I’m surprised he hasn’t given up his day job tbh, most content creators do after a certain point. But he’s super passionate about urban planning so it’s understandable.
It’s a perfect fit for him tho think about it. If you had to just explain your day job and goals, short and long term, explain what goes through your head. I’m sure it’s not as difficult for him as it be for a regular person. Probably pretty enjoyable for him I’d imagine and relaxing
Something that might be interesting to implement: Historically, tram companies would put parks at the end of their lines in order to make their services more attractive on the weekends. These parks grew in extravagance until eventually, the amusement park was invented. CWC doesn't have an amusement park, so this might be an interesting opportunity to implement some Parklife Amusement parks or Seaside Resort piers.
I fucking love transit, we need more transit, I want more transit, I crave transit, I worship transit. My favorite videos are transit oriented. Best RUclips channel I’ve ever found.
A reminder about the "Transit Tool" mod. It will help you optimize your routes by showing a summary of demand across a transit mode. Also, I'm liking the reversible trams so far. That's what what the LRT is like in my area and it's nice to see that in Clearwater County now.
When you started talking bus routes and having them meander, I think that works for towns, in cities (at least here in Madrid) bus routes are fairly direct, stick to main roads, and only start to deviate as they reach the end of the route which may be more central to a neighborhood, if more coverage is needed then they add a additional bus routes. Great series, looking forward to the next.
Having lived in a few bus-only cities and now in Vienna, i agree with you with the addition that some buses are more main-line and others are "support" lines. The main-line buses are, as you say, fairly direct and use main roads until they end at a busy exchange stop (train station, bus hub, etc) and the support lines meander through the neighborhoods to get the residents connected to a main line/transit hub. In Vienna we have buses running even in the suburbs that then end next to tram or train/metro stops/end of lines and in the other cities such meandering lines usually end at other line exchanges as well. In my observations "support" lines tend to be quite short with fewer vehicles (1-2), while main lines span greater distances with more vehicles depending on the distance. Ofcourse in-game mechanics don't always allow for real life to be mirrored in the game, but still i think this is an interesting perspective from Europe
Phil, awesome episode as usual. I'll echo a comment made by someone else: I'd just love an extended city tour-type video where we literally just... ride through a transit corridor from the perspective of a Cim! Verde Beach, Clearwater County, or Nicolet Bay - I'd love to just actually FEEL what it's like to live in a city where public transit is not only offered, but prioritized. ✨
When you removed all the crossings at the alleyways, you removed one of the crossings that would give people access to the tram island. The tram island should have crossings on both sides giving access to the island to pedestrians.
Atually, I searched myself for a tram stop/station asset that could have pedestrian bridge/over/underpass. As an example, Aarhus tramway (letbane in danish) has such a stop at the university park where the tram stop is on an island in the middle on a big road and there is a tunnel connecting both side of that road. You can have a look at it, tram stop is called "universitetsparken"
Don't know what it is, but I just love Clearwater County most of all, from the earliest days when Ashland REALLY earned its name to the ever growing & more complex Van Buren. Great stuff, as always, Phil.
I think at the 'Transport Plaza' by the beach there was an opportunity to use the Plazas and Promenades assets to create a full custom transit interchange and densify the areas around the station - maybe when Clearwater County leaves winter that might be an opportunity. I'm glad you've shown off the reversing trams, I was wanting something like that while playing not long ago!
Another great episode. I love your city skylines content and I especially love when you do a transportation build. What separates you from the other city builders is all your cities feel alive and its the little things you do. For example the part where you said we are going to use a particular thoroughfare because it already has tracks. For the purposes of the game that means nothing but it is something a real city would consider. ONE piece of feedback, I think this would be an easy video to make, can you make a nice pov videos of your transit lines? Think it would be cool. Or maybe a day in the life of a citizen where they use and enjoy the city?
I am so happy with you embracing great, bidirectional local routes instead of those gigantic circulation lines everywhere I could kiss you!!! it makes sense to have a circular lines in smaller neighborhoods but Van Buren desperately needed this upgrade, feels so much more logical and thought out for how people actually use public transit. thank you! ❤
No. Public transit costs taxpayers billions of dollars whether they even live in a community that is affected by it at all. (Most large scale public transit projects are funded primarily by state and federal governments) the cost should at least be able to offset the operating costs.
@@nathanwaldron4259 This is a utopia, public transit doesn't directly pay for itself ever. It recoups operating costs by increasing land value and therefore tax income.
@@nathanwaldron4259I strongly disagree. Freedom of movement is too important to constantly bill people, especially older and younger folk who have no other way to get around. Best example is highways. There aren’t any highways or major streets (at least in Canada) that get anywhere near covering their maintenance costs through tolls, most are toll free tax-payer subsidized . I mean, imagine being forced to pay just driving through your town, that’s absolutely ridiculous! So why don’t we extend this curtesy to transit users? Why do expect them to cover their bill when car users don’t cover theirs by a mile?
I would move the tram stops at the transport hub between old and new Van Buren from the street to the tram road in the park. This would help traffic, but also make it safer for pedestrians to get on and off. For the train station, maybe you can use the bigger tram stop that you used at the beginning of the episode. Then you could let the trams stop on their own platform and turn around, without having to use multiple road segments
Hey Phil, small suggestion for Ashland. Last summer, I had the pleasure of visiting Bari, Italy which has a similar central park/promenade in the urban core. I noticed there were a great many street stalls and vendors selling newspapers, gelato, cigarettes etc., and thought something similar would make sense in the park by the bus stop. After all, with all those people waiting around and passing through it'd make sense for local vendors to lobby the city for the right to take advantage of the demand. I'm sure all the sims waiting out in the cold for the next bus to arrive would appreciate a coffee stand or two! As always, I can't wait to see where CW County goes next!
I love transit related episodes. I love to solve riddles, schemes, understanding structures and MT systems are such that I love to understand and optimize. So, thank you. Edit : I think the Costco bus line could have been tram (or at least a part of that line).
As long as you're fixing the transportation you should fix the highway. It doesn't act like a real working highway. It goes through heavy traffic areas instead of bypassing them, and usually only has 2 lanes in each direction which make it difficult to pass. Also there are a lot of points where you have to enter the highway at a 90° angle.
I do feel there does need to be a bit of an overhaul though just in general. One connection that comes to mind is the lack of connectivity from the airport to Van Buren. Van Buren as a capital city and (by far) the prominent city in the region would most definitely have a more direct, high speed access to the regional airport than it currently does. In a second example, one thing I’ve noticed over many episodes now is that the town between Ashland and Van Buren has become a choke point for traffic as all that traffic trying to get from Ashland to Van Buren is being forced through that local community. Not ideal, especially for freight transport and commuters (cuz all of rhe available jobs are in VB) that aren’t using the trains. So some sort of high speed bypass would definitely be helpful to get all of that regional traffic off of the local streets in that community, giving them the direct access from Ashland to Van Buren that’s desperately needed. It wasn’t an issue many moons ago but has become more of an obvious need since the population got north of 50-60k in the region
@@nasty9305as a person who lives on the Northeast corridor, Bostons Big Dig under the city is the worst project ever proposed, it has left a gap in the community and has cost one trillion dollars!!!!!! They should invest in more transit instead, the MBTA is severely underfunded, (that’s the transit organization.)
Don't hesitate to use vacant space (unbuilded nearby, I mean) to put the new stations/new tram termini there. You have tons of those free spaces on the edges of the city. Also, could you switch the side of the tram one track stations so the track is on the departing side? It"s more natural that way (and would be better for the terminus near the strain station). Rail services tend to prefer the departing side because the traffic adjustment is easier if vehicles leave stations the quickest possible whereas they don't care if the track offset make them slow down when they have to stop at the station anyway. In rail slang (at least in France), it's known as the "Zero Maneuver", especially if done at the station platform itself. That's why in my modded builds, with the relevant mods to adjust service platforms, I always put the end of a line on the departure side. And, does the mod allow two tracks as well, one for each line if you end more lines at the same station? It would be best to have two lines ending, one on each side of the island platform so they don't block eachother. Also, if a tram line crosses a busy arterial; one thing to look more realistic could be to offset each way of the tram to be before the intersection on each direction. (or after as Paris likes to do it even it is stupid imo, I guess they did that to allow traffic stacking on each side of the intersections, I much prefer the way of intersection blocking traffic, here is your station, depart when traffic lights give you the permission to do so that avoids stopping before the station to wait for the traffic lights anyway) Universities usually have tram stops in front of the entrance of the campus, they are major destinations and as new campuses are built outside the city centers, they become important tram termini outside the city. Free transit IRL is absurd. The transit network needs money to work properly. If you make it free, you have to raise local taxes so even people not using it pay for it which is stupid. (they still do on the other case but it's more an investment than financing direct functionality). Stats prove that where the fares are the higher is where the service is the best (at least in some EU countries). France has amongst the lowest fares and less well managed networks overall. (Italy is another problem). Despite prices rising because of the inflation, Paris transportation will remain largely underfunded because its fares should be at least 3 to 5 times higher anyway... My poor British friends who come to visit me next month say that even the "expansive" one trip tickets are peanuts compared to what they have in London.
At 46:02 you should create a bypass of Shorewood to the right parallel to the train tracks on the side of the mountain. Ever since you implemented a raw diet to Main Street in Shorewood the traffic in that town has steadily deteriorated.
I live in San Francisco, with no car. I worked 15 years in residential construction, so i needed to get to wherever the job was. In large portions of the city I could get within 2 or 3 blocks of any given address using the transit system.
Lucky, I can get to a transit line that's 10 blocks away and I gotta wait 30 minutes (that doesn't even count snow, multiply that by 2.5 and you got the time I gotta wait for a bus sometimes).
Something I really liked in college was the minibus shuttle that reached out to local transit. I doubt the university could justify its own dedicated team, but could probably have an orbiting shuttle for a transfer
I was wincing when you were messing with the roads over the train track tunnel, I remember the trouble you had getting those situated! Was anticipating them just breaking the second you went near them
My favourite form of transit is probably buses, mainly because I started pouring out the buses to my dogs on a walk by saying “busbus” for every bus we saw, getting excited to point them out has made me excited to see them
quite a scenic route for some of these trams. I'd love to have the view of the water. Also, I agree that playing with the game's scale rather than realistic makes a lot of sense in a few place, it's real-ish fantasy anyways. The simulation itself is very small in comparison to the size of comparable cities anyways, so what you're really doing is something like the game, Grand Theft Auto, does, it simulates a much bigger place by mucking with the sense of scale.
I'd love to hear your thoughts on free public transit. In metropolitan transport systems, it does work quite well for selected routes. For most modes, though, it's more sustainable to subsidize and make it dirt cheap, but not free, to curb unnecessary trips. Rural areas just run one or two trips a day per route and reluctantly increase coverage as demand grows. But how does this math work in a small city like Madison, for example?
I my humble opinion is the solution for the tram tracks pretty good. I live Berlin and we have many trams in the city (they are perfect, love them) and some have loops for turn arounds but a lot have this turn on the station directly like yours. It helps in areas with a high population and small space for new projects at all (we need schools/parks etc). In my district we need this solutions. The drivers can easy chance the direction by using the right drivers cabin on the side they will drive. Trams are normally mirrored so it is really easy. An idea for detailing the area: make some toilets for the drivers would be nice. Sometimes the drivers change on this point or make a short break. In Berlin is normal to have toilets for all drivers at end points for the routs. Love watching all your videos! ❤Greetings from Berlin-Friedrichshain (:
Hey Phil, love all your work, but I have a suggestion for you. I think the transit capacity needs expanded some. Vehicles will have both a seat capacity and a overall capacity (seated+standing). Cities Skylines seems to only care about the overall capacity metric. Now as someone who has rode the bus their entire life, it is most comfortable when all passengers can be seated but some standing can be acceptable, especially on commuter lines. Riding a full capacity bus is quite uncomfortable and creates boarding/exiting times as people have to jostle past each other. I'd say that 30-50% would be a be good maximum utilization rate for a collector route, 50-80% for a commuter route, and 80-100% should be reserved for rush-hour or events. These maximum utilization rates will also nicely correspond to the comfortable, acceptable, uncomfortable metrics. Anyway keep up the good work ❤️
Something I've seen that's cool is to have the tram come into the central station on one of the unused tracks. If it's possible to unlock that section, you do have two unused platforms. And that might help reduce the congestion a bit further.
Great video as always-one of the things I love about CWC is when you get to show me new mods and I can go "oh, well, maybe adding that to my game isn't as intimidating as I thought"! Catching up now that the holidays are over, but trams are my favorite. :D I'm pro-Free Transit as well (for Van Buren and everywhere). I'm sure you know all the research on what that does to ridership and the stability of funding, so I'll just add a personal anecdote: I come from a town that had a very poor transit network growing up and it wasn't until I went to college in a mid-sized city that I rode a city bus for the first time. If you've never ridden a bus before, worrying about fares, where to stand at the stop, hailing the right bus if a stop is covered by multiple routes, etc. are pretty intimidating barriers to entry-in fact, the first time I tried to ride the bus, it just sped past me because I didn't realize there was a sign I was supposed to stand under (and of course there was no shelter or anything at the stop). But my college had a program that provided complementary city transit access to students with our ID card, and knowing that the bus was something I had unlimited access to without having to worry about what the fare was or having exact change on me did a *lot* to lower that barrier and convert me into a lifelong transit rider. As metropolitan as Van Buren might be getting, I'm thinking of all those kids coming into Superior State from Otter Lake or Belmont who might have never ridden anything more than a schoolbus before and the different that free transit could make in changing their mobility habits for a lifetime.
I grew up riding trolley buses as a child in Vancouver, BC. They had an extensive network of them, and I still remember fondly the whine of the electric motors but also the quietness of the busses.
I do like me a good public transit episode! It's not quite a public utility campus, but it's certainly up there. Btw, I _still_ think you should build a "museum line" in Old Town, a separate tram circuit with one of the "vintage" style tram assets. Not because it would be particularly useful, but because it would look cool.
Awesome as always! Love a good transit episode. When you visited Ashland I saw a lot of abandonment. After so many years in game I think Ashland would get some funding and love from the county to improve their city and become a more attractive place to live, as housing prices in Van Buren will skyrocket due to all the improvements that are made there.
i have 19km long tram lines in my city and they work just fine. lot's of riders, almost full trams. 700 - 1200 riders per week (the city has 46K pop.) the reversible tram is really cool, but i prefer the loop because my home-city of bucharest has the entire network (besides one termini) with ending loops.
I always include free public transit in my cities. Idk if it helps but I like the idea. Real life public transit seems like it operates at a loss anyway so I rather have more riders than less of a net loss.
Love a transport episode especially trams. The “Government” line that runs from the downtown VB train station across the government Campus could extend to the beachside tram park near the Uni train stop. Your old town VB tram could then extend out from the tram park to form the University connection. You could then look at expanding the tram park into an interchange hub.
Hey CPP, love your content! About free public transportantion I would be interested in seeing that added to the county, but i have concerns about the cost. I live in Brazil and here we dont have free public transit, and we already have high taxes to pay. Would be really interested in hearing from you where that money would come from that makes free public transportation to be a viable option without taking budget away from other important places like healthcare and education, and without just raising taxes as a whole. Specially in reality, how Planners and governments take care of that. Keep doing what you're doing! :)
I'm not sure this is helpful, but this is what I heard from my dad, who is a transit planner. Generally it is hard to implement free public transit obviously because it can be quite costly, but if there is free transit in specific nodes of activity, it could invite more people to come to those areas, and as a result, gain even more usage. In downtown Portland Oregon, there used to be free transit, and it brought a lot of activity down there.
If you look at cities like seattle that have trams the university has direct access to a lot of types of transit, the university of Washington has Link rail buses and tram all in walking distance of each other
@39:19, its realistic to carve in another pathway into this triangle. Letting riders know they are the priority and making transfers should be as easy as possible for them.
I don’t know if it’s been said already, and maybe I should finish watching before commenting, but I think having the blue tram line and the purple tram line terminate in front of the train station, - one stop on each side - no overlapping and is a convenient transportation hub with the ferry as well.
I would think a transit authority would NOT name a route after COSTCO in this circumstance, especially considering the store could close, or be re-tenanted by another use, and it could lead to line confusion in the future with a line named something that doesn’t exist. UNLESS….. Costco bought the naming rights for the line, which we have done in Philadelphia (we have lines named after our predominant convenience store chain, and large hospital and university). That might be worth exploring going in that direction. It could help the transit system be self sufficient with less taxpayer dollars.
Another fantastic video! Like others here, I love transit vids. One thing I noticed that might help: At the new transit park, there are two sets of two very-close-to-each-other junctions, creating short segments that slow down traffic. (These are on the top and right at 20:40.) You might consider redoing them so there's a five-way junction at the highway, train station road, local, and diagonal, and a four-way where the tram-only road is.
I think the best idea for a tramway by the University is to have it run along the street in front of the campus and link up with the City Hall tramway, and reconfigure the routes so one line runs clockwise (Transit Park to University to City Hall to Transit Park) and the other line -anticlockwise- counterclockwise. Edit: Is there any chance we'll see an interurban light rail line to Ashland through Shorewood? There used to be literally tons of them in the US and I wish they were still around 😕
I think you should use the skating rinks more. In my city of 1,000,000 (Ottawa, Ontario), there's a skating rink built in every community central park (and there's like hundreds of small districts and they each got a park where these things are built). It's nothing much, 20-30 square meters of ice, managed by the city (plowed, iced, and cleaned). All they have is maybe half a meter of plywood surrounding the rink. I think it would be really cool to see more of these in Clearwater County.
I’d love to see free public transit! It would also be interesting to see ridership vs coverage routes similar to what Madison was discussing for our bus redesign recently.
I just caught up. Great build I like having little towns over the map. Couple of things. 1. Would the highways going down the hills have emergency pull offs for truck. Crossing the rockies would see them all the time. 2. Are the Browns rich enough for helicopter from home to their properties. Would the state build have helicopter pad also? 3. Blimp for the stadium.
To relieve traffic you could build a highway bridge close/straight to ashland. It is unusual but it has happend in real life like in the Casco viejo in Panama City or the Afsluitdijk in the Netherlands. I am sure it would also attract new tourist
A lot of tram systems in the world have longer routes. Here we have 12 lines with 25 to 30 stops and around 20km each. They don't have to be as short as you presume.
He said he would rather the tram line be longer but unfortunately the game can't handle that and so he has to cut the lines in half with a transfer in the middle, which he would rather NOT do but the game kind of forces it if you don't want the game to break it. The opposite of presuming the lines must be short in real world.
@@chadmichael03 thing is, in my city in Cities Skylines, i have multiple tramroutes with alot of stops going from one end of the city to the other and having more then 300.000 people, it's a big city. So no, i don't understand why that's an issue cuz i don't have that supposed issue 🤷♂️
Finally caught up! It would be dope to do a seattle like build, dealing with logging type origin, lots of hills, lakes, Forrest, and a sound. Downtown based on ports, transit a nightmare, suburbs grow massively away from the city with nice long highways.
Great content as always. One thing that the State of Superior could look at developing in the future is a state park system. I'm sure Nicolet Bay could get a nice park (perhaps on the island?) but a great candidate for one in Clearwater County would be around the old star fort located in the hills near Van Buren.
Always love a good transit episode, happy to see the reverse tram AI in action, I've been curious about it for some time but never tested it. Thanks for it!
Free transit is nice, but if the budget could be spend towards more frequency instead, it would bring much more value for investment of those funds. More frequent service would bring much higher usages than a "free" service. Even if the buses and trams are running more empty.
I'd say for the free transit fare, you do a "trial" like cities would do. Activating the policy, then tracking the numbers and results over the length of time you've instated it to see if it's worth the revenue loss. Anyway, amazing video, and great city tour - as always!
Phil, that two-way reversible stop that you said you would be worried about too many trams queueing for might actually work if you are only doing the two lines meeting there for a transfer...I would change it to the 16m variant to provide separate tracks, but then I think you could pull those purple stops into that spot...
Bro out here with a full time job and still pumps out quality content. I forgot to subscribe earlier, I'm sorry bro. i subscribed now, keep up the good work!
free transit in a great transit system will lead to those that aren't as well off having similar access to all of the public amenities that those with cars take for granted ie. post office, public parks, library, etc
Great video Phil! I noticed that the cims are cold, I think you should check the heating capacity, maybe check all other utilities as well while you're at it :)
i think, regardless of the possible real-life downsides to having free public transit (downsides that i’m not aware of personally), you should implement the free transit policy. there’s multiple reasons i think this makes sense: 1. it makes public transit accessible to absolutely anybody, no matter their income/short-term financial situation/if they forgot their wallet at home. 2. it would serve as a draw for people potentially moving to the city (not as important for game mechanics likely, but still) 3. free public transit signals to residents that the city is centering their well-being and quality of life in policy - while transit being not free obviously doesn’t mean a city hates it’s citizens, public transit that serves limited areas or is inaccessible to people of certain economic standing definitely gives off the idea that the city is only catering to certain folks. 4. in line with #3, van buren is a city that has become important regionally and nationally fairly recently; it would make sense that a city growing in this time period would put more progressive transit policies in place.
I loved that Gaseous Stranger video too, but I'd probably have to add in some more RAM. The Loading Screen Mod shows me as pushing the limit on my current setup. Also, part of me was thinking maybe you could have addressed that weird crossover on the Costco bus loop by running two bus lines past the apartments? My complex sits on a street corner, and the local transit service has one bus line stopping on the street that runs in front of the complex, and a second line stopping on a different street on the side of the complex as part of a roughly bidirectional service.
I use it extensively in my cities. Works great and allows trams from different lines to bypass each other when they share the same road. The asset plays well with many road assets. Another good place for it would be near the depot where he split all those lines. I don’t use reversible trams (might change now that I’ve seen it in action) so I’m not sure how it interacts with that.
Free public transport is necessary from an ethical standpoint. First of all, it gives more incentivization which is all good. Second, it breaks down the barriers in segregated cities. If you have the ability to travel places further from your home for free it helps distribute wealth more evenly than people being stuck to their location. Third, something I didn't realize about public transportation until moving up north is that many homeless people rely on it to not freeze to death during the winter months. The city can make up the costs with advertising like I've seen most cities do.
Really awesome having phil do a super modded build to demo mods like these. I don’t see the need in my case to download yet another mod to avoid tram turnarounds (which do occur irl) but I like having it in my back pocket
29:02 I know it's 11 months later as of this comment. I ride the bus to work (sometimes) here in Orlando, FL. Lynx is our bus system here and not all our stops are symmetrical. There are many stops where you have to cross collectors to ride the bus.
Is there a transit from the rural airport to the capital city? If not then that would be pretty reasonable to expect. I think most cities have a direct transport to the airport.
I belive you should enable public transport! I feel like the county has enough surplus profit as is and it will help decrease the traffic on the main roads. (Also love your videos!)
As a transportation nerd, this is my new favorite episode. Also.... wait what?!... reversible trams mod? o>O I've wanted something like this forever. If only it worked for subways too since I've always wanted to replicate a system like the MBTA which has reversible cars street side (above ground and underground subway systems would be next on my bucket list too!)
I appreciate your evolution from your early days in CSL doing mostly vanilla things. It would be great to see you incorporate more custom assets into your builds, but hey... we all have time. A few suggestions: You lean a bit into the game mechanics of having a bunch of smaller routes for your transit, which is fine, but I don't think it's very realistic. Most cities have transit routes that span longer lengths than an entire map would in game, but your little circulator route around the university, for instance, it would probably just be the tail end of a larger bus that connects to the rest of the city instead of two separate routes. Just something to consider going forward.
This man is so underrated! He’s got a full time job and still is able to put out 2-3 videos a week. Thank you for the entertainment CPP!
And a family. And a life. I strive to achieve this level of efficiency and lifestyle.
Some kids and a wife too, he’s unstoppable.
I’m surprised he hasn’t given up his day job tbh, most content creators do after a certain point. But he’s super passionate about urban planning so it’s understandable.
Made up fake fact I just made up:these stories and the things he is saying literally happens at his job and he is reconstructing his home town.
It’s a perfect fit for him tho think about it. If you had to just explain your day job and goals, short and long term, explain what goes through your head. I’m sure it’s not as difficult for him as it be for a regular person. Probably pretty enjoyable for him I’d imagine and relaxing
Something that might be interesting to implement: Historically, tram companies would put parks at the end of their lines in order to make their services more attractive on the weekends. These parks grew in extravagance until eventually, the amusement park was invented. CWC doesn't have an amusement park, so this might be an interesting opportunity to implement some Parklife Amusement parks or Seaside Resort piers.
Everybody like this comment!!!!!!!!!!!!!!!!
That seems like a very interesting idea.
@@naterosen9786 no
I had no idea this was a thing! We are missing an amusement park....
@@CityPlannerPlays If I remember correctly, cwc also lacks taxi stands and stations
I fucking love transit, we need more transit, I want more transit, I crave transit, I worship transit. My favorite videos are transit oriented. Best RUclips channel I’ve ever found.
A reminder about the "Transit Tool" mod. It will help you optimize your routes by showing a summary of demand across a transit mode.
Also, I'm liking the reversible trams so far. That's what what the LRT is like in my area and it's nice to see that in Clearwater County now.
When you started talking bus routes and having them meander, I think that works for towns, in cities (at least here in Madrid) bus routes are fairly direct, stick to main roads, and only start to deviate as they reach the end of the route which may be more central to a neighborhood, if more coverage is needed then they add a additional bus routes. Great series, looking forward to the next.
Having lived in a few bus-only cities and now in Vienna, i agree with you with the addition that some buses are more main-line and others are "support" lines. The main-line buses are, as you say, fairly direct and use main roads until they end at a busy exchange stop (train station, bus hub, etc) and the support lines meander through the neighborhoods to get the residents connected to a main line/transit hub. In Vienna we have buses running even in the suburbs that then end next to tram or train/metro stops/end of lines and in the other cities such meandering lines usually end at other line exchanges as well. In my observations "support" lines tend to be quite short with fewer vehicles (1-2), while main lines span greater distances with more vehicles depending on the distance. Ofcourse in-game mechanics don't always allow for real life to be mirrored in the game, but still i think this is an interesting perspective from Europe
Phil, awesome episode as usual. I'll echo a comment made by someone else: I'd just love an extended city tour-type video where we literally just... ride through a transit corridor from the perspective of a Cim! Verde Beach, Clearwater County, or Nicolet Bay - I'd love to just actually FEEL what it's like to live in a city where public transit is not only offered, but prioritized. ✨
Coming very soon!
When you removed all the crossings at the alleyways, you removed one of the crossings that would give people access to the tram island. The tram island should have crossings on both sides giving access to the island to pedestrians.
Atually, I searched myself for a tram stop/station asset that could have pedestrian bridge/over/underpass.
As an example, Aarhus tramway (letbane in danish) has such a stop at the university park where the tram stop is on an island in the middle on a big road and there is a tunnel connecting both side of that road. You can have a look at it, tram stop is called "universitetsparken"
@@poetpinch1396 same in İstanbul, you can reach Eminönü Tram Station from underground
Removing the crossing markings in Node Controller just removes the visual lines, it doesn't affect the game mechanics at all.
I'll get that fixed!
Don't know what it is, but I just love Clearwater County most of all, from the earliest days when Ashland REALLY earned its name to the ever growing & more complex Van Buren. Great stuff, as always, Phil.
Thank you so much, Passinthyme!!
I think at the 'Transport Plaza' by the beach there was an opportunity to use the Plazas and Promenades assets to create a full custom transit interchange and densify the areas around the station - maybe when Clearwater County leaves winter that might be an opportunity.
I'm glad you've shown off the reversing trams, I was wanting something like that while playing not long ago!
Another great episode. I love your city skylines content and I especially love when you do a transportation build. What separates you from the other city builders is all your cities feel alive and its the little things you do. For example the part where you said we are going to use a particular thoroughfare because it already has tracks. For the purposes of the game that means nothing but it is something a real city would consider. ONE piece of feedback, I think this would be an easy video to make, can you make a nice pov videos of your transit lines? Think it would be cool. Or maybe a day in the life of a citizen where they use and enjoy the city?
They’re should be a second channel dedicated to videos like that!
I'd suggest a series of youtube shorts for that very purpose. It's a quick and interesting content for the format.
Thank you!! I'll absolutely make a transit ride video soon - perhaps the next one!
I am so happy with you embracing great, bidirectional local routes instead of those gigantic circulation lines everywhere I could kiss you!!! it makes sense to have a circular lines in smaller neighborhoods but Van Buren desperately needed this upgrade, feels so much more logical and thought out for how people actually use public transit. thank you! ❤
There definitely would be a big demand for a tramline to the University, especially because it's a long walk uphill from the coastline.
Thanks for the mention CPP! I’m glad to hear you enjoyed the graphics guide and picked up a few mods from it. The new clouds look great in your city 😄
Such a great guide! Your videos are TOP NOTCH! Keep up the great work and I'll keep watching them!
Yes, Yes, Yes to free public transport! I was in Luxembourg the other week and it was so stress free to just hop on a tram and not worry about fares.
So true
Free public transport is the call. I wish we had free trains here in California.
No. Public transit costs taxpayers billions of dollars whether they even live in a community that is affected by it at all. (Most large scale public transit projects are funded primarily by state and federal governments) the cost should at least be able to offset the operating costs.
@@nathanwaldron4259 This is a utopia, public transit doesn't directly pay for itself ever. It recoups operating costs by increasing land value and therefore tax income.
@@nathanwaldron4259I strongly disagree. Freedom of movement is too important to constantly bill people, especially older and younger folk who have no other way to get around. Best example is highways. There aren’t any highways or major streets (at least in Canada) that get anywhere near covering their maintenance costs through tolls, most are toll free tax-payer subsidized . I mean, imagine being forced to pay just driving through your town, that’s absolutely ridiculous! So why don’t we extend this curtesy to transit users? Why do expect them to cover their bill when car users don’t cover theirs by a mile?
I would move the tram stops at the transport hub between old and new Van Buren from the street to the tram road in the park. This would help traffic, but also make it safer for pedestrians to get on and off.
For the train station, maybe you can use the bigger tram stop that you used at the beginning of the episode. Then you could let the trams stop on their own platform and turn around, without having to use multiple road segments
Hey Phil, small suggestion for Ashland. Last summer, I had the pleasure of visiting Bari, Italy which has a similar central park/promenade in the urban core. I noticed there were a great many street stalls and vendors selling newspapers, gelato, cigarettes etc., and thought something similar would make sense in the park by the bus stop. After all, with all those people waiting around and passing through it'd make sense for local vendors to lobby the city for the right to take advantage of the demand. I'm sure all the sims waiting out in the cold for the next bus to arrive would appreciate a coffee stand or two! As always, I can't wait to see where CW County goes next!
I love transit related episodes.
I love to solve riddles, schemes, understanding structures and MT systems are such that I love to understand and optimize.
So, thank you.
Edit : I think the Costco bus line could have been tram (or at least a part of that line).
As long as you're fixing the transportation you should fix the highway. It doesn't act like a real working highway.
It goes through heavy traffic areas instead of bypassing them, and usually only has 2 lanes
in each direction which make it difficult to pass. Also there are a lot of points where you have to enter the highway at a 90° angle.
It's only state highway at this point, providing access to the region from off-map communities.
I do feel there does need to be a bit of an overhaul though just in general. One connection that comes to mind is the lack of connectivity from the airport to Van Buren. Van Buren as a capital city and (by far) the prominent city in the region would most definitely have a more direct, high speed access to the regional airport than it currently does.
In a second example, one thing I’ve noticed over many episodes now is that the town between Ashland and Van Buren has become a choke point for traffic as all that traffic trying to get from Ashland to Van Buren is being forced through that local community. Not ideal, especially for freight transport and commuters (cuz all of rhe available jobs are in VB) that aren’t using the trains. So some sort of high speed bypass would definitely be helpful to get all of that regional traffic off of the local streets in that community, giving them the direct access from Ashland to Van Buren that’s desperately needed. It wasn’t an issue many moons ago but has become more of an obvious need since the population got north of 50-60k in the region
@@a_boat93 As a Swiss person, i say we tunnel under that town.
Thats how its done here ^^
@@nasty9305as a person who lives on the Northeast corridor, Bostons Big Dig under the city is the worst project ever proposed, it has left a gap in the community and has cost one trillion dollars!!!!!! They should invest in more transit instead, the MBTA is severely underfunded, (that’s the transit organization.)
For better or worse, this is coming soon.
Don't hesitate to use vacant space (unbuilded nearby, I mean) to put the new stations/new tram termini there. You have tons of those free spaces on the edges of the city.
Also, could you switch the side of the tram one track stations so the track is on the departing side? It"s more natural that way (and would be better for the terminus near the strain station).
Rail services tend to prefer the departing side because the traffic adjustment is easier if vehicles leave stations the quickest possible whereas they don't care if the track offset make them slow down when they have to stop at the station anyway.
In rail slang (at least in France), it's known as the "Zero Maneuver", especially if done at the station platform itself.
That's why in my modded builds, with the relevant mods to adjust service platforms, I always put the end of a line on the departure side.
And, does the mod allow two tracks as well, one for each line if you end more lines at the same station? It would be best to have two lines ending, one on each side of the island platform so they don't block eachother.
Also, if a tram line crosses a busy arterial; one thing to look more realistic could be to offset each way of the tram to be before the intersection on each direction. (or after as Paris likes to do it even it is stupid imo, I guess they did that to allow traffic stacking on each side of the intersections, I much prefer the way of intersection blocking traffic, here is your station, depart when traffic lights give you the permission to do so that avoids stopping before the station to wait for the traffic lights anyway)
Universities usually have tram stops in front of the entrance of the campus, they are major destinations and as new campuses are built outside the city centers, they become important tram termini outside the city.
Free transit IRL is absurd. The transit network needs money to work properly. If you make it free, you have to raise local taxes so even people not using it pay for it which is stupid. (they still do on the other case but it's more an investment than financing direct functionality).
Stats prove that where the fares are the higher is where the service is the best (at least in some EU countries). France has amongst the lowest fares and less well managed networks overall. (Italy is another problem). Despite prices rising because of the inflation, Paris transportation will remain largely underfunded because its fares should be at least 3 to 5 times higher anyway... My poor British friends who come to visit me next month say that even the "expansive" one trip tickets are peanuts compared to what they have in London.
The diagram at the beginning that showed the existing tram lines and the new tram lines was great!
Episode 69, nice!
Nice
nice
Nice
At 46:02 you should create a bypass of Shorewood to the right parallel to the train tracks on the side of the mountain. Ever since you implemented a raw diet to Main Street in Shorewood the traffic in that town has steadily deteriorated.
I live in San Francisco, with no car. I worked 15 years in residential construction, so i needed to get to wherever the job was.
In large portions of the city I could get within 2 or 3 blocks of any given address using the transit system.
Lucky, I can get to a transit line that's 10 blocks away and I gotta wait 30 minutes (that doesn't even count snow, multiply that by 2.5 and you got the time I gotta wait for a bus sometimes).
Something I really liked in college was the minibus shuttle that reached out to local transit. I doubt the university could justify its own dedicated team, but could probably have an orbiting shuttle for a transfer
I was wincing when you were messing with the roads over the train track tunnel, I remember the trouble you had getting those situated! Was anticipating them just breaking the second you went near them
So I skipped from ep 5 of Clearwater to this and WOW 😂 even the microphone quality is better!! I love this series so much. Now… back to Ep 5
My favourite form of transit is probably buses, mainly because I started pouring out the buses to my dogs on a walk by saying “busbus” for every bus we saw, getting excited to point them out has made me excited to see them
quite a scenic route for some of these trams. I'd love to have the view of the water. Also, I agree that playing with the game's scale rather than realistic makes a lot of sense in a few place, it's real-ish fantasy anyways. The simulation itself is very small in comparison to the size of comparable cities anyways, so what you're really doing is something like the game, Grand Theft Auto, does, it simulates a much bigger place by mucking with the sense of scale.
I really love this transit line along the coast an generally the scenic tours with pedestrian or train or car views!
Please please please throw this amazing save on steam! I and many other would love to explore your absolute works of art. Love your videos!
I'd love to hear your thoughts on free public transit. In metropolitan transport systems, it does work quite well for selected routes. For most modes, though, it's more sustainable to subsidize and make it dirt cheap, but not free, to curb unnecessary trips. Rural areas just run one or two trips a day per route and reluctantly increase coverage as demand grows. But how does this math work in a small city like Madison, for example?
I my humble opinion is the solution for the tram tracks pretty good. I live Berlin and we have many trams in the city (they are perfect, love them) and some have loops for turn arounds but a lot have this turn on the station directly like yours. It helps in areas with a high population and small space for new projects at all (we need schools/parks etc). In my district we need this solutions. The drivers can easy chance the direction by using the right drivers cabin on the side they will drive. Trams are normally mirrored so it is really easy. An idea for detailing the area: make some toilets for the drivers would be nice. Sometimes the drivers change on this point or make a short break. In Berlin is normal to have toilets for all drivers at end points for the routs.
Love watching all your videos! ❤Greetings from Berlin-Friedrichshain (:
Hey Phil, love all your work, but I have a suggestion for you. I think the transit capacity needs expanded some. Vehicles will have both a seat capacity and a overall capacity (seated+standing). Cities Skylines seems to only care about the overall capacity metric. Now as someone who has rode the bus their entire life, it is most comfortable when all passengers can be seated but some standing can be acceptable, especially on commuter lines. Riding a full capacity bus is quite uncomfortable and creates boarding/exiting times as people have to jostle past each other. I'd say that 30-50% would be a be good maximum utilization rate for a collector route, 50-80% for a commuter route, and 80-100% should be reserved for rush-hour or events. These maximum utilization rates will also nicely correspond to the comfortable, acceptable, uncomfortable metrics.
Anyway keep up the good work ❤️
Something I've seen that's cool is to have the tram come into the central station on one of the unused tracks. If it's possible to unlock that section, you do have two unused platforms. And that might help reduce the congestion a bit further.
Great video as always-one of the things I love about CWC is when you get to show me new mods and I can go "oh, well, maybe adding that to my game isn't as intimidating as I thought"! Catching up now that the holidays are over, but trams are my favorite. :D I'm pro-Free Transit as well (for Van Buren and everywhere). I'm sure you know all the research on what that does to ridership and the stability of funding, so I'll just add a personal anecdote: I come from a town that had a very poor transit network growing up and it wasn't until I went to college in a mid-sized city that I rode a city bus for the first time. If you've never ridden a bus before, worrying about fares, where to stand at the stop, hailing the right bus if a stop is covered by multiple routes, etc. are pretty intimidating barriers to entry-in fact, the first time I tried to ride the bus, it just sped past me because I didn't realize there was a sign I was supposed to stand under (and of course there was no shelter or anything at the stop). But my college had a program that provided complementary city transit access to students with our ID card, and knowing that the bus was something I had unlimited access to without having to worry about what the fare was or having exact change on me did a *lot* to lower that barrier and convert me into a lifelong transit rider. As metropolitan as Van Buren might be getting, I'm thinking of all those kids coming into Superior State from Otter Lake or Belmont who might have never ridden anything more than a schoolbus before and the different that free transit could make in changing their mobility habits for a lifetime.
I grew up riding trolley buses as a child in Vancouver, BC. They had an extensive network of them, and I still remember fondly the whine of the electric motors but also the quietness of the busses.
I do like me a good public transit episode! It's not quite a public utility campus, but it's certainly up there.
Btw, I _still_ think you should build a "museum line" in Old Town, a separate tram circuit with one of the "vintage" style tram assets. Not because it would be particularly useful, but because it would look cool.
Awesome as always! Love a good transit episode. When you visited Ashland I saw a lot of abandonment. After so many years in game I think Ashland would get some funding and love from the county to improve their city and become a more attractive place to live, as housing prices in Van Buren will skyrocket due to all the improvements that are made there.
i have 19km long tram lines in my city and they work just fine. lot's of riders, almost full trams. 700 - 1200 riders per week (the city has 46K pop.) the reversible tram is really cool, but i prefer the loop because my home-city of bucharest has the entire network (besides one termini) with ending loops.
I love the expanding of the Transit! I'd love to even see more gondalas :) Keep it up!
I always include free public transit in my cities. Idk if it helps but I like the idea. Real life public transit seems like it operates at a loss anyway so I rather have more riders than less of a net loss.
Love a transport episode especially trams. The “Government” line that runs from the downtown VB train station across the government Campus could extend to the beachside tram park near the Uni train stop. Your old town VB tram could then extend out from the tram park to form the University connection. You could then look at expanding the tram park into an interchange hub.
Hey CPP, love your content! About free public transportantion I would be interested in seeing that added to the county, but i have concerns about the cost. I live in Brazil and here we dont have free public transit, and we already have high taxes to pay. Would be really interested in hearing from you where that money would come from that makes free public transportation to be a viable option without taking budget away from other important places like healthcare and education, and without just raising taxes as a whole. Specially in reality, how Planners and governments take care of that. Keep doing what you're doing! :)
I'm not sure this is helpful, but this is what I heard from my dad, who is a transit planner. Generally it is hard to implement free public transit obviously because it can be quite costly, but if there is free transit in specific nodes of activity, it could invite more people to come to those areas, and as a result, gain even more usage. In downtown Portland Oregon, there used to be free transit, and it brought a lot of activity down there.
If you look at cities like seattle that have trams the university has direct access to a lot of types of transit, the university of Washington has Link rail buses and tram all in walking distance of each other
@39:19, its realistic to carve in another pathway into this triangle. Letting riders know they are the priority and making transfers should be as easy as possible for them.
I don’t know if it’s been said already, and maybe I should finish watching before commenting, but I think having the blue tram line and the purple tram line terminate in front of the train station, - one stop on each side - no overlapping and is a convenient transportation hub with the ferry as well.
I love a good transit episode, but this wasn't a good transit episode... It was a GREAT transit episode! Should I still like? :)
I would think a transit authority would NOT name a route after COSTCO in this circumstance, especially considering the store could close, or be re-tenanted by another use, and it could lead to line confusion in the future with a line named something that doesn’t exist.
UNLESS…..
Costco bought the naming rights for the line, which we have done in Philadelphia (we have lines named after our predominant convenience store chain, and large hospital and university). That might be worth exploring going in that direction. It could help the transit system be self sufficient with less taxpayer dollars.
transit episodes are always one of my favorites!
City planer plays the Bob Ross of city planing lol
Another fantastic video! Like others here, I love transit vids.
One thing I noticed that might help: At the new transit park, there are two sets of two very-close-to-each-other junctions, creating short segments that slow down traffic. (These are on the top and right at 20:40.) You might consider redoing them so there's a five-way junction at the highway, train station road, local, and diagonal, and a four-way where the tram-only road is.
32:35 Yes, enable "Free Public Transport"! I'd love to hear your thoughts on fare-free transit.
Phil this is so cool. I am so into Transportation systems and im so glad you took the time to focus on it! They can really make or break a city!!
The shot at 0:25 looks so good
Transit Videos are my favorite!! I love the buses
I think the best idea for a tramway by the University is to have it run along the street in front of the campus and link up with the City Hall tramway, and reconfigure the routes so one line runs clockwise (Transit Park to University to City Hall to Transit Park) and the other line -anticlockwise- counterclockwise.
Edit: Is there any chance we'll see an interurban light rail line to Ashland through Shorewood? There used to be literally tons of them in the US and I wish they were still around 😕
I’d be interested to hear your opinion on free public transit, whether or not you add it here in Van Buren
I think you should use the skating rinks more. In my city of 1,000,000 (Ottawa, Ontario), there's a skating rink built in every community central park (and there's like hundreds of small districts and they each got a park where these things are built). It's nothing much, 20-30 square meters of ice, managed by the city (plowed, iced, and cleaned). All they have is maybe half a meter of plywood surrounding the rink. I think it would be really cool to see more of these in Clearwater County.
I’d love to see free public transit! It would also be interesting to see ridership vs coverage routes similar to what Madison was discussing for our bus redesign recently.
I just caught up. Great build I like having little towns over the map. Couple of things.
1. Would the highways going down the hills have emergency pull offs for truck. Crossing the rockies would see them all the time.
2. Are the Browns rich enough for helicopter from home to their properties. Would the state build have helicopter pad also?
3. Blimp for the stadium.
To relieve traffic you could build a highway bridge close/straight to ashland. It is unusual but it has happend in real life like in the Casco viejo in Panama City or the Afsluitdijk in the Netherlands. I am sure it would also attract new tourist
I love trams and trains as transportation networks
Always a great day waking up to a Clearwater County Video! Thank you, CPP!
A lot of tram systems in the world have longer routes. Here we have 12 lines with 25 to 30 stops and around 20km each. They don't have to be as short as you presume.
He said he would rather the tram line be longer but unfortunately the game can't handle that and so he has to cut the lines in half with a transfer in the middle, which he would rather NOT do but the game kind of forces it if you don't want the game to break it. The opposite of presuming the lines must be short in real world.
@@chadmichael03 thing is, in my city in Cities Skylines, i have multiple tramroutes with alot of stops going from one end of the city to the other and having more then 300.000 people, it's a big city. So no, i don't understand why that's an issue cuz i don't have that supposed issue 🤷♂️
Finally caught up! It would be dope to do a seattle like build, dealing with logging type origin, lots of hills, lakes, Forrest, and a sound. Downtown based on ports, transit a nightmare, suburbs grow massively away from the city with nice long highways.
Great content as always. One thing that the State of Superior could look at developing in the future is a state park system. I'm sure Nicolet Bay could get a nice park (perhaps on the island?) but a great candidate for one in Clearwater County would be around the old star fort located in the hills near Van Buren.
I would watch a full video of that tram ride-through footage
Always love a good transit episode, happy to see the reverse tram AI in action, I've been curious about it for some time but never tested it. Thanks for it!
Free transit is nice, but if the budget could be spend towards more frequency instead, it would bring much more value for investment of those funds. More frequent service would bring much higher usages than a "free" service. Even if the buses and trams are running more empty.
I'd say for the free transit fare, you do a "trial" like cities would do. Activating the policy, then tracking the numbers and results over the length of time you've instated it to see if it's worth the revenue loss.
Anyway, amazing video, and great city tour - as always!
I'm so glad there's a mod for this. The little turn-around circles have always been so silly.
Phil, that two-way reversible stop that you said you would be worried about too many trams queueing for might actually work if you are only doing the two lines meeting there for a transfer...I would change it to the 16m variant to provide separate tracks, but then I think you could pull those purple stops into that spot...
Geez I remember when these series first started, so glad you decided to play this game and put it out for everyone to see!
Bro out here with a full time job and still pumps out quality content. I forgot to subscribe earlier, I'm sorry bro. i subscribed now, keep up the good work!
free transit in a great transit system will lead to those that aren't as well off having similar access to all of the public amenities that those with cars take for granted ie. post office, public parks, library, etc
The trams being the primary higher order transit for the city and the university being a major destination, you gotta connect them
Free public transit for sure! Such a good thing for a community.
Great video Phil! I noticed that the cims are cold, I think you should check the heating capacity, maybe check all other utilities as well while you're at it :)
i think, regardless of the possible real-life downsides to having free public transit (downsides that i’m not aware of personally), you should implement the free transit policy. there’s multiple reasons i think this makes sense:
1. it makes public transit accessible to absolutely anybody, no matter their income/short-term financial situation/if they forgot their wallet at home.
2. it would serve as a draw for people potentially moving to the city (not as important for game mechanics likely, but still)
3. free public transit signals to residents that the city is centering their well-being and quality of life in policy - while transit being not free obviously doesn’t mean a city hates it’s citizens, public transit that serves limited areas or is inaccessible to people of certain economic standing definitely gives off the idea that the city is only catering to certain folks.
4. in line with #3, van buren is a city that has become important regionally and nationally fairly recently; it would make sense that a city growing in this time period would put more progressive transit policies in place.
I have learned a lot about my own town by watching these videos.
YAY so happy to be back in Clearwater County! Happy holidays Phil!
Great video as always, and hope you had a happy holidays!
I loved that Gaseous Stranger video too, but I'd probably have to add in some more RAM. The Loading Screen Mod shows me as pushing the limit on my current setup.
Also, part of me was thinking maybe you could have addressed that weird crossover on the Costco bus loop by running two bus lines past the apartments? My complex sits on a street corner, and the local transit service has one bus line stopping on the street that runs in front of the complex, and a second line stopping on a different street on the side of the complex as part of a roughly bidirectional service.
Great video Phil! Btw check out Bad Peanut's 32m 4 Stop Tram Exchange on the workshop, might work nicer for the tram park
Would be nice in front of the train station beside the ferry too
I use it extensively in my cities. Works great and allows trams from different lines to bypass each other when they share the same road. The asset plays well with many road assets. Another good place for it would be near the depot where he split all those lines. I don’t use reversible trams (might change now that I’ve seen it in action) so I’m not sure how it interacts with that.
Hehe. I love the monorail. I know it is near universally hated, but it is still special to me.
Free public transport is necessary from an ethical standpoint. First of all, it gives more incentivization which is all good. Second, it breaks down the barriers in segregated cities. If you have the ability to travel places further from your home for free it helps distribute wealth more evenly than people being stuck to their location. Third, something I didn't realize about public transportation until moving up north is that many homeless people rely on it to not freeze to death during the winter months. The city can make up the costs with advertising like I've seen most cities do.
Really awesome having phil do a super modded build to demo mods like these. I don’t see the need in my case to download yet another mod to avoid tram turnarounds (which do occur irl) but I like having it in my back pocket
The trams are my favorite. Reminds me of the LRT in Minneapolis & Saint Paul.
I think you should use some eminent domain and build a transport hub at the train station
Will you fix abandoned buildings soon? I feel like the city needs some love and restoration. Great work as always!
Thanks for the awesome content :) Always puts a smile on my face to see one of your videos in my subscription list :)
29:02 I know it's 11 months later as of this comment. I ride the bus to work (sometimes) here in Orlando, FL. Lynx is our bus system here and not all our stops are symmetrical. There are many stops where you have to cross collectors to ride the bus.
i love when you do transit episodes because i'm terrible at making transit systems.
Is there a transit from the rural airport to the capital city? If not then that would be pretty reasonable to expect. I think most cities have a direct transport to the airport.
It looks like you need regional ferry routes (maybe train viaducts) that cut across the bay.
I belive you should enable public transport! I feel like the county has enough surplus profit as is and it will help decrease the traffic on the main roads. (Also love your videos!)
As a transportation nerd, this is my new favorite episode. Also.... wait what?!... reversible trams mod? o>O I've wanted something like this forever. If only it worked for subways too since I've always wanted to replicate a system like the MBTA which has reversible cars street side (above ground and underground subway systems would be next on my bucket list too!)
Transit episodes are the best!!
I appreciate your evolution from your early days in CSL doing mostly vanilla things. It would be great to see you incorporate more custom assets into your builds, but hey... we all have time.
A few suggestions:
You lean a bit into the game mechanics of having a bunch of smaller routes for your transit, which is fine, but I don't think it's very realistic. Most cities have transit routes that span longer lengths than an entire map would in game, but your little circulator route around the university, for instance, it would probably just be the tail end of a larger bus that connects to the rest of the city instead of two separate routes. Just something to consider going forward.