For those who don't know, this unit has one more attack, which is exactly the same as his last attack but its a MAP attack, so a bit weaker, but hits more enemies(and possible allies)
They thought about it, but then decided that it would be too OP. In fact, the combined voice attacks would break any sound systems used, and was scrapped when they couldn't do the combo justice.
Um, I own the PSP version of MX and I'm curious which of the options allows the HP and EN hud to remain on at all times instead of vanishing when they preform their attacks. I enjoy watching the HP bar deplete as I use Double God Finger or Getter Robo's Get Assault (as I call it)
sadly no, even i want to see that. the double voice idea was wasome i say. But man thats the coolist giant robot move ive seen in a good long time GODO RAHMU!!!
Are you kidding? Akira is the easiest character to buff in that game - he comes with a double power SP Recovery, meaning he regens 20% of his SP per turn. You can burn off all his SP to cast Kiai the first turn and then just watch him build up the rest as he and everyone else murder stuff... and within two turns he has enough SP to start using Hot Blood-powered God Voices. I haven't tested to see if it stacks with SP Recovery, but if it does....
damn why do so many people have ryou's voice whenever I hear it I can't help but think ryou ryou ryou and damn what did they do to raideen's attack animations in this game they're all so halfassed compared to @Gaiden
For those who don't know, this unit has one more attack, which is exactly the same as his last attack but its a MAP attack, so a bit weaker, but hits more enemies(and possible allies)
It's basically Raideen's "battle song," it pops up in the anime usually when Akira starts fighting.
I've been looking for Raideen's last attack (God La Mu) since I heard Akira say it in Shin Super Robot Wars.
It's called God Voice.
They thought about it, but then decided that it would be too OP. In fact, the combined voice attacks would break any sound systems used, and was scrapped when they couldn't do the combo justice.
damn i love this theme
i like this bgm much better than the one in alpha series
They missed an opportunity for a double voice attack with RahXephon and Raideen.
It's too bad that I can't get Akira's morale high enough to use Raideen's crazier attacks.
Um, I own the PSP version of MX and I'm curious which of the options allows the HP and EN hud to remain on at all times instead of vanishing when they preform their attacks. I enjoy watching the HP bar deplete as I use Double God Finger or Getter Robo's Get Assault (as I call it)
sadly no, even i want to see that. the double voice idea was wasome i say. But man thats the coolist giant robot move ive seen in a good long time GODO RAHMU!!!
Are you kidding? Akira is the easiest character to buff in that game - he comes with a double power SP Recovery, meaning he regens 20% of his SP per turn. You can burn off all his SP to cast Kiai the first turn and then just watch him build up the rest as he and everyone else murder stuff... and within two turns he has enough SP to start using Hot Blood-powered God Voices. I haven't tested to see if it stacks with SP Recovery, but if it does....
Yeah MX has better animation for the most part IMO.
I suggest you not look at any of the videos of Daimos, then.
damn why do so many people have ryou's voice
whenever I hear it I can't help but think ryou ryou ryou
and damn what did they do to raideen's attack animations in this game they're all so halfassed compared to @Gaiden
yea but its way too easy