Ward of the damned is slept on but is arguable the best ability in the game aside from chaos volley for PvE. It’s not only a shield for melee and projectiles so you don’t take damage, but it also summons skeletons that take agro. You can summon like 4 of them depending on how many times you get hit during it. This lets you have time to heal, reposition, or do damage. Best ability to use when solo for sure.
Used Ward of the Damned against Jade the Vampire Hunter and she did her barrage and summoned like 6 skeletons, that moment enabled me to finish her off despite her being 15 levels above me.
Strong agree - up until you can secure a reliable supply of scholar blood, at which point you just deeps deeps deeps. On my next play through I’m check every single scholar and fishing as early as possible.
Ward is so slept on PvE. I walked through almost all the Dunley bosses solo/under-leveled with it, sometimes going full cheese and combo it with blood rite.
I love Ward of the Damned, in PvE I consider it the single best ability in the game. Didn't think people would be sleeping on it, with good timing no other base spell can compare to it in terms of effective damage reduction. In a lot of fights I hardly even need to heal at all, and it allows you to tangle with enemies that would otherwise be a struggle.
As many have said already: Ward of the Damned is such a useful pick (for PvE-content at least). Soak up multiple hits plus movement speed. And even more hits being soaked afterwards by the skeletons. And forming a distraction for you to reposition and/or wait for cooldowns on other abilities. Oh, and you can heal the skeletons with sanguine coil for more tanking and self heal. Oh AND they do a little bit of damage.
I have used the same 2 abillities as you (Demone Kim). They are by far the best to solo with since I am a solo player and have solo all bosses except the last 3, which I still have to do. 120 hours into the game currently. I tend to farm alot!
I agree with you, been using these two as well. However, the chaos travel ability lets you warp TWICE, and has a very high chance to damage the foes. It increases your survivability by making two decoys, meaning more foes divert their attention away from you, and in most cases approach your afterimages putting distance between you, and allowing clean shots on them.
veil of chaos for the dash, there's so much more utility in having a second dash rather than a small shield or a small lifesteal. Then Chaos volley as it's by far the best damage ability in the game and will be nerfed for sure. i tried to replace it to change a bit but always comes back to it as it is sooo OP the second ability is for me purgatory and I stick to it. i find it way better than sanguine coil in all aspects. you can land it on yourself anytime, and it is super easy to land it on yourself and ennemies at the same time as there is a snare to the ability as well.
Hey Demone just wanted to say I think you've been killing it with the V Rising content. It's original compared to other content channels, very relevant to new players and even to experienced ones, and it's concise enough to respect your viewers' time. Got hooked on this game like I have not felt hooked on a new game in probably 5+ years, the last time I binge-played something like this was probably Heroes of Might and Magic 3 (ultimate retro goodness and one-more-turn addiction). Your videos helped me get through the V Rising learning curve. Hope the algorithm picks them up and that your channel grows from the content because you 100% deserve it. If I wasn't so busy with full-time work I'd be playing every waking minute I think. Like your choices btw but I'm starting to agree with others that the shield is a great second fiddle to chaos volley for most matchups. Great for bosses and PvP. Wonder if other secondaries will get buffed or if chaos volley, unholy ward, and chaos double-dash will get nerfed bc they all (esp chaos volley) seem like undisputed top picks in PvP. Maybe everyone is aping what they see other players do and the utility of the freeze tree just hasn't been explored in PvP but right now it seems like the player base has effectively marked the top few "viable" spells and all others fall by the wayside.
Yeah I love this game. What's extremely satisfying is that EVERYTHING is a viable. There's so many combos, builds, etc. You just gotta learn from experience and what feels good. Don't forget about potions and blood buffs as well
Lately while farming the "secret" pier spot out west, I've been going for Power Surge (shield, attack speed, move speed, removes a debuff) with Wisp Dance (balls swirling around you doing dmg). With the frost dash for another shield. Coupled with the sword whirlwind ability I am killing groups of enemies extremely fast. My favourite wep for bosses is Slashers for stealth, and usually using some kind of shield + chaos volley. Safe, can stay at a distance and poke down. Favourite ultimate is Arctic Leap, it just looks so cool and feels amazing jumping into a group of enemies :D
My setup for basically everything was: Crossbow, blood dodge, Corpse Explosion (later Void), Sanguine Coil and Heart Strike (i used whatever until i got it). I went all in on sustain and ranged damage, because the bosses are way too tanky for glass cannon to be a viable strategy. Also whoever designed them really hates melee.
the mechanics are just more punishing for melee, since you have less time to react to abilities, it's easier to dodge a ranged ability when you see it coming from 10 meters away
Crossbow is great especially if you are playing solo. I played sword at first with the nice twirl & then moved on spear for the quick kills but ran into problems around rank 25-30 where the bosses just simply get too tank-y, hard hitting, slippery & require exact melee combat. Way too much multitasking for me. Then i discovered the crossbow with the nice ranged aoe. Getting a bit of distance really helped avoiding fatal hits but does require a bit more patience as well of cause. The crossbow aoe being a "area rain" mean it doesnt matter how slippery the boss is running, teleporting, or hiding behind a 100 skeletons, you will still be able to hit the boss. Still need a good rotation of skills of cause with a good dash & a "panic button" shield/heal skill. Then i usually go with a nice ranged "magic bolt" as well, but it may depend on the boss. Managed to kill the Bandit King on my second attempt kinda say it all :)
Ward of the damned, seems to block most, if not all non-AoE frontal attacks as well as summon a skeleton for EACH hit it blocks. On some bosses you can have a lot of little skeletons up helping and being a distraction.
Crimson Aegis, Chaos Volley, veil of blood carried me. Crimson Aegis has been my favorite shield type ability as it allows me to avoid damage, go in for damage, or safely gap close to get my health up off my blood dash.
I use those with chaos travel, and slashers. Chaos travel for more dodges/decoys, and slashers for the i-frames from the dash attack and the ability to de-aggro for a bit with stealth. Couple this with the 100% Scholer blood I was able to find, legit easy mode unlocked.
I gotta say combining the chaos travel move, so you have two distraction dashes, along with the invisibility from the slashers, creates almost a perfect loop where you can stay completely damaged free if you time it all right then I like to open with a purgatory in the slasher - which gives me a nice big heal before the movs can react and also allows me to get some good damage in with the slasher dash. by the time that damage rotation is done my travel move is back off of cool down and I can now seamlessly move from that back to invisibility without usually getting hit. It’s not so good against really large groups of enemies but it’s extremely effective one on one
@@lukedalli1764 the slashers are very very nice for pvp. You open up with the incapacitate, wait until it’s almost run out, then you can follow up with the frost nova ultimate which freezes. Before they are unfrozen your incapacitate is off coodown and you can stun them again then follow up with chaos volley. That combo alone is almost their entire health bar everytime if you have scholars blood.
I mostly run aftershock for that sweet 1v9 fighting bosses that summon ads and power surge or crimson aegis for the defense. Stuck with chaos dash since I got it lol. It basically dodges 3 boss attacks when timed right. The werewolf heart strike spell is freaking broken too. I try to use that about 3 times in a fight if it goes on long. I first use for dps at the start of a fight, then heals later on. Spectral guardian is my second fav ult. AKA "Susano" Shout out to the sword 'e' ability. That stuff in a 1v1 vs a v blood is broken. I fought the Styx with same lvl and won with 80% hp. Didn't even get hit till he started using his ults.
I have to say one ability that I feel is massively underrated is Blood Rite. It is a heal with a damaging knockback that also triggers an invulnerability period and I've used it nearly everywhere. I am a solo player, I run blood rite, sanguine coil, veil of chaos movement ability and whatever ultimate suits my situation with primarily a spear and 100% rogue blood. E, Q, dash 1, 1/2x primary, dash 2, 1 primary, blood rite on exit if needed covers most big guys, and just use reaper for packs.
Ward of the damned, the unholy shield, is genuinely the strongest ability in the game. Soaking up one or more attacks and creating skeletons that soak up even more spells and ruin your opponents positioning?! That's genuinely strong and people sleep on it
I think people are waking up to its utility, but yeah its great. I'm just glad abilities in this game actually work on bosses. So frustrating to learn good use of abilities and then have the boss be immune to DOT, or your shield doesn't block their attacks. At least this game rewards you for getting good with skills in those tougher fights.
Same as you Sanguine Coil and Chaos Volley with Chaos dodge. Also till you get Sanguine Coil the Chaos Bolt (one you start with) is actually a decent spell. 200% damage every 8 seconds. Only thing I don't like is how long it takes to cast.
+1 On chaos Volley. Go to attack spell. For alternate ability, any shield as required. Be it chaos or unholy for certain fights. But ultimate, Heart strike, every single playthrough. The fact i can set up a group of mobs and just zigzag through them and listen to that 'pop' with a 'just right.jpg' follow up makes this ability so damned busted. Its fun to oneshot two paladins in one ability xD
My set up is similar, I basically never use normal attacks innless its free, sanguine coil for sustain / chaos volley for damage / veil of chaos for aoe damage and more mobility + spectral guardian for solo, crimson beam for co op. I generally use slashers for most bosses as the stealth from camouflage helps with spacing and waiting for cooldowns on your spells. Great game, wish it lasted longer, hopefully it will have some nice content drops later!
My favourite ability is probably the chaos dash. It's awesome for avoiding bosses / mob attacks and is a really nice to quickly get behind a boss with a scythe and bump into something or close distance or however you want to use it. You can get quite creative with that level of mobility. My other one would be the Crimson Aegis, saves your butt sometimes and really helps cut down on repair bills when aoe farming mobs, I like to pair it with purgatory.
Chaos Volley for damage, Purgatory for heals, and I like the illusion travel because it lets you double back to your clone which is super helpful for juking enemy attacks that come one right after the other.
the unholy shield is probably my favourite spell (till 70gs tho). Especialy if the V-Bloods shoot at u. For example Jade. If you shield her barrage u get like 4-5 Skeletons which do dmg and take aggro. Even tho i was gs 40 i didnt lose any health against jade and it was easy af. This spell saved me to many times. For PvP this is nearly useless tho
Yo Demone, just found your channel when I started playing and love your content and guides. So I don't know if this has been mentioned anywhere in other videos, but something I've found out is you can sanguine coil off your horse for quick heals to save some blood.
I use Sanguine coil + that unholy shield I forgot the name + double chaos dash + reaper weapom + golem ult Sanguine coil to heal. Unholy Shield to summon skeletons to get enemy attention. Double dash to, well, dash twice. Reaper weapon to attack from distance(E) and to keep enemies away(Q) when things goes wrong. Spectral golem to heal allies.
i use a crossbow to fight at max range, then use spectral assassin to keep them busy, the spider ult, and the unholy shield, so that each time they shoot at me, it summons more and more skeleton adds at their location. Also use the illusion dash to spawn a clone that also shoots at the enemy. Call it my summoner build. main playstyle is i never have to get close, or in danger range.
Funny, I just found this video and those two abilities are those that I've been using since I got them. They are just amazing and I would really struggle without those. Glad to hear I'm not the only one who likes them
For PvE i enjoy Chaos volley for dps and also the heal from the unholy spelltree. I beat the Behemoth the other day and all i was missing was 5%hp when the fight was over, i combine it with the frost dash as well
Thanks man, Chaos volley is great. What i use the most. Subbed because i just got into this game a few days ago. You helped me A LOT! Lovin the game so far. Didn't realise you do new world too. Kinda quit that game after a couple of days of playing. Might get back into it... maybe. lol
Hahah Chaos Volley and Sanguine Coil have not left my slots since I added them. I switch around the ultimate based on situation. Those two skills are just great for anything.
Chaos volley, purgatory, the dash that gives you a recast and the slashers for the vanish ability. This combo has saved my ass MANY times in hard fights.
I've been running Chao Vollay with Purgatory, then I alternate my dash with the frost dash and chaos dash depending on the fight, and i'm mainly running scholar blood but I'm only gear score 68 so I have a lot more I need to play around with....thanks for the videos!!
The chaos dash amazing ability, evade detection for 2.2s while spawning something that distracts and damages enemies, u get to use it twice and this ability synergises amazingly with 100% rogues blood making the cool down 6 seconds and u get 100% crit chance on 2 weapon abilities because of the 2 dashes. Purgatory heals you(twice), slows enemies and deals damage, really good. Power surge, removes all debuffs, shields u for 150% spell power, boosts movement speed and attack speed by 25%. Ultimates i haven't used too much but i like Frost nova and heart strike for the ability to hit tons of targets and deal a lot of damage to each of them.
Blood rage and power surge have been my favorites. I use axes a lot and so these combined with the Q on the axes has let me be a DPS monster and just go ham on later bosses while letting me tank hits on the occasion.
I have been a fan of chaos bolt since i got it and you turned me on to sanguine coil, iv been using both for pretty much my whole playthrough Heart strike is probably my favorite ult because nothing is more satisfying than hitting a huge group of mobs with it and them all just exploding, it can also be clutch mobility.
Depends on the boss. However, Blood Rite and blood teleport ability and chaos bolts. With blood rite, i can prevent damage and heal, afterwards teleport to back of the npc and hit them to heal myself. Never used a potion or savle with this build. But again, depends on the boss and play style.
Chaos volley is probably the strongest of all offensive projectiles and should be the standard for other spells. 125% for 2 bolts means 250% potential damage. It has the best scaling and versatile while other projectile spells pales in comparison. Other offensive spells should be buffed imo to be as potent as chaos volley.
2 abilites I use the most is the shield you get from the armorer and chaos volley (any dash works but I really like frost or chaos) and then ultimate I go heart strike, it's just a really good build on how I play, the two main abilites CARRIED my ass through my first run
lolol that was my setup, but normally i use either the chaos dash (extra mobility, and if they chase you they will be punished, or the unholy dash (for the 25% debuff, so they receive more damage from my weapons and abilities, plus our party group) and my ultimate i like to use either the golem for the shield on PvE situations, or the other illusion ultimate (can't recall the name, but it is my favorite of all the ultimates) i mean being able to initiate and be invulnerable at the start of the fight... top favorite.
Frost dash with purgatory chaos block and golem ult paired with brute blood for the life steal on top of all the shields and heal from purgatory is helpful.
Haven't got the Sanguine Coil, playing offline solo, using the starting ability in it's place and Chaos Volley, another good thing about Chaos Burn, besides it's added damage, is that you can see invisible enemies, while they have it, Purple Flames running around make for a good target
Currently running the recall dash, 2 shields, the shield bash ult, and the mace. Using poke spells are great and all, but becoming a poke spell is transcendent.
For me it is definitely chaos shield and Purgatory/Sanguine coil is what i use 99% of the time, the dodges are situational, but usually blood, frost or illusion. For ult i use the second blood one for PvE and the mirror strike or beam for pvp.
sanguine coil is amazing, i also find amazing the double dash of the chaos school, my secondary spell normaly is the errol chaotic area of effect, the ult normaly is the werewolf ultimate, but i also like the intangible dash from the old commander when the enemy is a low mobility one
I don't look for trouble when pvping, so I prefer a defensive set up. The crossbow has helped me immensely to defend from roamers who just zug zug. Dip around a corner, pre fire the crossbow, chaos volley, aggressive dash swap to sword, melee hit proc dash bonus, spin to win
Chaos Volley and the unholy shield one that spawns a skeleton those were the ones that carried me but now im using power surge and wisp dance theyre my favorites. Weapons i like are Reaper and crossbow.
Fights shouldn't even last that long. I run power surge and blood rage, frost traveling skill, spectral guardian and brute blood. This gives me constant shield and dps to life steal and keep my max hp/hp as high as possible. I also run Axes as imo is the best weapon. Good ranged skill and mobility dash skill that does dmg and buff your next 3 attacks.
This was my first playthrough build too, with Heart Strike instead of golem for bigger self heals and sick aoe. With all that attack speed and movement speed that you get, you can pretty much run in circles around bosses while they wiff their attacks.
For me its pretty easy what to take. Chaos Volley is a nobrainer, everyone uses it, however this makes it perfect to choose the 2nd skill. Chaos Shield. Its a perfect counter that allows u to make the enemy chaos volley completly useless, the arguable strongest spell rn.
Ward of the damned, purgatory, and spectral assassin (I think it's called) I used those 3 a bunch. I also like Sanguine coil and chaos Volley. Use those a lot too
Chaos volley is a MUST! I also really really like using Ward of the Damned. Especially fighting any undead bosses. I've only beaten up to Jade, so I don't have the late game abilities, but these 2 have been VERY central to how I play the game. Haven't chosen a favorite ultimate however. I tend to just not use them. NOTE: I have only played on a custom game so far, so no experience with PvP
Seems like those two are objectively the best. I haven't used any guides for stuff like this, and I've been using chaos volley and ward of the damned ever since I got both of them. Cool to see I picked right because everyone else seems to point to those being some of the best skills.
I used chaos barrier and chaos volley with the blood dash and frost leap ultimate with a sword and an axe or mace to switch over to for the Q abilities on them if I need extra mobility to chase an enemy player down
Obviously theres an aspect of getting better at the game, but while im sitting at gear score 61 just fishing in farbane woods, ill often encounter groupes of 3 gear lvls 30-40, and have trouble dealing with them while they all spam chaos volley. I only play with 1 friend but we arent always on at the same time. What spells do you recommend to counter that
i use same two as you i play mainly mage so dont melee at all most of the time so the 3 charges on the sanguine allows me to almost continously cast with very little to no down time :P I realy wanna find a way to make frost work with the freeze but i feel it doesnt do enough dmg and u kinda need to take 2 frost skill to relaiably get the freeze but then you dont have any hard hitting skills use while there frozen so if i had 1 more skill slot i think i could make frost work otherwise u relying on free cast to get a 2nd cast to freeze them.
Does pestilence make coil heal you for more? That may be viable. I like pest and volly with sword and guardian for bosses, Frost bats and reaper for mobs. I've been trying all kinds of combos but chaos volly always ends up in my rotation..its too good.
Sanguine and Purgatory have been my staple. Purgatory I love having because it's a free heal without enemies too. And if I play with buddies the two only get better. But if I find I lack damage I usually go Chaos Bolt and Sanguine and if I realize I REALLY need more single target damage it's Chaos Bolt and Shadow Bolt since you can almost always use them with such short cooldowns and they do alot of damage esp. if you gear spellpower and have 100% sage blood. On bosses I really struggle I went with Skeleton Shield. On some bosses it is just broken. Jade's rapid fire shots? If you block them properly you are looking at 4-5 skeletons whacking that cunt. Which is glorious.
I can't not use blood counter, the one you start with and the missile spell, I pretty much used only those up until the frost boss, the double dash is now my favorite too, didn't think I'd like the reduced range and iv not taken it off since. Mainstay is counter because it's an + heal + aoe push and you go invis for a second, second slot is float, usually ice nova, unholy heal thingy and starting magic missile.
First counter is f tier. So bad compared to all other defensives in game. Aoe push is useless when you can asorb multiple hits with other defensives. The heal is negligible. Ward of the damned or the aegis one are miles better
@@Odyssey636 Come on now, F Tier? damn thats rough lol. Since writing this comment, iv finished the game solo and experimented with other spells, as much as I like counter, it is defiantly outshined by other defensive spells. Started in a full loot pvp server and counter is my go to till I prog and I ain't mad about it.
any tips for progressing relatively easily after iron? getting the Anvil with 32 Dark Silver Ingots is taking me eons.. let alone craft all the weapons + armor..
@@DemoneKim Even if its not close? I mean if i have a HUGE castle... Will they come runnin from the other side to defend? Also.. How big a difference in PVP does the blood quality do? How much harder is it to kill a say 40% Than a 100%?
I read comments saying how good ward of the damned is, but I often get the timing wrong and just take damage from a hit I would have dodged otherwise lol
I don't have the ult and I use the Veil of Blood and Brute or Scholar buffs but this is my build atm. I'm using either Heart Strike or Guardian for my ult. I'm only 70 though.
I kinda hate that Sanguine Coil heals, deals damage, and also offers self sustain both of damage and when healing allies. I think it's really sad that they gave so much stuff to one ability while something like Shadowbolt is screaming for a bit of self sustain and doesn't get any
I think Volley is like the easiest to get a handle of that does a lot of damage. However, ever person I've seen who is actually good at PvP is running ice spells and ward of the damned
Not really a close thing, those are the two I use and it’s not really close for the others. Everything else is mostly situational. I was using the frost bats one before I got the blood orb one but it’s pretty clear those are the two strongest offensive spells. I only swap them for certain fights if I need a shield, etc.
Ward of the damned is slept on but is arguable the best ability in the game aside from chaos volley for PvE. It’s not only a shield for melee and projectiles so you don’t take damage, but it also summons skeletons that take agro. You can summon like 4 of them depending on how many times you get hit during it. This lets you have time to heal, reposition, or do damage. Best ability to use when solo for sure.
No need to tank Boss with minions and use consumes to heal when u can just heal urself by doin dmg
Especially when its only a HOT which Breaks on dmg
Used Ward of the Damned against Jade the Vampire Hunter and she did her barrage and summoned like 6 skeletons, that moment enabled me to finish her off despite her being 15 levels above me.
Strong agree - up until you can secure a reliable supply of scholar blood, at which point you just deeps deeps deeps. On my next play through I’m check every single scholar and fishing as early as possible.
Ward is so slept on PvE. I walked through almost all the Dunley bosses solo/under-leveled with it, sometimes going full cheese and combo it with blood rite.
I love Ward of the Damned, in PvE I consider it the single best ability in the game. Didn't think people would be sleeping on it, with good timing no other base spell can compare to it in terms of effective damage reduction. In a lot of fights I hardly even need to heal at all, and it allows you to tangle with enemies that would otherwise be a struggle.
As many have said already: Ward of the Damned is such a useful pick (for PvE-content at least).
Soak up multiple hits plus movement speed. And even more hits being soaked afterwards by the skeletons.
And forming a distraction for you to reposition and/or wait for cooldowns on other abilities.
Oh, and you can heal the skeletons with sanguine coil for more tanking and self heal.
Oh AND they do a little bit of damage.
I have used the same 2 abillities as you (Demone Kim).
They are by far the best to solo with since I am a solo player and have solo all bosses except the last 3, which I still have to do.
120 hours into the game currently. I tend to farm alot!
I agree with you, been using these two as well. However, the chaos travel ability lets you warp TWICE, and has a very high chance to damage the foes. It increases your survivability by making two decoys, meaning more foes divert their attention away from you, and in most cases approach your afterimages putting distance between you, and allowing clean shots on them.
veil of chaos for the dash, there's so much more utility in having a second dash rather than a small shield or a small lifesteal.
Then Chaos volley as it's by far the best damage ability in the game and will be nerfed for sure. i tried to replace it to change a bit but always comes back to it as it is sooo OP
the second ability is for me purgatory and I stick to it. i find it way better than sanguine coil in all aspects. you can land it on yourself anytime, and it is super easy to land it on yourself and ennemies at the same time as there is a snare to the ability as well.
Man I gotta give you some huge respect honestly, I'm soaking up all the knowledge your dropping my man and we appreciate it
Hey Demone just wanted to say I think you've been killing it with the V Rising content. It's original compared to other content channels, very relevant to new players and even to experienced ones, and it's concise enough to respect your viewers' time. Got hooked on this game like I have not felt hooked on a new game in probably 5+ years, the last time I binge-played something like this was probably Heroes of Might and Magic 3 (ultimate retro goodness and one-more-turn addiction). Your videos helped me get through the V Rising learning curve. Hope the algorithm picks them up and that your channel grows from the content because you 100% deserve it. If I wasn't so busy with full-time work I'd be playing every waking minute I think.
Like your choices btw but I'm starting to agree with others that the shield is a great second fiddle to chaos volley for most matchups. Great for bosses and PvP. Wonder if other secondaries will get buffed or if chaos volley, unholy ward, and chaos double-dash will get nerfed bc they all (esp chaos volley) seem like undisputed top picks in PvP. Maybe everyone is aping what they see other players do and the utility of the freeze tree just hasn't been explored in PvP but right now it seems like the player base has effectively marked the top few "viable" spells and all others fall by the wayside.
Yeah I love this game.
What's extremely satisfying is that EVERYTHING is a viable. There's so many combos, builds, etc. You just gotta learn from experience and what feels good. Don't forget about potions and blood buffs as well
Lately while farming the "secret" pier spot out west, I've been going for Power Surge (shield, attack speed, move speed, removes a debuff) with Wisp Dance (balls swirling around you doing dmg). With the frost dash for another shield. Coupled with the sword whirlwind ability I am killing groups of enemies extremely fast.
My favourite wep for bosses is Slashers for stealth, and usually using some kind of shield + chaos volley. Safe, can stay at a distance and poke down.
Favourite ultimate is Arctic Leap, it just looks so cool and feels amazing jumping into a group of enemies :D
My setup for basically everything was: Crossbow, blood dodge, Corpse Explosion (later Void), Sanguine Coil and Heart Strike (i used whatever until i got it). I went all in on sustain and ranged damage, because the bosses are way too tanky for glass cannon to be a viable strategy. Also whoever designed them really hates melee.
If you know what you're doing melee can be OP
the mechanics are just more punishing for melee, since you have less time to react to abilities, it's easier to dodge a ranged ability when you see it coming from 10 meters away
Dunno, early game I used the crossbow a lot but damn the reaper is just great at taking down stuff quickly.
@@Zquiker yeah you have to react faster and get used to being very close and moving away and forward
Crossbow is great especially if you are playing solo. I played sword at first with the nice twirl & then moved on spear for the quick kills but ran into problems around rank 25-30 where the bosses just simply get too tank-y, hard hitting, slippery & require exact melee combat. Way too much multitasking for me. Then i discovered the crossbow with the nice ranged aoe. Getting a bit of distance really helped avoiding fatal hits but does require a bit more patience as well of cause. The crossbow aoe being a "area rain" mean it doesnt matter how slippery the boss is running, teleporting, or hiding behind a 100 skeletons, you will still be able to hit the boss. Still need a good rotation of skills of cause with a good dash & a "panic button" shield/heal skill. Then i usually go with a nice ranged "magic bolt" as well, but it may depend on the boss. Managed to kill the Bandit King on my second attempt kinda say it all :)
Ward of the damned, seems to block most, if not all non-AoE frontal attacks as well as summon a skeleton for EACH hit it blocks.
On some bosses you can have a lot of little skeletons up helping and being a distraction.
My favorite ability for sure, the skeletons come in clutch with distracting enemies to use their big ground AoEs on them
they just get instantly smashed by late game bosses!
@@roberonin7400 its not about them doing damage. They pull aggro which changes the bosses direction
Crimson Aegis, Chaos Volley, veil of blood carried me. Crimson Aegis has been my favorite shield type ability as it allows me to avoid damage, go in for damage, or safely gap close to get my health up off my blood dash.
does your crimson aegis not cast at times? i am trying to figure out why. there are times i hit it like 5 times before it casts
@@chemicalburn383 its a self or ally spell, so you have to target yourself with the cursor for it to activate.
I use those with chaos travel, and slashers. Chaos travel for more dodges/decoys, and slashers for the i-frames from the dash attack and the ability to de-aggro for a bit with stealth. Couple this with the 100% Scholer blood I was able to find, legit easy mode unlocked.
I gotta say combining the chaos travel move, so you have two distraction dashes, along with the invisibility from the slashers, creates almost a perfect loop where you can stay completely damaged free if you time it all right then I like to open with a purgatory in the slasher - which gives me a nice big heal before the movs can react and also allows me to get some good damage in with the slasher dash. by the time that damage rotation is done my travel move is back off of cool down and I can now seamlessly move from that back to invisibility without usually getting hit. It’s not so good against really large groups of enemies but it’s extremely effective one on one
nice ,gotta try that !
yes as soon as i discovered slashers ive been just so comfortable doing pve, i think they suffer in pvp tho
@@lukedalli1764 Gotcha I could see that I’m just solo PVE right now i have no exp with pvp
@@lukedalli1764 the slashers are very very nice for pvp. You open up with the incapacitate, wait until it’s almost run out, then you can follow up with the frost nova ultimate which freezes. Before they are unfrozen your incapacitate is off coodown and you can stun them again then follow up with chaos volley. That combo alone is almost their entire health bar everytime if you have scholars blood.
I mostly run aftershock for that sweet 1v9 fighting bosses that summon ads and power surge or crimson aegis for the defense. Stuck with chaos dash since I got it lol. It basically dodges 3 boss attacks when timed right. The werewolf heart strike spell is freaking broken too. I try to use that about 3 times in a fight if it goes on long. I first use for dps at the start of a fight, then heals later on. Spectral guardian is my second fav ult. AKA "Susano"
Shout out to the sword 'e' ability. That stuff in a 1v1 vs a v blood is broken. I fought the Styx with same lvl and won with 80% hp. Didn't even get hit till he started using his ults.
I have to say one ability that I feel is massively underrated is Blood Rite. It is a heal with a damaging knockback that also triggers an invulnerability period and I've used it nearly everywhere. I am a solo player, I run blood rite, sanguine coil, veil of chaos movement ability and whatever ultimate suits my situation with primarily a spear and 100% rogue blood. E, Q, dash 1, 1/2x primary, dash 2, 1 primary, blood rite on exit if needed covers most big guys, and just use reaper for packs.
Ward of the damned, the unholy shield, is genuinely the strongest ability in the game. Soaking up one or more attacks and creating skeletons that soak up even more spells and ruin your opponents positioning?! That's genuinely strong and people sleep on it
I think people are waking up to its utility, but yeah its great. I'm just glad abilities in this game actually work on bosses. So frustrating to learn good use of abilities and then have the boss be immune to DOT, or your shield doesn't block their attacks. At least this game rewards you for getting good with skills in those tougher fights.
@@Sampster0 sucks bosses can't be chilled or frozen
Same as you Sanguine Coil and Chaos Volley with Chaos dodge. Also till you get Sanguine Coil the Chaos Bolt (one you start with) is actually a decent spell. 200% damage every 8 seconds. Only thing I don't like is how long it takes to cast.
+1 On chaos Volley.
Go to attack spell.
For alternate ability, any shield as required. Be it chaos or unholy for certain fights.
But ultimate, Heart strike, every single playthrough.
The fact i can set up a group of mobs and just zigzag through them and listen to that 'pop' with a 'just right.jpg' follow up makes this ability so damned busted. Its fun to oneshot two paladins in one ability xD
My set up is similar, I basically never use normal attacks innless its free, sanguine coil for sustain / chaos volley for damage / veil of chaos for aoe damage and more mobility + spectral guardian for solo, crimson beam for co op. I generally use slashers for most bosses as the stealth from camouflage helps with spacing and waiting for cooldowns on your spells. Great game, wish it lasted longer, hopefully it will have some nice content drops later!
My favourite ability is probably the chaos dash. It's awesome for avoiding bosses / mob attacks and is a really nice to quickly get behind a boss with a scythe and bump into something or close distance or however you want to use it. You can get quite creative with that level of mobility. My other one would be the Crimson Aegis, saves your butt sometimes and really helps cut down on repair bills when aoe farming mobs, I like to pair it with purgatory.
Chaos Volley for damage, Purgatory for heals, and I like the illusion travel because it lets you double back to your clone which is super helpful for juking enemy attacks that come one right after the other.
I'm running exactly this atm!
Is the illusion dash bugged though? For me it's the only dash which doesn't give invisibility for 2s
the unholy shield is probably my favourite spell (till 70gs tho). Especialy if the V-Bloods shoot at u. For example Jade. If you shield her barrage u get like 4-5 Skeletons which do dmg and take aggro. Even tho i was gs 40 i didnt lose any health against jade and it was easy af. This spell saved me to many times. For PvP this is nearly useless tho
what do you switch to at 70 gs?
@@invis8915 at the point i wrote this my highest gs Was 70. Now i can say its rly good against like 90-99% of all Mobs in this game
Yo Demone, just found your channel when I started playing and love your content and guides.
So I don't know if this has been mentioned anywhere in other videos, but something I've found out is you can sanguine coil off your horse for quick heals to save some blood.
I use Sanguine coil + that unholy shield I forgot the name + double chaos dash + reaper weapom + golem ult
Sanguine coil to heal.
Unholy Shield to summon skeletons to get enemy attention.
Double dash to, well, dash twice.
Reaper weapon to attack from distance(E) and to keep enemies away(Q) when things goes wrong.
Spectral golem to heal allies.
i use a crossbow to fight at max range, then use spectral assassin to keep them busy, the spider ult, and the unholy shield, so that each time they shoot at me, it summons more and more skeleton adds at their location. Also use the illusion dash to spawn a clone that also shoots at the enemy. Call it my summoner build.
main playstyle is i never have to get close, or in danger range.
Yo Demone! I had no idea you played V Rising. Im late as ever but super awesome to see u on this!
Glad to see we use the same spells!
Funny, I just found this video and those two abilities are those that I've been using since I got them. They are just amazing and I would really struggle without those. Glad to hear I'm not the only one who likes them
For PvE i enjoy Chaos volley for dps and also the heal from the unholy spelltree. I beat the Behemoth the other day and all i was missing was 5%hp when the fight was over, i combine it with the frost dash as well
Thanks man, Chaos volley is great. What i use the most. Subbed because i just got into this game a few days ago. You helped me A LOT! Lovin the game so far. Didn't realise you do new world too. Kinda quit that game after a couple of days of playing. Might get back into it... maybe. lol
Hahah Chaos Volley and Sanguine Coil have not left my slots since I added them. I switch around the ultimate based on situation. Those two skills are just great for anything.
Chaos volley, purgatory, the dash that gives you a recast and the slashers for the vanish ability. This combo has saved my ass MANY times in hard fights.
I think a great spell as solo or team player is Purgatory under the Unholy tree.
I've been running Chao Vollay with Purgatory, then I alternate my dash with the frost dash and chaos dash depending on the fight, and i'm mainly running scholar blood but I'm only gear score 68 so I have a lot more I need to play around with....thanks for the videos!!
The chaos dash amazing ability, evade detection for 2.2s while spawning something that distracts and damages enemies, u get to use it twice and this ability synergises amazingly with 100% rogues blood making the cool down 6 seconds and u get 100% crit chance on 2 weapon abilities because of the 2 dashes. Purgatory heals you(twice), slows enemies and deals damage, really good. Power surge, removes all debuffs, shields u for 150% spell power, boosts movement speed and attack speed by 25%. Ultimates i haven't used too much but i like Frost nova and heart strike for the ability to hit tons of targets and deal a lot of damage to each of them.
Great video! would love to see a PvP build video because I'm getting wrecked out there
Blood rage and power surge have been my favorites. I use axes a lot and so these combined with the Q on the axes has let me be a DPS monster and just go ham on later bosses while letting me tank hits on the occasion.
I have been a fan of chaos bolt since i got it and you turned me on to sanguine coil, iv been using both for pretty much my whole playthrough
Heart strike is probably my favorite ult because nothing is more satisfying than hitting a huge group of mobs with it and them all just exploding, it can also be clutch mobility.
Unholy shield for the amount of projectiles it can block summoning skeletons for each proj blocked and purgatory are my 2 favourites.
Depends on the boss. However, Blood Rite and blood teleport ability and chaos bolts. With blood rite, i can prevent damage and heal, afterwards teleport to back of the npc and hit them to heal myself. Never used a potion or savle with this build. But again, depends on the boss and play style.
Chaos volley is probably the strongest of all offensive projectiles and should be the standard for other spells. 125% for 2 bolts means 250% potential damage. It has the best scaling and versatile while other projectile spells pales in comparison. Other offensive spells should be buffed imo to be as potent as chaos volley.
No. Chaos should be nerfed. All other spells that have a extra charge are 100% damage pretty much, chaos volley is 125% and puts a burn
2 abilites I use the most is the shield you get from the armorer and chaos volley (any dash works but I really like frost or chaos) and then ultimate I go heart strike, it's just a really good build on how I play, the two main abilites CARRIED my ass through my first run
lolol that was my setup, but normally i use either the chaos dash (extra mobility, and if they chase you they will be punished, or the unholy dash (for the 25% debuff, so they receive more damage from my weapons and abilities, plus our party group) and my ultimate i like to use either the golem for the shield on PvE situations, or the other illusion ultimate (can't recall the name, but it is my favorite of all the ultimates) i mean being able to initiate and be invulnerable at the start of the fight... top favorite.
Frost dash with purgatory chaos block and golem ult paired with brute blood for the life steal on top of all the shields and heal from purgatory is helpful.
Haven't got the Sanguine Coil, playing offline solo, using the starting ability in it's place and Chaos Volley, another good thing about Chaos Burn, besides it's added damage, is that you can see invisible enemies, while they have it, Purple Flames running around make for a good target
Oof pvp is the best aspect of the game. Offline is just to easy i feel like
For now I use chaos volley and purgatory. And the spectral golem tanky dude as ulti and scythe
This is how what I used for a.long time, general's reaper for the spell dmg amd crit
Currently running the recall dash, 2 shields, the shield bash ult, and the mace. Using poke spells are great and all, but becoming a poke spell is transcendent.
For me it is definitely chaos shield and Purgatory/Sanguine coil is what i use 99% of the time, the dodges are situational, but usually blood, frost or illusion. For ult i use the second blood one for PvE and the mirror strike or beam for pvp.
the blood shield spell and reaper is a nice double push combo you can do well with.
sanguine coil is amazing, i also find amazing the double dash of the chaos school, my secondary spell normaly is the errol chaotic area of effect, the ult normaly is the werewolf ultimate, but i also like the intangible dash from the old commander when the enemy is a low mobility one
I don't look for trouble when pvping, so I prefer a defensive set up. The crossbow has helped me immensely to defend from roamers who just zug zug. Dip around a corner, pre fire the crossbow, chaos volley, aggressive dash swap to sword, melee hit proc dash bonus, spin to win
Chaos Volley and the unholy shield one that spawns a skeleton those were the ones that carried me but now im using power surge and wisp dance theyre my favorites. Weapons i like are Reaper and crossbow.
Fights shouldn't even last that long. I run power surge and blood rage, frost traveling skill, spectral guardian and brute blood. This gives me constant shield and dps to life steal and keep my max hp/hp as high as possible. I also run Axes as imo is the best weapon. Good ranged skill and mobility dash skill that does dmg and buff your next 3 attacks.
This was my first playthrough build too, with Heart Strike instead of golem for bigger self heals and sick aoe. With all that attack speed and movement speed that you get, you can pretty much run in circles around bosses while they wiff their attacks.
For me its pretty easy what to take. Chaos Volley is a nobrainer, everyone uses it, however this makes it perfect to choose the 2nd skill. Chaos Shield. Its a perfect counter that allows u to make the enemy chaos volley completly useless, the arguable strongest spell rn.
veil of chaos with the double dashes has saved my ass so many times
Ward of the damned, purgatory, and spectral assassin (I think it's called) I used those 3 a bunch. I also like Sanguine coil and chaos Volley. Use those a lot too
Chaos volley is a MUST! I also really really like using Ward of the Damned. Especially fighting any undead bosses. I've only beaten up to Jade, so I don't have the late game abilities, but these 2 have been VERY central to how I play the game. Haven't chosen a favorite ultimate however. I tend to just not use them.
NOTE: I have only played on a custom game so far, so no experience with PvP
Seems like those two are objectively the best. I haven't used any guides for stuff like this, and I've been using chaos volley and ward of the damned ever since I got both of them. Cool to see I picked right because everyone else seems to point to those being some of the best skills.
You should do an ability tier list
Mist trance is my personal fav, but if I'm tryharding, undead shield+chaos volley is crazy for PvE, and then swap the shield for purgatory for PvP
I've been using Chaos Shield and Shield of the Damned, helping prevent from taking dmg.
I love running axes and all ice skills (Dodge, Nova, Lance, and Leap)
I used chaos barrier and chaos volley with the blood dash and frost leap ultimate with a sword and an axe or mace to switch over to for the Q abilities on them if I need extra mobility to chase an enemy player down
Obviously theres an aspect of getting better at the game, but while im sitting at gear score 61 just fishing in farbane woods, ill often encounter groupes of 3 gear lvls 30-40, and have trouble dealing with them while they all spam chaos volley. I only play with 1 friend but we arent always on at the same time. What spells do you recommend to counter that
Hi Demone I really enjoy your videos. I have question what is the name of your outro song?
😃
for me it's Power Surge + Purgatory i also rotate between both of the illusion ultimates... for travel i use Chaos or Unholy
Frost shield, Chaos shield, Frost dash, Golem Ult paired with Slasher weapons, have let me survive multiple encounters(pvp) as a solo player.
a man of culture, also used them for 90% of the game.
Wait this is literally my setup. Reapers preferred too. Nice.
Chaos Volley/Ward of the Damned and Spectral Guardian as ultimate
i use same two as you i play mainly mage so dont melee at all most of the time so the 3 charges on the sanguine allows me to almost continously cast with very little to no down time :P
I realy wanna find a way to make frost work with the freeze but i feel it doesnt do enough dmg and u kinda need to take 2 frost skill to relaiably get the freeze but then you dont have any hard hitting skills use while there frozen so if i had 1 more skill slot i think i could make frost work otherwise u relying on free cast to get a 2nd cast to freeze them.
Chaos bolt is also an AoE. It is so useful and Lidia is so easy to kill. S tier spell IMO.
Good stuff as always
Does pestilence make coil heal you for more? That may be viable.
I like pest and volly with sword and guardian for bosses,
Frost bats and reaper for mobs.
I've been trying all kinds of combos but chaos volly always ends up in my rotation..its too good.
Sanguine and Purgatory have been my staple. Purgatory I love having because it's a free heal without enemies too. And if I play with buddies the two only get better.
But if I find I lack damage I usually go Chaos Bolt and Sanguine and if I realize I REALLY need more single target damage it's Chaos Bolt and Shadow Bolt since you can almost always use them with such short cooldowns and they do alot of damage esp. if you gear spellpower and have 100% sage blood.
On bosses I really struggle I went with Skeleton Shield. On some bosses it is just broken. Jade's rapid fire shots? If you block them properly you are looking at 4-5 skeletons whacking that cunt.
Which is glorious.
Chaos volley is the most OP spell in the game for sure
chaos volley for dot and extra dmg + spectral wolf for aoe and dmg reduction :) carried me thro whole game
I can't not use blood counter, the one you start with and the missile spell, I pretty much used only those up until the frost boss, the double dash is now my favorite too, didn't think I'd like the reduced range and iv not taken it off since. Mainstay is counter because it's an + heal + aoe push and you go invis for a second, second slot is float, usually ice nova, unholy heal thingy and starting magic missile.
First counter is f tier. So bad compared to all other defensives in game. Aoe push is useless when you can asorb multiple hits with other defensives. The heal is negligible. Ward of the damned or the aegis one are miles better
@@Odyssey636 Come on now, F Tier? damn thats rough lol. Since writing this comment, iv finished the game solo and experimented with other spells, as much as I like counter, it is defiantly outshined by other defensive spells. Started in a full loot pvp server and counter is my go to till I prog and I ain't mad about it.
Been using the same 2 the whole game pretty much, i wish there was a third slot for defensive abilities
Can't live without protection of the damned, shield + summon minions, it helped me a shit ton.
any tips for progressing relatively easily after iron? getting the Anvil with 32 Dark Silver Ingots is taking me eons.. let alone craft all the weapons + armor..
Chaos Volley, Sanguine Coil. Saved you some time.
my go to is: sword or reaper, and then i go veil of blood, sanguine coil, bulwark of the damned and heartstrike makes it very hard to die (PvE)
Is the general's reaper worth going down to 75 from 81 gear score over the sanguine weapons??
Reaper is the best for farming wood stone and boxes especially with the worker blood
Hey brother! Thanks for nice videos.. I have a question... Does the Servants attack PPL who attack your castle?
Yes they do!
@@DemoneKim Even if its not close? I mean if i have a HUGE castle... Will they come runnin from the other side to defend?
Also.. How big a difference in PVP does the blood quality do? How much harder is it to kill a say 40% Than a 100%?
I read comments saying how good ward of the damned is, but I often get the timing wrong and just take damage from a hit I would have dodged otherwise lol
Archnids and mosquitoes are my fav
i love the blood tree and have used most of it for whole game the healing is OP with the right amulet!
Which amulet?
@@Fallout3131 a part from the massive spell boost from the very last unlocked amulet the ones that give boosts to spell heals lol
ive completed tier 2 rn and the default set is still my favorite
I don't have the ult and I use the Veil of Blood and Brute or Scholar buffs but this is my build atm. I'm using either Heart Strike or Guardian for my ult. I'm only 70 though.
Is it possible to play a pvp server as a solo and find other solos to team with, I'm hearing to not bother as a solo and stay on pve.
I kinda hate that Sanguine Coil heals, deals damage, and also offers self sustain both of damage and when healing allies. I think it's really sad that they gave so much stuff to one ability while something like Shadowbolt is screaming for a bit of self sustain and doesn't get any
Run the same abilities. also the aftershock is amazing because it can make a really good burst and aoe+ dmg.
I think Volley is like the easiest to get a handle of that does a lot of damage. However, ever person I've seen who is actually good at PvP is running ice spells and ward of the damned
Not true at all. Everyones running chaos volley.
it would be nice if we could heal full with spells, but this is fine what we got ^^
For me it was chaos volley and purgatory
Any else having framerate issues with this game? My rig is upper end and still get frame issues on low settings.....
Not really a close thing, those are the two I use and it’s not really close for the others. Everything else is mostly situational. I was using the frost bats one before I got the blood orb one but it’s pretty clear those are the two strongest offensive spells. I only swap them for certain fights if I need a shield, etc.
Yo that sheild ability that spawns skeletons is the only reason how I beat solarus