Eve Online - Tech 1 manufacturing guide
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- Опубликовано: 25 авг 2024
- Hi all,
In this video we look at basic manufacturing within Eve Online. Tech 1 items are a good place for Newbros to start to get a feel for Eve industry. The skill requirements are low for the majority of T1 techs and although profits can be tight ISK can be made. I show you what skills are required, how to find items to made and how to work out the profits. I also go into how minerals you mine are not free towards the end of the video.
Some third party sites
Adam4Eve - www.adam4eve.eu/
Eve ISK per Hour - eveiph.github.io/
Fussworks - www.fuzzwork.c...
Eve Industry - eve-industry.o...
Free link for 1,000,000 Skill Points if you're creating a new character which also helps support the channel - www.eveonline....
What is Eve Online - Eve Online is a space-based, persistent world massively multiplayer online role-playing game developed and published by CCP Games. Players of Eve Online can participate in a number of in-game professions and activities, including mining, piracy, manufacturing, trading, exploration, and combat
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Back in the day I also needed the hint: "Self mined Ore isn't free ore". I sold a variety of T1 drones until I had a talk with a local merchant who pointed out the obvious.
Thanks for this. wondered how it was done.. even how to bring up the right pages is a good thing for me..yup im a newbie .and loosing isk. but a few more like this things might sink in ..thanks mate
Glad it was helpful! It does get easier so stick with it 😀
I sadly suffer from "manufacturing creep", any time that there is an item(s) to build an item, I fall down into the rabbit hole of having to get that BP and build it. Oddly enough, I have moved into reactions stuff.
It doesn't take long to realize, in most cases it is so much simpler and in many cases, cheaper, to just purchase an item outright.
I remember you mentioned, there are people that just like to build for the sake of building, guilty as charged. ;-)
But, you have to admit the first time you built a capital ship or a freighter or the like, there was a sense of accomplishment.
Cheers.
A good way to think about it is in terms or premiums. For example, when you buy minerals to manufacture an item. The profit you make from that manufacturing is the premium of manufacturing. Another example of a premium is setting up a buy order for an item and then resell the item, the premium is the profit you make from the trade.
Now generally, if you are not efficient at a particular process, say you cannot efficiently manufacture items after buying minerals, you will have to charge a higher premium to make a profit. However, you are competing with people who can charge a smaller premium because they are more efficient which stops you from charging the premium you need to make a profit. Therefore, it's usually better to pay the premium to someone else rather than trying to capture it for yourself, i.e it's usually better just to buy the manufactured item at a higher price than trying to buy minerals and build it yourself. This is why it's good to specialize in one thing, rather than trying to do everything. But obviously, do what you find fun before you try to maximise you ISK/time.
You know, when you started repeating the mantra about the mats not being free, it really did take a few repetitions for my brain to process the idea. I had never before considered that I was doing myself out of money by not considering the value of just selling the mats back to the market. Just because I got them myself, for no isk, doesn't mean they aren't worth isk in the process.
Yea it doesnt click straight off for many, but once It does youll never look at it the same again 🙂
Another great video. I only had a few BPOs -- had 3 capital construction blocks (?) and some fuel blocks. The construction blocks were great money makers. I also watched Rattlesnake BPC prices and would build a few when the stars aligned :)
Hope you dud cause price went 📈📈📈📈📈📈📈📈📈📈📈📈📈
I wasn't aware that rigs had that low of an entry, and used salvage instead of minerals. All those blueprints when you see info on salvage is a bit overwhelming. Good video as always, keep up the good work
Yea T1 rigs are very low entry when all said and done. Thank you
Congrats on 500 subs!!
Thank you!
Good Video, I am looking forward to the next one👍🏻
More to come and thank you!
Could we get something on the worry of salvaging wrecks and other stuff? Always been curious if it's worth the time to fly around and salvage stuff.
You are describing the economic term, "opportunity cost".
Love listening to your voice while I'm out ratting :)
Thanks for the video. Very interesting and useful.
Thank you for saying that NOTHING IS FREE. The biggest mistake ive seen do is considering something FREE because it dropped or they farmed it. Everything has a value. Everything! In Economics, its called Opportunity Cost.
Hey John, this is lost on so many people its not even funny unfortunately.
so good you are pointing that out the value of materials you use to make stuff lol. so much stuff beeing sold on the markeds around, that are priced way below material price, and i cant for the life of me understand why people doing that. first you get some stuff, then you take the time to produce, just to sell it cheaper then what you could get for the materials in first place, so if your one of those, why even bother? ive taken alot of those deals, and just buy, to put stright back on marked for dobbel price, so not really complaining, just struggeling to understand why people give away theyr hard earned isk like that:)
Their material cost may be much lower than yours depending how they obtain them plus maybe they researched blueprint to reduce costs even further. Also taxes, broker fees, manufacturing job fee may be much lower than yours. I agree though, many people out there overproducing ammo for example when they should just be buying it off the market.
@@dag_of_the_west5416 considering im lucky enougth to be in a corp and place of space where we have the games best stations for production, and taxes so low, there is really not possible to get them significant lower. for my materials, i usually go after cheapest stuff in jita and amarr, witch for most part are infact cheapest in game, and thats what you gotta look for, what you can sell your materials for, not how much you paid for them, or if you obtained them yourself from mining and so on
@@goldeneagle256 Not sure if you have the Zanou Reprocessing implant RX-804 that costs over 130 million and gives 4% more yield for reprocessing.
@@dag_of_the_west5416 don't have it personally, but there is a few guys in Corp that have those implants and max reprocessing skills that does all the reprocessing for everyone in Corp. Just today I spent rougly 8 bill on restock in high sec and brought it home, so in comparison 130 mill implant for that aren't even pocket change😏to give you an idea, just finished up a batch of 50x t2 amatats that cost me 25 mill to build, and withinn a day I sold Em for 49 mill each, giving me a nice profitt of 1.1 bill just by having 4 production slots running for a day, not bad heh. If you know where to look, making isk in this game are just too easi in so many different ways
@@goldeneagle256 I came back after 3 years away and didn't recover my old account, started new a month ago. Just hitting 1 billion and just bought a Navy Drake that just now have the skills to fly.
Excellent introduction to industry! A question: I'm in nullsec in quite a big corp so we have established sov, citadels etc. I never roam outside of null on that character and it has maxed PI skills. Should I train manufacturing on that char or create a new one to manufacture in highsec? Is there any downside to doing it in null instead of NPC space?
first of all logistics, if you want to sell large amount of sth it can be hard inside corporation, and transport to high sec is risky
Hey man, personally id start in and around Jita. Get a feel for it, So basically yea name an alt for it that why you always have the alt who makes ISK and channels it to your other characters. Then your main/s is free to do what you like and you always have a source of income.
another quality video, thanks for this. I do would like to know more about using minerals you mined and how that doesn't mean to a bigger margin. I don't quite understand that point.
Because of time. in a way you can end up making less money if you mine all your resources yourself because it takes you so much longer than just buying the resources.
If you just bought the resources and started production right away, you might have made more money in the same amount of time because you are actively producing while being able to do something else, like running some missions.
I am a filthy casual and don't have that much time to actively play for long sessions and industry allows me to still make money while offline.
Instead of mining hundreds of millions worth of resources, i just buy them and throw them into the factories and thus instantly start increasing the value.
Mining would just be like very slowly buying the stuff i need and completely inefficient in my situation.
I am making about 100 - 150m per week while basically only doing 6 jumps between my factory and jita every few days to move my things around.
I have come to love my Mastodon. My first and probably only T2 ship for a long while.
I hope i explained it well enough :)
Captain Scirius you did actually! Thanks for this it makes a lot of sense
@@kajarslibrary5404 I am doing very similar to you except I tend to go to Jita every day and I set my factories to produce for 23 hours so I can evaluate each day whether to continue producing an item or switch. However I am working on getting my materials stockpile up so I can produce for a week and cut down on time spent managing my manufacturing operation.
Heya, quick question about this. How do you "select/find" a good station to do this manufacturing in? I'm in amarr and no idea what to select!
find a player structure with good rigs and hope its in a system with a low system cost index
Great video, will you do an invention video? In game Rube Rios22
good video thank you
Thank you for your video,
For your next video, can you do something about ore compression? I've been hearing some people are making more money but I cannot find any correlation to this. Can you help?
Same, I see compressed ore on the market, but it doesn't have any industry recipies so help?
@@ryanharvey2337 You can compress in station (Right-Click on the ore and Compress). For every 100 unit of ore, it will create 1 unit of compress ore.
I am looking into market details and if more isk could be make this way.
Ore compression is very simple and works similarly to processing ore into minerals. You can't do it at NPC owned stations it must be owned by a player who has ore processing enabled. You can find player owned stations that can do this in the structure browser under the utilities menu. You need 100 units of ore for each 1 unit of compressed ore. Go to the player owned station put your ore in the inventory , right click on the ore, and select compress. There is no fee to compress unlike processing into minerals. The ore is not only now much easier to transport but it usually increases in value. Meaning 1 compressed ore will sell higher than the 100 uncompressed units before compression.
How can you open 2 info windows at the same time?
There is an option in the settings that says something like "attempt to use already open window", if you tick that off, you will have to manually turn tabs off for them to disappear instead of collapsing once you open another one.
Nice content
How does maufacturing looking for an Alpha clone? I am new and have 1 Omega account but i have 2 Alpha accounts setup if i wanna start using them at any point.
Can i still get the 1 million skill points if im using steam?
i use lvl 4 to gather minerals from loot and produce from it t1 stuff
Unless you are careful you are probably losing Isk and probably would be better off just selling the materials on the market.
Also do you salvage your L4's, you should be.
By using minerals you have mined don't you save the overhead costs incurred, the sales tax and brokers fees of buying them on the market?
possibly but you also lose money and materials to inefficiency and refining
The people that make real money refining ore have stations and implants that cost hundreds of millions and increase the ore refining yield by like 4%. They are also Omega characters with maxed out skills for this stuff.
Is the estimate price really trustworthy enough to rely on when looking for margins?
That's not an estimate, it's based on current buy/sell orders.
Damn I tried to be the 3,000th subscriber but I wasn't :(
just run one fucking item off the assembly line