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Blender Camera Follow Path: Step-by-Step Tutorial for Dynamic Shots

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  • Опубликовано: 6 дек 2023
  • Welcome to our Blender Camera Follow Path Tutorial!
    In this in-depth video, we unlock the secrets of creating dynamic camera movements in Blender. Whether you're a hobbyist or a professional, this guide is tailored to enhance your 3D modeling skills, particularly focusing on the "Blender Camera Follow Path" technique.
    🎥 What You'll Learn:
    - Setting Up Your Scene: Learn to set up a simple scene with an animal, lights, and a camera.
    - Camera Positioning Tips: Discover how to effectively use the Blender interface to position and view your camera for the best results.
    - Making the Camera Track an Object: Step-by-step instructions on adding object constraints to your camera, ensuring it follows your target perfectly.
    - Creating and Using Empties: Find out how to create "empties" in Blender to guide your camera's focus with precision.
    - Path Creation and Editing: Learn to add and edit paths, an essential skill for intricate camera movements.
    - Implementing the Follow Path Constraint: A detailed walkthrough on adding a follow path constraint to your camera for smooth tracking along curves.
    - Fine-Tuning Path and Camera Settings: Tips on adjusting path resolution and camera focal length for optimal visual appeal.
    👁️ Key Takeaways:
    - Get a hands-on understanding of the "Blender Camera Follow Path" technique.
    - Enhance your ability to control camera movements for more professional and eye-catching 3D animations.
    - Gain insights into troubleshooting common issues and making precise adjustments for perfect camera tracking.
    🔗 Related Resources:
    whatmakeart.co...
    🔔 Subscribe for More:** Don't forget to subscribe for more Blender tutorials, tips, and tricks!
    ✏️ Feedback: Your thoughts are valuable! Comment below to share your experience or ask questions about this Blender camera path tutorial.
    Highlights:
    - Introduction to Blender camera paths.
    - Setting up the scene and preparing the camera.
    - Detailed steps on making the camera track an object.
    - Creating a path for the camera and adjusting its movement.
    🚀 *Ready to elevate your Blender skills?* Watch the tutorial now and transform the way you approach 3D modeling and animation! Happy 3D modeling! 🚀
    #BlenderTutorial #CameraFollowPath #3DModeling #BlenderAnimation #VisualEffects #BlenderTips #Tutorial #Animation

Комментарии • 89

  • @hubertdendraak9313
    @hubertdendraak9313 4 месяца назад +11

    Very helpful video that's right on point, no superfluous "jokes", memes or click bait; just a clear explanation. Thank you for this.

  • @WhatMakeArt
    @WhatMakeArt  8 месяцев назад +4

    Post any camera follow path in Blender questions in the comments

    • @unknown90000
      @unknown90000 6 месяцев назад

      please i created backrooms but I don't know how to make my camera move like walking+ i tried the iPhone app called Camtrackar and I didn't like please what's the easiest way

    • @devmandora
      @devmandora 5 месяцев назад +1

      my camera not connected with path can help me?? plz

    • @devmandora
      @devmandora 5 месяцев назад +1

      and its to far for the path

    • @somekspjet
      @somekspjet 3 месяца назад +2

      @@devmandora Reset the location of the camera. Do it by pressing Alt + G (Windows) or Option + G (in Mac or other Apple computers)

    • @somekspjet
      @somekspjet 3 месяца назад

      @@unknown90000 make a wave-like path it will look like walking

  • @Pinkode
    @Pinkode 17 часов назад +1

    You earned yourself a subscriber

    • @WhatMakeArt
      @WhatMakeArt  14 часов назад

      Thanks, glad it helped 👍📷

  • @MeshMenagerie
    @MeshMenagerie Месяц назад +1

    It is the most adequate tut for camera follow path animation. 2 things resolved my issue with this technique thanks to your tutorial: 1. Increasing curve path resolution up to 64 and 2) applying all transform for the camera. Thanks a lot for details!

    • @WhatMakeArt
      @WhatMakeArt  Месяц назад

      Glad it helped with a camera follow path in Blender, thanks for sharing what worked for you with everyone 👍

  • @christinakonstantinidou444
    @christinakonstantinidou444 6 дней назад +1

    This is amazing! You helped me so much!!!! 🤩🙏

  • @Crux161
    @Crux161 16 дней назад +1

    This video was a lifesaver. I added a single path going up (z position increasing) at the end and got the camera to rise as it follow the circular path around the center object.
    If the camera follows the center object and the center object moves (with another follow path constraint) then the camera goes with it 😜 very useful even if making a circular path is kinda difficult for me atm

  • @026sjors
    @026sjors 4 месяца назад +11

    I can not figure this out 😢 Mannn i did everthing the camera follows the path perfectly, i insert the keyframes, i move the camera, insert another keyframe with the new position but it just does not follow when i play it back. Please help me out i've been stuck on this for 3 weeks already. great tutorial but it just does not seem to work for me

    • @tactilevisions
      @tactilevisions 2 месяца назад +1

      You're saying the camera follows the path as it should if you scrub the timeline, but it doesn't if you press play?

    • @WhatMakeArt
      @WhatMakeArt  2 месяца назад +1

      Double check to make sure the keyframes are set and have different values, often when I'm in a hurry, I forget to set the keyframe after moving the object to the new position

    • @Crux161
      @Crux161 16 дней назад

      It can be really challenging - I managed to make this work but I had to do some things differently.
      I’m just starting out with blender too so it’s a bit overwhelming. The path acts as a “track” to guide the object but you still have to place the start and end frames on the timeline.
      Add the path, select the object to move on that path and apply the constraint “follow path”.
      Configure the follow path constraint to use that path (it should be named something unique like “main-camera-path”).
      Then! 😑 then move the timeline playhead (the blue line thing that shows you what frame your on) and select the start frame (like frame 0).
      Then on the constraint select the values for the starting position (depending on the path you will need to play with these values to find one that looks right).
      With the starting position good then you click that button to the right of the field to apply the animation to the timeline. It’s easy to miss because it’s like a tiny dot or diamond shape next to the fields on the constraint tab. This step applies the Start keyframe.
      Then!! 😣 then, select the End frame and again find a good Ending value for the animation (where you want the object to stop at). Apply the end keyframe animation the same way you didn’t for the start position.
      Now lastly with that in place you should be able to preview the animation as it should render. Then make sure to set your render settings (the panel that looks like a printer)
      And if you want a video select FFmpeg. Make sure to change the encoder settings below that because it defaults to matroska video format. Most people will want to use mp4 with h264.
      Hope this helps!

  • @davsyl94
    @davsyl94 9 дней назад +1

    Thank you!

  • @indulameegoda
    @indulameegoda 4 месяца назад +2

    You saved my time. Thank you very much! 😇

  • @berizzle
    @berizzle 7 месяцев назад +2

    Top tier tutorial tbh

  • @AllenPaulCarbo
    @AllenPaulCarbo 3 месяца назад +2

    Bro thanks this has helped me a lot

  • @rafikR85
    @rafikR85 3 месяца назад +1

    wow thank You so much🙏 - this is soo good explained ♥

    • @WhatMakeArt
      @WhatMakeArt  3 месяца назад +1

      Glad it held with cameras in Blender 🎥🌀

  • @kirankumar3114
    @kirankumar3114 4 месяца назад +1

    Nice video. Very clear and detailed explanation dude. Make videos on creating arrow animations in blender.

    • @WhatMakeArt
      @WhatMakeArt  4 месяца назад

      Glad it helped, I'll add it to the list

  • @chichic1992
    @chichic1992 8 месяцев назад +2

    This is super helpful. Thank you so much!

  • @evenflair6453
    @evenflair6453 7 месяцев назад +6

    When I select the camera and shft+s -> Selection to cursor then my camera jumped very far away from the path. I am using blender 4.0. Any idea?

    • @WhatMakeArt
      @WhatMakeArt  7 месяцев назад

      Double check that the cursor was at the point on the path where the blue arrow points

    • @evenflair6453
      @evenflair6453 7 месяцев назад +23

      @@WhatMakeArt Thanks for the reply. I figured it out later. The problem was my camera object had some location info in it. And when I was adding the camera using shift+s -> Selection to cursor, that location info was being added too. And hence the distance. The solution was to presse alt+G when my camera was selected. It reset all location information. And then the rest worked well.

    • @WhatMakeArt
      @WhatMakeArt  7 месяцев назад +3

      Yes, if the camera has non zero location information it will be offset, glad you figured it out and thanks for sharing your solution with everyone

    • @KDStudiosIndia
      @KDStudiosIndia 7 месяцев назад +1

      ​​@@evenflair6453 bro thank you sooo much 😭
      You really helped me alot 🎊

    • @portallsproject
      @portallsproject 5 месяцев назад +6

      @@evenflair6453 Thank you SO much. You're a legend in writing your solution. You saved us HOURS

  • @amitanshu
    @amitanshu 25 дней назад +1

    Very Helpful...Thanks...

  • @kk-cv6su
    @kk-cv6su 4 месяца назад +1

    ahhh super helpful! thank you!

    • @WhatMakeArt
      @WhatMakeArt  4 месяца назад

      Glad it helped with a camera on a path in Blender 👍

  • @daliaaziz6731
    @daliaaziz6731 5 месяцев назад +2

    I did exactly what was said in the video but my camera is not following the path when the video is played (haven’t added a key frame yet) how come it will not follow the path despite having a constraint ?

    • @WhatMakeArt
      @WhatMakeArt  5 месяцев назад

      Was the origin of the camera at the right end of the the path?

  • @infinity3568
    @infinity3568 3 месяца назад +1

    Thank you so much !!

  • @auliaberliani5073
    @auliaberliani5073 2 месяца назад +1

    hi, i followed your tutorial, but why is my camera is move too far from the area when i clicked on follow path? pls help:(

    • @WhatMakeArt
      @WhatMakeArt  2 месяца назад

      Make sure the origin of the camera is in the right spot at the start of the path that it needs to follow

  • @felipeaugustosilvabarbosa4803
    @felipeaugustosilvabarbosa4803 4 месяца назад +1

    very usefull thx

  • @NazwaAnim
    @NazwaAnim 3 месяца назад +1

    Thanks😉

  • @momo8563
    @momo8563 2 месяца назад +1

    when i try to put the camera onto the path using shift s my camera is like in the middle of nowhere far away and i cant figure it out

    • @WhatMakeArt
      @WhatMakeArt  2 месяца назад

      Did you apply all transformations with control C first? Is the origin of the camera at the proper point of path before joining?

    • @unrealrdb
      @unrealrdb Месяц назад

      @@WhatMakeArt I'm facing the same problem :/

  • @dreamingofmusicmedia
    @dreamingofmusicmedia Месяц назад +1

    my camera wont move when i play with the offset, everything else worked besides the last step for me lol, im using version 4.1.1

    • @WhatMakeArt
      @WhatMakeArt  Месяц назад

      Did you make sure that the origin of the camera is at the path? Did you reset transformations if you moved anything?

    • @dreamingofmusicmedia
      @dreamingofmusicmedia Месяц назад +1

      @@WhatMakeArt OMG I FIGURED IT OUT!! i had to make the camera XYZ locations all to 0 and then the offset started working perfectly! lol rookie mistake but i solved it alone:)

    • @zombiebobo
      @zombiebobo 23 дня назад

      @@dreamingofmusicmedia Thank you :)

  • @scottlentzfilm
    @scottlentzfilm 5 месяцев назад +1

    Great video. How can you make the camera follow the path in the opposite direction?

    • @WhatMakeArt
      @WhatMakeArt  5 месяцев назад

      To make the camera go in the other direction, reverse the key frame values

    • @scottlentzfilm
      @scottlentzfilm 5 месяцев назад +1

      @@WhatMakeArt what about if you’re using the animate path function and not keyframes?

    • @WhatMakeArt
      @WhatMakeArt  5 месяцев назад

      To reverse the direction you need to keyframe the valuation time and make it start with negative one and then go to zero instead of from 1 to 0

  • @maliksheraz2542
    @maliksheraz2542 7 месяцев назад

    Very helpful

  • @bazz9097
    @bazz9097 Месяц назад +2

    Why follow path target not is shown for me?

    • @WhatMakeArt
      @WhatMakeArt  Месяц назад +1

      Which steps were you able to complete? Did you apply the correct modifier? Are you an edit mode or object mode?

    • @bazz9097
      @bazz9097 Месяц назад +1

      @@WhatMakeArt I fixed bro thanks
      I used mesh circle instead of curve so only it's not worked

    • @WhatMakeArt
      @WhatMakeArt  Месяц назад

      @bazz9097 try converting to a curve or using a curve

  • @WhoKaen
    @WhoKaen 5 месяцев назад +1

    my camera isnt locking to the path?

    • @WhatMakeArt
      @WhatMakeArt  5 месяцев назад

      What is the camera doing?

  • @Bishu218
    @Bishu218 5 месяцев назад +1

    💖💖💖💖

  • @fladoodel
    @fladoodel Месяц назад +1

    Why do they make this so overly complicated.

    • @WhatMakeArt
      @WhatMakeArt  Месяц назад

      Animation can be complicated

  • @djilaliachour1578
    @djilaliachour1578 4 месяца назад

    Helpful tutorial... Big thanks