Tbh enraged v1 would be a powerup like akimbo powerup, maybe with like other powerups like, metallic mode like in Super smash bros where you get more hp but move slower.
Big Johninator is actually just a joke character like the other secret encounters and doesn't have any importance to the lore at all, he's literally just a robotic version of the Big John boss from DUSK, another game published by New Blood
Big John is infact the prototype prototype designed to counter the prototype (v1) designed to counter the Earthmover, which was designed to counter the environment.
although the book that drops after his defeat MIGHT have a importance to the lore, it's how you unlock the secret level and that secret level may have a testament
5:58 dunno if someone commented this already, but the rockets turn blue after 1 second of being frozen to signify that whatever it hits becomes a red explosion 👍
P rank in the lore is the robot checklist box things at the beginning and end of every level judging you by how cool you were during the level basically, so the kill score is based off of kills that you personally did, so in 7-4 if you still didn’t fight the things that died it doesn’t count.
I thought it was the funy arcade looking things judging how you played because according to the lore, they're living and bored, and they tap into robots' memory to watch their battles and judge them between each other
7-4 you fight the tank from mann vs machine, 7-1 is literally ctf_well and it's filled to the brim with scouts. also the gutterman is heavy and the guttertank is soldier. the mannequins are force-a-nature scouts
@@fanzical The reason it’s a punishment is because they can feel every single part and experience excruciating pain when their branches are broken similar to a limb breaking. The reasoning is that they did not value their bodies so they will experience pain while trapped inside a body they cannot control.
I watched the dev livestream yesterday, Hakita said in the next update there's going to be an attack where he knocks you off his back if you're on there
@@piggy743 I meant more like, learning to dodge the attacks =p since I have no clue what the boss attack pattern is, I just jumped on it immediately and figured out it worked xD (Also I'm a filthy nailgun used, not a fan of the saws)
although keep in mind I may be misrecalling my stuff so don't just auto think that it's actually that, do research instead to see if I'm being a idiot or not :Thumbsup:
Marked for Deaht let the enemy behave different, they used to fight each other when they are spawned or exsit in the map, like SwordMachine will fight some husks type guy, Marked for death let them target the player that activated mark for death mode, but somehow they still have friendly fire
your commentary is really solid. explaining what you're thinking clearly is always good, especially if you're looking for secrets. keep up the good work, dude.
just subscribed because i've been watching some of your videos without being subscribed. fun fact though, in the book you find in 7-4, the entire book IS actually blank. It's another one of the several parts of the game where it's hell DIRECTLY speaking to V1. Most red text with odd formatting is usually a sign that it's hell speaking since hell is alive in ultrakill
fun fact. I found that if you use the rocket launchers rocket stopping abilities it stops johninators rockets, so my fav tactic to beat him quick has become the green shotgun, overcharge it and use it on john when he spawns while you yourself dash out. and then just equip your rocket launcher, and if you listen, the dude before firing his rocket launcher has a sound que and while charging his beam he has a que aswell. So when you hear the sound que just activate time stop. one of the fastest ways to beat him (w/o saw launcher atleast)
The secret level is accessible in 7-3, but it's so unbelievably complicated that it might take a while if you don't have a guide. (especially because if you do things incorrectly you get locked out
the book in 7-4 is hell talking to you, and it’s not talking about the death of mankind but the death of earthmovers specifically. mankind wasn’t ended by the war, it was ended by hell spreading to the surface
Rockets explode when you whiplash them unless youre falling, but even then its inconsistent. The best way to rocket ride is to look forward but very slightly down, then quickly freeze, shoot a rocket, dash, and unfreeze at the end of your dash. This will make the rocket go directly under you and requires you to pull up way less as well.
they actually changed it so that you don't have to be falling for to ride a whiplashed rocket. just make sure that you whiplash it directly below you because even a few degrees closer to horizontal will cause collision instead of a ride.
@@justarandomgamer7667 I spent and hour killing flesh prison then my game crashed and i had to kill him again so I just went to 7-s because I hadn’t done it yet( i don’t wanna go back to flesh prison no)
The AI for Big Johninator is the same as V2's but his rocket launcher is the same as the Guttertank's which is also the same as your rocket launcher, meaning you can freeze it and make it go back and deal big damage to the boss.
I actually really like being marked for death just going through the level normally. The final room especially is really fun because I can just turn my brain off and shoot things
I saw a friend do the maze level once and wondered why he did it that way he told me it’s a secret so when I finally got there I just ran past and spawned enemies so I just started randomly picking directions until 10 minutes later I did it safe to say my friend didn’t like me skipping it
i know this is a month late, but with the book on the Earthmover it's implied that it's V1, your character, thinking it to themself while here. It's implied that right before the war ended, V1 and V2 were being created. Created specifically to destroy the Earthmovers. "This is the only way it should have ended." Is V1 basically thinking that the only way the war should have ended is with it taking down the Earthmovers in a blaze of glory.
The rockets keep exploding when you whiplash them because you aren't falling. You must have substantial downward velocity for that trick to work. You can also freeze enemy rockets by right-clicking with the freezeframe
i cant tell if anyone has commented this already, but the first blood puppet things in the level are actually mimicking the old model and animations of what became filth iirc
The reason you were dying from your own rockets when trying to whiplash them was because you had upward momentum, if you dash then grab a rocket under you, it wont explode because the dash canceled your upward momentum
The last two prime soul boss fights have been located at the last layers of their acts. Minos was in Gluttony, and Sisyphus was in Heresy. So the next prime soul will probably be in Treachery.
Did you ever noticed that there's an earthmover in "no sound, no memory"? When the sky flashes red, you can see 6 dots witch are white those dots are an earthmover's eyes, and if you shoot it with the rpg, the nuke will explode (not a lethal explosion but yeah)
So i know it's been like 2 months but i wanna clarify the fire thing in the forest level is supposed to be the red variant rocket launcher the street cleaners will do it but you're supposed to use the fire bomb rocket launcher
The rockets turn blue after a while because Hakita added a buff to the rockets where if they’re frozen for long enough, they become supercharged and deal more damage plus a red explosion on hit. Anyways, game recommendation time. There’s this game called Balatro which has a demo on steam now and has a full version coming out by the end of this month. It’s basically a poker roguelite, i/ pretty fun.
so 7-3 cristalized door IS infact the secret mission you just have to melt it with the street cleaners lol. but sadly not its not done yet,though it wouuld be cool if you knew that before it came out
The best way to defeat the 7-3 challenge last room is to use the blue hook to get to the double weapon buff and overpump the virtue. After that stay under the the place because staying out in the open makes it easier for the sentries and guttermen to target you. How do I know? You see, I thought you need to be marked with death to P-Rank the room since you need to get every kill. So I P-Ranked 7-3 while being marked with death ._.
@@graycatsaderow ya see, the thing is that I play cybergrind a lot. Because when I parry, a lot of projectiles are comming at me, and I end up not seeing them
That's actually really smart... I mean in hindsight it feels like it should be pretty obvious but tbh I absolutely would not have thought of it on my own
Laugh all you want, but it’s possible. You just need to time it to the shockwave it releases if you hold it, not the punch Also The 7-3 thing with the bush not under construction, you need to get the street cleaners THERE. That unlocks it and the under construction stuff is just deco
I've done P-2 right before p ranking act 7 so similar level of skills for both and fresh outlook on both. I will say despite having been trained by P-2 I would consider the last marked for death room on par or harder with the hardest rooms in P-2
@@4kduck947 p-2 in it's entirety? yes, but individual rooms I'd disagree (except like, sisiphus prime but I don't really count it as an ennemy room =p) P-2 has very deliberate ennemies that work well together and with the arena, but there aren't ever nearly as many as in that room, and the ennemy variety is so high in that last room it's hard to figure out what to prioritize or how to approach it and you're likely to find at least one ennemy you struggle with. The dual wield power up helps but there is so much stuff... In violent at least where ennemies are really fast and don't leave much room between attacks it gets very chaotic and it's really hard to hide (unless you abuse the ledge a lot but that's no fun =p)
damn, i thought you were a popular youtuber with the quality of the videos tbh, but apparently not. anyways, i wanted to say great content and thanks for the pointers.
i actually accidentally marked myself for death during my first playthrough as my deadass got too confused by the map layout
Yeah same
It was pretty easy
17:11
“Enraged V1 can’t hurt you.”
*Enraged V1:* “oh I’m glowing red”
Tbh enraged v1 would be a powerup like akimbo powerup, maybe with like other powerups like, metallic mode like in Super smash bros where you get more hp but move slower.
enraged v1 is such an awesome concept
na he turned into v2 for a sec
@@DerangedPacman bro turned into me cause im better smh
@@keyztroke Keep your mouth shut please.
Big Johninator is actually just a joke character like the other secret encounters and doesn't have any importance to the lore at all, he's literally just a robotic version of the Big John boss from DUSK, another game published by New Blood
Just like the soap in 1-3 (I think)
Big John is infact the prototype prototype designed to counter the prototype (v1) designed to counter the Earthmover, which was designed to counter the environment.
@@Hoothouse and just like cancerous rodent
although the book that drops after his defeat MIGHT have a importance to the lore, it's how you unlock the secret level and that secret level may have a testament
Just like Mysterious druid knight & owl
5:58 dunno if someone commented this already, but the rockets turn blue after 1 second of being frozen to signify that whatever it hits becomes a red explosion 👍
P rank in the lore is the robot checklist box things at the beginning and end of every level judging you by how cool you were during the level basically, so the kill score is based off of kills that you personally did, so in 7-4 if you still didn’t fight the things that died it doesn’t count.
Oh, that actually makes a lot of sense
I thought it was the funy arcade looking things judging how you played because according to the lore, they're living and bored, and they tap into robots' memory to watch their battles and judge them between each other
@@SiliconForgethat's literally what they said
@@NamePending878 eh, not *exactly*
tf2 reference layer. in 7-2 you push the payload and go friendly. in 7-3 you get marked for death. I can't think of any others actually but funny tf2
7-4 you fight the tank from mann vs machine, 7-1 is literally ctf_well and it's filled to the brim with scouts. also the gutterman is heavy and the guttertank is soldier. the mannequins are force-a-nature scouts
@@italianbuffoon9953 Also you have Bitter Taste of Defeat and Lime Snipers (Sentries) and W+M1 Pyros (Streetcleaners) dotted around.
Can't wait for the new 1000-THR EARTHMOVER boss fight in MvM for the heavy update
@@sampletext5959w + m1 pyros😂😂😂
HL2 Hopper Mines too
6:00 the freezeframe was buffed so that the rockets cause red explosions if they hit an enemy after a second of being frozen
the trees do have heads, they’re people. their punishment is to be trees because they committed suicide
Oh ( ._.)
@@fanzical yeah…
@@fanzical The reason it’s a punishment is because they can feel every single part and experience excruciating pain when their branches are broken similar to a limb breaking. The reasoning is that they did not value their bodies so they will experience pain while trapped inside a body they cannot control.
@@GreedInhabitant
What if they died of suicide because they were masochists?
@@doverboy1 probably the same fate.
on my first playthrough of 7-3, i made the mistake of being marked for death, and was wondering why it did nothing and why the level was so hard
my experience with big johninator was dying a bunch of times to it and then it just blew itself up lmao
Also fun fact about the first encounter minotaur, you can just jump on it's back and lead it into a corner to trivialize it
I watched the dev livestream yesterday, Hakita said in the next update there's going to be an attack where he knocks you off his back if you're on there
@@piggy743 oh no, I'll have to learn the boss lmao
@Laezar1 if you use the sawblade just put a nail in one of the platforms and the sawblades will hit his belly a bunch
@@piggy743 I meant more like, learning to dodge the attacks =p since I have no clue what the boss attack pattern is, I just jumped on it immediately and figured out it worked xD
(Also I'm a filthy nailgun used, not a fan of the saws)
My guess for the layer 7 secret level would be that it’s just gonna be hotline Miami (edit: I WAS SO WRONG, IT WASNT EVEN A CLOSE GUESS)
you know the book in 7-1?
"AND PAINT THE WORLD, RED"
it was confirmed to just be... that
@@boxmantherandom oh fr? I didn’t know the book had anything to do with the secret level
God I hope so
although keep in mind I may be misrecalling my stuff so don't just auto think that it's actually that, do research instead to see if I'm being a idiot or not :Thumbsup:
Yknow im sad it isn't hlm but also this is really good too lmao
I knew there was something up with that guy, unfortunately putting a book on his head does not activate the secret.
Marked for Deaht let the enemy behave different, they used to fight each other when they are spawned or exsit in the map, like SwordMachine will fight some husks type guy, Marked for death let them target the player that activated mark for death mode, but somehow they still have friendly fire
Actually, enemies can always hurt each other, it's just that since there are so many in such a closed space they hurt each other a lot
Marked with death is cool, but that final room no dual wield marked with death is pure insanity, some p-2 type difficulty
Final room + marked for death + radiance =
. . .
s a v e
m e
@@DOG_EATER_1887p3
Personally, I think everyone is making it harder for themselves. I literally achieved my first P-Rank while being marked.
14:30 Streetcleaners just die in water, the same happens in the sandbox and before the end of 5-3
6:01 when the rockets are frozen for enough time they become blue which means they are supercharged and deal more damage
your commentary is really solid.
explaining what you're thinking clearly is always good, especially if you're looking for secrets.
keep up the good work, dude.
just subscribed because i've been watching some of your videos without being subscribed.
fun fact though, in the book you find in 7-4, the entire book IS actually blank. It's another one of the several parts of the game where it's hell DIRECTLY speaking to V1. Most red text with odd formatting is usually a sign that it's hell speaking since hell is alive in ultrakill
1:43 "Well that was easy" *Explosion* Karma
You can trivialize the Big Johninator fight by just freezing your rockets, he runs into his own rockets and blows himself up
fun fact. I found that if you use the rocket launchers rocket stopping abilities it stops johninators rockets, so my fav tactic to beat him quick has become the green shotgun, overcharge it and use it on john when he spawns while you yourself dash out. and then just equip your rocket launcher, and if you listen, the dude before firing his rocket launcher has a sound que and while charging his beam he has a que aswell. So when you hear the sound que just activate time stop. one of the fastest ways to beat him (w/o saw launcher atleast)
Works with guttertanks to you can timestop there Rockets and redirecting thei Rockets to them 1 shots then
I kept ignoring this video on my fyp but it turns out that the host is the most relatable being in all of ultrakill. yippee.
The what.
Of the waffle house
@@fanzical I want you to know that this response hit me like a sack of hubcaps.
@mantacid1221 I'm quite chuffed to hear that
The secret level is accessible in 7-3, but it's so unbelievably complicated that it might take a while if you don't have a guide. (especially because if you do things incorrectly you get locked out
its rather easy?
The comedic timing on that first johninator attempt where you died to a mine is actually just cartoonish
the book in 7-4 is hell talking to you, and it’s not talking about the death of mankind but the death of earthmovers specifically. mankind wasn’t ended by the war, it was ended by hell spreading to the surface
I'm of the opinion that the book is actually V1 monologuing to itself, since we see v1 use red text in 0-4 and 7-2
did not expect to see you here
@@lnterest-ing no, it’s hell not v1
@@swiftkraftalt1948 lmao that’s actually crazy
@@Kkbleeblob fellow ultrakiller i see
0:34 those guys gave me a heart attack there what the hell that was creepy the way they crawled
Fr, I was not ready at all
I guessed they would turn alive and i was right but still got fucking jumpscared by them
Fr
Take this as a compliment: The way you talk vs the situations you are in constantly makes you an absolutely hilarious content machine.
you're genuienly so underrated you just gained a new sub :3
For 7-3, you have to bring the streetcleaners to the place at the start of the level and have them burn it to get inside
Rockets explode when you whiplash them unless youre falling, but even then its inconsistent. The best way to rocket ride is to look forward but very slightly down, then quickly freeze, shoot a rocket, dash, and unfreeze at the end of your dash. This will make the rocket go directly under you and requires you to pull up way less as well.
they actually changed it so that you don't have to be falling for to ride a whiplashed rocket. just make sure that you whiplash it directly below you because even a few degrees closer to horizontal will cause collision instead of a ride.
Those aren't crystals those are the "vine" things you need the street cleaners to burn 14:48
пасхалко
"I lack all of the skill required to complete this room" felt that. All of my act 3 is D-ranked.
Hey all of my act 2 is d rank except for one p ranks because I’m trying to do the prime sanctums
@thebindingofzajamack9909 I just need ship of fools and cry for the weeper I believe... then it's on to P-2.
@@justarandomgamer7667 I spent and hour killing flesh prison then my game crashed and i had to kill him again so I just went to 7-s because I hadn’t done it yet( i don’t wanna go back to flesh prison no)
They pulled a corpse of king minos with the earthmover (having it in the background in the levels previous to its boss fight)
Underrated youtuber, surprised dude only has 1k subs.
Being marked for death : ❌
Being marked for tax evasion✔️
Your channel should deserve more famous, and i'm here try to help
Thanks :D
The book is probably talking about the new rocket launcher that spews fire.
the firestarter doesnt burn the bushes
8:15 SISYPHEAN INSURRECTIONIST JUMPSCARE
You know I don't know if anyone mentioned this but the "crystal" that blocks the room that is still under construction is "Metal"
34:28 obliterated the earthmover with a coin
My computer crashed when he said "Goodbye" 0-0
When you ask for directions in london:
"Become marked for death?"
Hi, just wanted to say that your subtitles are great! Whatever AI generator you're using works remarkably well. Cheers from a hard of hearing fan :)
I'm glad it helps :D
17:53 that's actually the same song except it's just the
"Marked for Death" Version
I spent so long in 7-1 that i found the secret encounter and thought it was part of the normal level progression.
small tip, to stop nuking yourself when grappling rockets, make sure V1 is falling, if they're gaining height it'll explode
I find it funny that when i first played 7-1 i was so confused by the level design that i thought big johninator was the final boss
can we get this guy famous already
Agree
The AI for Big Johninator is the same as V2's but his rocket launcher is the same as the Guttertank's which is also the same as your rocket launcher, meaning you can freeze it and make it go back and deal big damage to the boss.
The flashbang in the start always gets me yeowch
I play in a dark room with all the lights off so it's even worse lol
2:08 Japan in WW2
I actually really like being marked for death just going through the level normally. The final room especially is really fun because I can just turn my brain off and shoot things
When he plays through 7-2 he sounds like that character in high on life that calls out speedrunners for glitching the game
I discovered this boss on accident. I initially thought this was just the way you beat the level😂
extremely well made video
hope for the best
Thanks!
I saw a friend do the maze level once and wondered why he did it that way he told me it’s a secret so when I finally got there I just ran past and spawned enemies so I just started randomly picking directions until 10 minutes later I did it safe to say my friend didn’t like me skipping it
i know this is a month late, but with the book on the Earthmover it's implied that it's V1, your character, thinking it to themself while here.
It's implied that right before the war ended, V1 and V2 were being created. Created specifically to destroy the Earthmovers.
"This is the only way it should have ended." Is V1 basically thinking that the only way the war should have ended is with it taking down the Earthmovers in a blaze of glory.
It’s actually hell itself talking to you. Hell is alive, and when it’s speaking, that’s signified by all-caps red text
The rockets keep exploding when you whiplash them because you aren't falling. You must have substantial downward velocity for that trick to work. You can also freeze enemy rockets by right-clicking with the freezeframe
to get secret encounter you bring the sreet cleaners to the blocked way aka the place that you said was blocked by crystles but they are leaves
i cant tell if anyone has commented this already, but the first blood puppet things in the level are actually mimicking the old model and animations of what became filth iirc
Oh, that's pretty cool actually, also yeah you're the first person to share that
The reason you were dying from your own rockets when trying to whiplash them was because you had upward momentum, if you dash then grab a rocket under you, it wont explode because the dash canceled your upward momentum
watching you play 7-3 backwards for most of the video had me going insane
i think the under construction thingy behind crystals is for the next prime soul boss fight
The last two prime soul boss fights have been located at the last layers of their acts. Minos was in Gluttony, and Sisyphus was in Heresy. So the next prime soul will probably be in Treachery.
Did you ever noticed that there's an earthmover in "no sound, no memory"? When the sky flashes red, you can see 6 dots witch are white those dots are an earthmover's eyes, and if you shoot it with the rpg, the nuke will explode (not a lethal explosion but yeah)
rockets will always explode if you are going up while whiplashing (so if you jump and you are still moving up it will explode)
You are so underrated
I dont think enemies just target you only with the marked for death mechanic but i think that u also tak more damage, like in tf2
With the time freezing cannon you can just make big johninator blow himself up by freezing his rockets mid air
i read the thumbnail as "become made for meth"
So i know it's been like 2 months but i wanna clarify the fire thing in the forest level is supposed to be the red variant rocket launcher the street cleaners will do it but you're supposed to use the fire bomb rocket launcher
mmm yes. have the challenge in a level all about enemy infighting be that they only fight you.
Btw for how the shaft doesn’t exist when ur at earth mover it’s cuz in lore they just teleport all mass in it
Fun fact: there is a big john png in ultrakill's files
Rockets explode if you try to whiplash them while you have upward momentum. They don't explode if you're falling (usually)
im thinking this guy had like minimum 100k subs.. holy underrated
The rockets turn blue after a while because Hakita added a buff to the rockets where if they’re frozen for long enough, they become supercharged and deal more damage plus a red explosion on hit.
Anyways, game recommendation time. There’s this game called Balatro which has a demo on steam now and has a full version coming out by the end of this month. It’s basically a poker roguelite, i/ pretty fun.
You're so underrated , keep it up man
Thanks!
so 7-3 cristalized door IS infact the secret mission you just have to melt it with the street cleaners lol. but sadly not its not done yet,though it wouuld be cool if you knew that before it came out
couuldnt you use the whiplash to pull the streetcleaners over the water
Did you know if you stand still or move a little bit he can actually kill himself
underrated
i actually thought you have 100K or more
I'm currently on you trying to beat the secret 7-1 boss and I'm telling you use frozen rockets
you can hotkey the arm you wan to use to separate buttons and swap mid battle
the under construction is where you lead them. you get the alt shorgun i think
either that or its 7-S
The best way to defeat the 7-3 challenge last room is to use the blue hook to get to the double weapon buff and overpump the virtue. After that stay under the the place because staying out in the open makes it easier for the sentries and guttermen to target you. How do I know? You see, I thought you need to be marked with death to P-Rank the room since you need to get every kill. So I P-Ranked 7-3 while being marked with death ._.
Turn off the white flash, at first I didn't want to do it, but as I turned it off the game just got 10x better
I'll take a look at the settings
Nah it got less satisfying after it
Save with screenshake everything just feels so much cleaner
@@graycatsaderow ya see, the thing is that I play cybergrind a lot. Because when I parry, a lot of projectiles are comming at me, and I end up not seeing them
@@slayer_of_hell i also play cybergrind a lot,and flash doesnt do shit beside making it more satisfying(i guess it depends on personal preference)
strong fire
the new loancher variant might work on it
That's actually really smart... I mean in hindsight it feels like it should be pretty obvious but tbh I absolutely would not have thought of it on my own
i cant believe i accidentally stumbled upon the secret boss lmao
The big johnantor is just American recess
34:07 *FANZICAL CAUGHT TRYING TO PARRY WITH THE KNUCKLEBLASTER‼‼‼*
It's over, my rep, my street cred, reduced to nothing 😭
Laugh all you want, but it’s possible. You just need to time it to the shockwave it releases if you hold it, not the punch
Also The 7-3 thing with the bush not under construction, you need to get the street cleaners THERE. That unlocks it and the under construction stuff is just deco
I love your videos you deserve .ore subs this vidoe helped me do he chalanges
The crystals You need the street cleaners to burn it
blud did not [+RAGED] style and refuses to elaborate and go genocide route
7-3 challenge is easily the hardest.
Fr, that final room is wild
I've done P-2 right before p ranking act 7 so similar level of skills for both and fresh outlook on both. I will say despite having been trained by P-2 I would consider the last marked for death room on par or harder with the hardest rooms in P-2
@@Laezar1hell no it was a lot easier than p2 in my professional opinion
@@4kduck947 p-2 in it's entirety? yes, but individual rooms I'd disagree (except like, sisiphus prime but I don't really count it as an ennemy room =p)
P-2 has very deliberate ennemies that work well together and with the arena, but there aren't ever nearly as many as in that room, and the ennemy variety is so high in that last room it's hard to figure out what to prioritize or how to approach it and you're likely to find at least one ennemy you struggle with.
The dual wield power up helps but there is so much stuff...
In violent at least where ennemies are really fast and don't leave much room between attacks it gets very chaotic and it's really hard to hide (unless you abuse the ledge a lot but that's no fun =p)
We need a lovely counter on this video
why am i not taking minicrit damage
damn, i thought you were a popular youtuber with the quality of the videos tbh, but apparently not. anyways, i wanted to say great content and thanks for the pointers.
I have no idea what this game is but I'm enjoying it
the easiest way to kill jonhinator is by pausing rockets the moment hes about to attack using his rocket launcher
i mean youre always marked for death in the cybergrind so its the same