Creating a G3 PSD Character in Photoshop | Cartoon Animator 5 Tutorial

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  • Опубликовано: 11 дек 2024

Комментарии • 35

  • @TransfersNewsHQ
    @TransfersNewsHQ 7 месяцев назад +3

    Kay i allways have a feeling that you are the tutor who really wants his students to get better .. so thankfull for your tutorials. I would like to see a longer webinars from you. Like Mark and Garry do.
    Thx once again buddy 👌 great job

  • @LoneBagels
    @LoneBagels 6 месяцев назад +1

    I love how awesome Reallusion products are. I'm tired of ToonBoom and other software where you have to do everything manually. If Reallusion makes a 2D character Rig maker, that we can port to Cartoon Animator, Harmony or Moho, that will be a game changer. And if you add some AI magic, that will be even cool. Simple describe your character, it will generate the full rig with all the body parts cut out and ready to go!

  • @muhammadamjad5818
    @muhammadamjad5818 6 месяцев назад +1

    I love your tutorials on Cartoon Animator 5! Could you please create a tutorial on how to animate the wheels of a vehicle? I'm particularly interested in learning how to make the wheels rotate realistically as the vehicle moves across the screen. Any tips on syncing the wheel rotation with the movement of the vehicle would be really helpful.

    • @reallusion
      @reallusion  6 месяцев назад +1

      Hi @muhammadamjad5818,
      You can try using Motion Pilot to integrate the car's movement with the rotation of the wheels.
      Please refer to the 2:28 mark in the following video for guidance:
      courses.reallusion.com/home/cartoon-animator/object-animations?v=wave-motion-in-motion-pilot-|-cartoon-animator-5-tutorial

  • @ManiTombi-le3ci
    @ManiTombi-le3ci 7 месяцев назад +2

    Please do 360 head creation on complex face

  • @blastoffaccess
    @blastoffaccess 6 месяцев назад

    Add a record button to the 2d motion key editor... like the motion pilot.... we need to animate the body in realtime

  • @soran2290
    @soran2290 13 дней назад +1

    And for chibi/ small characters? 😮

    • @reallusion
      @reallusion  День назад

      Hi @soran2290,
      For non-standard humanoid characters, follow the general free-bone workflow:
      courses.reallusion.com/skill-paths/how-to-animate-any-image?v=cartoon-animator-5-tutorial-getting-started-with-spring-animation

  • @pentateucoaventuras
    @pentateucoaventuras 7 месяцев назад +1

    thanks Kay for this video, can you make same for svg?

    • @Yicpublic
      @Yicpublic 7 месяцев назад

      ruclips.net/video/oSldChIJbbY/видео.html
      Maybe this is what you need? :)

    • @Yicpublic
      @Yicpublic 7 месяцев назад +1

      I've seen it, Maybe you can search for this video "Creating a G3 SVG Character in Illustrator "

  • @موضةتركية
    @موضةتركية 6 месяцев назад

    Hello dear
    Can I use the hand with the pen in some drawings such as whiteboard programs
    What if it is possible?

  • @ferretface
    @ferretface 3 месяца назад +1

    Is there a way to make your own unique animations, or are you restricted to the presets?

    • @reallusion
      @reallusion  3 месяца назад

      Hi @ferretface,
      Certainly, you can create your own animations by following the tutorial videos below:
      courses.reallusion.com/home/cartoon-animator/character-motions

  • @MrBighnaraj007
    @MrBighnaraj007 7 месяцев назад

    Hi.. could you guys upload a tutorial video on pop up book style animation in cartoon animator

    • @reallusion
      @reallusion  6 месяцев назад +1

      Hi @MrBighnaraj007,
      You can apply an elastic motion dynamic effect to any imported object, allowing you to customize your own composite prop with combined physics effects.
      For an overview of the elastic motion feature, visit this page: www.reallusion.com/cartoon-animator/2d-animation-prop.html.
      Tutorials on elastic motion are available here: courses.reallusion.com/home/cartoon-animator/object-animations.

  • @Cauliflower79
    @Cauliflower79 Месяц назад

    This can only be done with vector characters, right?

    • @reallusion
      @reallusion  Месяц назад

      Hi @Cauliflower79,
      The workflow in this video features raster images made in Photoshop. If you need a vector character creation process, please refer to the Illustrator workflow here:
      courses.reallusion.com/home/cartoon-animator/pipelines-and-render/illustrator?v=creating-a-g3-svg-character-in-illustrator-%7C-cartoon-animator-5-tutorial

  • @DodiReynoso
    @DodiReynoso 3 месяца назад

    Please add node system like toonboom has

    • @reallusion
      @reallusion  3 месяца назад

      Hi @DodiReynoso,
      We will share your feedback with the dev team. Thanks for the suggestion!

    • @DodiReynoso
      @DodiReynoso 3 месяца назад

      @@reallusion with the new puppet of 5.3 and node system in next update CTA will be the premiere 2d software you guys will gonna be big

  • @Srinikrishnan
    @Srinikrishnan 6 месяцев назад

    Sir can I buy this software from India?

    • @reallusion
      @reallusion  6 месяцев назад

      Hi @Srinikrishnan,
      CTA 5 is available for purchase in India.
      Simply buy it from the Reallusion Software Store:
      www.reallusion.com/store/product.html?l=1&p=cta

  • @FATHERPROVIDENCE
    @FATHERPROVIDENCE 5 месяцев назад

    Cant u just make a pluging that helps make characters..instead of templates?..

    • @visualvincent
      @visualvincent 5 месяцев назад

      Good idea, there should be a simpler character creation process.

    • @jayceontalylor4244
      @jayceontalylor4244 5 месяцев назад

      no it can't be

  • @baarakallahcorpofficial2938
    @baarakallahcorpofficial2938 7 месяцев назад

    Is still free?

  • @shouyouo
    @shouyouo 7 месяцев назад +3

    I may have watch it twice and not understood it, can someone help me out?
    Is it true that you need to split the parts of a prepared character before using the template, and then use the template afterward?
    Actually I have a suggestion, why don't you let the software build in ai text to generate the character, and then use the ai to bind the bones, and then in the second step, use the text to make the ai generate different actions, I see that viggle ai can already use the text to generate different actions for the character, which can be more efficient when creating characters!

    • @1s_enough
      @1s_enough 7 месяцев назад

      Because AI uses motion as a whole to move, character segmentation is not supported yet, so this part still has to be done manually. But characters that speak automatically using AI lack detail in their mouths and eyes. Manual work has more advantages in that regard.

    • @shouyouo
      @shouyouo 7 месяцев назад

      @@1s_enough My current characters are all made using AI. Do I need to divide the parts and manually bind the bones after the production is completed? In fact, I have tried this before.

    • @MurielsAnimatedStories
      @MurielsAnimatedStories 7 месяцев назад

      @@shouyouoYes, you should have separate sprites for arms, legs, body, face, eyes etc. If your character isn't going to be animated a lot, you could also try creating a free bone character. This is where you attach bones only where you need movement.

    • @shouyouo
      @shouyouo 7 месяцев назад

      @@MurielsAnimatedStories Do you have any tips on how to cut characters quickly?

    • @MurielsAnimatedStories
      @MurielsAnimatedStories 7 месяцев назад

      @@shouyouo I usually work on my ipad. I save the image in photos, and long-click the subject so I can save it as a cut-out. Then I erase the remaining pixels with Procreate. I'm less familiar with Photoshop, but I think you can also achieve this. Then I cut the image using the lasso tool in Procreate (PS also has this). Make sure the "joints" are round, so they can turn without showing square edges.

  • @blastoffaccess
    @blastoffaccess 6 месяцев назад

    Add a record button to the 2d motion key editor... like the motion pilot.... we need to animate the body in realtime