Interesting product. Still not convinced over just using a glue reverb or using less ambience mics and using an external reverb. Remember also that when you capture with Close and Ambient Mics, both mics are being captured by Chameleon. When you then just remove the Ambient mic and replace with Chameleon you are doubling the sound from the Close Mic, as that is mixed in with the original capture. Overall it looks useful to capture some room mics, but not sure I would use it.
Yeah I’m not sure whether I’m going to purchase or not. Good point about capturing each mic. I think some others were capturing different mic positions and applying them to other libraries. This was my first night with it so I was only starting to get set up and explore.
Interesting stuff happening there, even if I think this "Chameleon" is based on simple convolution, what basically means if you know the input and the output signal of a system and you do not know anything about the system itself, you can easily compute the systems characteristics (works for hardware as well). But, since sound and sound pressure is such a complex physical phenomenon and depends a lot of it's surroundings and always differs in some way, you won't get the "real thing" with simple mathematical calculations.
Yes it’s convolution and can out put an impulse response (IR file) but instead of feeding it a noise burst you can feed it a signal like talking or playing music. (In fact it did the worst with clapping which is more like a traditional impulse.) Then it will “derive” the room based on machine learning that was done beforehand by the developers. That’s what makes it interesting imho. The missing piece is the early reflections. Because the developers assume whatever you apply it to will have some early reflections.
@@NathanDavidCarltonSoundbed while reading this I'm realy thinking about continuing with a master in acoustical engineering after my bachelor degree next year, because It's some realy interesting stuff haha :D In theory, it doesn't matter what kind of a signal you use as a input. The problem at this point is the dependency of frequencies, that's why you use a very short impulse (theoreticaly a Dirac-impulse) which contains every possible frequency with the same amplitude. So you get a very precise model of a hall for the whole frequency range. Well, some DAWs already have such tools to compute IR's (Ableton got a M4L-tool for that kind of stuff and I believe Cubase has some tools as well) so for me I do not think Chameleon is worth it for me. What I would love to see is some experimental stuff. I mean, everybody tries to replicate the best halls in the world with the best mic positions. But, what about messuring your own "rooms" like IR's from a forest or a little cave which could give your music some real vibes of natural places.
: :D yeah I only tested Teldex, Air, some of the Infinite Brass rooms, Modern Scoring Strings, Charlie Clouser’s room for Hammers, some Battery NI verbs, El Clapo… basically variations my subscribers might be interested in hearing. But I didn’t test a public bathroom, parking garage or concrete stairwell, which might interest filmmakers and others (for instance).
Nathan i grabbed a reverb from an Elvis song and man it worked great to borrow the reverb from Elvis his ballads search ohokiwi you tube if you curious warmly Johannes New Zealand .. perhaps do some test on vocals it an awesome tool ..
Very cool plugin! Also great for capturing rooms that no longer exist ... you just need some recordings from the room. Thanks for this demo video!
you're welcome! yes great idea!
In a mix there is no need to be perfect . 99.7 is darn on awesome . I am listening on Studio speakers Mackys and sounded awesome .
Interesting product. Still not convinced over just using a glue reverb or using less ambience mics and using an external reverb. Remember also that when you capture with Close and Ambient Mics, both mics are being captured by Chameleon. When you then just remove the Ambient mic and replace with Chameleon you are doubling the sound from the Close Mic, as that is mixed in with the original capture. Overall it looks useful to capture some room mics, but not sure I would use it.
Yeah I’m not sure whether I’m going to purchase or not. Good point about capturing each mic. I think some others were capturing different mic positions and applying them to other libraries. This was my first night with it so I was only starting to get set up and explore.
Mark’s comment makes a lot of sense to me as well
@@NathanDavidCarltonSoundbed Thanks for showing this, I had been following the VI-C thread for a while and your video is really helpful
@@TemmeSikkema I'm glad! Yeah it's a super cool tool.
Interesting stuff happening there, even if I think this "Chameleon" is based on simple convolution, what basically means if you know the input and the output signal of a system and you do not know anything about the system itself, you can easily compute the systems characteristics (works for hardware as well). But, since sound and sound pressure is such a complex physical phenomenon and depends a lot of it's surroundings and always differs in some way, you won't get the "real thing" with simple mathematical calculations.
Yes it’s convolution and can out put an impulse response (IR file) but instead of feeding it a noise burst you can feed it a signal like talking or playing music. (In fact it did the worst with clapping which is more like a traditional impulse.) Then it will “derive” the room based on machine learning that was done beforehand by the developers. That’s what makes it interesting imho. The missing piece is the early reflections. Because the developers assume whatever you apply it to will have some early reflections.
@@NathanDavidCarltonSoundbed while reading this I'm realy thinking about continuing with a master in acoustical engineering after my bachelor degree next year, because It's some realy interesting stuff haha :D In theory, it doesn't matter what kind of a signal you use as a input. The problem at this point is the dependency of frequencies, that's why you use a very short impulse (theoreticaly a Dirac-impulse) which contains every possible frequency with the same amplitude. So you get a very precise model of a hall for the whole frequency range. Well, some DAWs already have such tools to compute IR's (Ableton got a M4L-tool for that kind of stuff and I believe Cubase has some tools as well) so for me I do not think Chameleon is worth it for me. What I would love to see is some experimental stuff. I mean, everybody tries to replicate the best halls in the world with the best mic positions. But, what about messuring your own "rooms" like IR's from a forest or a little cave which could give your music some real vibes of natural places.
Good luck on your journey! Yes! I was also wondering what a forest IR would sound like. I may need to try to capture it someday.
@@NathanDavidCarltonSoundbed You have forest IR's available in Altiverb
@@virag6503 good to know!
I want to download free version but I can't. How can I do that?
You visited the download links at www.accentize.com/chameleon/ ?
"Any" reverb... procedes to only test two or three types...
: :D yeah I only tested Teldex, Air, some of the Infinite Brass rooms, Modern Scoring Strings, Charlie Clouser’s room for Hammers, some Battery NI verbs, El Clapo… basically variations my subscribers might be interested in hearing. But I didn’t test a public bathroom, parking garage or concrete stairwell, which might interest filmmakers and others (for instance).
Nathan i grabbed a reverb from an Elvis song and man it worked great to borrow the reverb from Elvis his ballads search ohokiwi you tube if you curious warmly Johannes New Zealand .. perhaps do some test on vocals it an awesome tool ..
Awesome! Glad you found that it worked for you!!