@Maczu_PIkczu only Tenpai, RB and Kashtira actually play good under shifter in this format, besides not everyone knows how to play RB yet, there are still more yubel and SEFK players around so Infernoid is not that bad of a choice. Usually Called by the Grave is played in every deck (although there are more probabilities that your opponent has shifter in hand than you having one CbtG in a 60 piles deck...) so it goes on luck. Anyway Fuck It We Ball on Infernoid praying that the opponent doesn't blindly shifter us😂
You are right but metaphys is not played as the meta and Floo is... well... I have no words to describe Floo players... they just play a different game than ours (like Vaylantz) and are happy with it. Every time someone plays Jack-In-The-Hand is a blind quit for me😂😂
@@fr3d026 Well uhm actually🤓 Floo is a totally unique and special archetype and definitly doesn’t die to one ash on Robina 🤓 But for real: Floo still plays the same game (only Vaylantz and Flower cardian and if you squint your eyes Ursartic play different games). Also Jack in the hand could also be Lycoris or they tech in Exodia to confuse you.
Ngl I’ve been going to multiple channels showcasing this deck. Infernoids became my fav deck of all time just because of sheer spam. My best version used to be a 60 card mill deck but now my best variant is snake eyes infernoid with a hint of V-Lock with singularity (making it my fist extra link deck). It’s amazingly fun and I’m so glad that the pack happened on my bday (10/10). Ik theres tenpai in the pack as well but I don’t really enjoy the gameplay compared to this. Anyways I’ve been rambling on and on, I’ll be climbing rank with this deck (prob up to gold 4 or less). Thanks for listening to my Ted talk and have a good day Man I wish I can send an image for my deck, I wanna see if someone can optimize it
Glad someone loved the deck as much as I do. I wish konami didn't hoe us. I used the deck since it first came out and to wait 6 years for support just for it to be 1 good card meanwhile every other deck support get 1 card combos. Still fun but ugh
@@gravemind76 it’s a mood but at least the deck got some needed support. Also I am able to 1 card combo using snake eyes and it’s spell to special summon decatron to onuncu. Then activate ask to special summon oak to revive decatron and mill infernoid and then again go into flamberge and into link combos.
@Arki_Green but that was infernoid problem. The cards aged well but the deck can barely function on its own. It always needed another engine to get going like lightsword and now snake eye. The support should have been for the deck to work alone without to over reliance of grass, reasoning and monster gate. The support just put more pressure on imagination. They definitely had snake eye in mind when making the support because evil being that strong of an effect for a lvl 1 was not coincidence xD. The spells should have been way more powerful atleast to make up for the bricks
@@gravemind76 you have a point. In that case yeah, I wish they had more options for starters and an even more viable first turn capability. At least Evil was a step of things though
@@nkosiha Given the gameplay shown: It’s pretty hard to deny the potency of the Snake-Eye engine, given how many extra uses it helps you squeeze out of decatron to load your graveyard Full disclosure: Haven’t played infernoid before, so take what I say with a grain of salt.
@-schattenpflanze-3755 shifter and another ht and all those decks(except tenpai) lose to nib with shifter. And those decks also can't play into Maxx c. Yubel summons phantom before you drop a ht so that doesn't count as playing through it. good try tho.
The Snake-Eyes variant is probably better for consistency and turn 1 plays because setting up flamberge can restore 2 infernoid decatrons on your opponents turn giving u +4 disruption if you set up 2 decatrons with rollback, on top of Flood, I:p, and promethean. Pure can probably break boards more easliy but while tenpai's running around youll probably go first a lot more.
@fr0sty_saiyan491 agreed but se version conflicts with the gass cards so you'd have to play a small noid count making resources more scarce. You also lose rollback and turn skip since you can't play the mill cards.
@@gravemind76 if you want to play turn skip pure infernoid that's all you, but the SE engine doesn't take up that much room and has synergy with the infernoid engine.
@fr0sty_saiyan491 oh no, no, you got mr all wrong. I play the se version but it conflicts heavy with reasoning and monster gate. You want as less summonable monsters as possible. It makes milling a lot and putting transaction rollback in the grave more consistently. My favorite think is to watch them ash my void feast only to transaction and still get the same result.
That first tenpai player got absolutely cooked
i was starting to get back into MD, and this deck is a big reason why. thanks for yhe decklist
last duel: "looks like you should've read the fine print in our contract, mister... and it's not void till i *SAY, it's void..."*
The ethical way to use Snake-Eyes
I really want some combined Infernoid and Qliphort support, because they originate from the same God
These Inferno creatures are crazy
It's sad that this deck loses to shifter. In meta where new decks can play shifter this deck isn't that strong
Well with Evil and Feast it became a very strong engine for Dogma Lab.
So at least it is something
@Maczu_PIkczu only Tenpai, RB and Kashtira actually play good under shifter in this format, besides not everyone knows how to play RB yet, there are still more yubel and SEFK players around so Infernoid is not that bad of a choice. Usually Called by the Grave is played in every deck (although there are more probabilities that your opponent has shifter in hand than you having one CbtG in a 60 piles deck...) so it goes on luck. Anyway Fuck It We Ball on Infernoid praying that the opponent doesn't blindly shifter us😂
@@fr3d026 dont forget Metaphys and Floo 😄
You are right but metaphys is not played as the meta and Floo is... well... I have no words to describe Floo players... they just play a different game than ours (like Vaylantz) and are happy with it. Every time someone plays Jack-In-The-Hand is a blind quit for me😂😂
@@fr3d026 Well uhm actually🤓
Floo is a totally unique and special archetype and definitly doesn’t die to one ash on Robina 🤓
But for real: Floo still plays the same game (only Vaylantz and Flower cardian and if you squint your eyes Ursartic play different games).
Also Jack in the hand could also be Lycoris or they tech in Exodia to confuse you.
Thanks for posting! I got most things in tcg from the set in the spring and never heard of them. They look super fun!
03:11 beautiful 😍 🤩 👌🏻
Ngl I’ve been going to multiple channels showcasing this deck. Infernoids became my fav deck of all time just because of sheer spam. My best version used to be a 60 card mill deck but now my best variant is snake eyes infernoid with a hint of V-Lock with singularity (making it my fist extra link deck). It’s amazingly fun and I’m so glad that the pack happened on my bday (10/10). Ik theres tenpai in the pack as well but I don’t really enjoy the gameplay compared to this. Anyways I’ve been rambling on and on, I’ll be climbing rank with this deck (prob up to gold 4 or less). Thanks for listening to my Ted talk and have a good day
Man I wish I can send an image for my deck, I wanna see if someone can optimize it
Glad someone loved the deck as much as I do. I wish konami didn't hoe us. I used the deck since it first came out and to wait 6 years for support just for it to be 1 good card meanwhile every other deck support get 1 card combos. Still fun but ugh
@@gravemind76 it’s a mood but at least the deck got some needed support. Also I am able to 1 card combo using snake eyes and it’s spell to special summon decatron to onuncu. Then activate ask to special summon oak to revive decatron and mill infernoid and then again go into flamberge and into link combos.
@Arki_Green but that was infernoid problem. The cards aged well but the deck can barely function on its own. It always needed another engine to get going like lightsword and now snake eye. The support should have been for the deck to work alone without to over reliance of grass, reasoning and monster gate. The support just put more pressure on imagination. They definitely had snake eye in mind when making the support because evil being that strong of an effect for a lvl 1 was not coincidence xD. The spells should have been way more powerful atleast to make up for the bricks
@@gravemind76 you have a point. In that case yeah, I wish they had more options for starters and an even more viable first turn capability. At least Evil was a step of things though
I genuinely didn't even notice Infernoids until this update lol
Please play Lunalight 🙏🙏
Seems like a cool deck , ashamed that all I see people do on ranked is rollback turn skips with the funny rank 6
What's more effective pure variation or snake eyes?
@@nkosiha Given the gameplay shown: It’s pretty hard to deny the potency of the Snake-Eye engine, given how many extra uses it helps you squeeze out of decatron to load your graveyard
Full disclosure: Haven’t played infernoid before, so take what I say with a grain of salt.
Yep, 1 shifter and another handtrap, this deck is done for.. But great deck nonetheless
@@danisoeroso2959 name a deck that plays through that in the current meta.
@@gravemind76lab and dinomorphia
Forreal! Majority of decks lose to Shifter 😂@@gravemind76
Yubel, Centurion, Ritual Beasts, Tenpai and Stun can all play through Shifter and even maxx c
@-schattenpflanze-3755 shifter and another ht and all those decks(except tenpai) lose to nib with shifter. And those decks also can't play into Maxx c. Yubel summons phantom before you drop a ht so that doesn't count as playing through it. good try tho.
is infernoid snake eye better or pure better ?
Depends on what you want.
The Snake-Eyes variant is probably better for consistency and turn 1 plays because setting up flamberge can restore 2 infernoid decatrons on your opponents turn giving u +4 disruption if you set up 2 decatrons with rollback, on top of Flood, I:p, and promethean. Pure can probably break boards more easliy but while tenpai's running around youll probably go first a lot more.
@fr0sty_saiyan491 agreed but se version conflicts with the gass cards so you'd have to play a small noid count making resources more scarce. You also lose rollback and turn skip since you can't play the mill cards.
@@gravemind76 if you want to play turn skip pure infernoid that's all you, but the SE engine doesn't take up that much room and has synergy with the infernoid engine.
@fr0sty_saiyan491 oh no, no, you got mr all wrong. I play the se version but it conflicts heavy with reasoning and monster gate. You want as less summonable monsters as possible. It makes milling a lot and putting transaction rollback in the grave more consistently. My favorite think is to watch them ash my void feast only to transaction and still get the same result.
Can you play with pure infernoids? Wanna see it
3 Dragon decks in the video.
punk gold pride goblin?
I literally just beat this deck yesterday with my F.A deck. Lol hang on mach completely shut it down.
how do you even make the synchros i see 0 tuners
@longpham9674 decatron (the level 1 infernoid is a tuner and it can increase its level as a tuner depending what it mills)
the infernoid flood is useless??
Nope. It’s a banish + monster summon negate. It’s very good.
Why play it with snakes
I'm playing pure. Not even snow rabbit, but I kinda looking for a card to banish my useless cards;