Thank for your clarifing video! One question: when facing a mine explosion at the beginning of a turn, if it turns out that mine has exploded, then you'll flip your worms to side (half life) and then you proceed to your turn or your turn has ended? Because in the videogame, if you face a mine explosion then your turn is over. Here is not explained if you can continue your turn by inching, jumping while half life... thanks!
The problem is that the rulebook doesn’t answer this question necessarily. But the way we have been playing it is if your worm takes any damage from mines, fire, etc on your turn, Then your turn is over.
I'm not sure I understand the question. If there's a mine in the active worm's hex at the beginning of its turn, nothing happens. Mines only trigger when a worm moves into them. If a worm takes damage during its turn, skip to step 6: End turn.
During setup you can place worms of any color to the board. Players don't have their own colors yet. There's only one pile of things during setup.
That is true. The rulebook states that they are in a pile, but either way it doesn’t really matter. No one has a color so you can take from whatever.
Thank for your clarifing video! One question: when facing a mine explosion at the beginning of a turn, if it turns out that mine has exploded, then you'll flip your worms to side (half life) and then you proceed to your turn or your turn has ended? Because in the videogame, if you face a mine explosion then your turn is over. Here is not explained if you can continue your turn by inching, jumping while half life... thanks!
The problem is that the rulebook doesn’t answer this question necessarily. But the way we have been playing it is if your worm takes any damage from mines, fire, etc on your turn, Then your turn is over.
I'm not sure I understand the question. If there's a mine in the active worm's hex at the beginning of its turn, nothing happens. Mines only trigger when a worm moves into them. If a worm takes damage during its turn, skip to step 6: End turn.