Kits I'd like to see - • EHR scaling healer / support who boosts allies' EHR and effect resistance. Debuff control sounds like a fun approach, and could make gepard and march really funny to use. They could even give a tiny amount of the DoT healing people want • Character that scales based on HP loss and healing absolutely. Healers can become more fun compared preservation, and blade and arlan could be funnier • I think a new meta can be formed around Entanglement. Like, it takes 5 hits to fully pop, right? What if a support allows it to reach 10 hits for a huge pop, or it can pop multiple times, or with enhanced damage etc? I think it's such a forgotten mechanic that could be explored, mixed with Hunt and remembrance for more hits • Lastly, I'd want a new kind of support that manipulates aggro (march 7th does this a little bit already, but even more could be cool). Single target super buff aggro, to the point of maybe even redirecting some area damage onto them, but increase their attack and defense. It'd be a new way to preserve characters, and super boost retaliation styled destruction characters
3:41 Juaoqui: Am I joke to you ? He isn't just Acheron bot. I tell everyone EVERYONE he is actually quite universal EXACTLY BECAUSE HE GIVES VULNERABILITY DEBUFF (and ult DMG buff which 90% of the characters love) , and if I am correc vulnerability is buffing any type of DMG (it is like the debuff equivalent to res pen I believe)
Jiaoqiu is weaker than a harmony in pretty much every other team in the game outside of Acheron teams, sure hes universal but so is robin and mei who are objectively better than him, meanwhile the character i propose buffs up many units, old and new
if elation ever gets added then i want that path to be centralized around demerits where it buffs the enemies or debuffs the allies but also provide a massive buff an already nice example of this is Jingliu and her hp drain on allies but turns that into attack and an example character that would advance enemies forward for the purpose of triggering dots by giving them a massive dot vulnerability would be fun
Rather than kit, let's invent some new playstyles: • *Rerverse Break (Mono Team)* Unlike break, you want to match your element/path (or both) with you allies (kinda like Mono team). Matching chars will have a special bar under their HP that fills up with every toughness they deplete from enemies. Once filled, it will AA the char and give a BIG buff based on their path. • *Elemental Fusion* When for example: a lightning DPS wear a Fire DMG planar, both element will fuse. You can also fuse elements using Harmony that gives Elemental Buff or Nihility that gives enemies Elemental Vulnerability. Different fusion will have different effect like bouncing attacks, bugger toughness dmg, etc. • *Voracity Path (SP decay & Hits Per Second playstyle)* Voracity is a DPS path that wants to attack using Basic/Skill outside their turn. Everytime an ally/enemy take a turn, they get one chance to use Basic/Skill but Basic outside of turn won't regenerate SP. Its attack pattern is "Claw" = a Bounce attack with no RNG that either from left-to-right or right-to-left, and the last enemy will gets hit the most (Hits Per Action playstyle). Honorable Mentions: • HSR Furina (HP Decay playstyle) • DoT healer that absorb HP from enemies and pass it to allies like vampire
I want a character from the Voracity path have a type of stockpile ability making them able to stockpile anything like healing, shielding, damage taken, dealing damage, and drain the max energy to strengthen their basic attack and skill. I also met a character in the game named Flora which made me want a character that turns into a Fairy in their ult, not like Firefly at all, but actually very magical.
Dissosiation one was a buff of one of a 1.4 MOC rotation but it did 15% of the mobs MaxHP instead of 30% still powerful enough to be a useful buff if it triggered Machanics i love to see in HSR are: 1. Hit absorbing shield (like barriers but absorb by hit instead of an attack) 2. Break shield immediately (not toughness) 3. Element res on characters (not mobs cuz already have them) 4. A debuff that make targets can't recive any buff after having this debuff That all i can think of. Bye
More like an harmony, we have no sustain that actually gives specific buffs to archetypes, like yeah but they’re always very small buffs, an harmony dedicated to that would be much more useful, even a new bleed dps or a Ice/Quantum/Imaginary dot dps that actually gives some sort of dot
Great video man, I would definitely love to see some of these ideas be implemented. Also congrats on your insane growth, wish you the best of luck with your future videos!
Honestly instead of DoT Critting, I prefer DoT's being able to deal Toughness DMG, and making every DoT proc deal X% of additional True DMG based on the amount of DoT's on the target + 1% of the enemy max HP, and a way to more easily proc DoT out of turn, sort of like how Robin coordinated attack work, so you can build Arcana more easily against faster enemies, while also giving some form of a SPD buff, so it's easier to build 160 SPD BS and maybe even Hyperspeed Kafka(200 SPD). Or a character which makes debuffs be treated as DoTs upon using it's ULT, dealing 100% of the character Path relevant stat(Preservation DEF, Abundance HP/Outgoing Healing, offensive paths ATK, Nihility EHR and Harmony SPD/ERR x 50), this character would additionally extend every DoT duration by 1 turn, and upon using Basic Attack decreases enemies effect Res and after using Skill decreases Elemental Resistance of the enemies, and gives the party 50 SPD if there's 6+ DoT's on the enemy(doesn't stack), if the enemy is weakness broken there's a 65% chance of applying freeze to it(each Ult gives 3 stacks, upon entering the battle you start with 1 stack) The second one is strong but I really want it honestly, it basically fix a lot of flaws in BS and Kafka's kit(having to stack Arcana and Kafka's low duration Shock) while still allowing a different playstyle for DoT, also it's not like the DoT characters struggle to give debuffs, this actually also increases Jiaoqiu DMG a bit more.
fl2ur recently made a video where he explains that characters are bloated with mechanics, and that is what is driving the HP inflation (and it probably wont stop). What do you think about this?
Yeah i saw his video, left a comment too, characters like acheron setting the dps bar very high and then supports like ruan mei setting that bar even higher are mostly to blame
Hp drain thing most likely happen like castorice mayday (what every his name is) and tribe (that red hair fairy she might be hp surrport) castorice has hp manipulation mechanics and is a dps/sub dps mayday is HP scaling tribe could be a harmony unit for blade jingliu arlan
Encouraging mono-type teams is a pretty bad idea. Wind and Imaginary’s only sustains are banner characters, making them practically impossible to run, Ice and Lightning teams would be in a bad spot too because their only sustains are standard 5-stars (and pretty mid at that), and Physical only has Natasha, who provides literally nothing but healing, rendering her basically useless. Fire is the only one who has a good sustain that isn’t a 5*, and even though Quantum has Lynx, like Natasha, she doesn’t provide too much, though the element does have Fu Xuan. In short, mono-types would be too restrictive and nigh impossible to run in certain cases.
@@seanevans3840 depends how they did it, theyd probably still give you a free slot like what they did with lyney in genshin impact so you still have some flexibility, i cant see it being a full team but 3/4 characters of one element is something i can definitely see happening
Id definitely say she is, she has perfect synergy with neuvillette (commonly agreed on as the best dps in the game) and a top pick in countless other teams, kazuha and xilonen are right under her but she edges them out a bit and xilonens release made a new very strong core
@ idk, maybe if she’s C2 on your account, but the healing requirement for her damage buff is extremely restrictive. yes, she is the best support for the best character in the game, but I really think that’s more of a plus for neuv rather than furina. i def think she’s strong but no way #1 in the game love the vids tho❤️❤️🙏🙏
I think they should drop a support that specifically buffs characters whose name ends with “Liu”
True
Make it "starts with Jing" so our favourite arbiter general gets another buff
Kits I'd like to see -
• EHR scaling healer / support who boosts allies' EHR and effect resistance. Debuff control sounds like a fun approach, and could make gepard and march really funny to use. They could even give a tiny amount of the DoT healing people want
• Character that scales based on HP loss and healing absolutely. Healers can become more fun compared preservation, and blade and arlan could be funnier
• I think a new meta can be formed around Entanglement. Like, it takes 5 hits to fully pop, right? What if a support allows it to reach 10 hits for a huge pop, or it can pop multiple times, or with enhanced damage etc? I think it's such a forgotten mechanic that could be explored, mixed with Hunt and remembrance for more hits
• Lastly, I'd want a new kind of support that manipulates aggro (march 7th does this a little bit already, but even more could be cool). Single target super buff aggro, to the point of maybe even redirecting some area damage onto them, but increase their attack and defense. It'd be a new way to preserve characters, and super boost retaliation styled destruction characters
I think it would be so cool to have a nihility character that chains enemies together similar to what you said and help hunt characters in pf.
Wow, great idea 👏 (as someone with a Feixiao and Boothill team, I approve thie message)
3:41
Juaoqui: Am I joke to you ?
He isn't just Acheron bot. I tell everyone EVERYONE he is actually quite universal EXACTLY BECAUSE HE GIVES VULNERABILITY DEBUFF (and ult DMG buff which 90% of the characters love) , and if I am correc vulnerability is buffing any type of DMG (it is like the debuff equivalent to res pen I believe)
Jiaoqiu is weaker than a harmony in pretty much every other team in the game outside of Acheron teams, sure hes universal but so is robin and mei who are objectively better than him, meanwhile the character i propose buffs up many units, old and new
if elation ever gets added then i want that path to be centralized around demerits where it buffs the enemies or debuffs the allies but also provide a massive buff
an already nice example of this is Jingliu and her hp drain on allies but turns that into attack
and an example character that would advance enemies forward for the purpose of triggering dots by giving them a massive dot vulnerability would be fun
Rather than kit, let's invent some new playstyles:
• *Rerverse Break (Mono Team)*
Unlike break, you want to match your element/path (or both) with you allies (kinda like Mono team). Matching chars will have a special bar under their HP that fills up with every toughness they deplete from enemies. Once filled, it will AA the char and give a BIG buff based on their path.
• *Elemental Fusion*
When for example: a lightning DPS wear a Fire DMG planar, both element will fuse. You can also fuse elements using Harmony that gives Elemental Buff or Nihility that gives enemies Elemental Vulnerability. Different fusion will have different effect like bouncing attacks, bugger toughness dmg, etc.
• *Voracity Path (SP decay & Hits Per Second playstyle)*
Voracity is a DPS path that wants to attack using Basic/Skill outside their turn. Everytime an ally/enemy take a turn, they get one chance to use Basic/Skill but Basic outside of turn won't regenerate SP. Its attack pattern is "Claw" = a Bounce attack with no RNG that either from left-to-right or right-to-left, and the last enemy will gets hit the most (Hits Per Action playstyle).
Honorable Mentions:
• HSR Furina (HP Decay playstyle)
• DoT healer that absorb HP from enemies and pass it to allies like vampire
I want Propagation spores kit right now.
Congrats dude i think u deserved it, your content is pretty good and i really enjoy it. I hope that u can grow up even more!
My god a JINGLIU FAN IN THE WILD INSTANT SUB
@jblitz200 she might not be the best dps anymore but throughout heaven and earth i alone am the coping one
I want a character from the Voracity path have a type of stockpile ability making them able to stockpile anything like healing, shielding, damage taken, dealing damage, and drain the max energy to strengthen their basic attack and skill.
I also met a character in the game named Flora which made me want a character that turns into a Fairy in their ult, not like Firefly at all, but actually very magical.
hsr has a furina she is called ruan mei but she has no hp decrese
Id like for them to expand on the "counter" mechanics, maybe something like Preservation MC
Congrats for reaching the yt partner🎉
Dissosiation one was a buff of one of a 1.4 MOC rotation but it did 15% of the mobs MaxHP instead of 30% still powerful enough to be a useful buff if it triggered
Machanics i love to see in HSR are:
1. Hit absorbing shield (like barriers but absorb by hit instead of an attack)
2. Break shield immediately (not toughness)
3. Element res on characters (not mobs cuz already have them)
4. A debuff that make targets can't recive any buff after having this debuff
That all i can think of. Bye
Hear me out, a sustain that can buff dot damage built specifically for dot teams 🙏
More like an harmony, we have no sustain that actually gives specific buffs to archetypes, like yeah but they’re always very small buffs, an harmony dedicated to that would be much more useful, even a new bleed dps or a Ice/Quantum/Imaginary dot dps that actually gives some sort of dot
So basically any sustain that give ATK% buff? Because DoT scales on the applier's own DMG, which would grow with ATK% buff obviously.
basically huohuo.. gives atk=stronger dots and energy=let's Kafka ult faster=more dot dmg
Great video man, I would definitely love to see some of these ideas be implemented. Also congrats on your insane growth, wish you the best of luck with your future videos!
Thank you! ❤
Nahida c2 makes bloom crit, I'd like to see something like that for dot
Honestly instead of DoT Critting, I prefer DoT's being able to deal Toughness DMG, and making every DoT proc deal X% of additional True DMG based on the amount of DoT's on the target + 1% of the enemy max HP, and a way to more easily proc DoT out of turn, sort of like how Robin coordinated attack work, so you can build Arcana more easily against faster enemies, while also giving some form of a SPD buff, so it's easier to build 160 SPD BS and maybe even Hyperspeed Kafka(200 SPD).
Or a character which makes debuffs be treated as DoTs upon using it's ULT, dealing 100% of the character Path relevant stat(Preservation DEF, Abundance HP/Outgoing Healing, offensive paths ATK, Nihility EHR and Harmony SPD/ERR x 50), this character would additionally extend every DoT duration by 1 turn, and upon using Basic Attack decreases enemies effect Res and after using Skill decreases Elemental Resistance of the enemies, and gives the party 50 SPD if there's 6+ DoT's on the enemy(doesn't stack), if the enemy is weakness broken there's a 65% chance of applying freeze to it(each Ult gives 3 stacks, upon entering the battle you start with 1 stack)
The second one is strong but I really want it honestly, it basically fix a lot of flaws in BS and Kafka's kit(having to stack Arcana and Kafka's low duration Shock) while still allowing a different playstyle for DoT, also it's not like the DoT characters struggle to give debuffs, this actually also increases Jiaoqiu DMG a bit more.
If they make Propagation kits then I demand 5 star Qingque.
fl2ur recently made a video where he explains that characters are bloated with mechanics, and that is what is driving the HP inflation (and it probably wont stop). What do you think about this?
Yeah i saw his video, left a comment too, characters like acheron setting the dps bar very high and then supports like ruan mei setting that bar even higher are mostly to blame
Honetly i hope we have consisten stun aoe unit & aoe turn asorb/reduce unit
I NEED an update for blackswan she's my absolute favorite an dI want her to be meta JUST ONCE!
Hp drain thing most likely happen like castorice mayday (what every his name is) and tribe (that red hair fairy she might be hp surrport) castorice has hp manipulation mechanics and is a dps/sub dps mayday is HP scaling tribe could be a harmony unit for blade jingliu arlan
let the blade mains cope
NAHH everyone deserves a chance
Encouraging mono-type teams is a pretty bad idea. Wind and Imaginary’s only sustains are banner characters, making them practically impossible to run, Ice and Lightning teams would be in a bad spot too because their only sustains are standard 5-stars (and pretty mid at that), and Physical only has Natasha, who provides literally nothing but healing, rendering her basically useless. Fire is the only one who has a good sustain that isn’t a 5*, and even though Quantum has Lynx, like Natasha, she doesn’t provide too much, though the element does have Fu Xuan. In short, mono-types would be too restrictive and nigh impossible to run in certain cases.
@@seanevans3840 depends how they did it, theyd probably still give you a free slot like what they did with lyney in genshin impact so you still have some flexibility, i cant see it being a full team but 3/4 characters of one element is something i can definitely see happening
yes i support this BUFF Jingliu propaganda, my wife need buffs hoyo please
4:53 aight bro this is just not true. she’s good but she’s not not even the best support
Id definitely say she is, she has perfect synergy with neuvillette (commonly agreed on as the best dps in the game) and a top pick in countless other teams, kazuha and xilonen are right under her but she edges them out a bit and xilonens release made a new very strong core
Stop the cap
@ idk, maybe if she’s C2 on your account, but the healing requirement for her damage buff is extremely restrictive. yes, she is the best support for the best character in the game, but I really think that’s more of a plus for neuv rather than furina. i def think she’s strong but no way #1 in the game love the vids tho❤️❤️🙏🙏
@@cjward72 why you Fink furina has build in Team heals
hey man the discord link is not working
discord.gg/expresstrain try that
@@axHSR didnt work again idk
Body pillow huh 😂
@@meliho27 weird, i tried in on an alt and it worked no problem, ill look into it
@@axHSR dont worry turns out it was my vpn that was making problems