I still can't believe they killed KSP 2 as hard as they did. What a disaster for a game IP that was basically a slam dunk. The first game was genre defining, the second one nearly killed it.
The best part about KSP2 getting axed is that the modding scene for KSP1 has been living a sort of second golden age, with several KSP2 devs going back to their modding origins, and even sneakily porting a few KSP2 features.
Homeworld 3 made me so sad. All they had to do was follow the formula of the previous games and keep the mechanics intact, but nah. The story is absolute ass and the worst part of the game, and the gameplay is a lobotomized version of the Remastered Homeworld 1-style mechanics.
yeeaaaahhhhhh... after watching mandalore's video. then reading the steam reviews... i frankly kind of dont want to even touch it after i finish Homeworld 1 & 2
They could even have improved upon their older games, reducing micromanagement, increasing distances, putting more focus on meneuvering, including advanded AI and commands for the players ships... instead, they did the exact opposite of all that.
@@TheYamiks don't miss Homeworld Emergence (Cataclysm originally). It's the second best in the series, gameplay arguably the best, unfortunately treated like an unwanted child of the family from a different mother...
"Starcom: Unknown Space" is also a fantastic space game. It's a top-down RPG reminiscent of some of those flash games in the past, except fully fleshed out and with an open world. There's resource and ship management as well as a ship builder where you build your ship hex by hex. It's worth a look. I've had a ton of fun exploring, scanning anomalies, fighting new enemies, reconfiguring my ship for either better heat and energy efficiency or for thicker more comprehensive armor or more speed... whatever the situation calls for.
I just finished that one. The away missions give it a very Star Trek feel. The writing and story had a sort of TNG vibe as well, I enjoyed the story more than I did Everspace 2's or a lot of ther ARPGs I've played.
Star Trucker got a patch like 2 hours ago that fixes some invisible walls around turn-in points and some sequencing/progression bugs in the questline. Based on how long it took them I'd expect key rebinding to be done in like a month or two. Luckily it's enjoyable enough with an xbox controller. edit: the patch had balance changes too; now instead of the smallest cheapest battery being the most cost efficient, the biggest most expensive battery had its energy more than doubled so now it's the most cost efficient and it actually lasts more than a couple jobs
Nice, I'll have to give it another go. It was too boring to play with the mechanical stuff disabled, but swapping batteries constantly was just a giant pain in the ass. Also, do we ever eventually get bungie straps or cargo nets or some other way to help stuff strapped down in the cabin so i can fly around with gravity generator off to save power without risking bludgeoning myself to death?
Let's not get ahead of ourselves. The largest static server meshing shard to-date was 1,000 players, and it was generally a buggy mess. Progress for sure, but not hardened enough yet for a live release. Keep an eye out, though, because there have already been some significant features added/polished this year in game, and more are on the horizon.
@@Aero_Yukitbh I'd be happy if we got server meshing capped at 300 players by the end of the year The performance gain would be great and they can always work on pumping the player limits later But most likely case is 4.0 being delayed into next year because they've got their hearts set on >600 player shards
its still *alpha* or whatewer they are calling. its not a game yet. They pushing engine and server tech for sure, but call it full game is same as calling Concord best game of the decade.
I had a lot of fun in Space Docker VR. Full Newtonian physics flight model if you want it! Blue Danube music playing in my mind as I try and fling boxes into a spaceship. Graphically simple, but still fun. Pretty tricky trying to pinpoint accurately dock with your cargo box while hurtling around a black hole, while having to fully control all 6 degrees of freedom of your ship. Fortunately they added a 'handbrake' that you can use for when you are pitching and rolling and yawing at several revolutions per second! A handy and probably vital anti-puke mechanic!
I did run the tutorial in Star Trucker. Coming in as 25 year truck driver, loving ATS, and being a huge fan of the space genre I have high hopes and blessings on this project. I did find it a bit to basic and arcadey in its current form. But I have no regrets for the purchase. The creator has done a good job with what was given. Looking forward to seeing where it goes, as it has potential. Flame Star Citizen with honesty. But you gotta admit, if it wasn't for that project we wouldn't be seeing so many space games we have. There was nothing before its kickstarter, and now so many want a piece of that pie. However, so far all that have made attempt at it, have fallen short of hopes and expectations in their rush to get them released and some cash. I hope it stays cooking until we our dreams met. No one else is ever going to try. Glad to see the X4 creators are doing well in this over flooded often failing genre! Huge respect to Hello Games for their work and ethics with NMS.
I remember playing the first Homeworld fondly. I had a small fleet of repair ships that I would use to capture the enemy capital ships. By the time I made it to the final battle, it wasn't a battle, it was a slaughter. Good times...
@@TheYamiks i know he bought kits from this and that asset store, im not sure whats copyright in his game, even that one gun is likely an open asset someone else bought, cig/rsi/sc prob paid someone and the artist sold on market, or was that the doom gun:/(if its on an asset store without a low tier notifier on "hey we found this is copyright", otherwise one/both companies likely bought the asset first), still waiting for him to add the sixbanger as a playable ship(found the kit for that). edit:looked up the gun, the uploader of the model from SB2 is under free use in commercial works ie dbk could use the model willy nilly, it was published 2 years ago, so unless id software patented the design and requested it get taken down, hes using legit assets, nothing stolen. And a one man ue4 project of sb2s size is quite the undertaking. and then theres astrometica prologue.(removed from account for being a carbon copy of subnautica, though someone else stated that)
While I look forward to Falling Frontier, I’m very happy and content with Nebulous Fleet Command. It’s a great game and I hope it continues to get support and love
Great video! I recently picked up Everspace 2 for the PS5 and have been really enjoying it. It'd be fun to do some multiplayer co-op but even as a single player game it's great. And as an ex-ED player on console, I'm glad to see other games still focusing on that genre. Since Frontier won't be getting any more of my money I'll happily spend it elsewhere.
Jumpship is the game I'm most looking forward to. I'm not holding my breath because we all know these ambitious, relatively complex games made by small studios usually end up as hopelessly janky mess, but does still look awesome nonetheless
Games I would add to the list (or keep an eye out for future development): STARCOM Unknown Space Untethered Congrats to SINS and X4 for their content. I suggest trying out "Genesis modlist" if you were unfortunate enough to own Starfield.
What everyone is looking for is an space online game that plays like destiny 2 on world and space combat like ever space 2 just more detail to keep a lot of people entertained. All of these games are just part ,but a whole world to keep playing.
Brachway just released, too. And boy, it's good. Take FTL, put it in bed with Slay The Spire, and Breachway comes out - and it's good even so early in the early access.
Store Citizen just works on semi-functional ships to sell, to stay in business to sell more ships. CIG is either very poorly focused on actually making a game or focused only on scamming money.
Star Wars Outlaws. I called that 💩. To everyone who thought it would be great... I f**king told you so. Also the Fact KSP2 is STILL up for sale is insane.
I payed way more money for Star Citizen than for KSP 2. But the money for KSP 2 was wasted while the money for Star Citizen is still promising and I really had lots of fun with it. (btw I love KSP 1. It my most favorite game)
Interesting game composition - a couple of spaceship games plus space marines and deep rock rogue core 😀 Maybe you should have added the super destroyer simulator "Helldivers 2" ;-)
Another 'Space Game' you should maybe check out is Occupy Mars. It's in early release but appears to be making good progress. I think of it as Subnautica without the water.
Depends on where you live. Though a PSN account is no longer required, countries that can't get PSN were never added back onto the list of countries that can download the game.
Breathedge was very fun, but the developer kinda shot themselves in the foot by announcing on STEAM that breathedge 2 was coming out as an EPIC exclusive lotta negative backlash for that one. Edit: they did not give a release date only that it was now under development.
Hey @TheYamiks good video but you miss one good co-op game. Is good game but only with friends. Or is not a game for solo. The game is Void Crew. Co-Op space game where 4 ppl take control of a ship and make mission where they try to keep ship healty.
Kinda surprised there's no mention of Starsector considering you made a video praising it a few weeks ago. Although I guess it doesn't fit neatly into the 3 categories. Closest would be "updates and new content".
Check out Flight of Nova if you're interested in Newtonian flight models without speed caps. Oh and the closest thing to Jump Ship which is in early access right now is Void Crew.
No Man's Sky is for me the ultimate space game right now, and by space game I mean the space game that everyone wants: where you can be anyone and do what you want in space. the game is far from being perfect but it's a ton of fun. Starfield tried to be the game that everyone want but failed. It's a shame because it's still a pleasure to walk around the main cities, take a companion with you and go on random missions, make a base in the middle of nowhere and other cool stuff, but all these little pleasure are completely outmatched by all the bigger flaws of the game (which I won't list since there's so many) which makes it almost unplayable. You didn't talk about Starbound in your video which is also one of the great ultimate space game, again, far from perfect, but a fun 2D space game experience. Some honorable mention which are not space games but feel as great, are Subnautica, Barotrauma, and Black Skylands
If you enjoyed playing Freelancer, Underspace is definitely worth checking out. Star Valor is another great game that will be getting base building DLC at some point in the future.
Star Trek Bridge crew is barely a game. If they had released any actual story or mission content beyond the tutorial it would be great, and the expansion doesn't even provide that for the new ships, but if you want a multi-player role-play experience the genre demands, you're better off simulating it with Empty Epsilon or Artemis and a real living, breathing GM, or go and do something like Bridge Command in London.
HA! More like see you when the pyramids have returned to dust!! Still convinced that game is nothing more thatn a series of marketing adds with like 1 dev in a backroom somewhere pumping out cgi animations and advertising it as "gameplay" while simultaniously charging like 25 fukin grand for the top of the line ship package... and what tf does THAT get you!? hence the well deserved title of scam citizen
@@edcrosbie4651 I've been playing almost every day for many months, I also played around patch 3.12 before and I can't agree. The work is going slowly, old bugs are replaced by new bugs, I can't evaluate the project positively, nor recommend it to everyone as good fun (unless for someone this project is the closest to a dream game), but overall the work is moving forward. New features are appearing, AI has been improved, new locations are in the game, server meshing tests are starting to look better. I'll have to wait a few long years for the final effect, but unless something unexpected happens, SC will finally become a real game, and not just a tech demo in the alpha phase.
After over a decade, dam near a BILLION dollars... and pledge packeges in the 25 to 30 fkn THOUSAND dollars.... U scamed citizens sure have a funny idea of "progress" Stockholm syndrome at its finest! I see cris roberts on the back of his 150 meter fukin yacht making "progress" on a martini and the white powder off a strippers a$$ and i think yup... theres where the money went
@@edcrosbie4651 Simple answer. Don't buy the 25k ship bundle. You don't need it. You also won't even see it if you haven't already spent a lot, so it just costs $45, or free for my friends when I gift them packs. There's also free fly events where anyone can hop in for 2 weeks a couple times a year. Not saying I agree with the sale of ships at this point, but they aren't necessary when you can earn it in-game pretty fast.
Another disappointment for homeworld 3 is that it was released on mother's day in the US. Like changed the release to land perfectly and they didn't capitalize on it at all
I'll keep my eye on Starminer. I just want a space sim with newtonian physics. The only games I can take seriously are KSP, Children of a Dead Earth and Terra Invicta (I haven't got around to playing Delta V but I'm getting it next time there is a sale). I want something without where you have to control the ship from an immersive interior where you need to interact with a load of pannels or maybe like a brain attachment GUI kind of think which can explain your menus, it doesn't have to have any planets or anything just asteroids and space stations to dock at. If you can go into atmospheres there would need to be a proper simulation. I hate Star Citizen because your spaceship is just a UFO that can hover around anywhere, the atmosphere doesn't change anything. Also how your ship is so low-tech, you fight enemies in visual range with way worse missiles than there have been IRL for like 40 years. No space vessel should have an exposed cockpit with a window like every ship in the game does. Star Citizen really underperforms as a flight sim compared to DCS, which has a similar monitizing scheme. Well a bit different because the buyers know what they're getting into. But its kind of messed up when a 1980s Su27 is much more advanced than a spaceship which can go faster than light. FTL in general is something I can't stomach, it breaks physics too much. Unless its being intentionally broken so you can have a story about going back in time. You know what we really just need an Expanse space sim, I can live with something not perfectly realistic because most people don't like worrying about the rocket equation and a proper game like this would be worth the sacrifice. The Expanse has seriously done more than anything else for recent pop sci-fi.
Is it strange that star trucker gives me more entertainment than space marine 2 ? dont get me wrong, space marine 2 is cinematic masterpiece and call back to good ol' times when games werent *with agenta*, but star trucker is just hooked me more . And dont forget that this game was developed only by 2 guys.
what about Eve Online, yuo know the game thats dead since 2003 ;) had 2 major updates in 2024, some for good and some for worse .. but still things do keep turning.
Don't forget that stellaris still suffers from massive end game lag unless you play on borderline small settings with super low growth scaling. Even on an overclocked Ryzen 7 the game becomes a Lag fest near end game. They refuse to fix this and instead push more DLC. that is why i stopped playing stellaris after 2K hours
The Yamiks secretly loves Starfield. He may talk his shit, but his official Steam profile says otherwise. All these other games he talks about has less than 10 hours of play, but he played Starfield for 300hrs. Yamiks, you aint fooling anoyone choom. Yamiks doesnt play games, he plays Starfield.
maybe starfield is secretly the best space game out there currently and exposing all the space games selling virtual space ships for real dollars. hence, it gets bad reviews but those following the hype might just be missing out. o7
@@5pacecake it might be worth playing one day if someone can put 200% more meaningful content in it, or if a group ever makes a huge total conversion mod for it... but even then it will still be more about navigating between loading screens than playing a game
@@driver3899 that's what they say. the focus on that is ridiculous once you play it though. I'm not going to say it's a perfect game, it's far from it. it would be great having less loading screens. especially when you just do vanilla missions, it gets annoying at times. I think bethesda made a good game. but then restricted it too much to make it more accessible. so you need mods to take away restrictions, mostly. some gameplay loops could use more fleshed out mods then we have now, sure. but, I've tried a lot of space games over the last decade and starfield is surprisingly good compared to others. and only a year old.. I'm usually avoiding single player games but starfield is triggering my space fantasies at least. maybe it says a lot about other space games as well. the perfect space game is yet to be made.
@@5pacecake Yeah I agree with pretty much everything you said, I played it for a good chunk of time to see all the things but then realised that even though it has huge amounts of potential its really pretty barren and shallow and worse than they it also has zero respect for my time or for immersion. Then the spell was broken and I coulndnt be arsed do any more in it. Weird because I really like bethesdas worlds usually and space is way more my thing than fantasy I hope they keep working on patches and DLC to increase its depth and try give it some sort of actual atmosphere. Then if the loading screens can be gotten around as much as possible, add like 250 more POIs (on land and in space) with random interiors and properly written side quests in them every now and then... then it would be getting pretty damn close to we are after I think. What would your ideal space game look like in terms of features btw?
@@driver3899if they would add a multiplayer server in starfield we'd be close. I agree on POI, but just in space is enough. they need to be bigger as well. I want to see the eye before you're too close to the eye. planets and moons got more unique locations then you might think. and life. there's plenty of well written, fun side missions already, the latest trackers alliance mission in zero G being added was just great. you know there's only going to come more. they should flesh out outpost building more. give us a lot more assets in the vanilla game (you could go far in creation kit though) if multiplayer, clans could build bases together, raid each other, add a lot of variety to planetary gameplay. the world in starfield is big enough for a large clan to hide, but maybe not forever. maybe a lone wolf could keep his hideout undiscovered. more big space fights would be a nice addition, we only got one and that's not big enough. again, multiplayer could bring a lot extra here. in the end just seeing all those unique builds of space ships coming together would be so nice.
You missed an important space game. It's been in early access for a while. - Starsector - It's web page is straight out of the 90s. The method to pay and download the game is jank. But OMG. So satisfying to play. It's like Gratuitous Space Battles crossed with Mount and Blade.
Месяц назад
What about the great indies? Spacebourne 2, Underspace and Qanga?
I want just simple shooter like Wing commander or Freespace with just modern graphic. It's so difficult to do it?? I really don't need exploration, walking on planets mining and building. Just sitting space ship and shoot and not flashy and cartoonish
Ok i saw that's in xbox game pass and I play it so far I like it bucose I can fly and shoot. But it's still no Freespace 2 or wing commander. I don't like the part where you have to gather resources and craft items. I don't like boring fillers in game that take time from fun. It's like in all mother games most of mine time in in game I fly and look what's to pick up. I want to be a fighter pilot not a miner. When you play black ops or call of duty you not going as a soldier mining and pick up rubbish to make something with it most of you're time
Late to the party, but a thought hit me while hearing about squadron 42 game... I wonder how many "players" that paid in advance would die of old age (or other reason) before the game is launched. Actually, would the world end before or after the release? Half a penny on the world ending before?
We were honored to have Sins II included! Thank you!
oh guys.. awesome to se you. Thanks for making a good game!
I loved SoaSE I and i will love Sins II ❤
the game rocks, thank you!
I still can't believe they killed KSP 2 as hard as they did. What a disaster for a game IP that was basically a slam dunk. The first game was genre defining, the second one nearly killed it.
A shame and a waste, I really wanted that game to succeed 😢
It opened the market for better alternatives. Space Simulator is coming, plus another one. KSP1 was fun with mods, but it kind of sucked.
I still can't believe KSP2 is still sold full price as Early Access on Steam and some people who do not know about the drama can get cheated by T2
Literally the only reason that I can even begin to comprehend orbital mechanics in any meaningful way whatsoever.
@@zegamerz1980 It's worth it as a lesson to never preorder stuff 🤷♂️
Mandalore referencing Yamiks in his Elite Dangerous video and now Yamiks propping up his Homeworld 3 video, we’ve come full circle.
I think i did include his stuff before this.... maybe...
well ether case : long time coming anyhow!
The best part about KSP2 getting axed is that the modding scene for KSP1 has been living a sort of second golden age, with several KSP2 devs going back to their modding origins, and even sneakily porting a few KSP2 features.
*French ruins English starting in 1066*
Yamiks: I'LL KEEP BUTCHERING YOUR LANGUAGE BECAUSE YOU BROKE IT!
As it should be XD
why ?
If you like space games and minecraft I highly recommend Space Engineers
Homeworld 3 made me so sad. All they had to do was follow the formula of the previous games and keep the mechanics intact, but nah. The story is absolute ass and the worst part of the game, and the gameplay is a lobotomized version of the Remastered Homeworld 1-style mechanics.
yeeaaaahhhhhh... after watching mandalore's video. then reading the steam reviews... i frankly kind of dont want to even touch it after i finish Homeworld 1 & 2
They could even have improved upon their older games, reducing micromanagement, increasing distances, putting more focus on meneuvering, including advanded AI and commands for the players ships... instead, they did the exact opposite of all that.
@@TheYamiks don't miss Homeworld Emergence (Cataclysm originally). It's the second best in the series, gameplay arguably the best, unfortunately treated like an unwanted child of the family from a different mother...
Void Crew had a couple of decently sized updates this year too. Though it might not be big enough game to take notice.
I always thought that genre looks really cool but none of the homies are interested in trying it out, unfortunately
"Starcom: Unknown Space" is also a fantastic space game. It's a top-down RPG reminiscent of some of those flash games in the past, except fully fleshed out and with an open world. There's resource and ship management as well as a ship builder where you build your ship hex by hex. It's worth a look. I've had a ton of fun exploring, scanning anomalies, fighting new enemies, reconfiguring my ship for either better heat and energy efficiency or for thicker more comprehensive armor or more speed... whatever the situation calls for.
I just finished that one. The away missions give it a very Star Trek feel. The writing and story had a sort of TNG vibe as well, I enjoyed the story more than I did Everspace 2's or a lot of ther ARPGs I've played.
Star Trucker got a patch like 2 hours ago that fixes some invisible walls around turn-in points and some sequencing/progression bugs in the questline. Based on how long it took them I'd expect key rebinding to be done in like a month or two. Luckily it's enjoyable enough with an xbox controller. edit: the patch had balance changes too; now instead of the smallest cheapest battery being the most cost efficient, the biggest most expensive battery had its energy more than doubled so now it's the most cost efficient and it actually lasts more than a couple jobs
Nice, I'll have to give it another go. It was too boring to play with the mechanical stuff disabled, but swapping batteries constantly was just a giant pain in the ass.
Also, do we ever eventually get bungie straps or cargo nets or some other way to help stuff strapped down in the cabin so i can fly around with gravity generator off to save power without risking bludgeoning myself to death?
In regards to stellaris. Sick and tired of the dlc pumping, wish they would focus on optimizations because its tiring.
Agreed!
The latest DLC is all about "cosmic storms". Talk about running out of ideas.
Stellaris 2 is needed.
The ksp2 ordeal was just sad
I just wanted to build a space colony with my brother.
Luckily factorio got a add-on recently. 😅
I clicked expecting space games, not a broad list of scifi titles that sometimes include games in space.
You completely missed star citizens 1500 player shard testing, and close to 4.0 static server meshing release.
Let's not get ahead of ourselves. The largest static server meshing shard to-date was 1,000 players, and it was generally a buggy mess. Progress for sure, but not hardened enough yet for a live release. Keep an eye out, though, because there have already been some significant features added/polished this year in game, and more are on the horizon.
@@Aero_Yukitbh I'd be happy if we got server meshing capped at 300 players by the end of the year
The performance gain would be great and they can always work on pumping the player limits later
But most likely case is 4.0 being delayed into next year because they've got their hearts set on >600 player shards
its still *alpha* or whatewer they are calling. its not a game yet.
They pushing engine and server tech for sure, but call it full game is same as calling Concord best game of the decade.
"close"
@@5pacecake its a fine line between a phenomenal marketing campaign and a cult
I had a lot of fun in Space Docker VR. Full Newtonian physics flight model if you want it! Blue Danube music playing in my mind as I try and fling boxes into a spaceship.
Graphically simple, but still fun.
Pretty tricky trying to pinpoint accurately dock with your cargo box while hurtling around a black hole, while having to fully control all 6 degrees of freedom of your ship.
Fortunately they added a 'handbrake' that you can use for when you are pitching and rolling and yawing at several revolutions per second! A handy and probably vital anti-puke mechanic!
I did run the tutorial in Star Trucker. Coming in as 25 year truck driver, loving ATS, and being a huge fan of the space genre I have high hopes and blessings on this project.
I did find it a bit to basic and arcadey in its current form. But I have no regrets for the purchase. The creator has done a good job with what was given. Looking forward to seeing where it goes, as it has potential.
Flame Star Citizen with honesty. But you gotta admit, if it wasn't for that project we wouldn't be seeing so many space games we have. There was nothing before its kickstarter, and now so many want a piece of that pie.
However, so far all that have made attempt at it, have fallen short of hopes and expectations in their rush to get them released and some cash. I hope it stays cooking until we our dreams met. No one else is ever going to try.
Glad to see the X4 creators are doing well in this over flooded often failing genre!
Huge respect to Hello Games for their work and ethics with NMS.
Falling frontier looks sick. Like the expanse as a game.
I remember playing the first Homeworld fondly. I had a small fleet of repair ships that I would use to capture the enemy capital ships. By the time I made it to the final battle, it wasn't a battle, it was a slaughter. Good times...
really looking forward to Jump Ship
NO SPACEBOURNE 2? ARE YOU CRAZY???
maybe if they remove copyright """problematic""" parts, i might reconsider
It's probably a Latvian thing.
Nebulous: Fleet Command where?
this
yeah I do want to cover it as well as 1 similar game but I'll wait for next year and do more of an "upcomming things" roundup (probably)
It saddens me how they decided to scrap the current campaign build and now make it again from scratch.
I want it yesterday damnit!
no mention of spacebourne 2 in the updates and new content section:/
When copyright "problematic" content is removed/replaced : i might reconsider.
@@TheYamiks i know he bought kits from this and that asset store, im not sure whats copyright in his game, even that one gun is likely an open asset someone else bought, cig/rsi/sc prob paid someone and the artist sold on market, or was that the doom gun:/(if its on an asset store without a low tier notifier on "hey we found this is copyright", otherwise one/both companies likely bought the asset first), still waiting for him to add the sixbanger as a playable ship(found the kit for that).
edit:looked up the gun, the uploader of the model from SB2 is under free use in commercial works ie dbk could use the model willy nilly, it was published 2 years ago, so unless id software patented the design and requested it get taken down, hes using legit assets, nothing stolen. And a one man ue4 project of sb2s size is quite the undertaking.
and then theres astrometica prologue.(removed from account for being a carbon copy of subnautica, though someone else stated that)
While I look forward to Falling Frontier, I’m very happy and content with Nebulous Fleet Command. It’s a great game and I hope it continues to get support and love
QANGA is another game that's similar to Star Citizen, you may want to check it out but it barely has content atm.
neither has star citizen
Great video! I recently picked up Everspace 2 for the PS5 and have been really enjoying it. It'd be fun to do some multiplayer co-op but even as a single player game it's great.
And as an ex-ED player on console, I'm glad to see other games still focusing on that genre. Since Frontier won't be getting any more of my money I'll happily spend it elsewhere.
Nice one Yamiks, keep it up!
Now this is near and dear to my heart.
❤
Yamiks, your consistent hatred towards Starfield and dedication to calling out Bethesda on a truly bad game is commendable. I don't tire of it.
Falling Frontier (probably the best game in your list) is beeing delayed probably until 2026, as the single dev is experiencing some off-work issues.
2025 is the expected release date for early access for falling frontier
Hi yamiks great stuff once again thank you for the shits & giggles cheers
This is so amusing . Thankyou TheYamiks and YT.
Being 'Latvian' is no excuse for Language Murder!!
tell that to the british!
@@TheYamikstell that to Americans. Lol
@@TheYamiks The British do to their own language what we Austrians do to German XD
@@sim.frischh9781 you obvously never went to the northern parts of germany if you think you guys slaughter it.
@@huuweee I´m an Otto Waalkes fan, i KNOW how bad they can do it up there XD
For me, Star Wars outlaws was more fun than the Warhammer game. But it can be that because I play on a really good pc and had no bugs
Jumpship is the game I'm most looking forward to. I'm not holding my breath because we all know these ambitious, relatively complex games made by small studios usually end up as hopelessly janky mess, but does still look awesome nonetheless
Stellaris is the gift that just keeps on giving
I can't believe Frontiers has the balls to, after multiple months, keep the type 8 behind a paywall.
Hey Yamiks! Great video. You know the word 'genre' comes from French, right? I think we can safely blame the French for its pronunciation :oD
Games I would add to the list (or keep an eye out for future development):
STARCOM Unknown Space
Untethered
Congrats to SINS and X4 for their content.
I suggest trying out "Genesis modlist" if you were unfortunate enough to own Starfield.
i would love a game like hardspace just build ships and not destroy them. And fly them around a little bit.
13:11 Can we just agree that around half of the people playing X4 are just playing Interworlds
Space wreck ! : proceed to but Stellaris music in the background
What everyone is looking for is an space online game that plays like destiny 2 on world and space combat like ever space 2 just more detail to keep a lot of people entertained. All of these games are just part ,but a whole world to keep playing.
Brachway just released, too. And boy, it's good. Take FTL, put it in bed with Slay The Spire, and Breachway comes out - and it's good even so early in the early access.
Store Citizen just works on semi-functional ships to sell, to stay in business to sell more ships. CIG is either very poorly focused on actually making a game or focused only on scamming money.
Star Wars Outlaws. I called that 💩. To everyone who thought it would be great... I f**king told you so. Also the Fact KSP2 is STILL up for sale is insane.
Yamiks yamicking on again...love it!
Nebulous Fleet Command is a great game that needs to be mentioned if you havent heard of it. it was released 2 years ago.
I payed way more money for Star Citizen than for KSP 2. But the money for KSP 2 was wasted while the money for Star Citizen is still promising and I really had lots of fun with it.
(btw I love KSP 1. It my most favorite game)
Always a delight, wasting my time on this channel.
Only one that peaked my interest here was starminer, definitely gonna keep an eye on that
Love your videos!!
Interesting game composition - a couple of spaceship games plus space marines and deep rock rogue core 😀 Maybe you should have added the super destroyer simulator "Helldivers 2" ;-)
In latvia we CANT PLAY the fucking game.. cuz PSN and SONY bullshit!
Breath's Edge was amazing it very much is Subnautica in Space with quirky humor thrown in. LOVED it and its a DEF play IMO
Another 'Space Game' you should maybe check out is Occupy Mars.
It's in early release but appears to be making good progress. I think of it as Subnautica without the water.
With Space Marine 2 on this list, I feel like Helldivers 2 should be also. It's about as much of a "space game" as SM2 after all.
can't play.. need PSN account.. fuck sony!
@@TheYamiks you don't need one lol
Depends on where you live. Though a PSN account is no longer required, countries that can't get PSN were never added back onto the list of countries that can download the game.
@@Aero_Yuki ...so just like I said you don't need one. The country thing is a completely different issue
@@firstnamelastname1015 at this point, it's a matter of principle. #FUCKSONY
Breathedge was very fun, but the developer kinda shot themselves in the foot by announcing on STEAM that breathedge 2 was coming out as an EPIC exclusive lotta negative backlash for that one.
Edit: they did not give a release date only that it was now under development.
Hello. I'm new to your channel. Have you done a video on space games you would recommend that are available on consoles? Thank you.
Consoles? Nope.
I do PC stuff mainly. But ED,NMS,everspace and a few more should be available on the peasant boxes.... i mean consoles =}
Hey @TheYamiks good video but you miss one good co-op game. Is good game but only with friends. Or is not a game for solo. The game is Void Crew. Co-Op space game where 4 ppl take control of a ship and make mission where they try to keep ship healty.
Was all that footage from Sins of a solar empire 2? Some of it looked like from the first game?
Kinda surprised there's no mention of Starsector considering you made a video praising it a few weeks ago. Although I guess it doesn't fit neatly into the 3 categories. Closest would be "updates and new content".
Check out Flight of Nova if you're interested in Newtonian flight models without speed caps.
Oh and the closest thing to Jump Ship which is in early access right now is Void Crew.
already have!
No Man's Sky is for me the ultimate space game right now, and by space game I mean the space game that everyone wants: where you can be anyone and do what you want in space. the game is far from being perfect but it's a ton of fun.
Starfield tried to be the game that everyone want but failed. It's a shame because it's still a pleasure to walk around the main cities, take a companion with you and go on random missions, make a base in the middle of nowhere and other cool stuff, but all these little pleasure are completely outmatched by all the bigger flaws of the game (which I won't list since there's so many) which makes it almost unplayable.
You didn't talk about Starbound in your video which is also one of the great ultimate space game, again, far from perfect, but a fun 2D space game experience.
Some honorable mention which are not space games but feel as great, are Subnautica, Barotrauma, and Black Skylands
The homeworld 3 replacement will be era one.
EVE Frontier? only 3 days left until the Playtest
If you enjoyed playing Freelancer, Underspace is definitely worth checking out. Star Valor is another great game that will be getting base building DLC at some point in the future.
Kvass was the only soda my ex would not drink up.
She was super mad at me for buying it 😂
That is why she is ex
Star Trek Bridge crew is barely a game. If they had released any actual story or mission content beyond the tutorial it would be great, and the expansion doesn't even provide that for the new ships, but if you want a multi-player role-play experience the genre demands, you're better off simulating it with Empty Epsilon or Artemis and a real living, breathing GM, or go and do something like Bridge Command in London.
I'm still waiting for release of Star Citizen. See ya in 2026.
I can see that you're a glass half full type of person.
@@Swooper86 Yes, as long as in glas is some decent whisky.
You misspelled ‚never‘
HA! More like see you when the pyramids have returned to dust!!
Still convinced that game is nothing more thatn a series of marketing adds with like 1 dev in a backroom somewhere pumping out cgi animations and advertising it as "gameplay" while simultaniously charging like 25 fukin grand for the top of the line ship package... and what tf does THAT get you!? hence the well deserved title of scam citizen
@@edcrosbie4651 I've been playing almost every day for many months, I also played around patch 3.12 before and I can't agree.
The work is going slowly, old bugs are replaced by new bugs, I can't evaluate the project positively, nor recommend it to everyone as good fun (unless for someone this project is the closest to a dream game), but overall the work is moving forward.
New features are appearing, AI has been improved, new locations are in the game, server meshing tests are starting to look better.
I'll have to wait a few long years for the final effect, but unless something unexpected happens, SC will finally become a real game, and not just a tech demo in the alpha phase.
We saw 1000 player instanced server meshing in starcitizen recently so that was some progress for sure 😅
After over a decade, dam near a BILLION dollars... and pledge packeges in the 25 to 30 fkn THOUSAND dollars....
U scamed citizens sure have a funny idea of "progress"
Stockholm syndrome at its finest!
I see cris roberts on the back of his 150 meter fukin yacht making "progress" on a martini and the white powder off a strippers a$$ and i think yup... theres where the money went
@@edcrosbie4651 Simple answer. Don't buy the 25k ship bundle. You don't need it. You also won't even see it if you haven't already spent a lot, so it just costs $45, or free for my friends when I gift them packs. There's also free fly events where anyone can hop in for 2 weeks a couple times a year. Not saying I agree with the sale of ships at this point, but they aren't necessary when you can earn it in-game pretty fast.
If you liked "Freelancer", maybe try "Underspace".
You missed Breachway, the Slay the Spire / FTL mashup coming out in two days. I'm very excited after playing the demo back in March.
Another disappointment for homeworld 3 is that it was released on mother's day in the US. Like changed the release to land perfectly and they didn't capitalize on it at all
You gotta play cosmoteer!!
When a game needs as much famous actors as Squadron 42 to be interesting on a selling point it proves how generic and flat it will be
I didnt know I needed good laugh. 😂😂😂😂 thanks
Release date Squadron 42 is somewhere in 2026, according to CitizenCon
Starfield isn't good. But it's the best. Other space games suck even more.
I'll keep my eye on Starminer. I just want a space sim with newtonian physics. The only games I can take seriously are KSP, Children of a Dead Earth and Terra Invicta (I haven't got around to playing Delta V but I'm getting it next time there is a sale). I want something without where you have to control the ship from an immersive interior where you need to interact with a load of pannels or maybe like a brain attachment GUI kind of think which can explain your menus, it doesn't have to have any planets or anything just asteroids and space stations to dock at. If you can go into atmospheres there would need to be a proper simulation. I hate Star Citizen because your spaceship is just a UFO that can hover around anywhere, the atmosphere doesn't change anything. Also how your ship is so low-tech, you fight enemies in visual range with way worse missiles than there have been IRL for like 40 years. No space vessel should have an exposed cockpit with a window like every ship in the game does. Star Citizen really underperforms as a flight sim compared to DCS, which has a similar monitizing scheme. Well a bit different because the buyers know what they're getting into. But its kind of messed up when a 1980s Su27 is much more advanced than a spaceship which can go faster than light. FTL in general is something I can't stomach, it breaks physics too much. Unless its being intentionally broken so you can have a story about going back in time. You know what we really just need an Expanse space sim, I can live with something not perfectly realistic because most people don't like worrying about the rocket equation and a proper game like this would be worth the sacrifice. The Expanse has seriously done more than anything else for recent pop sci-fi.
Is it strange that star trucker gives me more entertainment than space marine 2 ?
dont get me wrong, space marine 2 is cinematic masterpiece and call back to good ol' times when games werent *with agenta*, but star trucker is just hooked me more . And dont forget that this game was developed only by 2 guys.
I would recommend nebulous fleet command instead of homeworld 3
ive been enjoying starship evo although it will probably be many years before its done
what about Eve Online, yuo know the game thats dead since 2003 ;)
had 2 major updates in 2024, some for good and some for worse .. but still things do keep turning.
Don't forget that stellaris still suffers from massive end game lag unless you play on borderline small settings with super low growth scaling.
Even on an overclocked Ryzen 7 the game becomes a Lag fest near end game.
They refuse to fix this and instead push more DLC. that is why i stopped playing stellaris after 2K hours
The Yamiks secretly loves Starfield. He may talk his shit, but his official Steam profile says otherwise. All these other games he talks about has less than 10 hours of play, but he played Starfield for 300hrs. Yamiks, you aint fooling anoyone choom. Yamiks doesnt play games, he plays Starfield.
maybe starfield is secretly the best space game out there currently and exposing all the space games selling virtual space ships for real dollars. hence, it gets bad reviews but those following the hype might just be missing out. o7
@@5pacecake it might be worth playing one day if someone can put 200% more meaningful content in it, or if a group ever makes a huge total conversion mod for it... but even then it will still be more about navigating between loading screens than playing a game
@@driver3899 that's what they say. the focus on that is ridiculous once you play it though. I'm not going to say it's a perfect game, it's far from it. it would be great having less loading screens. especially when you just do vanilla missions, it gets annoying at times.
I think bethesda made a good game. but then restricted it too much to make it more accessible. so you need mods to take away restrictions, mostly. some gameplay loops could use more fleshed out mods then we have now, sure.
but, I've tried a lot of space games over the last decade and starfield is surprisingly good compared to others. and only a year old..
I'm usually avoiding single player games but starfield is triggering my space fantasies at least. maybe it says a lot about other space games as well. the perfect space game is yet to be made.
@@5pacecake Yeah I agree with pretty much everything you said, I played it for a good chunk of time to see all the things but then realised that even though it has huge amounts of potential its really pretty barren and shallow and worse than they it also has zero respect for my time or for immersion. Then the spell was broken and I coulndnt be arsed do any more in it.
Weird because I really like bethesdas worlds usually and space is way more my thing than fantasy
I hope they keep working on patches and DLC to increase its depth and try give it some sort of actual atmosphere.
Then if the loading screens can be gotten around as much as possible, add like 250 more POIs (on land and in space) with random interiors and properly written side quests in them every now and then... then it would be getting pretty damn close to we are after I think.
What would your ideal space game look like in terms of features btw?
@@driver3899if they would add a multiplayer server in starfield we'd be close.
I agree on POI, but just in space is enough. they need to be bigger as well. I want to see the eye before you're too close to the eye. planets and moons got more unique locations then you might think. and life.
there's plenty of well written, fun side missions already, the latest trackers alliance mission in zero G being added was just great. you know there's only going to come more.
they should flesh out outpost building more. give us a lot more assets in the vanilla game (you could go far in creation kit though)
if multiplayer, clans could build bases together, raid each other, add a lot of variety to planetary gameplay. the world in starfield is big enough for a large clan to hide, but maybe not forever. maybe a lone wolf could keep his hideout undiscovered.
more big space fights would be a nice addition, we only got one and that's not big enough. again, multiplayer could bring a lot extra here.
in the end just seeing all those unique builds of space ships coming together would be so nice.
X4 foundation is the best game i ever play i wish i play it early instead wasting money ro find good apace game , im already 400 hours in first month
Hopy shit space truck interiors ! Maybe one day Elite will have those 😆
You missed an important space game. It's been in early access for a while.
- Starsector -
It's web page is straight out of the 90s. The method to pay and download the game is jank.
But OMG. So satisfying to play. It's like Gratuitous Space Battles crossed with Mount and Blade.
What about the great indies? Spacebourne 2, Underspace and Qanga?
I only play starfield for the ship building only.
I want just simple shooter like Wing commander or Freespace with just modern graphic. It's so difficult to do it?? I really don't need exploration, walking on planets mining and building. Just sitting space ship and shoot and not flashy and cartoonish
it's called everspace & everspace 2
@@TheYamiks want to try it but the the graphic is flashy and little bite cartoonish
Ok i saw that's in xbox game pass and I play it so far I like it bucose I can fly and shoot. But it's still no Freespace 2 or wing commander. I don't like the part where you have to gather resources and craft items. I don't like boring fillers in game that take time from fun. It's like in all mother games most of mine time in in game I fly and look what's to pick up. I want to be a fighter pilot not a miner. When you play black ops or call of duty you not going as a soldier mining and pick up rubbish to make something with it most of you're time
Not the outlaw and starfield 😭😂
When did SC delay Pyro?
Kinda forgot No Mans Sky ;D
Nah! We are doing too much good stuff, it is time to shit the bed!
Can't stop laughing 😂😂😂
Late to the party, but a thought hit me while hearing about squadron 42 game... I wonder how many "players" that paid in advance would die of old age (or other reason) before the game is launched. Actually, would the world end before or after the release? Half a penny on the world ending before?
U r the man !!!
Please check out astroneer! Its apretty nice game and relaxed as well
What's wrong with how you say genre.. I don't get it
me nether =}
X4 is working now?
19:59 I liked the demo.