HUGE Iranian Gun & Missile Boat Swarm vs US Carrier Group (Naval Battle 82) | DCS

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  • Опубликовано: 29 сен 2024

Комментарии • 834

  • @Mariner311
    @Mariner311 Год назад +263

    Loved gaming this out in the 1990s as we headed towards the Straits several times... always making sure the SH-60B helicopters were out front scouting (we hadn't gotten the Hellfire capability yet) with our radar and eyeballs. Later, the Hellfire missile really changed the situation - we'd get a chance before the A-6 Intruders came in with Rockeyes.
    The player who suggested that a carrier would have aircraft loaded for such a threat for the transit... EXACTLY. We would launch a Hawkeye, a pair of Prowlers, a Shadow, and half the Seahawks off the escorts... the Carrier had two strike packages on alert - one for boats and one for SSM launcher on the shore. ALSO - we always made the transit at NIGHT.
    OH - one other thing... the escorts would also turn to open ALL their guns rather than turning INTO the target

    • @theoneneo5024
      @theoneneo5024 Год назад +9

      Thanks for the information. What is a Shadow?

    • @Deagle685
      @Deagle685 Год назад +17

      @@theoneneo5024 RQ-7 UAV

    • @raa729
      @raa729 Год назад +11

      ​@marimuthu14 i don't think a 90 knot boat can be cheap, few mil a pop most likely, twin v8 or turbo v12

    • @apolloaero
      @apolloaero Год назад +5

      @Bionicbuddha at those ranges, I doubt the SM-6 could even be used. My solution would be helos with APKWS. They would be great against Boghammers, and they've been tested successfully against drones when equipped with proximity fuses. 84-228 APKWS could be carried by 6 MH-60R depending on the launcher used, and these weapons are relatively cheap.

    • @gus554
      @gus554 Год назад +13

      @@marimuthu14 the alternative to spending the money on the ammo is spending the money on new ships

  • @Jeffrey1978
    @Jeffrey1978 Год назад +18

    Not a bad scenario! The DCS creators definitely need to improve on certain shipboard weapons and other capabilities that exist on ships in overall game play. The 5 inch gun mounts and the rounds that exist for them being one. Shipboard helicopters being another and crew mounted 50 caliber guns are not addressed either. There are a lot of capabilities that are missing from DCS is what I am trying to say.
    Either way this is a great scenario, keep up the great work!

  • @Axgoodofdunemaul
    @Axgoodofdunemaul Год назад

    MOST interesting! Grim reapers and Cap have done it again.

  • @westmaaron
    @westmaaron Год назад +2

    Would be really interesting to see effectiveness of a laser weapon system onboard on destroyers

  • @Dan-iv9tg
    @Dan-iv9tg Год назад +2

    I think the more realistic scenario is that they would track and destroy as many as possible, let’s say they can target 50 targets (I don’t know what the real number is). They would track and launch on those. Once they’re hit, move on to the next 50, and so on. The key there is to see them coming with enough time to hit them all before they get close.

    • @mansari7310
      @mansari7310 Год назад

      can anyone explain why iran use this stupid senariio when they have thousands of carrier killer ballistic missile with 1800km rang and anti ship cruse missile with 2000km rang and can simply with pushing of button destroy US warship and recently they developed hypersonic missile which can't be stopped
      or this kind of simulation is for propaganda ?

    • @Dan-iv9tg
      @Dan-iv9tg Год назад

      @@mansari7310 No, your comment is the propaganda.

    • @mansari7310
      @mansari7310 Год назад

      @@Dan-iv9tg really? you that stupid? you still stick to photoshop narrative ?
      but uzi robin father of israil missile defense and all experts disagree with you
      according to uzi robin iran missile not only pinpoint accurate they had intelligence so good that they struck the exact room where ppk leadership had meetings in the compound whit near 100 room in 2018 attack and he said USA or Israel have to do such operation with fighter jet air to ground missile but iranian missile become so precise that they can do it with a push of a button
      uzi robin work for iran propaganda?
      beside attack on US base also another prove for their missile accuracy if you check the satellite picture after attack you see missile hit exactly center of target
      and attack on Israeli spy center in iraq Kurdistan in 2020 was so accurate that despite been in the civilian area ,other than broken windows no unwanted damage done
      iran missile are most accurate in the world

    • @jackdbur
      @jackdbur Год назад

      Agis can track hundreds of targets

  • @coleramsey6705
    @coleramsey6705 Год назад +1

    Oooo interesting concept. I’m excited to see the results

  • @Jordanpgates1
    @Jordanpgates1 Год назад

    Hey Cap, most people do not want to learn. What they want is to be told a story! Please do more videos like your last segment of this one!

  • @chriswoodgate6689
    @chriswoodgate6689 Год назад +1

    Mabey try CH-53 vs hind possibly at night with friends to see how stealthy it really is

  • @MOTO809
    @MOTO809 Год назад

    I'm guessing the reason the carrier took hits on the last run through was that not all the destroyers were present to defend, as several were still waiting to spawn in.

  • @jsbrads1
    @jsbrads1 Год назад

    My 2015 Camry has a wider turn radius than a super carrier, so I would support the claim that a super carrier can’t Uturn in a strait.

  • @jakobneubert6801
    @jakobneubert6801 Год назад +1

    Try with 75 fastboats and 75 drones flying 15 feet.

  • @wolf06291980
    @wolf06291980 Год назад

    So, in essence, You just need someone playing admiral. Tell the ships to hold fire and when to go hot. Can you prioritize one target type over another? Set 1 for anti missile and one for anti-ship?

  • @REF0202
    @REF0202 Год назад

    Im 100% positive when that close to Iran you have a number of aircraft aloft ready to intercept anything Iran sends

  • @numbersletters3886
    @numbersletters3886 Год назад

    Need to add some 57mm Bofors for swarm. Or 35mm Orlikons.

  • @theidajawho
    @theidajawho Год назад

    Do The AB's not have choppers?

  • @marcseclecticstuff9497
    @marcseclecticstuff9497 Год назад +161

    Sorry Cap, gotta call BS on the boghammers running 100mph - that's very fast on water, especially for these relatively large boats with a lot of added weight from weapons/ammunition. My guess would be 50-60 knots max.

    • @dankuchar6821
      @dankuchar6821 Год назад +22

      One thing the destroyers do is make some heavyweights and those bog hammers will be slowed down to 20 knots tops if they can even make that in rough seas. There's a huge difference between smooth water on a lake and the rough seas of The gulf.
      With all that said, who cares it's great experiment thanks for doing it Cap!

    • @IDNeon357
      @IDNeon357 Год назад +28

      He probably meant 100km an hour which is 46knots

    • @whiskeylima960
      @whiskeylima960 Год назад +8

      yeah 93 knots is a bit much

    • @ColinPrince
      @ColinPrince Год назад

      I’ve heard that the can move at 300 m.p.h. or faster with a turbo!

    • @marcseclecticstuff9497
      @marcseclecticstuff9497 Год назад +11

      @@ColinPrince I have a 30 foot express cruiser with twin 230HP engines. Fully loaded I weigh around 11,000 pounds. Fastest I can go is about 28 MPH with the wind behind me. A buddy of my brother had a 30 some foot Scarab he put 3x Caddy 500 big blocks putting out around 750HP or so each. He gutted the boat, removed everything he could to reduce weight and he topped out around 130MPH on smooth water (Lake Michigan).

  • @jamison884
    @jamison884 Год назад +96

    Thanks Cap! For the modern USN fleet, this could basically serve as the specific test in coding/modifying the emulation of Aegis in DCS. Actual Aegis would deconflict targets and make more efficient decisions. I know it's too much to ask DCS to perfectly emulate a fire control system that has hundreds of millions USD of development over decades of effort, but if the code can be modified (even if it uses some logic to combine the evaluation of total targets detected and time until target threat, the ships could theoretically see the boats are not missiles, fire a volley, and wait until that volley hits before evaluating targets again - just a simple example but I'm not a programmer), this would serve as a good test for sure.

    • @jamison884
      @jamison884 Год назад +5

      That's pretty funny. I typed this reply out before Matrix provided his input and before the phased approach at the end. : )

    • @lordtwiwi6076
      @lordtwiwi6076 Год назад +3

      As someone who serves in the Navy it’s interesting to watch these videos

    • @RealBelisariusCawl
      @RealBelisariusCawl Год назад +1

      It’s probably a lot more easy to emulate than you think since every asset in a game is defined whereas real world systems need to decipher order from chaos in real time, essentially.

  • @obelisk21
    @obelisk21 Год назад +83

    In 1996 I was part of the consortium that won the contract to replace the NORAD RADAR processing systems and our design objective was to be able to track 6000 targets in real-time. There is no doubt a modern Aegis system could handle the number of targets you were simulating.

    • @juliusfucik4011
      @juliusfucik4011 Год назад +13

      Handling targets in terms of tracking is not that difficult with modern radars and computing.
      The problem is deciding who fires at what target. How is this communication organized? How do you make sure each target is fired at with only one missile at a time?
      You can have 10,000 missiles to counter 10 targets, but 9 will still come through if all the missiles go after the same targets.

    • @jonathanpfeffer3716
      @jonathanpfeffer3716 Год назад +14

      @@juliusfucik4011 That was basically the single most important directive of the AEGIS program. It does that.

    • @vibrolax
      @vibrolax Год назад

      @@juliusfucik4011 Love your most famous tune.

    • @guysullivan3596
      @guysullivan3596 Год назад

      Yes... tracking but how many can you fire on at one time?

    • @obelisk21
      @obelisk21 Год назад +2

      @@guysullivan3596 I am not sure why everyone thinks that target selection is a more difficult task from a computing perspective than tracking. For the most part target selection occurs once or twice per weapon during it's lifecycle. Once a missile is assigned a target you don't need to do anything with it unless the target disappears and you may do target reassignment. Target tracking is done 5 times per minute (depending on the frequency of the RADAR) for all targets meaning that azimuth, elevation, and velocity is recalculated for every target and updated relative to each other. Further, all IFF data needs to be integrated into the search data. Don't forget you are not only tracking every enemy target but also every friendly target.

  • @bourbonbrigade
    @bourbonbrigade Год назад +38

    Great video as usual! 100 MPH doesn't seem right. Under ideal unweighted conditions Boghammar could reach speeds up to 70 knots (80MPH). That's not taking the 54kg 12.7mm with 60 rnds x3 and 3 people, spare ammo and anti ship missiles into account. They would be hard pressed to see 40-50 knots realistically and that would be significant here with much more time to soak under the F18's.

  • @macfiona4545
    @macfiona4545 Год назад +28

    Is anyone else seeing the Ballistic Missiles flying into Tehran from Submarines out in the Ocean?

    • @dbrownss1480
      @dbrownss1480 Год назад +1

      My thoughts too, lol. attacking a US carrier? The US deletes your capital

    • @guysullivan3596
      @guysullivan3596 Год назад +2

      War heads on fore heads!
      What about the sub blasting Teheran with a complement of tomahawk's to disrupt their command and control! I bet that would get the Iranian navy's attention!

  • @ProphecyG1
    @ProphecyG1 Год назад +7

    Where are you getting the 90+ knot Boghammers from? 100 mph on a boat is no joke, and take massive power and good sea conditions. Top speeds would likely be in the 50 knot range, and you aren't going to hit a thing with a DShK at that speed on water. I'd say a 56 knot sprint to engagement range and then slow to 35 knots for attack. Much more realistic

  • @AshyLarryTM
    @AshyLarryTM Год назад +9

    @Grim Reapers I grew up and still live on an island. I’ve been on too many boats to count including a Cigarette boat with 2 supercharged 502’s at 95 mph. This is an impossible scenario gang. If anyone’s been on a boat they know that you couldn’t stand on any deck at 50 knots, never mind 100 knots. Unless it’s a flat calm bay waves are just too violent over 30 knots or so for small boats. At 100 knots fixed position or not those boats would be slamming that water so hard accuracy would be non existent and they would most certainly be crashing into each other. The only boats that can trim enough to be stable at those speeds are race boats and even race boats loose it at those speeds.

    • @clarkeugene5727
      @clarkeugene5727 Год назад +1

      Hey thanks for the information. I believe you on every point. It it wasn't true, then they would have attacked the carrier group already.

  • @torjones1701
    @torjones1701 Год назад +26

    Cap, I did notice that the AI Hornets were making their attack runs, they'd attack one boat and pull out, go around and do it again. I can only imagine a real pilot would try for at least 2-3 boats on each run, as there are so many of them. Probably can't do much about that with the AI, but what about throwing the humans in there to help make up for it?

    • @erikutter9464
      @erikutter9464 Год назад +8

      Agreed, just have like 6+ humans and get rid of the ai

    • @Smithsj82
      @Smithsj82 Год назад +3

      The hornets would all be launched. They have a 20mm canon that fires 6,000 rounds a minute. Get down sea level and turn the boats over.

    • @huntermurphy2148
      @huntermurphy2148 Год назад

      @@Smithsj82 These boats can have MANPADs, sea level is a way to kill yourself easy

    • @SYSSMouse
      @SYSSMouse Год назад +3

      @@Smithsj82 Yea, the pilot will probably attempt strafing the boats instead of launching missiles.

  • @thomashenshallhydraxis
    @thomashenshallhydraxis Год назад +30

    Imagine being in the forth line of swarm. And you see the first 3 rows in front of you blow up in spectacular fashion.
    I would probably just turn around if I was driving the boat.

    • @mansari7310
      @mansari7310 Год назад

      can anyone explain why iran use this stupid senariio when they have thousands of carrier killer ballistic missile with 1800km rang and anti ship cruse missile with 2000km rang and can simply with pushing of button destroy US warship and recently they developed hypersonic missile which can't be stopped
      or this kind of simulation is for propaganda ?

    • @benrichey2593
      @benrichey2593 Год назад +12

      Depends on what awaits you and your family when you return.

    • @ahmadhafis4
      @ahmadhafis4 Год назад +1

      These fanatics prepared to fight to the death...

  • @clangerbasher
    @clangerbasher Год назад +4

    Your Boghammers are way too fast if you have that at 100nm per hour. Way too fast. 50nm per hour would be pushing it to be fair. If they went slower would it help the emulation to run more smoothly?
    As I have said before you would be too shaken to do anything in the Boghammer at those speeds.
    Interesting though as always.

    • @GageEakins
      @GageEakins Год назад +3

      Yeah that is the main issue. I'm sure they could fire the missiles just because they are guided, but they would not be firing those guns at those speeds. But to be fair, the guns basically did no damage anyway so I don't think it mattered in the end. The main issue as others have pointed is that they could not maintain those speeds in the chop of the open ocean.

    • @clangerbasher
      @clangerbasher Год назад

      @@GageEakins Yes just about.

  • @spinmaster4348
    @spinmaster4348 Год назад +36

    The thing is that the AN/SPY-6v1 radar can simultaneously track over 6000 targets, even the old AN/SPY-1D can do 200 per facet, and the Burke has 4 of them. Deconfliction problems are, therefore, highly unlikely, but still possible in the case of trying to intercept some thousands of pigeons seeking revenge on the sailors for they have stolen their eggs for dinner.😉

    • @gregbrown3764
      @gregbrown3764 Год назад +15

      Definitely the problem is the in-Sim AI just wants to kill them all RIGHT NOW.
      In reality, they'd have a much more controlled rate of fire.

    • @Jeffrey1978
      @Jeffrey1978 Год назад +15

      I’ve worked around Navy Fire Controlman Aegis (FCA) personnel during my time in the Navy and they have told me that the actual number of trackable targets is classified soooo, ummm, yeah. It was actually mind boggling (to me) after they explained some of the capabilities that exist to me. Lol

    • @fgk765jkh
      @fgk765jkh Год назад +1

      @Jeffrey however tracking, hitting, and killing are 3 VERY DIFFERENT things in this situation. Even your own defense department states that during a war with either Russia or China, your aircraft carriers probably wouldn't last any more than 72 hours. Next to your nucular missile submarines, aircraft carriers are the 2nd most tracked target on the planet. Mind you, they say it wouldn't be from swarm or drones or boats it would be from Hypersonic missles Which they also stated they don't have an effective defense for

    • @spinmaster4348
      @spinmaster4348 Год назад +4

      @@fgk765jkh Guess why submarine is a thing? Why’d they rather dive than float? And tell me where Carl Vinson now exactly is, could you?😅 Is it me lacking a sense of humor or you really know not that SM-6 is capable of protecting the carrier group from hypersonic missiles by intercepting in the terminal phase?

    • @fgk765jkh
      @fgk765jkh Год назад

      @@spinmaster4348 A hypersonic glide vehicle is usually launched with a ballistic first stage, then deploys wings and switches to hypersonic flight as it re-enters the atmosphere, allowing the final stage to evade all existing nuclear missile defense systems, which were designed for ballistic-only missiles. Dumbass

  • @jsimmonstx
    @jsimmonstx Год назад +9

    I personally think your boghammer speed is way to fast. They're small boats with improvised armaments. I think 35 knots (still way too fast) would be a better speed.

  • @neilcartwright6715
    @neilcartwright6715 Год назад +20

    Apparently the boghammers only travel at 46 knots ? So surely the carrier group would have alot more time to defend themselves..

    • @hobog
      @hobog Год назад

      Replace them with hydroplane boats!.. except those can't handle waves

    • @garlicdragon8664
      @garlicdragon8664 Год назад

      I think he meant 100kmh, which is about 40 knots

  • @tenToesUp747
    @tenToesUp747 Год назад +23

    I saw the CIWS on the Carl Vinson (aft port) cut an A-7 drone in half, and then cut the larger of the two halves in half again before trying and missing the other original half. The thing is wicked!!!! VF-111 cc shop!!! BTW I remember the marines onboard having an ample supply of .50 ma deuces on board too. everything helps

  • @landrec2
    @landrec2 Год назад +14

    DCS getting amazing free marketing from Grim Reapers... Holy smokes some of this content is just... Mind-bending fun.
    I can barley fly the Cesna in msfs!
    I am in awe of the pilot skills, thoughtful and interesting mission compositions, and perfect editing on this channel.
    Fantastic content, great fun!

  • @peribe438
    @peribe438 Год назад +9

    Let me a comment. On any passage through the strait in tense times, the carrier would have at least 4, maybe 8 planes in the air at all times. And a few more ready at the catapults. Many of your simulations, there are only 2 in the air and non ready for immediate take-off. I find that very un-realistic. Thanks for all the work and good entertainment!

  • @alifeoncechris
    @alifeoncechris Год назад +19

    This was extremely interesting, theoretically in a real word you could phase one destroyer attacking the boats while another could intercept incoming anti ship missiles.

  • @manjisaipoe517
    @manjisaipoe517 Год назад +15

    Thank you for all the hard work everyone, and the entertainment. I am grateful for the time you all put in for our fun. I think your pushing this program to its limits so often is not only great content, but it shows the programmers what they need to work on to make a more realistic end product. Enjoyed this as much as the mission vids, and almost as much as the Sunday crazy vids!

  • @stug77
    @stug77 Год назад +6

    Now imagine the same thing but each boat has dumbfire torpedoes. Even WWII torpedoes in those numbers would be completely impossible to dodge.

  • @timbaker6133
    @timbaker6133 Год назад +3

    Boghammer can do 46knots/85kph according to wiki? Not 100mph. I don’t think offshore racing boats can do that! No matter, enjoyed the hell out of the Vid. Thanks Guys!

  • @achilles2484
    @achilles2484 Год назад +14

    I absolutely love these fast battles against US carrier groups! Great job as usual guys!

    • @achilles2484
      @achilles2484 Год назад +2

      Cap, completely out of context question, but what’s your favourite fighter?

  • @Silo-Ren
    @Silo-Ren Год назад +7

    I saw a Documentary not too long ago about a General at the Pentagon in the 90's I believe running this exact simulation and being just as horrified at the results. Great selection Cap thnx.

    • @northamerica3236
      @northamerica3236 Год назад +2

      Old technology can defeat these swarm using beehive rounds that can clear the waters!

  • @Evocati-Augusti
    @Evocati-Augusti Год назад +2

    In real life, whether the missile explodes in the water or not, those little speed boats going 100MPH would flip because of the waves made by anything blowing up near them, or an impact of a missile hitting the water, they can't even go 80 MPH unless the water is flat...I'm not even sure if they're able to fire at that speed,

    • @Evocati-Augusti
      @Evocati-Augusti Год назад

      Sorry ive fired my AR off a boat into 100-foot bluffs a while back, on the North Shore of Long Island, and at 40 MPH the boat was up and down so much, there was no way to hit anything...and the boat I was on was twice the size of those.

    • @Evocati-Augusti
      @Evocati-Augusti Год назад

      And you would think after seeing 50 boats blow up..the rest would turn the F around lol

  • @jamespaladino1520
    @jamespaladino1520 Год назад +4

    I think part of the problem is that the boats are way too fast. Real Boghammers at best can do 36kts. On absolute glass conditions of water maybe 40kts.

  • @trev8591
    @trev8591 Год назад +9

    I was on Gulf deployment in the late 1980's doing tanker convoy escort in the RN. Correct about the depth of the Straits, it couldn't turn in time. If it helps, Boghammers also made sure they had lots of RPGs onboard. Sank a couple of our tankers with them. (100Mph Bogs?).

    • @exidy-yt
      @exidy-yt Год назад +2

      I think they were counting the 'line of death' as the range anyone onboard the Boghammers could effectively fire an RPG at the carrier and score a hit, as well as just plain suicide boats packed with explosives.

    • @mansari7310
      @mansari7310 Год назад

      can anyone explain why iran use this stupid senariio when they have thousands of carrier killer ballistic missile with 1800km rang and anti ship cruse missile with 2000km rang and can simply with pushing of button destroy US warship and recently they developed hypersonic missile which can't be stopped
      or this kind of simulation is for propaganda ?

    • @trev8591
      @trev8591 Год назад +5

      @@exidy-yt Weren't suicide boats, they fired and veered off. Un-realistic Bog speeds could have been a big factor in this one?

    • @exidy-yt
      @exidy-yt Год назад +2

      @@trev8591 Only because the engine didn't allow for it, as stated in the mission setup at the start. At least some were assumed to reach the carrier and blow up if they hit that 'collission avoidance' line. But yes, the Boghammers were also going too fast.

    • @exidy-yt
      @exidy-yt Год назад

      @@mansari7310 .....I take it this is your first visit to the Grim Reapers channel? These are a bunch of gamers having fun in DCS and sharing it with us, not state-sponsored propaganda! 🤣

  • @cassius_eu5970
    @cassius_eu5970 Год назад +22

    Thanks for all the work you put in, this was really fun to watch!

  • @polak_3
    @polak_3 Год назад +8

    I hope you feel better, I'm really enjoying those simulations you do.

  • @steveturner3999
    @steveturner3999 Год назад +3

    If the 5 inch guns can track and engage high speed air targets why can’t they do the same for high speed surface targets?

  • @Thewhitetile
    @Thewhitetile Год назад +3

    What I have learned is that cluster bombs would make it easy to stop them. Could you and and group take cluster bombs and take on the boats. Without the carrier group. Would that be enough to save the server? haha.

  • @usnatclee1
    @usnatclee1 Год назад +2

    What about the helos? Those mini guns and rockets will shred those boghammers. My last carrier had 2 squadrons. One time through the straights we had 12 airborne the whole time going through.

  • @cannon3267
    @cannon3267 Год назад +2

    realisticalisty, the alert 5 would be on the cats, and if the threat level is high, as it is here, their engins woulf be lit up. they would all be air borne i n under, i believe, in under one minute.

  • @williamroberts6803
    @williamroberts6803 Год назад +2

    The carrier can go over 40 knots and would be heading away with unlimited fuel wher the small boats have limited fuel.

  • @enonek2960
    @enonek2960 Год назад +5

    How about a much smaller missile boat swarm (60) and a (50) drones simultaneously?

  • @bbmatthews2002
    @bbmatthews2002 Год назад +16

    Thanks Cap. I’ve learned much of DCS from your vids and the work you and the team have put in. Very well done.

  • @abolfazlnajafi6968
    @abolfazlnajafi6968 Год назад +2

    Where are Iranian Anti-ship Ballistic Missiles and Iranian Anti-ship Cruies Missiles and Iranian Air Force and Iranian Navy (some Destroyers and Frogates)?

  • @cannon3267
    @cannon3267 Год назад +4

    also, real life, the bog hammers would not be coming in a square formation. they would be coming from all over the coast, making it much easier for aegis to track and target. real life, the boats would likely be a wild weasel type assault before a missel/air attack

  • @jamesbevan9989
    @jamesbevan9989 Год назад +1

    I went to school on harpoon in the 90s it would aquire, plus some Seahawks with penguins would help, plus the ships don't have the ma duece Gunners do they? And Iran's boats can't go 100mph on water, most racing boats not drag, can't do that. Great video was fun to watch!

  • @richardseverin6459
    @richardseverin6459 Год назад +2

    100 Per cruiser, ripple fire in is standard. No problem. If the boats were lined up as you have them, guns on the FA18 would be amazing. Max speed in a small boat on open ocean would be impossible.

  • @everettputerbaugh3996
    @everettputerbaugh3996 Год назад +1

    The old AIM-54's would simply choose another target if the first disappeared. Many of the newer designs can also be reassigned targets. As to the gator navy; with warning, they might eat the boghammers for breakfast (Vipers, F-35's, door gunners and all... Oh, Yeah, all the naval vessels have "knock-offs" along the rails for 50's and 30's as well as an M-14 or 2 for shooting lines to oilers. Just more ways to crash servers, I suppose. (Any bets where the Mar.Det. will be and with what?) -- fmr. jar-head.

  • @HolySoliDeoGloria
    @HolySoliDeoGloria Год назад +2

    31:50 "Use your five-incher"
    "That's what she said"
    Too easy!

  • @Firedad376
    @Firedad376 Год назад +5

    Thanks cap for all you do to make these videos and all the wargame scenarios. I appreciate your devotion to making all of these scenarios!

  • @AG-le3ee
    @AG-le3ee Год назад +1

    it seems the ai gets confused and just fires at the gunboats really slowly. im sure in real life the bushmasters and 5 inchers would be properly letting rip.

  • @OPF2remydk
    @OPF2remydk Год назад +8

    Impressive work! It looks like the game speed of the boghammer is about double what it is in real life... Curious what the result would be if it were more accurate. Like 48 knots.
    At those speeds, the carrier could probably keep out harms way

    • @mansari7310
      @mansari7310 Год назад

      can anyone explain why iran use this stupid senariio when they have thousands of carrier killer ballistic missile with 1800km rang and anti ship cruse missile with 2000km rang and can simply with pushing of button destroy US warship and recently they developed hypersonic missile which can't be stopped
      or this kind of simulation is for propaganda ?

    • @92HazelMocha
      @92HazelMocha Год назад

      For one some Iranian patrol craft can do 90kts. Some are slower some are faster, which brings me to my next point, they have a legitimate navy. So if we're looking at accuracy we should probably include some of the 30+ surface combatants that they'd actually use to fight the US.

    • @mansari7310
      @mansari7310 Год назад

      @@92HazelMocha that damag delusion of american supremacy
      they also make submarine
      in 2002 wargame iran sink 16 carrier and warship and killed hundred thousan american soldier and in day 2 destroyed all american navy so then War game was fixed to ensure American victory and becaus of that general who lead iranian team resigned

  • @pogo1140
    @pogo1140 Год назад +1

    IRL, Mavericks can hit a fast moving boat, and so can sidewinders.
    Right now the problem is DCS's scripting.
    Much like the issue of the F-16's flight model

  • @twothouse123
    @twothouse123 Год назад +1

    I feel like the HE-VT rounds that the Bushmasters and the 5" guns would absolutely wreck with the aerial bursts above the boats

  • @ralf391
    @ralf391 Год назад +2

    …as for the Boghammer simulation, how can you aim at anything, much less hit while going at full speed?

  • @Cartoonman154
    @Cartoonman154 Год назад +2

    I know it isn't American, but have wildcats with 20 marlets attached.

  • @Gregnier
    @Gregnier Год назад +2

    Ironically something like a 2020 version of a WWII Sims Class is what you need to take on this many targets.. lots of independent 5" guns and smaller 40mm bofors barbettes.

  • @TheWeatherbuff
    @TheWeatherbuff Год назад +4

    That's a lot of lead poisoning in the Strait. Wonderful simulation CAP! Thank you for all this hard work in the setup!

  • @ChristopherSloane
    @ChristopherSloane Год назад +3

    These are fun but Id think that there would be boats, drones and Aircraft threats all at the same time.

  • @chuckakin7671
    @chuckakin7671 Год назад +1

    This is soo unrealistic. 90 knot boats with manual 12.7mm machine guns on pinto mounts are more accurate than 5in and 20mm and 30mm ciwiz. 12.7mm has 800m effective range and I want to see the dude standing on deck going 90knots in even smooth seas that's able to effectively fire and reload that gun. Especially being effective against F/A-18's. The planes would RIP them apart with guns. 5in, ciwiz, 20mm bushmasters, rail mounted M2 .50cals and M240's, 40mm grenade launchers as last line of defense would decimate the unarmored boats. I love how the bads weapons always work perfectly and US weapons always have issues that limit performance to almost be useless. As the boats closed as well how big are the wake pushed out by huge ships moving at flank speed? Boats would not be going 90knots they'd be swamped and gunners launched off the deck. I love what you normally do but this was soo far removed from reality to be unwatchable. Also how many of the boats would be masked by other boats or hit other boats with fires as they maneuvered at 90 knots? This would have been a turkey shoot IRL! I know that the America haters need to be placated with The Great SATAN getting its ass destroyed but wouldn't happen this way! Also I believe all those ships would have multiple Helicopters in the air as well with miniguns and .50cals to add to the devastation. Plus continuously firing and air cooled 12.7 mm you might get 300-400 rds before malfunction and barrel melting. Try reloading at 90knots while standing on a speed boat, hot gun and destroyers hammering you with bigger, longer range, HE ammo from a stabilized gun system. Not likely to even get in range of Carrier especially since only have 40 knot closing speeds in best sea state. Totally unrealistic. But a good time kill none the less! Gunner sabot tank! Thanks for the videos!

  • @flickingbollocks5542
    @flickingbollocks5542 Год назад +1

    What a happy ending.
    Please put a Carrier group or two against the actual number of swarm boats and aerial, surface and submarinal drones, and human- manned weapons, plus all the the anti-ship and anti-air weapons built along the Iranian coast.
    I DO NOT LIKE ANY FULL-ON ISLAMIC STATES, but we are *total fvckwits* if we underestimate them.

  • @MaxwellAerialPhotography
    @MaxwellAerialPhotography Год назад +1

    A few things,
    1. Would it be possible to program the Arleigh Burke’s/Aegis to only fire in 40-60 missile salvos to reduce confliction issues?
    2. I imagine Hornets/Rhinos dropping a dozen or so Mk82 500lb dumb bombs on the swarm would be reasonably effective.

  • @QuentinStephens
    @QuentinStephens Год назад +2

    Faced with a swarm attack like that I'd be breaking out the nukes.

  • @dzzope
    @dzzope Год назад +1

    Surface to surface is severely lacking. The fire control radar with 5in, bushmaster or cwis should be nailing those boats.. and even a few hits from the cwis would knock lumps outta them and have them at least slowly sinking.
    Also, wouldn't the aircraft be better off strafing with guns? Especially when they are in nice neat lines.
    Last thing (and probably the only one you can change, at least easily) the speed of the Iranian patrol boats.. anything beyond 50ish knots is fantasy, especially in such open waters, unless its dead calm..
    Then there is that carriers are no slouches when it comes to speed and acceleration. Ive heard of people physically feeling them lurch as they go to flank speed. Which is incredible given their size.
    I mean in wwii they were capable of closer to 40 than 30 kts.. would 50be out of the question now with modern power and hull design? (Even if official line is 30ish kts)
    Ive a feeling that unless there was some way that the carrier got cornered, that it could just out run the boats.. even if it cant outrun them, running away buys time for your guys to do their thing and minimizes how many enemies can engage you.. would like to see this with the speed and manoeuvres reconsidered more.

  • @kentharrington9307
    @kentharrington9307 Год назад +1

    2 points, 1-AGIES system is god like, can’t specify due to classification, but it’s god like. 2-CIWS only house 1,500 rounds, but fires at 3,000 rpm.

  • @caseymcgrath4258
    @caseymcgrath4258 Год назад +1

    The small boats might have a theoretical speed of 100 m/hr, but achieving that speed on water in the real world would be virtually impossible. Half that speed, 50 m/hr would be more likely. also in the real world they would not be very stable gun platforms when bumping throught the waves, which is not modelled.

  • @jakobneubert6801
    @jakobneubert6801 Год назад +1

    In a real swarm attack then:
    1) the carrier would launch dozens of aircrafts that each would have multiple missiles
    2) The carrier can most likely outrun the 100 miles fastboats since it is known that "its like driving a sportscar" due to its nuclear powered.
    = +100 miles carrier speed.

  • @raa729
    @raa729 Год назад +1

    I assume those boats don't have a stabilized machine gun. Moving at 90 knots, even at semi flat water, will cause huge rocking. Just look at speed boat races on lakes. I don't believe they can do any sort to aim at those speeds, jumping 2-3 meters out of the water at the sea level 2 like in game. ruclips.net/video/wDpmwwdosDA/видео.html

  • @tetefather
    @tetefather 11 месяцев назад +1

    Bro.. and this is just with gun&missile boats.. There are unmanned little boat systems that can do all that and electronic warfare, fire torpedos or anti-ship missiles. The age of aircraft carriers are over!

  • @jetbtkng
    @jetbtkng Год назад +1

    well 1st off those boats dont go 100mph, then loaded with weapons, ammo, & its the ocean, isnt flat water, choppt at least, 60mph tops, & then reliabilty/breakdowns, anyone whos ever boated/owned a boat know, lol...

  • @aRandomGuy86
    @aRandomGuy86 Год назад +1

    There were a few things I didn't see you account for. Such as, the carrier wouldn't keep that same expose heading, it would turn away from the enemy (revealing only its heavily armored backside, which would also protect the launching aircrafts), and go full speed to increase the time it would take those boats to reach it. The rest of the fleet would do the same, but trail a bit, all the while using every weapon they have to take out each of those boats one by one. Also, you didn't have the shipps engaging with any of their manned mounted weapons, such as the M2 .50 cals all ships have around them. Carriers alone have around 10 place in various locations giving 360 coverage. There is also response forces on all ships armed with rifles and machine guns, such as the M16A2 and M240. As well, All choppers from every ship would be up in the air engaging targets. Also, the carrier would be launching a set of 4 aircrafts once every few minutes or so, meaning they would have upwards of 20 aircraft flying and engaging pretty rapidly. Lastly, the boats you sent against the ships were taking more rounds then they should have been able to sustain. Especially with the CIWS engaging them. If I remember correctly, it's a 60mm explosive round. Just a few hits would shred most those boats to being at LEAST disabled in the water. The boats speed was also wrong. With their loadouts, especially if filled with explosives for a suicide attack, they would have half the speed you gave them. In fact, they very well may not even be able to catch up to the carrier, as most modern carriers can move upwards of 50 knotts if needed.

  • @-Deena.
    @-Deena. Год назад +1

    Asymmetric swarm is still the scary future. Add 300 kamikaze drones and an other 150 gunships and no carrier group would survive.

  • @steveturner3999
    @steveturner3999 Год назад +1

    Does anyone really think that guys on speedboats doing even half this ridiculous speed firing dshka’s could hit a Hornet even if it was flying a leisurely 240 knots?

  • @99IronDuke
    @99IronDuke Год назад +1

    @Grim Reapers Now try it with 200 fast attack boats, with 50 with missiles...

  • @Eddie-ec8co
    @Eddie-ec8co Год назад +1

    Kinda impressed by irans navy irl. I assumed tiny bits was all they could afford. But it is the best chance they have to actually defeat us/western naval ships.

  • @waynesworldofsci-tech
    @waynesworldofsci-tech Год назад +2

    Bloody fantastic. Just bloody brilliant! Great work on this.
    To add my two cents - AEGIS is supposed to be networked, and that isn’t happening here. We should be seeing something like the linked Patriot-IrisT-Gepard-Hawk layered defence.
    Is this a game engine or an AEGIS modeling issue Cap?

  • @clangerbasher
    @clangerbasher Год назад +2

    I would like to see a naval battle between French and British carrier groups please. I want to see Bravo vs Rafale-M.

  • @jakobneubert6801
    @jakobneubert6801 Год назад +1

    Missiles can be reprogrammed to a different target while in flight, and due to data sharing missiles then 80% would never just ditch themselves.

  • @emptyforrest
    @emptyforrest Год назад +2

    a big issue with the ai is that it picks one target/pass and doesnt seem to be very good at all at engaging several targets in a single pass. and i think that mass hydras would be more effective against this kind of swarm defence. also the targeting computers of the CIWS should be more effective against these small vessels. sure they are fast, but they are designed to shoot down much faster and smaller targets.

  • @erickamekonapeper4007
    @erickamekonapeper4007 Год назад +1

    I was thinking about how they would fair against the Mighty Mo!? With all the AA? 😏🖖🏼🇺🇸

  • @timtimmy7887
    @timtimmy7887 Год назад +1

    US navy fleet needs a few merchant vessels surrounding carrier that sells discount linen. Problem solved

  • @chadhagans6687
    @chadhagans6687 Год назад +1

    1 Moab and the tidal wave would wipe out the fleet of puddle pirates

  • @nehs98ta
    @nehs98ta Год назад +9

    As someone who was stationed on a carrier for 5 years. There are if I'm not mistaken 10 to 12 .50 cals that can be mounted on the skin of the boat along with various M4s and M240s brought to bear by the ASF security force on board. Be cool if that could get implemented on carriers in scenarios like this.

    • @mansari7310
      @mansari7310 Год назад

      can anyone explain why iran use this stupid senariio when they have thousands of carrier killer ballistic missile with 1800km rang and anti ship cruse missile with 2000km rang and can simply with pushing of button destroy US warship and recently they developed hypersonic missile which can't be stopped
      or this kind of simulation is for propaganda ?

    • @gregbrown3764
      @gregbrown3764 Год назад +6

      It would completely melt the computers running the sim unfortunately.

  • @thalo215
    @thalo215 Год назад +2

    Very, very interesting information. One thought to add at least for the 1990's carrier group. They would most likely have had an LHD class vessel with Harriers on board as part of the Strike Group. I wonder if perhaps adding in the Harriers would get a different result for the 1990's. They would have the AH-1W Cobras as well and those things are known to be very deadly with rockets and the chain gun. Perhaps a rerun at a later date with these just to add to the data set?

  • @mrknowitalllearned
    @mrknowitalllearned Год назад +1

    Is there a Marine detachment on the carrier? Would putting them on the deck with there weapons do anything?

  • @edl653
    @edl653 Год назад +2

    You do know the CG would see the assembling of the boats before the attack and never get that close and start taking the boats out before they could do damage.

  • @williamroberts6803
    @williamroberts6803 Год назад +1

    I’d just use a-10 low and slow can shoot further than the boats and carry rockets also.

  • @j4s0n39
    @j4s0n39 Год назад +1

    The Navy had tactical nukes that they could fire into a swarm of incoming bombers. That would probably work against these. One nuke in the middle of the swarm would create a tidal wave that would sink the swarm.

  • @flacodebuenosaires
    @flacodebuenosaires Год назад +1

    Capo!!!! 🙋‍♂🙋‍♂👍🏼👍🏼🦾🦾que buena info pusiste che👀👀🧿🧿✈✈

  • @Umbreona
    @Umbreona Год назад +1

    Just imagine the balls you would need to be on one of those boghammers though. Can you envision seeing all that firepower and jets coming for your little toy boat?

  • @hamechiz_kade
    @hamechiz_kade Год назад +1

    مثل اینکه نمیدونید قایق های ما میتونن ۲۰۰ کیلومتر در ساعت شتاب بگیرن و موشک از فاصله ۳۵۰ کیلومتری به سمت ناو شما پرتاب کنن . بنظر شما ما در زمان جنگ اینقدر لازم است به شما نزدیک شویم و یک جا بمونیم تا شما با تیربار بزنید 😂😐

  • @cochacopen
    @cochacopen Год назад +1

    Watched an interview with a veteran who teaches officers how to operate Patriot batteries and he stated in the interview that the modern AEGIS system on a USN DD is fully capable of deconflicting it's entire missile magazine.

  • @chrisinstasis7986
    @chrisinstasis7986 Год назад +1

    I don't think your videos would be half as appealing if they were scripted Cap. Part of the fun is definitely feeling like we're all watching it unfold live and the Reapers reacting to it live at the same time we do. Although I do enjoy the ones where you run through weapons evolution through the decades, which obviously can't help but avoid a certain amount of scripting.
    Good work as always!

  • @cowlevelcrypto2346
    @cowlevelcrypto2346 Год назад +1

    Cap: Question? What are your server specs, and are you gaming on the same machine? ( I'm looking to set up a local server independent of my game computer. )