Do the 5 rank guarantee also apply on mid to high elo? Because I'm curious if it could help me finally get out of diamond and reach the "rank that I've always wanted". Or if not, then does it at least include some videos that are analyzed from pro players?
Skill capped: the first mistake is that he moved 1 degree too far right, this ended up manupilating the minion attacking algorithm and affecting the wave control, allowing the enemy to get an easy cheater recall opportunity
999 of those mistakes were probably a lack of game knowledge. It’s funny watching adc’s perma-push lane to tower and wonder why the enemy engage supports is always killing them and their engage support is just standing there.
Adc mistakes: you spent 3 seconds too long on lane Support mistakes: you were practically afk during first 3 waves, you don't use spells, you don't use flash, you do think absolutely nothing when placing wards
@@trollingnostalgia3680 In theory, if your teammates know what to do. If they don't adc becomes the hardest role to solocarry since you cannot make plays on your own.
6:25 : Well, try attacking a wave in low elo as support. Youll be instantly spam pinged, insulted etc.. Same concept as jungler helping push after a kill. So ill rather not do it than have a tilted adc.
making the right play over a large volume of games will win you more lanes than keeping your adc happy will. Think about it; if you're in low elo odds are your adc is trash, which means tilting them is not going to change much. If you look at it objectively, the exchange you're making is this: You're exchanging a guaranteed good play for a gamble at an ok one; if you're making bad plays in an attempt to not tilt your teammates you're putting all your eggs in their basket and trusting them to make good decisions instead. More often then not in the games that I make a good play that tilts people, something good will come of it and while they were tilted at first they end up trusting me. For example, if you push the wave then convert that advantage into a kill, their small brain is going to forget you auto'd the wave and just be excited they got a kill. Even if they do tilt and int out of their mind, odds are they would have done that anyways if something that small is all it takes; you're wasting your time catering to them.
I actually think range supports are way stronger, especially in low elo nowadays. The spellthief support items is just able to generate gold so much quicker, resulting in gold leads and faster wards
@@robertjagiel8222 i've been playing with players up until master tier and more often they fck up the wave management with it than the other way around
I love how the first clip is about the mistakes sett makes that would cause him to go behind in lane then bait lands a hook proving the sett played worse but it’s early game sett and they still hard win the trade even with ez real trolling
I try not to play with random ADC (I typically duo) but whenever I'm forced to I give them a chance. If they ping or say anything, even if I make a mistake, I just mute them immediately. They've already demonstrated they're not going to say or ping anything useful. Unless they're saying things like "we should freeze" or "help me push". If I hit the wave and they ping it or say "don't hit the wave" then I'm not interested in listening to them. I encourage you to try the same thing. You MIGHT miss out on them pinging they want to go in or something, but I guarantee that's a very low percent versus putting up with them pinging and typing over EVERYTHING
@@amphibiousone While I mostly agree to that sentiment, especially when your ADC has shown their incompetence, it's not always the best idea to completely disregard their opinions. Sometimes you forget something and try to manipulate the wave "wrong" and a caution ping with them saying wait for jungle or something similar might be the better option you hadn't seen.
I prefer enchanter meta over tank meta, because i'm tired of getting paired with all these adc's who's constantly trying to force me into playing leona or nautilus.
QOFD: I like enchanter meta more because if it's an enchanter meta because you can still punish them with engagers. It can be harder to pick an enchanter in a heavy tank support meta in my opinion. I say this because I had my highest winrate ever on Thresh during the Ardent Meta because Thresh can punish them very hard in lane for choosing a scaling champion.
My favorite playstyle is enchanter style. Soraka and Sona are lanebullies of you know how to play them correctly. Later game they will be impactful due to healing and/or speed. Especially Sona Sherelias Battlesong is giving me a big blast
You guys are by far the BEST League Of Legends channel! So informative and detailed! I’m on silver 2 (trying to get gold) and your videos helped me out a lot!
Currently I'm hoping to improve as support on Rell and intending to also have Nami, Leora or maybe Ivern or Neeko as an alternative if needed (for when I end up trying ranked games).
Quick question/comment about #3: as a low elo support main, one of the complaints that i receive often when using an ability (such as a morg W) on the enemy champ near minions is that i affect ADCs ability to guarantee CS. I am not trying to take the CS from the ADC, just trying to harass safely. Do you ignore the wishes of the ADC, as they are the ones trying to "carry" the game and get the gold lead?
As an Adc main, I don't like that they encourage this in the video. Morg w deals extra damage to low health targets and when you put let say 6 minions in that w they die at approximately the same time. When I want to farm those 6 with one auto attack I only get one because the 5 other dies to tormented soil. Another argument is using that w while the enemy is not in any crowd control (cc) is a waste of mana, I would prefer to use morg q to make them stand still in that w for more value of that extra damage. Another thing is when the adc and you want to back, you can help the adc to push into the enemy turret, if he flames you for that then mute, fixing the wave like that is more beneficial when he returns to lane after back. Although you might need to ask a challenger support/adc with these salty suggestions since I am only gold myself, but I'd like to think I have some valid points.
I play mostly enchanter supports... on engage supports you have to commit to a play pretty hard... it is more difficult to know what is a good engage... you can play much safer and consistent on enchanters and mages...
QOTD: not at all biased as a Braum main and tank player but tank support metas are my personal preference since it feels a lot more interactive, for example a Leona Vs nautilus lane is going to be pretty nutty early as they race to hit 2 and try and control the lane. A yummi Vs Janna lane feels very....slow, if Janna throws a tornado yummi heals the damage back, if yummi pokes Janna shields the damage or pokes back, it just turns into a farmfest where their choices feel a lot less impactful since both lanes are just farming through to mid game. also I despise Lulu.
as enchanter supp main(soraka nami janna yuumi 200k +) not that much, as enchanter or mage i feel i have much more influence over wave, and if you pick anything else than yuumi its not as boring as it feel. on the other hand i feel playing tank is boring... wait for good moment ,engage vibe and look who win
QOTD: Tank/Engage support by far. Ranged supports feel kinda boring? Just chilling far away and poking or whatever then land 1 R and win the fight (Seraphine).
QOTD : As a Leona and Lulu main, I feel like it depends on matchups as I am pretty confident with my champs. Though if I were to really choose, enchanter would be my best bet since everyone in my currently Elo (D3-D2) loves to dive which would leave my adc out in the back if I were to be a engage/tank support.
Given a choice, give me Enchanters. I prefer my variety of champs being enchanters to focus on macro, use more abilities (maybe not as impactful, but abilities are fun), and most of the time, they have amazing peel.
Question on Mistake 4. Is it really correct to flash hook there? Doing so will make the 3 caster minions attack Thresh, and Kaisa is a bit too far to immediately follow-up. This counters two tips from other videos about playing around minion waves (especially caster minions) in the early game, and timing engages when your ADC can follow it up.
@@thaihungvu8496 all soraka had to do was drop her e in the right spot and kai would have been completely zoned from that fight. Then two of them beating on thresh who has nothing left apart from autos. Pretty questionable in my opinion.
I never hit minions because I'm afraid I might mess with the adc's farm (they might miss the minion because of the extra hit I gave for example), I never realized I was doing the exact opposite of what i'm supposed to do 😬
QOTD: I largely prefer the enchanter meta. Preferably one without a Lulu in it. Granted, this is probably because it's easier to kill squishy enchanter supports as an assassin main compared to tank supports.
I just feel like if you take a support tank and put them top, they out damage anything you throw against it. Tahm Kench for example. I don’t believe that you should be able to build full tank and out damage anyone as well, especially against a damaging champion because that’s what they should excel at. Currently that is why I don’t like the tank meta.
To balance enchanters vs tank/engage supports riot woudlve to revisit their odd changes to healing and shieldingitems.... before increases for shields and heals enchanters could build ap to up the same or more tanky to still provide ultility while not being able to be blown up imediately either. When they introduced the shield /healbuff they nerfed the champions shields and heals because they became to opressive, leaving said champions now the choice of inscreasin their schields and heals and be squishy af OR literally have no use in the game being able to still have decent heal and shields while being not onoshottable by everyone made those champs fun u could do janna flash engages coz u knew they wouldnt bring u donw imediately ect
mistake 2 could of been fixed by simply pushing the next wave and ignoring the plate, the ward provided vision of cait being within the bush as the 2 adc traded which itself is useful as they dont have to worry about he either trying something or getting free hit (yet there are better but am just assuming the lulu thought this was the reason)
I just reached gold, with my only mistake from here being that I probably don't punish stacked champions. But I'd say that's probably the most minor mistake from these 5.
Thanks for this vid! Last season i peaked P2 but this year has been hell for me started off going 3-12 in first 15 games and have never been above 50% this season. I ended up in gold 2 made it to plat 4 within a month or so and then dropped down to G4 and now i been g3 for past month smh. Dont know if washed up or what. Anyone else struggling this season?
QOTD: Enchanter, I’ve never been good at tank supports and end up dying for no reason whereas an enchanter support I can actually be useful on more than one champion, the only tank support I can play sometimes isn’t even a tank that being Rakan
my problem with supporting in low elo is that I feel, I can't really limit test or force fights I think I could make work and i can't improve on recognizing favorable situations because my adc is always scared
I definitely understand: I'm only recently learning to support, but in my experience the best solution to this is to make your adc feel comfortable. It sounds stupid, but like you said often times they are so afraid to do anything, so as a supp you have to give them confidence that you'll keep them alive OR force plays that they can't ignore. For example, if I'm playing nautilus and we're in river and i hook-ult someone, 99% of the time the adc is going to start shooting at them. People are autopilot and will respond to you more than you realize, you just have to give them a reason to and recognize the way they're thinking, then make them feel comfortable making the plays. I played several games with tristanas last night, and every lane I would just hard protect them and make them feel like they could trust me, then they were willing to follow me into fights cause I always kept them alive. Sounds kind of vague and difficult to apply but thinking about how I can control their actions by mine has helped me improve a lot.
I think it's because of lv 2 advantage. In the rest of the laning phase yes, probably this is better, but lv 2 advantage is really important. And denying a lv 2 advantage to tristana is really important, since she's way stronger than vayne earlier. (but im silver, so I may be saying BS)
This tutorial is usefull on Gold + , most of Bronze Silver die bc of the mini map, and also bc of their position in Team Fight, Bronze have to work on their laning phase too
Great video! I really do like those all thing explanation. Even when you are higher than gold, and aren't playing support, those lifehacks could save your autofill day ;D! Sharing to a support friend with hopes of a better games together ;D
Hello! Can someone explain to me why is it so important to hit the minions lvl 1? I usually hit them in the 2nd wave the get lvl 2 first but lvl 1 seems like there is no profit. I didn't get the point from the video.
You need to establish a lead on the first wave to put yourself in a position where you can secure 2 on the second wave. Having a minion lead also enables trading stance in most cases and can even make normally bad match-ups playable if the enemy support doesn't match the push you create. The key is maintaining the 1 minion lead without hard shoving the wave.
Qotd: I like the current tank supp meta, but when i play adc I NEVER get a proper supp (I always end up getting lux, velkoz or xerath and they are midlane mages idc what anyone else says) much less a tank one, maybe a morgana or seraphine, but never a naut or thresh (a good one anyway) so I would kinda like it if those enchanter supps got buffed so my supports are actually viable.
QotD: Gimme that support carry meta ;) Senna, Lux, Brand, Zyra- imma make mince meat of bot lane. Beyond that idk why but I’ve never had great success on enchanters. I’m more of a tank engage/control support kinda guy.
I (iron) often don't use my abilities to push because it messes up my ADCs ability to last hit/i often take farm from my ADC as a result. Should I still push with my abilities?
I wanna talk about the second mistake here, even if i freeze the wave on the tower as sett and then base, won't my ezreal just die? I am leaving him alone against a tristana and nautilus after all.
True, they can easily dive him if jungler isn't around to help the situation while you're on your way back. That happened to me aswell. It's difficult to leave your adc alone like that because some adcs don't know how to play safe vs a 1v2. The only thing ezreal could be fine is if he has his shift which helps dodges nauts engage
Question of the Day. My answer: “Why not both?” I am a passionate Taric enthusiast and the fact that he is getting his healing mana cost reduced in the mid game will make making it second even better. Not to mention if you want to engage, Taric works. if you want to disengage, Taric works. However, over all I think this is just a playstyle preference and if you are going to play one over the other instead of both, it’s best to become 100% familiar in your duties with that one type of support.
QOTD: tank support meta is horrible, at least the current one. whoever goes in first/gets locked out of aftershock loses. It is the opposite of engaging or fun, you just stare each other down until someone makes a mistake or a third party roams to your lane.
what keeps me hardstuck? i just state some possibilities what the reasons could be... a) i don't play ranked b) i don't play to win, but to have fun c) as a supp main i usually don't play any "meta" supports (i.e. my main Sej ) d) i only play with pre-mates meaning we do often troll picks together (i.e. Tryndermere adc + Tahm full ap supp) e) i don't tryhard
If you are talking about blue side tri bush for bot lane, just walk south side from red instead of right. If you had the suspicion they’re there, odds are that they are and you should not risk it or even think about. Just path differently and save your ward
To be fair, at low elo if support hits minions with an ability, the adc rages, accuses them of stealing cs, types supp diff in all chat, and ints/rage quits.
8:42 thresh doesn't have hook and also even if he had hook he has guardian and lucian is 2, lucian can easily dash and kill thresh and soraka prob has barrier heal or exausth and she wont die immediatly
QOTD: Neither! I want AP mage support to be meta again like in S4! Zyra, Brand, Swain, and even Vel'Koz are sleeper OP and can take over games. They perform exceptionally well in enchanter metas when teams have less hard engage.
Wait is pretending to leash actually a thing? especially when your jungler is actually on your side of the map?? You're literally both telling the enemy where your jungler is, not helping him clear faster and not getting to your wave on time? I would sort of maybe understand it if the jungler was starting top or something. But this is just some next level wasting of time.
QOTD: tanks all the way. Been a Leona main for many years. Now that people are banning her out I just switch to Nautilus and continue my reign of terror locking down enemy ADCs.
Sure the e w from sett was super bad but i won't let wave push to then 1) ezreal does not do any damage compared to tristana 2) nothing stopping from enemy jg to gank you even if he misses his blue because ally jg is too stupid yo punish .... I have seen enemy jungle waiting in alcove bush for 2-3 minutes to get a shutdown on botlane while my jg waste time ganking a fed lane and dying or running on map like chicken 3) jungle makes or breaks the game in low elos .... If u adc is fed he will just run or flash seeing enemy jg not fight him even if adc is fed and above level
Sorry but this video is silly. Let's say I understand wave control but my ADC doesnt. I know we have to recall after shoving the lane with the enemy AD coming back from spawn and just the support there rather than greed for a plate. If I recall but Ezreal doesnt: either he will overstay ( and possibly die to Naut engage + Trist comin out of vision) or I'll be back in lane way before Ezreal and have nothing to do (here I possibly roam mid). OR I stay and hold the wave "fixing" Ezreal's overstay and recall late. Here I'll lose XP for sure due to the late recall. In both cases we lose more overall because of the AD's mistake. How's the Support to blame here? Even if I freeze the wave before the tower Gold players miss way too many creeps early to mid game that it won't have such a massive impact as you're stating it will. Again, AD's mistake is more impactful than the support's one. You guys have placed Challenger ADC in Gold and expect the Supports to play like Challenger ones. Do you understand that if I attack the wave as support the carry will start pinging me and if I continue to do so, waste Flash and Heal and even leave the game cuz I'm doing something bad according to him. This does happen quite a lot w/o even slightly exaggerating. If the carry wants some help with the wave: either don't stop attacking the minions or ping for help. This problem is mitigated when you play tank supports anyway. As for trading: Gold players just don't understand how trading works. Do you know what will happen if Tresh engages? If you Flash, Flay + Hook (hopefully Soraka) Kaisa will walk up (late as she's not expecting the engage) AA once or twice, Soraka will E (silence) her, Kaisa will get rooted and Lucian will kill her or at least force her summs as he's freecasting and he's not threaten at all. The other scenario is Kaisa gets Silcenced, she backs off and Tresh takes the heavy damage toll on the retreat. Soraka and Lucian most likely won't even waste sums here. Tresh will get pinged and you will lose tons of farm for this. In the video Kaisa has her Q on cd for the engage window you're talking about anyway. When you climb as Support you start noticing how ADCs are playing the early game skirmishes and this is simpy not valid for low elo. Yes, in Diamond onwards you can Flash and all-in as Tresh at lvl 2 (it's almost mandatory in certain matchups) but in Gold it will most likely result in failure because the ADCs are not so quick to react, dunno what to do, don't expect it or do not follow at all. Warding is not entirely Supports' fault either. If my carry constantly shoves the lane and we have no idea where the enemy jungler (or mid) is or have no more wards to protect ourselves there's so much you can do as support. If you stay on the same line as your carry you can be ganked easily. If you stay back cuz you realise the situation the carry can easily die to 1vs2 engage from the enemy bot laners and you're gonna be too far to react properly to the engage (excluding Tresh lantern here). To mention here it does happen fairly often for the ADCs not to want to ward at all even if you ping their wards. If you wanna climb in League you've got to hard carry games. That's THE ONLY WAY to climb. Supports have the least impact in the game so telling me I'm not climbing cuz I don't freeze 6 minions for a stupid ADC that will miss 4 of them anyway is a joke. There's ABSOLUTELY NOTHING you can do as Support if you get queued with 4 apes that are trolling/have no idea what they are doing/ do not understand the game, etc. even in Gold. Nothing.
Can someone explain why he is always talking about pushing the wave? I don't want to push the wave as a Pyke or some engage champion. If it going near the tower how should i make a play?
Having waved pushed can give you lane priority, allowing you to back, respond to nearby fights quicker and without losing farm, roam for a play, etc. If you are always backed up to your tower you don't have those options. Admittedly if lane is pushed out a lot of the time you don't have enough space to make aggressive plays in your lane.
4:51 Are you serious? If Ez and Sett don't try to force, Nautilus will just freeze the wave, and it would be worse. They actually made the mistake when staying just to kill 3 melee minions under enemies' tower.
I think they would channel and if they see Naut pulling the wave at all they would just push it in. The problem here is that they wasted a lot of time and had no clear intention in mind.
@@gamethrones3690 i agree. They have no clue 'cause they are low elo players. But they did one thing good unintentionally: pushing the wave to not let Nautilus freezes it.
its fun how for all youtubers there is low and high elo...... but where is mid elo you cant compare gold with iron there si milion miles in skill difference between iron and gold, yet those ppl say its same no difference its all low elo i was unfortunate to get in my promo last season b1 midlaner who was facing g4 midlaner and should i tell that b1 end game with score 5/15 and 55 cs in 35 min.....it should be iron bronze and silver low elo gold plat and diamond mid elo and other above high elo ofc
I realize this is 2 years old, but I hate when morgana pools the wave. I hate when low elo supports hit my wave. more often than not they are shoving without reason or any idea when to shove and ruining my freeze. I'd rather supports at low elo just not touch my waves.
You know what maybe root should do something like elise but a a support you get the idea of swapping range for enchant and melee for engage but tbh I do all of these it's just that the other lanes are my problema for example 0/8/0 ornn in the early game against a pantheom also I told him to use w when panth jumps too
To the question of the day: remove support and force 2x jungle meta on the entirety of league of legends. Reasoning: with 2 junglers and 1 less laner the number of missing pings 1 jungler can receive at a certain point in time is limited to a much more reasonable amout due to the need to spamping 2 players when you lose your lane 1v1.
Want to IMPROVE FAST and get the RANK you've always wanted then check out: www.skill-capped.com/lol
was this uploaded twice?
Do the 5 rank guarantee also apply on mid to high elo? Because I'm curious if it could help me finally get out of diamond and reach the "rank that I've always wanted". Or if not, then does it at least include some videos that are analyzed from pro players?
I'm challenger now, right?
Gold Player: *exists*
Skill Capped: Can you name the 1000 things this player did wrong in this 4 second clip?
Skill capped: the first mistake is that he moved 1 degree too far right, this ended up manupilating the minion attacking algorithm and affecting the wave control, allowing the enemy to get an easy cheater recall opportunity
@@cheryl9809 it actually happen you can screw a freeze just by take or not take minion agro
@@cheryl9809 i know its a joke, but sadly its not, its harsh reallity, league is unforgiving if your opponent knows the game
lmao
999 of those mistakes were probably a lack of game knowledge. It’s funny watching adc’s perma-push lane to tower and wonder why the enemy engage supports is always killing them and their engage support is just standing there.
Adc mistakes: you spent 3 seconds too long on lane
Support mistakes: you were practically afk during first 3 waves, you don't use spells, you don't use flash, you do think absolutely nothing when placing wards
I feel personally attacked
Adc is an easier role in everything apart from mechanics
@@trollingnostalgia3680 In theory, if your teammates know what to do. If they don't adc becomes the hardest role to solocarry since you cannot make plays on your own.
The timing of this video is so great. I just lost 6 rank games in a row before this got uploaded HAHAHAHA
The laugh of depression
Stop playing for the day when you lose 2 in a row. Stop playing ranked at least
Me too bro, lost 1 rank and 80 rp before this video too
I lost 10 and demoted to gold
I lost 7 in a row. I went to bed very upset...
This support guide finally helped me beat the tutorial. Thanks Skill Capped!
10:40 "If this ward doesn't immediately fill you with a primal fury, we have a problem."
No, you need a therapist for your anger management.
good luck to all those supports who will help push the wave and than getting flamed by there adc for taking there cs :D
when i say they can push in silver. i get repeated answer of... so so flamed me for it. still better than autopush bronze though...
if a supp below d1 touches my wave i get crippling depression because they do everything wrong
you can push without taking cs btw
Lol I'll catch and freeze a wave for an adc, and just last hit while there not there and they'll danger ping me
Just hit the fuller hp minions... you shouldn't last hit...
6:25 : Well, try attacking a wave in low elo as support. Youll be instantly spam pinged, insulted etc..
Same concept as jungler helping push after a kill.
So ill rather not do it than have a tilted adc.
And dont forget your adc will stop farming telling you to and might either int or afk
making the right play over a large volume of games will win you more lanes than keeping your adc happy will. Think about it; if you're in low elo odds are your adc is trash, which means tilting them is not going to change much. If you look at it objectively, the exchange you're making is this: You're exchanging a guaranteed good play for a gamble at an ok one; if you're making bad plays in an attempt to not tilt your teammates you're putting all your eggs in their basket and trusting them to make good decisions instead. More often then not in the games that I make a good play that tilts people, something good will come of it and while they were tilted at first they end up trusting me. For example, if you push the wave then convert that advantage into a kill, their small brain is going to forget you auto'd the wave and just be excited they got a kill. Even if they do tilt and int out of their mind, odds are they would have done that anyways if something that small is all it takes; you're wasting your time catering to them.
@@Misterparkour2012 Really good analysis, for real. 10/10
I actually think range supports are way stronger, especially in low elo nowadays. The spellthief support items is just able to generate gold so much quicker, resulting in gold leads and faster wards
agreed
Yea but the wave management with the melee item is better
@@robertjagiel8222 i've been playing with players up until master tier and more often they fck up the wave management with it than the other way around
I love how the first clip is about the mistakes sett makes that would cause him to go behind in lane then bait lands a hook proving the sett played worse but it’s early game sett and they still hard win the trade even with ez real trolling
My issue is more often than not, when I touch the wave for wave control, my low elo adc throws a fit and rages for touching the minions.
I try not to play with random ADC (I typically duo) but whenever I'm forced to I give them a chance. If they ping or say anything, even if I make a mistake, I just mute them immediately. They've already demonstrated they're not going to say or ping anything useful. Unless they're saying things like "we should freeze" or "help me push". If I hit the wave and they ping it or say "don't hit the wave" then I'm not interested in listening to them. I encourage you to try the same thing. You MIGHT miss out on them pinging they want to go in or something, but I guarantee that's a very low percent versus putting up with them pinging and typing over EVERYTHING
/mute all
@@amphibiousone While I mostly agree to that sentiment, especially when your ADC has shown their incompetence, it's not always the best idea to completely disregard their opinions. Sometimes you forget something and try to manipulate the wave "wrong" and a caution ping with them saying wait for jungle or something similar might be the better option you hadn't seen.
I prefer enchanter meta over tank meta, because i'm tired of getting paired with all these adc's who's constantly trying to force me into playing leona or nautilus.
literally this
I play Leona and my arc goes, we lose 2v2 even though we don’t. Rest of the team feeds and I’m like glad we hoped someone else would carry us. Smh
QOFD: I like enchanter meta more because if it's an enchanter meta because you can still punish them with engagers. It can be harder to pick an enchanter in a heavy tank support meta in my opinion. I say this because I had my highest winrate ever on Thresh during the Ardent Meta because Thresh can punish them very hard in lane for choosing a scaling champion.
QOTD: As a Rakan main, I am exactly in the middle😁
Same
My favorite playstyle is enchanter style. Soraka and Sona are lanebullies of you know how to play them correctly. Later game they will be impactful due to healing and/or speed. Especially Sona Sherelias Battlesong is giving me a big blast
You guys are by far the BEST League Of Legends channel! So informative and detailed! I’m on silver 2 (trying to get gold) and your videos helped me out a lot!
I've been a Sona/Soraka main for as log as I can remember, though I am delving into Thresh as a Support so these Support videos are great
4:26 I was thinking more about Cody Sun
Jumping in to insec to help kill his support is perfect
That's the "betray your teammate with an insec" play
finally !! a video about supports im so happyy
The support guide helped me climb from p3 to p1 in two days!
Currently I'm hoping to improve as support on Rell and intending to also have Nami, Leora or maybe Ivern or Neeko as an alternative if needed (for when I end up trying ranked games).
Quick question/comment about #3: as a low elo support main, one of the complaints that i receive often when using an ability (such as a morg W) on the enemy champ near minions is that i affect ADCs ability to guarantee CS. I am not trying to take the CS from the ADC, just trying to harass safely. Do you ignore the wishes of the ADC, as they are the ones trying to "carry" the game and get the gold lead?
As an Adc main, I don't like that they encourage this in the video. Morg w deals extra damage to low health targets and when you put let say 6 minions in that w they die at approximately the same time. When I want to farm those 6 with one auto attack I only get one because the 5 other dies to tormented soil. Another argument is using that w while the enemy is not in any crowd control (cc) is a waste of mana, I would prefer to use morg q to make them stand still in that w for more value of that extra damage. Another thing is when the adc and you want to back, you can help the adc to push into the enemy turret, if he flames you for that then mute, fixing the wave like that is more beneficial when he returns to lane after back. Although you might need to ask a challenger support/adc with these salty suggestions since I am only gold myself, but I'd like to think I have some valid points.
oh it's for supports
I play mostly enchanter supports... on engage supports you have to commit to a play pretty hard... it is more difficult to know what is a good engage... you can play much safer and consistent on enchanters and mages...
9:18 "tons of melee supports..." shows bard 😂
QOTD: not at all biased as a Braum main and tank player but tank support metas are my personal preference since it feels a lot more interactive, for example a Leona Vs nautilus lane is going to be pretty nutty early as they race to hit 2 and try and control the lane. A yummi Vs Janna lane feels very....slow, if Janna throws a tornado yummi heals the damage back, if yummi pokes Janna shields the damage or pokes back, it just turns into a farmfest where their choices feel a lot less impactful since both lanes are just farming through to mid game. also I despise Lulu.
as enchanter supp main(soraka nami janna yuumi 200k +) not that much, as enchanter or mage i feel i have much more influence over wave, and if you pick anything else than yuumi its not as boring as it feel. on the other hand i feel playing tank is boring... wait for good moment ,engage vibe and look who win
QOTD: Tank/Engage support by far. Ranged supports feel kinda boring? Just chilling far away and poking or whatever then land 1 R and win the fight (Seraphine).
Totally never thought of tip #1, but that is super useful to be conscious of.
QOTD : As a Leona and Lulu main, I feel like it depends on matchups as I am pretty confident with my champs. Though if I were to really choose, enchanter would be my best bet since everyone in my currently Elo (D3-D2) loves to dive which would leave my adc out in the back if I were to be a engage/tank support.
Given a choice, give me Enchanters. I prefer my variety of champs being enchanters to focus on macro, use more abilities (maybe not as impactful, but abilities are fun), and most of the time, they have amazing peel.
Question on Mistake 4. Is it really correct to flash hook there? Doing so will make the 3 caster minions attack Thresh, and Kaisa is a bit too far to immediately follow-up. This counters two tips from other videos about playing around minion waves (especially caster minions) in the early game, and timing engages when your ADC can follow it up.
A lv2 Soraka is way too fragile and useless compared to the enemy's botlane so 3 minions don't really matter that much
@@thaihungvu8496 all soraka had to do was drop her e in the right spot and kai would have been completely zoned from that fight. Then two of them beating on thresh who has nothing left apart from autos. Pretty questionable in my opinion.
I never hit minions because I'm afraid I might mess with the adc's farm (they might miss the minion because of the extra hit I gave for example), I never realized I was doing the exact opposite of what i'm supposed to do 😬
10:33 lulu saying hello to all here minions xD
QOTD: I largely prefer the enchanter meta. Preferably one without a Lulu in it. Granted, this is probably because it's easier to kill squishy enchanter supports as an assassin main compared to tank supports.
I just feel like if you take a support tank and put them top, they out damage anything you throw against it. Tahm Kench for example. I don’t believe that you should be able to build full tank and out damage anyone as well, especially against a damaging champion because that’s what they should excel at. Currently that is why I don’t like the tank meta.
To balance enchanters vs tank/engage supports riot woudlve to revisit their odd changes to healing and shieldingitems.... before increases for shields and heals enchanters could build ap to up the same or more tanky to still provide ultility while not being able to be blown up imediately either. When they introduced the shield /healbuff they nerfed the champions shields and heals because they became to opressive, leaving said champions now the choice of inscreasin their schields and heals and be squishy af OR literally have no use in the game
being able to still have decent heal and shields while being not onoshottable by everyone made those champs fun u could do janna flash engages coz u knew they wouldnt bring u donw imediately ect
10:15 was primarily for TP ganks, so it's not really a bad ward tbh
Pls more for supps
9:13 "tons of melee engage supports" *shows bard*
Can you do for a mid lane video ?
mistake 2 could of been fixed by simply pushing the next wave and ignoring the plate, the ward provided vision of cait being within the bush as the 2 adc traded which itself is useful as they dont have to worry about he either trying something or getting free hit (yet there are better but am just assuming the lulu thought this was the reason)
I just reached gold, with my only mistake from here being that I probably don't punish stacked champions. But I'd say that's probably the most minor mistake from these 5.
Qotd: as an early game jg main, i love a engage support meta
Thanks for this vid! Last season i peaked P2 but this year has been hell for me started off going 3-12 in first 15 games and have never been above 50% this season. I ended up in gold 2 made it to plat 4 within a month or so and then dropped down to G4 and now i been g3 for past month smh. Dont know if washed up or what. Anyone else struggling this season?
QOTD: Enchanter, I’ve never been good at tank supports and end up dying for no reason whereas an enchanter support I can actually be useful on more than one champion, the only tank support I can play sometimes isn’t even a tank that being Rakan
Skillcapped can you make high elo player mistakes?
No cause this channel can’t get passed diamond lmao
@@breese2825 have you? Lmaoo
@@kutokutosan7637 bro u did not just do him like that 💀
my problem with supporting in low elo is that I feel, I can't really limit test or force fights I think I could make work and i can't improve on recognizing favorable situations because my adc is always scared
I definitely understand: I'm only recently learning to support, but in my experience the best solution to this is to make your adc feel comfortable. It sounds stupid, but like you said often times they are so afraid to do anything, so as a supp you have to give them confidence that you'll keep them alive OR force plays that they can't ignore. For example, if I'm playing nautilus and we're in river and i hook-ult someone, 99% of the time the adc is going to start shooting at them. People are autopilot and will respond to you more than you realize, you just have to give them a reason to and recognize the way they're thinking, then make them feel comfortable making the plays. I played several games with tristanas last night, and every lane I would just hard protect them and make them feel like they could trust me, then they were willing to follow me into fights cause I always kept them alive. Sounds kind of vague and difficult to apply but thinking about how I can control their actions by mine has helped me improve a lot.
Ok at 7:20 why should brand push the wave? Wouldn't it be better getting pushed to freeze and zone the enemie with brand away from farm?
I think it's because of lv 2 advantage. In the rest of the laning phase yes, probably this is better, but lv 2 advantage is really important. And denying a lv 2 advantage to tristana is really important, since she's way stronger than vayne earlier. (but im silver, so I may be saying BS)
QOTD: I like playing both tanky engage and enchanter supports. So being able to switch between playing either would be great.
Waiting for the video about Mid mistakes! 😁
This tutorial is usefull on Gold + , most of Bronze Silver die bc of the mini map, and also bc of their position in Team Fight, Bronze have to work on their laning phase too
Great video!
I really do like those all thing explanation. Even when you are higher than gold, and aren't playing support, those lifehacks could save your autofill day ;D!
Sharing to a support friend with hopes of a better games together ;D
Hello! Can someone explain to me why is it so important to hit the minions lvl 1? I usually hit them in the 2nd wave the get lvl 2 first but lvl 1 seems like there is no profit. I didn't get the point from the video.
You need to establish a lead on the first wave to put yourself in a position where you can secure 2 on the second wave. Having a minion lead also enables trading stance in most cases and can even make normally bad match-ups playable if the enemy support doesn't match the push you create. The key is maintaining the 1 minion lead without hard shoving the wave.
@@ZeroXIV Thank you for this explanation. Now I understand it
Qotd: I like the current tank supp meta, but when i play adc I NEVER get a proper supp (I always end up getting lux, velkoz or xerath and they are midlane mages idc what anyone else says) much less a tank one, maybe a morgana or seraphine, but never a naut or thresh (a good one anyway) so I would kinda like it if those enchanter supps got buffed so my supports are actually viable.
QotD: love tank supp meta if my supp is good. Playing aggro is a great way to get consistent wins. If the support sucks tho just stick em on Janna.
QotD: Gimme that support carry meta ;) Senna, Lux, Brand, Zyra- imma make mince meat of bot lane. Beyond that idk why but I’ve never had great success on enchanters. I’m more of a tank engage/control support kinda guy.
I (iron) often don't use my abilities to push because it messes up my ADCs ability to last hit/i often take farm from my ADC as a result. Should I still push with my abilities?
10:32 LMAO Lulu do be looking cute in that PG skin tho ngl
I play Nami because she can both heal and cc. She is actually a good pick but she is very squishy.
I wanna talk about the second mistake here, even if i freeze the wave on the tower as sett and then base, won't my ezreal just die? I am leaving him alone against a tristana and nautilus after all.
True, they can easily dive him if jungler isn't around to help the situation while you're on your way back. That happened to me aswell. It's difficult to leave your adc alone like that because some adcs don't know how to play safe vs a 1v2. The only thing ezreal could be fine is if he has his shift which helps dodges nauts engage
If the ezreal has braincells he won't die and play safe
Question of the Day. My answer: “Why not both?” I am a passionate Taric enthusiast and the fact that he is getting his healing mana cost reduced in the mid game will make making it second even better. Not to mention if you want to engage, Taric works. if you want to disengage, Taric works. However, over all I think this is just a playstyle preference and if you are going to play one over the other instead of both, it’s best to become 100% familiar in your duties with that one type of support.
The day the meta becomes Warden supports will be the day toxicity dies in this game
This is a great lesson but the biggest mistake was playing sett I imagine this changes if you are playing an enchanter or something like that
Can’t be hardstuck if you don’t play ranked
QOTD: tank support meta is horrible, at least the current one. whoever goes in first/gets locked out of aftershock loses. It is the opposite of engaging or fun, you just stare each other down until someone makes a mistake or a third party roams to your lane.
what keeps me hardstuck? i just state some possibilities what the reasons could be...
a) i don't play ranked
b) i don't play to win, but to have fun
c) as a supp main i usually don't play any "meta" supports (i.e. my main Sej )
d) i only play with pre-mates meaning we do often troll picks together (i.e. Tryndermere adc + Tahm full ap supp)
e) i don't tryhard
How would you rank a pre leash tri-brush ward from an adc to defend against an early cheese when playing against a thresh/draven lane?
If you are talking about blue side tri bush for bot lane, just walk south side from red instead of right. If you had the suspicion they’re there, odds are that they are and you should not risk it or even think about. Just path differently and save your ward
I never walk through tri bush or river depending on the side you're at. I always walk around to the lane to avoid the cheese
If you are a main support look for an adc to q with.
QOTD: I don’t like tank or enchanter supports... I really enjoy poke mage supports like xerath but I don’t think anyone else does
Also he played Sett support.
To be fair, at low elo if support hits minions with an ability, the adc rages, accuses them of stealing cs, types supp diff in all chat, and ints/rage quits.
8:42 thresh doesn't have hook and also even if he had hook he has guardian and lucian is 2, lucian can easily dash and kill thresh and soraka prob has barrier heal or exausth and she wont die immediatly
oh nvm it was on CD because he was casting but anyways i don't think it was a good idea
QOTD: Neither! I want AP mage support to be meta again like in S4! Zyra, Brand, Swain, and even Vel'Koz are sleeper OP and can take over games.
They perform exceptionally well in enchanter metas when teams have less hard engage.
Do you do content in Portuguese?
How about removing jg till gold elo or adding voice comps in game
Wait is pretending to leash actually a thing? especially when your jungler is actually on your side of the map?? You're literally both telling the enemy where your jungler is, not helping him clear faster and not getting to your wave on time? I would sort of maybe understand it if the jungler was starting top or something. But this is just some next level wasting of time.
QOTD: tanks all the way. Been a Leona main for many years. Now that people are banning her out I just switch to Nautilus and continue my reign of terror locking down enemy ADCs.
Aftershock lux for both tank and enchanter
Try grasp lux. Easy to land early and get it stacking nicely
@@nic.h nah lux can be punished so hard if you keep overextending maybe its viable in silver and low gold
@@nic.h also aftershock is good against engage support and melee assasins, survived a bunch of combos with it
@@nic.h also even if you get 20 stacks of grasp early 60 hp wont help you survive at all thats just like half damage from auto attack negated
Sure the e w from sett was super bad but i won't let wave push to then
1) ezreal does not do any damage compared to tristana
2) nothing stopping from enemy jg to gank you even if he misses his blue because ally jg is too stupid yo punish .... I have seen enemy jungle waiting in alcove bush for 2-3 minutes to get a shutdown on botlane while my jg waste time ganking a fed lane and dying or running on map like chicken
3) jungle makes or breaks the game in low elos .... If u adc is fed he will just run or flash seeing enemy jg not fight him even if adc is fed and above level
my favourite part about support is getting flamed for last hitting minions that were about to die when my adc isn't even in lane :D
QOTD: Tank support meta. I love tanky engage and peel supports
its kinda hard to so in rengar supp because i would lose the element of surprise
Sorry but this video is silly. Let's say I understand wave control but my ADC doesnt. I know we have to recall after shoving the lane with the enemy AD coming back from spawn and just the support there rather than greed for a plate. If I recall but Ezreal doesnt: either he will overstay ( and possibly die to Naut engage + Trist comin out of vision) or I'll be back in lane way before Ezreal and have nothing to do (here I possibly roam mid). OR I stay and hold the wave "fixing" Ezreal's overstay and recall late. Here I'll lose XP for sure due to the late recall. In both cases we lose more overall because of the AD's mistake. How's the Support to blame here? Even if I freeze the wave before the tower Gold players miss way too many creeps early to mid game that it won't have such a massive impact as you're stating it will. Again, AD's mistake is more impactful than the support's one. You guys have placed Challenger ADC in Gold and expect the Supports to play like Challenger ones. Do you understand that if I attack the wave as support the carry will start pinging me and if I continue to do so, waste Flash and Heal and even leave the game cuz I'm doing something bad according to him. This does happen quite a lot w/o even slightly exaggerating. If the carry wants some help with the wave: either don't stop attacking the minions or ping for help. This problem is mitigated when you play tank supports anyway. As for trading: Gold players just don't understand how trading works. Do you know what will happen if Tresh engages? If you Flash, Flay + Hook (hopefully Soraka) Kaisa will walk up (late as she's not expecting the engage) AA once or twice, Soraka will E (silence) her, Kaisa will get rooted and Lucian will kill her or at least force her summs as he's freecasting and he's not threaten at all. The other scenario is Kaisa gets Silcenced, she backs off and Tresh takes the heavy damage toll on the retreat. Soraka and Lucian most likely won't even waste sums here. Tresh will get pinged and you will lose tons of farm for this. In the video Kaisa has her Q on cd for the engage window you're talking about anyway. When you climb as Support you start noticing how ADCs are playing the early game skirmishes and this is simpy not valid for low elo. Yes, in Diamond onwards you can Flash and all-in as Tresh at lvl 2 (it's almost mandatory in certain matchups) but in Gold it will most likely result in failure because the ADCs are not so quick to react, dunno what to do, don't expect it or do not follow at all. Warding is not entirely Supports' fault either. If my carry constantly shoves the lane and we have no idea where the enemy jungler (or mid) is or have no more wards to protect ourselves there's so much you can do as support. If you stay on the same line as your carry you can be ganked easily. If you stay back cuz you realise the situation the carry can easily die to 1vs2 engage from the enemy bot laners and you're gonna be too far to react properly to the engage (excluding Tresh lantern here). To mention here it does happen fairly often for the ADCs not to want to ward at all even if you ping their wards. If you wanna climb in League you've got to hard carry games. That's THE ONLY WAY to climb. Supports have the least impact in the game so telling me I'm not climbing cuz I don't freeze 6 minions for a stupid ADC that will miss 4 of them anyway is a joke. There's ABSOLUTELY NOTHING you can do as Support if you get queued with 4 apes that are trolling/have no idea what they are doing/ do not understand the game, etc. even in Gold. Nothing.
QOTD: only engage supps like blitzcrank or leona
Hoping for a Top Lane mistake guide.
Goes for a roam/vision while we have wave frozen under our turret. ADC still dies somehow.
for mistake number 3 alot of adc'es get's tilted if you slightliy hurt the creeps
QOTD: Tank Support. I'm having tons of fun with Galio Support as tank.
Can someone explain why he is always talking about pushing the wave? I don't want to push the wave as a Pyke or some engage champion. If it going near the tower how should i make a play?
Having waved pushed can give you lane priority, allowing you to back, respond to nearby fights quicker and without losing farm, roam for a play, etc. If you are always backed up to your tower you don't have those options. Admittedly if lane is pushed out a lot of the time you don't have enough space to make aggressive plays in your lane.
4:51
Are you serious? If Ez and Sett don't try to force, Nautilus will just freeze the wave, and it would be worse. They actually made the mistake when staying just to kill 3 melee minions under enemies' tower.
I think they would channel and if they see Naut pulling the wave at all they would just push it in. The problem here is that they wasted a lot of time and had no clear intention in mind.
@@gamethrones3690 i agree. They have no clue 'cause they are low elo players. But they did one thing good unintentionally: pushing the wave to not let Nautilus freezes it.
Sett was supposed to ensure the wave crashes while Ezreal recalls. Nautilus cannot fight Sett with the huge wave.
the second mistake is something im hyper aware of
0:40 range tank
QOTD: both, once you master vanguard yuumi there’s just no substitute
So Is diamond considered a low elo?
its fun how for all youtubers there is low and high elo...... but where is mid elo you cant compare gold with iron there si milion miles in skill difference between iron and gold, yet those ppl say its same no difference its all low elo i was unfortunate to get in my promo last season b1 midlaner who was facing g4 midlaner and should i tell that b1 end game with score 5/15 and 55 cs in 35 min.....it should be iron bronze and silver low elo gold plat and diamond mid elo and other above high elo ofc
I prefer the enchanter meta.
Mainly because then I can B-slap them with Shen even harder : >
I realize this is 2 years old, but I hate when morgana pools the wave. I hate when low elo supports hit my wave. more often than not they are shoving without reason or any idea when to shove and ruining my freeze. I'd rather supports at low elo just not touch my waves.
You know what maybe root should do something like elise but a a support you get the idea of swapping range for enchant and melee for engage
but tbh I do all of these it's just that the other lanes are my problema for example 0/8/0 ornn in the early game against a pantheom also I told him to use w when panth jumps too
Bro check your spelling
*AOE minion Wave*
*Flash on top of two enemies*
Bronze ADC: trash support, ff 15
If I touch the wave in anyway and they threaten to AFK I broke a freeze once and my ADC afked and yes it was a bad freeze.
9:13
"tons of melee engage supports..."
bard get out of there thats not your family
To the question of the day: remove support and force 2x jungle meta on the entirety of league of legends. Reasoning: with 2 junglers and 1 less laner the number of missing pings 1 jungler can receive at a certain point in time is limited to a much more reasonable amout due to the need to spamping 2 players when you lose your lane 1v1.
Just no