Sorry guys! I forgot the timestamps on this one. Here they are LIGHTS 0:17 MEDIUMS 0:51 HEAVIES 2:10 DRIVE IMPACT 3:23 PUNISH COUNTER 4:05 DRIVE RUSH 6:19 CORNER 7:31
Is there a trick to do DR into BHP? For example DR will go automatically into forward HP and Marisa can't convert much from it (other than 2 hits of FHP)
I wish it was based more in her origins. There's instruments there but the mix itself gets drowned out during gameplay so you can't actually hear most of it.
I am picking Marisa up after getting my main to diamond. I love just dishing out 25% because someone pushed a button at the wrong time. Holding gladuis, doing that counter into throw or DI into a charged punch and seeing a third of their health bar missing makes me happy.
So I found a devastating corner combo for Marisa. It requires all of her resources to pull off, but if you ever do, oh man. Here's the notation: 5HP (PC), 6HK xx 236KK, 4HP xx DR, 4HP xx DR, 4HP, 236MP xx SA3 If you land it as a Critical Art, it knocks off 74%.
Sorry guys! I forgot the timestamps on this one. Here they are
LIGHTS 0:17
MEDIUMS 0:51
HEAVIES 2:10
DRIVE IMPACT 3:23
PUNISH COUNTER 4:05
DRIVE RUSH 6:19
CORNER 7:31
Is there a trick to do DR into BHP? For example DR will go automatically into forward HP and Marisa can't convert much from it (other than 2 hits of FHP)
Best Marisa combo guide I found! Love how they are grouped.
Her theme really does sound like a home depot commercial
That's cause she's building a fortress with all her armor and “guardening tools”
I wish it was based more in her origins. There's instruments there but the mix itself gets drowned out during gameplay so you can't actually hear most of it.
This the only video I’ve seen so far that actually display the button commands.
Thanks Mir for the hard work on combos
Beeg. Beautiful. Brutal.
Oh that is a LOT of damage she can serve up!
Thanks for the work on the combos! I'll be practicing these and choose which for each on my first days of SF6!!
I am picking Marisa up after getting my main to diamond.
I love just dishing out 25% because someone pushed a button at the wrong time.
Holding gladuis, doing that counter into throw or DI into a charged punch and seeing a third of their health bar missing makes me happy.
Going to try her. She seems easy to play and combo with
She's really fun and well worth a try. She's got a lot of pressure and her reach is deceptively long with punches
@@adamstrong98 all her combos are basic inputs with one quarter circle input
@@loweloking88Good my fingers can’t handle the other characters. Took me a while to master giefs SPD.
Thanks for the video Vesper and Mir, Marisa is super fun to use and I could totally see myself using her more in the future.
Beautiful, thanks a lot for this!
is she the only character that can't get any links off drive rushing her crouch jab? I think so right?
So I found a devastating corner combo for Marisa. It requires all of her resources to pull off, but if you ever do, oh man.
Here's the notation: 5HP (PC), 6HK xx 236KK, 4HP xx DR, 4HP xx DR, 4HP, 236MP xx SA3
If you land it as a Critical Art, it knocks off 74%.
At 5:40 DI, (B+HP) XX (QCF LP) doesn't cancel to double punch for me...help me if I am missing something?
Timing is just strict(ish).
Are you charging both the b.hp and the qcf lp?
@@mir2266 Yes.
Where are the anti air comboes 😢
This is a begginer guide
@@nosearches8340 so they dont need anti air or what ..
@@leeshxz they might go find a different guide or this guy just forgot to add it in lol
THE DAMAGE
Luke combo guide Lord Vesper
I don’t understand quartet circle back and all that😂
Quarter circle back is tatsu input or hadouken input if you're facing left
That moment when you already know most of the basic combos
Failed
i cant even do the first one waaah.
ARGHHHHHHHHHHHYAHHHHHHHHHHAOOAHHHH