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Hi ,I wish you'd do a pseudo 3d road in 2D, like pole position or outrun as I can't work out how to do it and want to do an outrun clone.
Ahh good old Outrun. I've noted down the request, not sure when or if I'll be able to make it though but thanks for the suggestion.
It would be nice if you had the C# files available to download instead of the whole package. I've been experimenting as I go :) Added a small amount of roll when turning that is dependent on the speed. Also made the front wheels turn :)
The zip file contains the c# files so you can simply download it and then extract them.
Hi, any chance you do a guide on host migration for unity's netcode for gameobjects and relay ,lobby services?
No sorry, I'm mostly focused on Photon Fusion and now lately Quantum.
Hi ,I wish you'd do a pseudo 3d road in 2D, like pole position or outrun as I can't work out how to do it and want to do an outrun clone.
Ahh good old Outrun. I've noted down the request, not sure when or if I'll be able to make it though but thanks for the suggestion.
It would be nice if you had the C# files available to download instead of the whole package. I've been experimenting as I go :) Added a small amount of roll when turning that is dependent on the speed. Also made the front wheels turn :)
The zip file contains the c# files so you can simply download it and then extract them.
Hi, any chance you do a guide on host migration for unity's netcode for gameobjects and relay ,lobby services?
No sorry, I'm mostly focused on Photon Fusion and now lately Quantum.