I really like the way he explains the different scopes.. At least he's not all yelling about how "dank" they are and how some of them are amazing this and "no cap homie" you should for sure use this "banging ass scope here"... I mean he does an awesome job of articulating which scopes are better in what situation.. I personally enjoyed it and it's helped me as I just started playing the game..
The sepia amber optics, while seeming unimpressive at close range, are amazing for spotting hiding enemies at long range in Warzone (the orange border around human targets becomes incredibly thick and easy to see), and are some of the most commonly equipped optics right now for that very reason.
Interesting point, the glowing border does actually seem to scale up with range. That would have been a good speaking point for the video. Thanks for the info!
@@FavstaRGaming also the toggling can be useful for seeing through heavy grenade smoke. Smaller things like molotovs and grenades clear pretty quickly, but cruise missles and other kill streaks leave thick long lasting smoke that obscure thermal sights for a while. I'd recommend turning it off during that time period
Haven't had a chance to test if it holds zero, but mounts just fine and has nice clear glass. Centered vertically true to a plumb line with the crosshairs which is always a plus!It's a great ruclips.net/user/postUgkxc4K63Fd5LglDMObu7-Bgapxp_ef0W8hE scope. There's no parallax adjustment or focus ring, so may be limited to 3-7x, have to see how it is on the range. Also be aware that the rings are "look through" so you can still use irons, but they are really tall if you only intend to use the optics. On a 22LR no biggie since I'm not shooting competitions or worried about a hard cheek press. Will boresight and range test, if all goes well, I'll leave it at that!
I just found this channel! Such great formatting. Really great graphics I can easily take screenshots of for later reference. I don’t know of any other CoD videos that are this succinct. Also, I’m 40’s so it’s nice to hear a content creator that’s not half my age 😂
THIS!!! lol I am also in my early 40s and just started playing COD at the start of DMZ season 2 so his ability to articulate which scopes are best in which situations without sounding like he's speaking another language was very enjoyable... "No cap my dude!!" Lmao
The SZ Holotherm is my favorite, even at medium-long range. No "Sniper Glint", but the outline gives enough contrast that you can still make your long-range adjustments as needed. Also it can go on a couple of the actual sniper rifles for one-shot/quick scope builds. Also I almost exclusively use the Drexsom Prime for long range sniping because of the reasons listed in the video, plus the fact that it only has a medium sniper glint, which can make a huge difference in longer-range encounters (such as in DMZ or Warzone 2)
I mainly play 6v6 multiplayer and the SZ Holotherm has been my choice after seeing this guide and testing all the optics myself. If you tune the optic to be all the way to the "near" side of eye relief you'll probably have the highest FOV of any of the thermal optics. Pair it with the compact rifle stocks for faster ADS movement and you can corner push a pre-smoked corner and pretty much win any popular camping spot (e.g the Mercado Las Almas 2nd story restaurant [window and/or balcony side])
I JUST started playing COD at the start of Dmz Season 2 and I came here to find a specific scope I'd seen someone use in a different video and I stayed because of your awesome explanations and help with which scopes are better for what situation.. I am loving DMZ and this video helped me alot, I'm going to go check out some of your other stuff.. I need ALL the help I can get!! Lol I appreciate the help!!
Just to inform you the 3X rfl has an actual use now! In DMZ, the map "Koshchie complex" has a area where night vision is basically needed for it. And if you can't find night visions goggles, using the scope can be life or death.
D-Prime is all to go to optic. I have for all of my guns. I have won many gun fights with it. It's my favorite optic to use. And I'll keep using it. Great breakdown on the optics.
LOL,I'm here 4 mins after posting on a fave subject of mine! Yay, a thermal video! ... funny, I'm an actual thermal camera collector in real life, so this is cool to see. I also obsess over thermals in game, though they arent fully realistic and would be way more powerful.... Notes by me: Sepia amber in game isn't like sepia thermals, it appears to be a type of fusion night vision thermal device, in a overlay form factor One thing they actually get right, thermal does not see thru normal glass, that's when to disable it or use something else I noticed infinity ward had an not-unlockable SZ aggressor IR optic that they now have fully removed Teplo scopes are not Arctic, but true fusion night vision thermal colors( I own actual Arctic palette thermals) I wanted to say despite my nits, I am subbed and love the stuff you cover. Nearly no one else covered thermals for the game in this way, it is badly needed! Signed, a person who has spent way too much on thermals and geeky stuff My pref is dresxom prime, but i can work with any, though the dim overlay fusion ones i dislike heavily, but oh well, thermal is thermal., ill use them all. If only they were as good contrast and range wise as real life thermal( real thermal is hard to obscure) LOL the thumbnail on this vid ROFL
Lol I never expected to run into a legit thermal camera expert in the comments capable of calling out my BS haha, but I love it! I had some footage of the Aggressor in my cold Blooded video and didn't realize it was gone until I started making this video. Anyway thanks for the info!
@@FavstaRGaming YO, UPDATE, they enabled the Aggressor IR optic, just gotta get the ISO Hemlock to level 5 to get it, it's a medium zoom white hot one so now we're not stuck to long range white hot- and the ISO Hemlock can be gotten for free without buying the battlepass, by using the tokens naturally unlocked anyway. Now if only we'd get more zoom versions of the Drexsom....
Head ups for Holotherm, when using WITH NVG equipped in Blackgold MP map or in dark valley, Koschei Complex, DMZ, when turn off thermal mode of the scope, it will using greenish view of NVG instead of showing pitch black enviroment and highlighted thermal image. That is way more flexible than any thermal scopes.
The Teplo red dot is my favorite scope in theory, after having used it a bit with little success it seems I need to stick to more traditional scopes because all the thermals in the game don't work for me
I actually tested all myself before seeing this and you're spot on. I have a 3 weapon build on Warzone using thermal. Using SZZZ holotherm in SMG, Teplo in AR and VX350 on the sniiper.
excellent content! I haven't bothered unlocking all scopes because of not knowing which I want, the amount of scopes can be overwhelming to comprehend. Now I know what to chase. thanks bro
Something i think is quite nice, are the cross blueprints attachment, like the nilsound 90 from the mcpr-300 Sequoia blueprint, that nilsound 90 attachment get cross for a lot of guns, but keeping the look from the Sequoia blueprint. Well, that was a lot of text but i just wanted to say it because i haven't seen anybody explaining this stuff, and it's quiet interesting.
I recently started using the sz holotherm with tactical smoke to move about and to see enemies. I was getting tired of being sniped at corner campers. Toss smoke and move around. I may try that monochrome one since it does not obscure peripheral vision as much.
Hey Marlin, yes Holotherm is super popular, but for some reason I don't like it for long range, I find it difficult to track targets due to visual recoil.
@FavstaR All the same here. For some reason it has a lot of visual shake compared to other optics with a similar zoom. Even the VLK with a slightly higher zoom is less shaky than the Holotherm
Liking your content. Only thing I think was missing from this was range of the thermal optics. I think I remember it being a fixed number but could have included it in the video for WZ2/DMZ players.
Yup your right, I should have included that info, there doesn't seem to be a max range on thermals in-game, the targets just get so small it's hard to see them even with thermal highlighting. In any case I wish there was some way to get these comments before publishing the video lol. But I'll remember for next time!
@@FavstaRGaming No sir, got closer and confirmed they did not have cold blooded before relieving them of their weapons. Also, I used the thermal spotter scope to find them in the first place.
Great video, so well explained and presented. Well done mate, appreciate the hard work, exactly what I was looking for! Clicked on two before this but this is the one we all need! Cheers mate
hi, yesterday I tried all the thermal sights, but unlike what I saw in your video they don't work well. in the smoke almost everyone does not allow to see an enemy without "cold blood".the VX350 is the only one that works as seen in your video. maybe they made an update to the game, but the other colors are different.the "sz holotherm" for example can't see anything through the smoke, it's completely blind
Something i think is quite nice, are the cross blueprints attachment, like the nilsound 90 from the mcpr-300 Sequoia blueprint, that nilsound 90 attachment get cross for a lot of guns, but keeping the look from the Sequoia blueprint. Well, that was a lot of text but i just wanted to say it because i haven't seen anybody explaining this stuff, and it's quiet interesting
The szholotherm and thermal optic are my go to scopes for playing DMZ mode especially. The teplo also is a great scope to me because I find the green and yellow more visually pleasing than I do the purples or monochrome’s.
I would’ve really liked to have heard input on these optics at longer ranges. I say this because when using the teplo I notice that I can’t spot glowing enemies on Ashoka at farther ranges so I need an optic that will spot from all ranges.
Hey Zak, you're correct I should have included that information. They all seem to max out between 100 and 150 meters. Of course enemies will still be visible but there won't be any highlighting effect.
When I was going for longshot challenges, the VX350 was my go-to optic on any non-marksman rifle, non-sniper class. Otherwise I would use the Drexsom Prime.
Great video! Very helpful, for me i love to go with the SV heatsource 800 especially in Warzone because i love the feeling with this and we see easily enemies
No you don't mate, everything is dark af and there is 0 outline above 150 meters, and still, the outline is so minimal its trash. And when you land a shot, the blood of the enemies turns into a big cloud blurring your vision
Need some help brother, tried thermal and it doesn't gives me nearly a clear picture as it is here. I got my settings all low, I guess it might be that. Would you know what exactly might be?
Pain in the ass, just need to test which thermals actually work and which don't, I find the Holotherm works at least, but the Teplo is completely worthless besides seeing through smoke.
@@netherwolf3012 you were right, when its on high it gave me same result as in video, on medium its not working. But I got a weak PC so it droped my fps a lot.
@dukisa8791 Yeah, saw it on reddit. They say it costs over 12% on GPU performance just for high shaders, which probably isolates a GOOD amount of the community from these scopes working properly. Feels like a massive oversight from the devs to me.
❤️🇺🇸 I love the Thermal Optics x9 being able to toggle with that 5×5 magnification thermal and no magnification for Close combat quick acquisition is extremely helpful‼️👍🏻✌🏻😎
When using the canted sights and lasers, it should change the way your gun recoils. The recoil pattern should go up and to the left. Was kinda dissapointed that wasn't the case.
That would be a whole new level of realism. Would probably feel really weird and uncontrollable. The canted weapon setups feel strange enough as is lol
Anyone else just floored at how most of the thermal scopes can’t see through literally solids of smoke from anything except for a smoke grenade??? It definitely was giving me a never ending migraine :( Most of the cod games erred on the side of allowing thermals to see through debris clouds and such until recently…kinda a big nerf
Yup they were cautious to not allow a thermal Meta like we had in early Warzone 1. The thermals are still pretty good though, especially if you run smokes and resupply. I just wish the thermals were better balanced amongst themselves and we're all equally viable.
please do a video on bullet penetration, or at least an ammo comparison guide. I've had many questions about bullet types since this launch. I have found very little to no info on bullet penetration with AP. Does it change with different calibers? example, 338 lapua will naturally have greater penetration power than 9mm? Does 5.7x28mm have a penetration bonus? And how about when you put on armor piercing rounds, how much does it change? and we can't forget about the AP pickup perk, does this do more penetration than AP rounds you can put on your gun? And what about incendiary bullets? Do these do more flinch than all the other bullets?
Excellent video. This is becoming my go-to channel for MW2 stats and information. You should consider making a Patreon since YT obviously doesn't value your content enough, but I bet the subs you have would be motivated to support!
Hey thanks Emperor, I appreciate the feedback! I've been considering doing what you suggested and as soon as I can get a more predictable upload schedule I'll probably set it up. Hopefully I can get that sorted out soon but 'real life' makes that challenging atm. Thanks for watching.
@@FavstaRGaming Totally get it. I doubt you need to wait on a predictable upload schedule, though--so much value is delivered already that I certainly don't care whether you upload daily/weekly/etc. I'm sure I'm not alone!
Just found your channel love it. I love in-depth information like you are giving. would love to see a video on explosive organise rocket launchers under barrel Grenade Launcher damage Ranges and damage done hope that make sense. I will be telling everyone about your channel!
somthing over looked is range i only have the Thermo x9 and teplo clear and there both limited to about 100m range. whats the range on the others like?
love the voice over! which one is it? i follow another guy completely unrelated to gaming who uses it.. or very similar. works great! great content. have a like and a sub.
@@FavstaRGaming had to double check it, and yes it was blue however everything hot showed up as red. The surroundings however were nowhere near as clear though (kinda like predator vision if that makes sense). Drex is the closest (I think) that you can get to it.
I've heard that some thermal scopes lose their thermal detection at long ranges? Is this true? Do you know what range it is? Do any thermal scopes not lose their thermal detection properties at any range? Thanks, great video as always. Very appreciated.
I'm assuming you mean the long ranges you can get in Warzone, they don't appear lose thermal properties at range, targets just get smaller and you wind up seeing other heat sources, like burning buildings, cars etc... the enemies don't 'pop' like they did during the Warzone 1 thermal meta.
@@FavstaRGaming I'm a casual so I never change my default controller but I dislike this so much I changed it triangle is now jump d pad will be next weapon sprint and stuff will be x. My l3 is now kill streak I hope that doesn't start to pop up while shooting lol
Teplo is really good unless your up against the smoke airdrop which completely hides cold blooded enemies. Check out my Smoke Airdrop video for the details and thanks for watching!
"No reason whatsoever to use the 3x nightvision scope" Cmon you gloss over the fact it's the only optic in the game with a 3x-8x zoom. If I remember right this also gives you the lowest possible zoom level on some snipers. I really like your videos so I'd hate to see you fall into the same hole of Xclusive Ace and the like of "this is the best" "this 1 stat is the only one that matters" "no reason whatsoever" "useless" etc instead of thinking about all the angles. But again you're doing criminally underrated work, don't get me wrong. Edit: I was also hoping you'd talk about some of the finer details of the optics' visuals like movement trails (refresh rate), bullet impacts, muzzle flash, etc.
Interesting angle about the 3x. I was more focussed on the thermal aspects of the scopes for this video and trying to keep it as short and sweet as possible. I am planning another more generalized video about optics in which I detail all the penalties (Ads time, Aim Walking Movement Speed and Glint) which is more applicable when your talking about all the Optics. It’s actually interesting because the movement penalties scale with zoom level… but that’s for another day :)
The 3x night vision is vey good for a mid to long range target with an AR like the m13 because it has the lowest zoom of any optic in the game of what I can tell
Night view looks the coolest to me but doesn't feel too effective. The monochrome is solid and if they don't have cold blooded is the best. The amber feels more balanced when shooting mix of cold blooded targets. The toggle is solid IMO
You forgot to test all these against glass. From my understanding only the SZ Holotherm can see through glass, but I wanted to know if the Thermo-Optic X9 or any other longer range scope has the same property so I can use it for sniping in Warzone.
@@FavstaRGaming It's been like that from launch, unless they changed something recently, I'll probably go and test it today to confirm it's still the same. If you could, I'd love to know if the same is true for the X9, since it's supposedly the same highlighting AR tech behind the optic
@@FavstaRGaming I've just confirmed, the SZ holotherm works through glass without turning the thermal imaging off. This is why I've been using this optic forever, it's the best of both worlds. I don't have access to the X9 but could you confirm if it works the same way? If it does, I'll grind my way to unlock it, otherwise I won't bother.
The glitched SZ Holotherm is only 3.5x? I did some non-scientific testing and it definitely zooms in further than the VLK 4.0x but not as much as the hybrid SZ Holotherm at 4.8x. I feel it's around 4.5x. Not only is the zoom in glitched on the SZ Holotherm, there's no glint at all.
After doing the math it came out at 3.45 so I rounded up, the game uses a weird system for calculating zoom. It's not simple to figure out because even iron sights actually zoom in when you ADS. I used the same scale that the game seems to use for the optics that have a stated zoom. But of course I'm only human and may have made in error, it wouldn't be the first time lol. Thanks for watching.
@@FavstaRGaming I just did some "testing" and the SZ Holotherm is not impacted by the ADS FOV: Independent/Affected options. I'm playing on 115 FOV and it zooms in the same for both options. However, the VLK 4.0 and Schlager 3.4 definitely zoom in less with ADS FOV: Affected but zoom in more with the ADS FOV: Independent. Either way the SZ Holotherm zoom in is glitched because even with ADS FOV: Independent, it zooms in much further than a normal red dot/holographic. EDIT: Another bizarre "glitch" with the Holotherm I found: if you use the Weapon Tuning to change the eye position to either Close or Far, when you toggle the thermal, the tuning gets "reset". For example, if I tune the eye position to "Far", when I toggle the thermal off the eye position resets to either 0 or goes to "Close". The opposite happens when you tune it to "Close", if you toggle the thermal, the gun and eye position go to the "Far" position. Anyway, I'm obsessed with this glitched sight lol. I just wanted a cool red cross reticle without needing to use the hybrid version that gives you scope glint even if you aren't using the magnifier.
@@Moue666 yes it's a glitchy optic for sure, I did my calculations at 80 FOV (default) to try and rule out any inconsistencies with wider FOV. It appears that the Holotherm is 'stuck' in 'Independent mode' which would essentially boost its magnification level for long ranges but increase visual recoil.
@FavstaR do any of them see through windows partially? For example: Can you see the player but not highlighted with the thermal. Similar to having cold blooded on.. Night View schlager for example?
@@Icepyr0 good question, I'm definitely gonna keep track of some of these questions for a follow up video. I can say for sure the monochrome scopes can't see anything through glass, just a complete whiteout. But I'm not 100% sure on the rest.
This doesn't feel like a guide, this feels like a documentary
Potato potato
@@supermdmamazing grape grape
Exactly
I feel like I'm watching the Discovery channel
This does
I really like the way he explains the different scopes.. At least he's not all yelling about how "dank" they are and how some of them are amazing this and "no cap homie" you should for sure use this "banging ass scope here"... I mean he does an awesome job of articulating which scopes are better in what situation.. I personally enjoyed it and it's helped me as I just started playing the game..
The sepia amber optics, while seeming unimpressive at close range, are amazing for spotting hiding enemies at long range in Warzone (the orange border around human targets becomes incredibly thick and easy to see), and are some of the most commonly equipped optics right now for that very reason.
Interesting point, the glowing border does actually seem to scale up with range. That would have been a good speaking point for the video. Thanks for the info!
Also, the B&W optics seem to have a lower refresh rate or strobing effect that makes tracking targets very difficult.
@@FavstaRGaming also the toggling can be useful for seeing through heavy grenade smoke. Smaller things like molotovs and grenades clear pretty quickly, but cruise missles and other kill streaks leave thick long lasting smoke that obscure thermal sights for a while. I'd recommend turning it off during that time period
What for Weapons have the sepia amber optics ?
Haven't had a chance to test if it holds zero, but mounts just fine and has nice clear glass. Centered vertically true to a plumb line with the crosshairs which is always a plus!It's a great ruclips.net/user/postUgkxc4K63Fd5LglDMObu7-Bgapxp_ef0W8hE scope. There's no parallax adjustment or focus ring, so may be limited to 3-7x, have to see how it is on the range. Also be aware that the rings are "look through" so you can still use irons, but they are really tall if you only intend to use the optics. On a 22LR no biggie since I'm not shooting competitions or worried about a hard cheek press. Will boresight and range test, if all goes well, I'll leave it at that!
Hey dude just wanna say your videos are incredibly high quality and really like how in depth you go on these topics, greatly appreciated
Hey Calico, thanks for the feedback, glad your enjoying the content!
This is the most complete and simple analysis of this confusing scopes, not to mention the matrix you attached at the end!
I just found this channel! Such great formatting. Really great graphics I can easily take screenshots of for later reference. I don’t know of any other CoD videos that are this succinct. Also, I’m 40’s so it’s nice to hear a content creator that’s not half my age 😂
Hey thanks Richard, glad your enjoying the content!
THIS!!! lol I am also in my early 40s and just started playing COD at the start of DMZ season 2 so his ability to articulate which scopes are best in which situations without sounding like he's speaking another language was very enjoyable... "No cap my dude!!" Lmao
The SZ Holotherm is my favorite, even at medium-long range. No "Sniper Glint", but the outline gives enough contrast that you can still make your long-range adjustments as needed. Also it can go on a couple of the actual sniper rifles for one-shot/quick scope builds. Also I almost exclusively use the Drexsom Prime for long range sniping because of the reasons listed in the video, plus the fact that it only has a medium sniper glint, which can make a huge difference in longer-range encounters (such as in DMZ or Warzone 2)
When I heard his voice I was like "WTF!?!?! A documentary about CoD's attachments?!" hahaha, got me hooked right on and I even subscribed.
thanks for all the hard work testing all the thermal sights and great video editing too
Glad you enjoyed it
I mainly play 6v6 multiplayer and the SZ Holotherm has been my choice after seeing this guide and testing all the optics myself. If you tune the optic to be all the way to the "near" side of eye relief you'll probably have the highest FOV of any of the thermal optics. Pair it with the compact rifle stocks for faster ADS movement and you can corner push a pre-smoked corner and pretty much win any popular camping spot (e.g the Mercado Las Almas 2nd story restaurant [window and/or balcony side])
Your commentary sounded like a documentary, this is a professional made video
Glad you think so!
Really solid and convenient info here, and cleanly presented as well. Subbed!
I JUST started playing COD at the start of Dmz Season 2 and I came here to find a specific scope I'd seen someone use in a different video and I stayed because of your awesome explanations and help with which scopes are better for what situation.. I am loving DMZ and this video helped me alot, I'm going to go check out some of your other stuff.. I need ALL the help I can get!! Lol I appreciate the help!!
That's awesome, glad the videos are useful!
Just to inform you the 3X rfl has an actual use now! In DMZ, the map "Koshchie complex" has a area where night vision is basically needed for it. And if you can't find night visions goggles, using the scope can be life or death.
His voice is like a document speaker, very helpful with the information btw!
D-Prime is all to go to optic. I have for all of my guns. I have won many gun fights with it. It's my favorite optic to use. And I'll keep using it. Great breakdown on the optics.
D-Prime is really good, tough to use on maps with lots of fires though like that road with the burning cars, the heat blurs everything.
This video wasn't clearly rushed just for the sake of content. This is pure genius.
LOL,I'm here 4 mins after posting on a fave subject of mine! Yay, a thermal video!
... funny, I'm an actual thermal camera collector in real life, so this is cool to see. I also obsess over thermals in game, though they arent fully realistic and would be way more powerful....
Notes by me:
Sepia amber in game isn't like sepia thermals, it appears to be a type of fusion night vision thermal device, in a overlay form factor
One thing they actually get right, thermal does not see thru normal glass, that's when to disable it or use something else
I noticed infinity ward had an not-unlockable SZ aggressor IR optic that they now have fully removed
Teplo scopes are not Arctic, but true fusion night vision thermal colors( I own actual Arctic palette thermals)
I wanted to say despite my nits, I am subbed and love the stuff you cover. Nearly no one else covered thermals for the game in this way, it is badly needed!
Signed, a person who has spent way too much on thermals and geeky stuff
My pref is dresxom prime, but i can work with any, though the dim overlay fusion ones i dislike heavily, but oh well, thermal is thermal., ill use them all. If only they were as good contrast and range wise as real life thermal( real thermal is hard to obscure)
LOL the thumbnail on this vid ROFL
Lol I never expected to run into a legit thermal camera expert in the comments capable of calling out my BS haha, but I love it! I had some footage of the Aggressor in my cold Blooded video and didn't realize it was gone until I started making this video.
Anyway thanks for the info!
@@FavstaRGaming YO, UPDATE, they enabled the Aggressor IR optic, just gotta get the ISO Hemlock to level 5 to get it, it's a medium zoom white hot one so now we're not stuck to long range white hot- and the ISO Hemlock can be gotten for free without buying the battlepass, by using the tokens naturally unlocked anyway.
Now if only we'd get more zoom versions of the Drexsom....
@@tippership cool I'll check it out!
Great job.
This channel deserves much more followers.
Much appreciated!
very well made. professional, informative and not full of filler
That's my motto... "all killer no filler". I appreciate the comment thanks for watching!
this guy reminds me of JCS criminology and psychology, but for modern warfare 2
Head ups for Holotherm, when using WITH NVG equipped in Blackgold MP map or in dark valley, Koschei Complex, DMZ, when turn off thermal mode of the scope, it will using greenish view of NVG instead of showing pitch black enviroment and highlighted thermal image. That is way more flexible than any thermal scopes.
This is the video I needed. Thank you so much!
Glad it was helpful!
The Teplo red dot is my favorite scope in theory, after having used it a bit with little success it seems I need to stick to more traditional scopes because all the thermals in the game don't work for me
Highly informative, thank you very much
Glad it was helpful!
I actually tested all myself before seeing this and you're spot on.
I have a 3 weapon build on Warzone using thermal. Using SZZZ holotherm in SMG, Teplo in AR and VX350 on the sniiper.
What an excellent video! I will check out what else you've made as I'm sure it's all very informative and interesting!
Awesome, thank you!
Beast video, I went back to MW2 just to unlock some sights so I can use them on MW3. Great Veastly video. 👍🏻
Glad I could help
Very detailed and thorough video. Will definitely use this info when making builds
Glad it was helpful!
excellent content! I haven't bothered unlocking all scopes because of not knowing which I want, the amount of scopes can be overwhelming to comprehend. Now I know what to chase. thanks bro
Definitely attachment overload in this game, especially the global attachments that are available for almost every gun. Glad the video was helpful
Something i think is quite nice, are the cross blueprints attachment, like the nilsound 90 from the mcpr-300 Sequoia blueprint, that nilsound 90 attachment get cross for a lot of guns, but keeping the look from the Sequoia blueprint.
Well, that was a lot of text but i just wanted to say it because i haven't seen anybody explaining this stuff, and it's quiet interesting.
Outstanding videos Sir, I appreciate the work and presentation.
Thank you kindly!
I recently started using the sz holotherm with tactical smoke to move about and to see enemies. I was getting tired of being sniped at corner campers. Toss smoke and move around. I may try that monochrome one since it does not obscure peripheral vision as much.
Hey Marlin, yes Holotherm is super popular, but for some reason I don't like it for long range, I find it difficult to track targets due to visual recoil.
@FavstaR All the same here. For some reason it has a lot of visual shake compared to other optics with a similar zoom. Even the VLK with a slightly higher zoom is less shaky than the Holotherm
Liking your content. Only thing I think was missing from this was range of the thermal optics. I think I remember it being a fixed number but could have included it in the video for WZ2/DMZ players.
Yup your right, I should have included that info, there doesn't seem to be a max range on thermals in-game, the targets just get so small it's hard to see them even with thermal highlighting. In any case I wish there was some way to get these comments before publishing the video lol. But I'll remember for next time!
@@FavstaRGaming definitely subscribed for future content. Surprised there isn’t a limit. May try sniping with one soon.
@@FavstaRGaming tested thermals in DMZ. Highest zoom thermal didn’t work after ~180 meters. Not sure on exact distance.
@@austinn5877 that's interesting, no cold blooded involved? I may need to do a follow up video with range data of each
@@FavstaRGaming No sir, got closer and confirmed they did not have cold blooded before relieving them of their weapons. Also, I used the thermal spotter scope to find them in the first place.
Great video, so well explained and presented. Well done mate, appreciate the hard work, exactly what I was looking for! Clicked on two before this but this is the one we all need! Cheers mate
Awesome, thank you!
hi, yesterday I tried all the thermal sights, but unlike what I saw in your video they don't work well. in the smoke almost everyone does not allow to see an enemy without "cold blood".the VX350 is the only one that works as seen in your video. maybe they made an update to the game, but the other colors are different.the "sz holotherm" for example can't see anything through the smoke, it's completely blind
Depends on your shader quality. Anything below high fucks with all the thermal sights.
Something i think is quite nice, are the cross blueprints attachment, like the nilsound 90 from the mcpr-300 Sequoia blueprint, that nilsound 90 attachment get cross for a lot of guns, but keeping the look from the Sequoia blueprint.
Well, that was a lot of text but i just wanted to say it because i haven't seen anybody explaining this stuff, and it's quiet interesting
The szholotherm and thermal optic are my go to scopes for playing DMZ mode especially. The teplo also is a great scope to me because I find the green and yellow more visually pleasing than I do the purples or monochrome’s.
Love the no nonsense voice-over style of this! Sounds like Casey Casem doing the COD top countdown.
Hey thanks... probably not too many of us here that remember Casey Casem... but I do!
I would’ve really liked to have heard input on these optics at longer ranges. I say this because when using the teplo I notice that I can’t spot glowing enemies on Ashoka at farther ranges so I need an optic that will spot from all ranges.
Hey Zak, you're correct I should have included that information. They all seem to max out between 100 and 150 meters. Of course enemies will still be visible but there won't be any highlighting effect.
This was sooo good, and still is. Continue to go back to it after 1 year for comparisons! Thank you. You going to do the same for Warzone 3???
Already done
Drexom Prime-90, aka "The Predator"!
lol Yup!
Had to log in to like and comment. This was a clean look. Going to explore the other videos.
Awesome thank you!
When I was going for longshot challenges, the VX350 was my go-to optic on any non-marksman rifle, non-sniper class. Otherwise I would use the Drexsom Prime.
Sir i commend you, Amazing work. Very capturing immersive video 10/10. This guy is National Geographic or Discovery Channel Documentary Level.
Would be nice showing how far the thermal effect goes with every weapon. But in all its a great video👍🏽
Just subscribed, great videos 🔥👌🏻🔥
This dude reminds of the RUclips top 10 videos or documentary commentary lol
Great video! Very helpful, for me i love to go with the SV heatsource 800 especially in Warzone because i love the feeling with this and we see easily enemies
No you don't mate, everything is dark af and there is 0 outline above 150 meters, and still, the outline is so minimal its trash. And when you land a shot, the blood of the enemies turns into a big cloud blurring your vision
Need some help brother, tried thermal and it doesn't gives me nearly a clear picture as it is here. I got my settings all low, I guess it might be that. Would you know what exactly might be?
So if your shaders are set to ANYTHING below high it breaks.
Pain in the ass, just need to test which thermals actually work and which don't, I find the Holotherm works at least, but the Teplo is completely worthless besides seeing through smoke.
@@netherwolf3012 thanks man, imma try it
@@netherwolf3012 you were right, when its on high it gave me same result as in video, on medium its not working. But I got a weak PC so it droped my fps a lot.
@dukisa8791 Yeah, saw it on reddit. They say it costs over 12% on GPU performance just for high shaders, which probably isolates a GOOD amount of the community from these scopes working properly. Feels like a massive oversight from the devs to me.
Prime 90, considering high contrast clear view and medium glint, it makes it the best thermal for warzone/dmz for me.
❤️🇺🇸 I love the Thermal Optics x9 being able to toggle with that 5×5 magnification thermal and no magnification for Close combat quick acquisition is extremely helpful‼️👍🏻✌🏻😎
When using the canted sights and lasers, it should change the way your gun recoils. The recoil pattern should go up and to the left. Was kinda dissapointed that wasn't the case.
That would be a whole new level of realism. Would probably feel really weird and uncontrollable. The canted weapon setups feel strange enough as is lol
One of my main loadouts is a canted Bas-P pro tuned, would like to see a grip breakdown, stock etc if you haven’t already thanks
Thx alot! Like the alot in all CoD games. Good one!
You totally remind me of xbox ahoy my friend great video!
Teplo Clear Shot es la mejor hibrida y nadie puede negarlo
Dude, amazing video... Thank you
Great video man thanks very much for taking the time to put that together. Just dabbling with the idea of trying a thermal so this was very helpful!
Glad you liked it!
Anyone else just floored at how most of the thermal scopes can’t see through literally solids of smoke from anything except for a smoke grenade??? It definitely was giving me a never ending migraine :(
Most of the cod games erred on the side of allowing thermals to see through debris clouds and such until recently…kinda a big nerf
Yup they were cautious to not allow a thermal Meta like we had in early Warzone 1. The thermals are still pretty good though, especially if you run smokes and resupply. I just wish the thermals were better balanced amongst themselves and we're all equally viable.
For snipers I go fro sz hearsource and anything else is either holotherm or black mono
This reminds me of good ol xboxahoy guides
Nice breakdown. Glad I found your channel.
Awesome, thank you!
I use the Drexom Prime 90 but I am going to try the VX350 and see how I like it.
i love the teplo clear shot. i slap that on my squall and go to town
I wish you had covered the interactions with tear gas, as that obscures the target more than smoke does due to the gas being a source of heat.
Interesting, yes that's worth a closer look.
please do a video on bullet penetration, or at least an ammo comparison guide. I've had many questions about bullet types since this launch. I have found very little to no info on bullet penetration with AP. Does it change with different calibers? example, 338 lapua will naturally have greater penetration power than 9mm? Does 5.7x28mm have a penetration bonus? And how about when you put on armor piercing rounds, how much does it change? and we can't forget about the AP pickup perk, does this do more penetration than AP rounds you can put on your gun? And what about incendiary bullets? Do these do more flinch than all the other bullets?
Interesting video concept... I'll put it on my 'to-do' list
@@FavstaRGaming thanks man, i appreciate it
yes me to i want to know edsactly what each ammo type does and doesnt do
Could you do regular sniper scopes and how to read the mildots to compensate for bullet drop?
Yes that's a great idea I'll put it on 'the list'
I like the sz thermal on the 50 caliber!
But the prime 90 is the way to go for me I do some tricky shit with that one lol
Excellent video. This is becoming my go-to channel for MW2 stats and information. You should consider making a Patreon since YT obviously doesn't value your content enough, but I bet the subs you have would be motivated to support!
Hey thanks Emperor, I appreciate the feedback! I've been considering doing what you suggested and as soon as I can get a more predictable upload schedule I'll probably set it up. Hopefully I can get that sorted out soon but 'real life' makes that challenging atm. Thanks for watching.
@@FavstaRGaming Totally get it. I doubt you need to wait on a predictable upload schedule, though--so much value is delivered already that I certainly don't care whether you upload daily/weekly/etc. I'm sure I'm not alone!
Great review of MW2 Thermals Thanks!
Glad you enjoyed it!
Just found your channel love it. I love in-depth information like you are giving. would love to see a video on explosive organise rocket launchers under barrel Grenade Launcher damage Ranges and damage done hope that make sense. I will be telling everyone about your channel!
Hey thanks Jason, Glad your enjoying the content.
SZ holotherm has also most zoom without sniper glint
Yup, it's unfortunately not the best for enemies to 'pop' off the screen though, better options available for target clarity imho.
somthing over looked is range i only have the Thermo x9 and teplo clear and there both limited to about 100m range. whats the range on the others like?
How far can you see enemies with these thermal scopes? With Schlager night cant seem to spot enemies easely from +150 meters
Teplo for DMZ is the go to
Nice video. Yes the 350 for me too. My eyes arnt great and this scope helps a lot!!
Good choice!
Thermal heat signature infrared & night vision all in one maybe 8x zoom
Wait, how were you playing Shipment with armor plates?
I made a private match because I didn't have that particular optic unlocked, it gives armor plates in private matches now, I think it's a bug.
@@FavstaRGaming Seems like an armor plate 6v6 mode might be interesting.
somehow Hard Point in Private Match give all player plates
Thanks you brother ❤
Is the Drexsom the same as the POS M3 for the AN-94 from 2019?
VX350 for ARs LMGs and Teplo Clear Shot for SMGs.
love the voice over! which one is it? i follow another guy completely unrelated to gaming who uses it.. or very similar. works great! great content. have a like and a sub.
Thanks Rob... the voice is mine though lol
@@FavstaRGaming no way! You sound identical! It's clearly you behind all the voiceover work I hear! This channel just a side hustle. 😂 Great voice!
It should be great if you can make this kind of video periodically, like each 3 month. Recommend to add preferences up to 3 instead of 1.
Only reason i wanna use the SZ heat seeker is because of the overgrown bundles
Dude the best guide i've ever seen.
Glad it helped!
The Drex simply because it reminds of an old-school game called Socom
Ok we're really showing our age here now but I remember Socom had the blue tint thermal, like the Schlager night vision? But maybe I'm wrong.
@@FavstaRGaming had to double check it, and yes it was blue however everything hot showed up as red. The surroundings however were nowhere near as clear though (kinda like predator vision if that makes sense). Drex is the closest (I think) that you can get to it.
Teflon one with canted red dot is my fav
It's awesome visually but I'm heavy thumbed, I always accidentally toggle during gunfights
I've heard that some thermal scopes lose their thermal detection at long ranges? Is this true? Do you know what range it is? Do any thermal scopes not lose their thermal detection properties at any range?
Thanks, great video as always. Very appreciated.
I'm assuming you mean the long ranges you can get in Warzone, they don't appear lose thermal properties at range, targets just get smaller and you wind up seeing other heat sources, like burning buildings, cars etc... the enemies don't 'pop' like they did during the Warzone 1 thermal meta.
Is the Scahlager night view worth putting on a sniper ?
Absolutely
VX-350 the best hands down. But it's severely restricted
Is there a way to take the toggle off the sz holotherm?
Nope... I'm an accidental toggler too :(
@@FavstaRGaming I'm a casual so I never change my default controller but I dislike this so much I changed it triangle is now jump d pad will be next weapon sprint and stuff will be x. My l3 is now kill streak I hope that doesn't start to pop up while shooting lol
I like the teplo on my LAB . It just works for me
Teplo is really good unless your up against the smoke airdrop which completely hides cold blooded enemies. Check out my Smoke Airdrop video for the details and thanks for watching!
@@FavstaRGaming I will add the teplo thermal effect goes away completely at certain ranges . That’s my experience
"No reason whatsoever to use the 3x nightvision scope" Cmon you gloss over the fact it's the only optic in the game with a 3x-8x zoom. If I remember right this also gives you the lowest possible zoom level on some snipers. I really like your videos so I'd hate to see you fall into the same hole of Xclusive Ace and the like of "this is the best" "this 1 stat is the only one that matters" "no reason whatsoever" "useless" etc instead of thinking about all the angles. But again you're doing criminally underrated work, don't get me wrong. Edit: I was also hoping you'd talk about some of the finer details of the optics' visuals like movement trails (refresh rate), bullet impacts, muzzle flash, etc.
Interesting angle about the 3x. I was more focussed on the thermal aspects of the scopes for this video and trying to keep it as short and sweet as possible. I am planning another more generalized video about optics in which I detail all the penalties (Ads time, Aim Walking Movement Speed and Glint) which is more applicable when your talking about all the Optics. It’s actually interesting because the movement penalties scale with zoom level… but that’s for another day :)
You earned a Sub today, Mate! Extremely well crafted video, extremely helpful. Noice! +++
Hey thanks T wrecks, glad u enjoyed the video
Has to be the Schlager Night View for me. I find it the clearest in most situations.
The 3x night vision is vey good for a mid to long range target with an AR like the m13 because it has the lowest zoom of any optic in the game of what I can tell
Yes it doesn't provide enemy highlight but it's the lowest zoom possible on 2 of the snipers
Great vid
Thanks Tsu glad you liked it!
Night view looks the coolest to me but doesn't feel too effective. The monochrome is solid and if they don't have cold blooded is the best. The amber feels more balanced when shooting mix of cold blooded targets. The toggle is solid IMO
Night view is my second favorite, pretty clean look and I'm a fan of blue-tint thermal palette.
You forgot to test all these against glass. From my understanding only the SZ Holotherm can see through glass, but I wanted to know if the Thermo-Optic X9 or any other longer range scope has the same property so I can use it for sniping in Warzone.
None of them work through glass
@@FavstaRGaming SZ Holotherm does.
@@DrCisco you sure? It wasn’t toggled off? I haven’t tested but I recall not being able to see through glass with the holotherm.
@@FavstaRGaming It's been like that from launch, unless they changed something recently, I'll probably go and test it today to confirm it's still the same. If you could, I'd love to know if the same is true for the X9, since it's supposedly the same highlighting AR tech behind the optic
@@FavstaRGaming I've just confirmed, the SZ holotherm works through glass without turning the thermal imaging off. This is why I've been using this optic forever, it's the best of both worlds. I don't have access to the X9 but could you confirm if it works the same way? If it does, I'll grind my way to unlock it, otherwise I won't bother.
The glitched SZ Holotherm is only 3.5x? I did some non-scientific testing and it definitely zooms in further than the VLK 4.0x but not as much as the hybrid SZ Holotherm at 4.8x. I feel it's around 4.5x.
Not only is the zoom in glitched on the SZ Holotherm, there's no glint at all.
After doing the math it came out at 3.45 so I rounded up, the game uses a weird system for calculating zoom. It's not simple to figure out because even iron sights actually zoom in when you ADS. I used the same scale that the game seems to use for the optics that have a stated zoom. But of course I'm only human and may have made in error, it wouldn't be the first time lol. Thanks for watching.
@@FavstaRGaming I just did some "testing" and the SZ Holotherm is not impacted by the ADS FOV: Independent/Affected options. I'm playing on 115 FOV and it zooms in the same for both options. However, the VLK 4.0 and Schlager 3.4 definitely zoom in less with ADS FOV: Affected but zoom in more with the ADS FOV: Independent. Either way the SZ Holotherm zoom in is glitched because even with ADS FOV: Independent, it zooms in much further than a normal red dot/holographic.
EDIT: Another bizarre "glitch" with the Holotherm I found: if you use the Weapon Tuning to change the eye position to either Close or Far, when you toggle the thermal, the tuning gets "reset". For example, if I tune the eye position to "Far", when I toggle the thermal off the eye position resets to either 0 or goes to "Close". The opposite happens when you tune it to "Close", if you toggle the thermal, the gun and eye position go to the "Far" position.
Anyway, I'm obsessed with this glitched sight lol. I just wanted a cool red cross reticle without needing to use the hybrid version that gives you scope glint even if you aren't using the magnifier.
@@Moue666 yes it's a glitchy optic for sure, I did my calculations at 80 FOV (default) to try and rule out any inconsistencies with wider FOV. It appears that the Holotherm is 'stuck' in 'Independent mode' which would essentially boost its magnification level for long ranges but increase visual recoil.
I wish you could cover the following topics with thermals:
Can any see through glass?
Can any see through water?
They don't work through glass or water.
@FavstaR rule applies to all of them?
Got any tests to show this?
In particular I was wondering water
@@Icepyr0 no testing to show but I've seen it first hand, gotta bust out windows in WZ and they don't do anything undrrwater
@FavstaR do any of them see through windows partially?
For example: Can you see the player but not highlighted with the thermal. Similar to having cold blooded on..
Night View schlager for example?
@@Icepyr0 good question, I'm definitely gonna keep track of some of these questions for a follow up video. I can say for sure the monochrome scopes can't see anything through glass, just a complete whiteout. But I'm not 100% sure on the rest.