Thanks man, that helps a lot! Just an advice, you don't need to duplicate the mesh to have both wireframe and faces. You just need 2 materials (one for face and other to wireframe) In the Wireframe Modifier, you can untick the Replace Original option and select the Material Offset you want for the wireframe. This is explained here: ruclips.net/video/8l7UUync6Io/видео.html
Great tutorial, though a little to vast at Vertex group, I had to listen and watch like 8 times just figure out what you were actually doing. Maybe slow down a little when your switching between things and be more clear on what your clicking on. It just found it frustrating, because I could not follow along and had watch the same thing 8-9 times before it was actually clear what you were doing.
Thanks, that's a pretty cool approach - I especially love the way you did the city! I'm just starting to learn blender and wanted to try geometry nodes and displacement for the mountain shape... so far with little success. After bashing my head against it for a couple of hours, I went to download your project file to see in detail how you did things - but your website says it's €4.90. Is there a coupon code to get it free? Thanks!
On the Material Properties tab of the Glowing Hills object, enable the Backface Culling checkbox under Settings. Whew, took me like half an hour trying to figure this out.
In in the beginning of your intro, you have the animation looping, is this from the mpeg file you exported it? How's this possible, if there's a play button which means there's a start and and end!
@UCldmDn7epBbMDUURW_pLgxg Found the problem, and it's really really stupid. I was doing it right, but there was still the default light that gets added at the start so it wasnt black and I thought I did something wrong
And now I know why I'm starting to see this in every RUclips video.
Your tutorial is breathtaking!!!
Thanks a lot!
Loved the way you made that city!
im gonna use this for music videos when i make some relaxing electronic beats!
23:14 "i suggest we now add a sun. What do you think? Um I mean you can disagree but it's me Who's recording the video" 😅😅😅😅😅😅
Many thanks.
I hope you will continue to produce similar videos about this genre
Thanks for this man!
You're welcome John! :-)
Very good tutorial. Thanks.
Can you turn on the feature to show which keys are being pressed?
Great job!
Thanks Guillaume!
Awesome
Thanks m8!
It was going great up until 12:07. After hitting escape, the copy was not there. But thank you, you taught me a lot up until this point.
Excellent, thank you!!
Very cool ! Eevee is really a great !
This video is great.
It should get more atention
Thanks man, that helps a lot!
Just an advice, you don't need to duplicate the mesh to have both wireframe and faces.
You just need 2 materials (one for face and other to wireframe)
In the Wireframe Modifier, you can untick the Replace Original option and select the Material Offset you want for the wireframe.
This is explained here: ruclips.net/video/8l7UUync6Io/видео.html
Great tutorial, though a little to vast at Vertex group, I had to listen and watch like 8 times just figure out what you were actually doing. Maybe slow down a little when your switching between things and be more clear on what your clicking on. It just found it frustrating, because I could not follow along and had watch the same thing 8-9 times before it was actually clear what you were doing.
cool
Thanks :-)
Thx senior
Hey, I'm not that old!
Thanks, that's a pretty cool approach - I especially love the way you did the city!
I'm just starting to learn blender and wanted to try geometry nodes and displacement for the mountain shape... so far with little success. After bashing my head against it for a couple of hours, I went to download your project file to see in detail how you did things - but your website says it's €4.90. Is there a coupon code to get it free? Thanks!
Hey man, i'm facing a problem where the hills become black at 20:15. how can i solve that. i followed the tutorial to the T
i am also having the same problem
On the Material Properties tab of the Glowing Hills object, enable the Backface Culling checkbox under Settings. Whew, took me like half an hour trying to figure this out.
@@gamearcane It doesnt help(((
zajebisty jesteś!
In in the beginning of your intro, you have the animation looping, is this from the mpeg file you exported it? How's this possible, if there's a play button which means there's a start and and end!
This is amazing, but that is not cyberpunk :( it's synthwave
Basically a Ducky 3D Tutorial
Except Better...
For me, the Hills don't work, assigning stuff to the new material is impossible and it doesn't turn black
If I finish and assign to the vertex group, It is just one colour and the wireframe modifier doesn't do anything
@@mikemits9783 No I'll try that thanks
@UCldmDn7epBbMDUURW_pLgxg Found the problem, and it's really really stupid. I was doing it right, but there was still the default light that gets added at the start so it wasnt black and I thought I did something wrong
How did you solve that part?
@@ORANGEJULIOUS11 which?
The part where you mentioned cp2077 didn't agree well at all lol
game wasn't that bad, best early access I've ever played ;)
Does it work with blender 2.92?
👌👌
does this work with cycles? bloom i mean
noth the bloom unfortunately :-(
1:91 i cant ALT R, does not work
how to unhide the building?
3:17 you are ginious
;-)
Just like ducky 3d
still a bit different :-)
At least this didn't have any delays.
first comment, best comment :-D
I have shorter easier video
hey,
i just wondered; how old are you?