@@Queen-bf5xy haha! So sorry. These first few videos I made I recorded the audio on my phone. When I “enhanced” the audio it made those weird sounds. I have a proper mic now so the last 4 videos don’t have those
Good tutorial as far as digital fashion, but this will be a nightmares for the manufacture to work with. hopefully you'll make a realistic approach for next videos.
@@omarlittle1190 yes I agree. The majority of my work with clients only requires me to create the visuals to get the design sold or approved my the director. To create a workable pattern I would need a few more hours on this jacket. 👍🏼
@@the-fashion-shed can you please take that approach if necessary? it wouldve help alot. great work tho man, I personally learning from every videos you dropped, looking forward for more. 👍
I’m sorry. When I made the early tutorial I just recorded using my phone. I work in my shed and I think my kids were playing in the garden. When I tried to enhance the audio in premiere pro it turned my kids into demons rather than deleting them
Hey man at 1:05, you did something that made the shirt more block like. Since you aren't showing key presses and the video is sped up its kinda hard to know what you did as a beginner. Could you quickly explain?
I’m sorry. For the up coming videos I’m going to make them longer and slow them down. The things I did to make it blocky was 1) delete all the side shaping and move the under arm points wider. 2) right click and strengthen all panels 3) select the body panels and apply “pressure” this is like blowing it up with air. I removed this once I added the fill effect but while it’s just 1 layer it helps to see the volume.
@@youngsinatra1 make sure all panel pressures are put back to 0, also make sure the particle distance is low between 5-8. Increase the weft only to about 120%. Make sure the internal panel doesn’t change only the external.
At around 9:29, the orange layer is clipping a little in yours, im having a lot of clipping as well and would kindly like to know what you did to remove it. Thank you for the assistance you provided already and the jump cut at 9:46 , what’d you change in the meantime to get the puffiness so defined and pronounced
@@FuriousMete I only set it up today so you will be the only one 😂 ask as many as you like. I’m working on two videos atm based on peoples RUclips comments so if it requires a complex answer I’ll create a video for you 👍🏼
Hello. They got taken down by Clo because of copyright. I’m going to work out a way to upload them without getting in trouble. This might take me until next week. Hold tight
Are you asking - How do you apply interfacing? An internal layer that makes the outside stiffer? I wouldn’t add an internal layer for the 3D render. I would play around with the material properties so it gives the effect of a stiffer section. To create the extreme padding and puckering I increased the weft and warp percentages to 140%. To make the panel stiff I would simply lower that to 100%. If you creating a physical pattern to print. I would simply duplicate the panel and not apply the seam allowance. Did that help?
I believe he is asking how the software interface can look like this, likely referring to keeping reference photos visible while working. Although a second monitor is typically the best solution, you can also resize the Clo window and open your photo using a photo viewer, adjusting it to fit on the screen. Another option is to create a rectangle pattern in Clo and add your reference photo as a graphic using the Graphic tool and the Transform Graphic tool. To keep the reference in place, you need to freeze the rectangle before simulating. There might be more optimal methods, but this is how I typically proceed.
I love your demonstration 🙌🏻🤍
Superb
Lovely video but what are these demon sounds coming from it from time to time lmfaoooo
@@Queen-bf5xy haha! So sorry. These first few videos I made I recorded the audio on my phone. When I “enhanced” the audio it made those weird sounds. I have a proper mic now so the last 4 videos don’t have those
Good tutorial as far as digital fashion, but this will be a nightmares for the manufacture to work with. hopefully you'll make a realistic approach for next videos.
@@omarlittle1190 yes I agree. The majority of my work with clients only requires me to create the visuals to get the design sold or approved my the director. To create a workable pattern I would need a few more hours on this jacket. 👍🏼
@@the-fashion-shed can you please take that approach if necessary? it wouldve help alot. great work tho man, I personally learning from every videos you dropped, looking forward for more. 👍
Great tutorial mate ! I notice you get some crazy sound like at 8:28 what that ? haha
I’m sorry. When I made the early tutorial I just recorded using my phone. I work in my shed and I think my kids were playing in the garden. When I tried to enhance the audio in premiere pro it turned my kids into demons rather than deleting them
@@the-fashion-shed Amazing fact haha cheers buddy
Hey man at 1:05, you did something that made the shirt more block like. Since you aren't showing key presses and the video is sped up its kinda hard to know what you did as a beginner. Could you quickly explain?
I’m sorry. For the up coming videos I’m going to make them longer and slow them down.
The things I did to make it blocky was 1) delete all the side shaping and move the under arm points wider. 2) right click and strengthen all panels 3) select the body panels and apply “pressure” this is like blowing it up with air. I removed this once I added the fill effect but while it’s just 1 layer it helps to see the volume.
Thank you and at 8:39, I tried adding the same shrinkage welt but it only made the jacket bigger and not more wrinkly like yours.
@@youngsinatra1 make sure all panel pressures are put back to 0, also make sure the particle distance is low between 5-8. Increase the weft only to about 120%. Make sure the internal panel doesn’t change only the external.
At around 9:29, the orange layer is clipping a little in yours, im having a lot of clipping as well and would kindly like to know what you did to remove it. Thank you for the assistance you provided already and the jump cut at 9:46 , what’d you change in the meantime to get the puffiness so defined and pronounced
Nice
Thanks
Hey man, i wanted to join your Patreon community, but was wondering if theres a limit on the questions i could ask for the 25 eur/month subscription
@@FuriousMete I only set it up today so you will be the only one 😂 ask as many as you like. I’m working on two videos atm based on peoples RUclips comments so if it requires a complex answer I’ll create a video for you 👍🏼
Hey is the free download still available? I'm currently learning Clo3d and would like to compare mine with yours, Im currently stuck at around 9:46
Hello. They got taken down by Clo because of copyright. I’m going to work out a way to upload them without getting in trouble. This might take me until next week. Hold tight
Just added all the files on google drive. The link is on my Patreon page. www.patreon.com/TheFashionShed
@@the-fashion-shedthank you so much
Bro how u got interface of program like this?
Are you asking - How do you apply interfacing? An internal layer that makes the outside stiffer?
I wouldn’t add an internal layer for the 3D render. I would play around with the material properties so it gives the effect of a stiffer section. To create the extreme padding and puckering I increased the weft and warp percentages to 140%. To make the panel stiff I would simply lower that to 100%.
If you creating a physical pattern to print. I would simply duplicate the panel and not apply the seam allowance.
Did that help?
I believe he is asking how the software interface can look like this, likely referring to keeping reference photos visible while working. Although a second monitor is typically the best solution, you can also resize the Clo window and open your photo using a photo viewer, adjusting it to fit on the screen. Another option is to create a rectangle pattern in Clo and add your reference photo as a graphic using the Graphic tool and the Transform Graphic tool. To keep the reference in place, you need to freeze the rectangle before simulating. There might be more optimal methods, but this is how I typically proceed.
@@benegesserit95that makes sense now. Yes your right I simple pulled the left side across and had two image preview windows open
8:30 needs to get exorcised
Sorry! I’ve got a proper mic now 👍🏼