painful as it is to be reminded of how great Halo used to be and how much potential has been wasted by project mismanagement and corporate greed, it’s important to see.
Thank you for putting this video together.
Spot on. I felt that seasons 3-5, they finally hit their stride. And then they were like “nah, we’re moving on from this game, you just get operations now. Keep spending a bunch of money on armor sets though.”
Once that happened, I uninstalled this game and don’t plan to support any future Halo projects. So much wasted potential.
As Master Chief said “It’s finished.”
I started in 2001 with Halo CE when I was 8 years old… looking back on the travesty that is 343’s tenure on Halo and childhood shows like RvB basically being irrelevant after season 13 (they ended it in a way that was good and where you can draw your own conclusions though which is also good)… it really feels like a big part of my childhood is dead. What the sad part is, is that I’ll continue to watch as one of the core franchises of my childhood is going to continue to be mishandled and paraded in front of me as I wonder what could’ve been. Same with Lord of the Rings…
yeah its sad idk if i have hope anymore but maybe next game will do ...something? i hope theyve learned something over the last couple years
>Lord of the Rings
Hey, The Fall of Gondolin and Nature of Middle Earth were great!
MCC damaged Halo for another generation, Halo 5 ruined it for many, Halo Infinite ruined it for the next generation and then the TV Show bitchslapped said generation as well as the old fans.
Accurate^
This deserves to pop off. Really good stuff
@@lessmilesthankilometers thank you we trying out here 🙏🙏🙏
Fantastic video. Clips of you and your buddies having and blast and shooting the shit tugged my hearts strings and brought me back to my Halo 3 days. Teared up a little thinking about all the experiences I had and people I met. Your video was an incredible essay and elaboration on the life span of not just this game, but the patience of the community. Much love man, what a watch. Subscribed for sure ❤
I've always wanted a Halo extraction shooter. Exploration/discovery in a massive Halo map filled with rewards (cosmetics, etc), MP/BR elements with the PvP engagements, and PvE elements mixed in with patrols/bosses/scarabs/etc. Combine elements of the campaign, mp, and firefight modes into one massive MP experience that evolves as the game lives on
would love to see this id be interested to see what halo fans would think tho. my thinking tells me that not everyone would be as welcoming to the idea
I'd be so into it if it was well done. Look at how helldivers is kinda spiritual successor to ODST. It could work.
People can (and rightly should) argue all they want about how monetization has impacted modern gaming, and how in the Halo franchise you could see this starting to take hold most noticeably in Halo 5.
But in relation specifically to Halo, not enough people talk about how 343 has slowly followed in the footsteps of other game devs in making the series too sterile, anti-social, and devoid of any true personality. When you market a game series that was always designed as a co-op space epic with largely casual multiplayer instead as a competitive shooter, when you remove once core features like pre-/post-game lobbies and proximity chat, when you consistently over promise and under deliver, when you follow gaming trends instead of striving to be the series that sets those trends…you’ve lost the plot, the community, and your ability to caretake a franchise that deserves so much better.
If Microsoft wishes to have any hope of saving Halo, the franchise that essentially built up their reputation as a gaming company and not just a hardware/software corporation, their next entry must be developed to feature-completion at launch, must have sensible monetization (as much as we all would like to see it monetization in AAA isn’t going anywhere), must recapture the uniqueness of what makes a “Halo game”, and must put people that care about the series not only on the dev team, but in all levels of management from the top down. Then, and only then, can Halo as a franchise have a realistic shot at recapturing much of its former glory in the H2/H3/Reach days.
If the next Halo game (not necessarily including the rumored CE remake) has even a fraction of the same problems Infinite and MCC had in their first year, the series is dead as we know it.
i agree fully hopefully we'll get something that is an improvement
Halo died with reach. RIP Halo CE-Reach. From the beginning...you know the end...
“There will be another time…”
This is high quality as hell. The part where you were talking about forge, snd playing around in your childhood home honestly was a little moving. It reminded me of playing Halo 3 with my uncle, surviving Infection on Sandtrap as hordes of jet-black elite zombies slowly overwhelmed the Elephant we were camping on.
I think it was that exciting memory that made me fall in love with Halo, Sci-fi, and Horror.
Friendly reminder. Halo Infinite was a broken mess lacking all kinds of content and features when it first came out. But you bet your ASS that store was FULLY functional and was as smooth as butter.
This was a beautiful reflection of Halo Infinite. There are so many fans of Halo who have just been let down over and over that it's just not worth getting disappointed again. As a loyal fan, I keep playing but even today I am not as excited as I used to be a year ago or when the game came out.
thanks! really tried to hit all the points some got missed, some (maybe due to my writing abilities) got misunderstood. At the end of the day we all want halo to be fun again in a state that is FOR the community tho. Hopefully next time they can find a balance of pulling new people in and giving fans what they want ... *whispers* playable elites
Can’t believe people stuck around for this game after the first three months after release proved there was no content coming after six years time worth of possible development time. I got to Diamond and dipped. So boring and missing features standard on others… before 343 came about… yeah I had been screwed since 2012. I knew what was coming. Nothing good enough would be done if I’m six years they couldn’t provide all the basics.
I was graduating high school In 2012. Halo CE and 2 was my elementary and middle school life, High school was Halo 3 , Halo Wars and some Reach.
I didn't like some of the features bungie added to Reach but the game was still good. Then 343 made their Halo CE Anniversary trailer...
I knew Halo got a major downgrade right then and there. Halo 4 trailer in 2011 made me give up on Halo
I really wanted to like this game. I had walked away from Halo after how much I disliked 4. I skipped 5 entirely, and got MCC very late in it's life cycle (like, just before Infinite's beta late).
I wanted to "Come Home" to a game that was similar to the old style, which is what Infinite seemed to be selling. I played for about a month before giving up.
The maps were what killed it for me. Not just the lack of variety, but the weapon spawns. No one ever seems to talk about them, but those boxes on the walls in the spawn areas that had random weapon that cycled per match were such a bad idea. It felt like you could never "know" the map because the weapons were always different. Used to be you would know where you could get a battle rifle or a shotgun, but in Infinite I felt like there was no way of knowing and it really bothered me.
There were a lot of problems with the game but that one always stood out in my mind.
As long as R+*rd O'Connor is there the lore and story are ruined
As long as 343's Producer (forgot his name) the whole game loop and art style will be ruined because he "doesn't like guns"
Basically as long as 343's managment and directors who say "No bungie peopple" are still there Halo, is fucked
(To clarify I ain't saying Bungie is better, it's the principle of thinking you're better than your predesesors, sorta how it happend with the forerunners in Frankie's lore lmao)
A game made by people who didn't wanna continue the legacy but "fix it" will never go anywhere. As someone who's worked with less than compitent directors in the past it's horrid, and I feel bad for the grunts working on Halo, but 343 gotta go and let the team members find a job in whatever new studio is hired
But if they get their way with the reboot of CE it's game over, Halo will become irrecognizable and will move from Xbox to Playstation. Stop defending 343, stop putting all the blame on MS, even tho they're also at huge blame, bring that # back
I still remember sneaking out to go to the giant Halo2 launch event and seeing everybody there excited for the game and getting copies. Seeing the series now and whats left of it just hurts
Wake me up when they decide to finally bring back spartan booties.
but the biggest fools of this story, is the whole fanbase that blindly believed in 343i from the start... i've never seen so much people without dignity
So easy to convince people that wanna believe in something, saints row fans can relate
Reminds me of overwatch and blizzard
It's mind boggling really. I never trust them the moment I seen the Halo 4 trailer in 2011
Watched a bit of gameplay on RUclips around that time and just completely
Refused to even play the game
100% if they halo community had a pair we would have boycotted halo a long time ago. But the community are full of naive cowards who became 343 defenders. I use to get told I just hate 343 etc but now all the 343 defenders are finally on my side because they’ve been burnt 3-4 times. Whereas I was done the day they ruined halo 4. Played h5 for 4 wks on drop then boycotted. Too many scrubs played h5& 4 & supported 343s negligence. Mint Blitz & his little community of positive glass half full ppl doesn’t help. The ppl with the voice can’t speak out bc they will lose sponsors & won’t get to stream the game anymore. We needed ppl to be critical on halo not pat 343 on the back for the little things they did that the ruined in the first place.
Halo infinites HARD sbmm killed it for me even in social game modes like damn im not trying to go against the top hcs team every other game
Sbmm doesn't belong in casual game types
The fortnite shitters wouldn't have lasted an hour in classic cod and halo lobbies
for real, every game was a one point tug of war. it used to be either you slap or get slapped and that was fine, win a few lose a few whatever
Im so sorry for all the devs (i know you are watching and reading) who genuinely cared, past and present. It's so hard seeing Halo burned and crushed, turned to ashes. The good ol days have gone but man... so glad yall were part of it. Thanks team, huge respect to you all
glad to see dev respect in the comments people often equate to word "dev" to all the decisions made with the product when at the state we were actually getting stuff in this game it was more like they were giving up what they could with broken tools just sad i dont think 343 is innocent by any means but a large majority of the staff are not the issue "343" is just a grouping of numbers, a name, not representative of the collect of people that DO care we just dont get to see that side often because of a million middle men and bad decisions in the pipe line.
34:40 the banished update being a season makes more sense if you combine the Grunt one, the Banished one, and the current Anvil one which is more jackal themed.
@@ultratog1028 yeah, anvil actually wasn't out while I was writing this and the leaks of that helmet people were referring to as jackal helmets. So that's why I say jackle in this lol but yeah was definitely a season being at least planned out
0:56 "Has anyone ever got burnt out on Minecraft?" xDDDD
We get burnt out and come back when we get that "Itch"
One of your closing thoughts really stuck a core.
Sonic’s entire franchise was destroyed by this exact thing.
The fundamental things 3D Sonic needed died in 2006 because Sonic ‘06 had them and failed.
Sonic ‘06 was a sonic game made right… but not finished, and instead of blaming its failure on the lack of polish, it was blamed on the game’s design, despite the fact its predecessors, the Adventure games, remain at the top of the franchise and the only 3D Sonic games to be ported to death.
@@fxgspartan it's just a sad case of throwing the baby out with the bath water. Companies consistently do it, and I don't get what goes wrong. Maybe they don't want it to be too same-y but they end up throwing away good ideas that just didn't have a chance to shine. Just sad
Fool me once, shame on you. Fool me twice, shame on me.
So far 343 has fooled us like four times at least. I can't comprehend how people had any faith in this garbage studio. And now some youtubers are trying to hype the next entry (halo 7 or whatever).
When Bungie was done with Halo they took the soul with them, and left the corpse for 343.
And Bungie became shit as well.
A half cannot become a whole. What did we expect.
@@KylePhantomK94Bungies biggest mistake was leaving the halo franchise. They had the golden goose & let it go to some grubby corporate heads, bungie went to make destiny & fell short of their success they had with the halo franchise & now bungie suck a55. Both bungie & 343 have failed the halo community & have failed at their jobs of making good games.
A note to the community that I hope people remember in years to come: just stay negative. Don't provide positive feedback. Microsoft and 343i always slack off when they receive praise for anything, and don't learn at all. I am literally encountering people in the Halo community who claim that there never was peace with the Covenant, forgetting that a UNSC military victory was impossible. I am also encountering people who don't understand that Halo was a profoundly religious series, from the music to the ODSTs to the references to Genesis, and people could play as the badass alien Elite forces. Halo died in 2011, but the groundwork for its fall was laid long beforehand. The only advantage Infinite has is the AI spawning in Forge, and AI matches, which we had back in 1999.
Concord’s recent failure makes Halo Infinite look like a stunning success.
As someone who's played since H1 - you hit all the painful points perfectly and articulated how I and a lot of my friends feel. Amazing video and well done.
"John Halo, the guy from Fortnite.."
Oof. Damn, that hurt.
As someone who was playing Fortnite waiting for halo infinite to drop. It saddens me to say that in 2024 im now back playing Fortnite while infinite is dead in my region. I shoot a few bots on halo infinite with the sniper for about 20minutes for a bit of fun every day, then my friends invite me to play fortnite so I go play with them. Even Fortnite sucks so bad rn it’s not funny, but my online friends are all thinking the same thing we dno what to play bc all games suck rn so we have a little jam on fn &
Call it a night. At this point I don’t game to play good games, I jst game to play with friends bc all the games suck rn.
All of 343i’s games have been so poor in every aspect it’s amazing.
yes they have been as a whole product i just dont get why they course correct so badly. if they do one or two things right but 50 wrong why get rid of or not pay attention to WHERE THEY DID SOMETHING RIGHT. they have the power to make something good they seemingly just...dont.
I did NOT wanna watch this video, cause I knew it was just going to break my heart. I knew that he was going to talk about every little thing where my faith and trust was chipped away. I’m sorry boys. I kept faith for 12 years…I’m done.
thats fair, im glad you stopped by this was definitely more of a send off video for me and my hope for this franchise. i spend most my time on d2 or other games nowadays and i dont see myself coming back outside of custom games here and there when i make stuff in forge
Crowbcat’s video, “Remember Halo” perfectly sums up the current state of halo
As well as his first one from like 8 years ago too. That one aged so well.
I've been thinking about videos like this. The next Halo game should theoretically be great. There are so many videos and analyses like these floating around there is a very clear blueprint as to how to make a good Halo game. That said, Halo Infinite was a literal layup and they still fumbled it