• This is UMB and Kannamix's Champs Road event as seen on discord.com/invite/COHEVENTS • Apologies if some of the commentary is incoherent work is kicking my ass and casting in the evening is super challenging for me, hope it's not too bad! • Patrons of mine can vote on a £50 non meta award www.patreon.com/AECoH 0:00 Game 1 25:03 Game 2 56:04 Game 3
10:41 is why you get snares on your sections! I don’t understand why Brit players rarely get them, they’re so worthwhile for protecting your AT guns and ambushing wirbels.
Eh, game 3. He rly should do different cap order if he went for bike, or go for 250 not bike to get a heal + easier wipes when l6 arives. Of he go for bike + l6 then he needs to focus on munition for fast lmg upgrades or at least mines + tech up for AT guns after pjager call in. Also going for med truck before T3 would help a lot , coz then he can forward reinforce and heal, so L6 and team weapons hsve better support from infantry - force dives for med truck.
Game 3 - he could go for cheese strat with L6 here. Do not wipe squads ,just bring all of them to one model, so reinforce eats up mp then call in second batch of L6 and then pjager call in.
A DAK/Brit tourney would be fun. Sick of 'muricans & Wehrmacht. The war in Africa was so interesting. See what the top players can do. Bored of the US/WM meta. We have seen it in COH 1, COH 2, and oh wait, COH 3...
The CoH community has this sin curve of what it wants in terms of realism. People will see that snare being a homing missile for 40 meters and want that nerfed or made more realistic. Then if Relic pushed snares to be more like GoH: Ostfront, they would complain that the animation already began; therefore, the snare should hit the tank. The tanks simply don't move like tanks at all in this game currently because people complained about that (aka realistic). Now people complain they're too fast. TLDR: this community can never, ever be pleased and Relic should kind of just do whatever TF they feel is balanced.
• This is UMB and Kannamix's Champs Road event as seen on discord.com/invite/COHEVENTS
• Apologies if some of the commentary is incoherent work is kicking my ass and casting in the evening is super challenging for me, hope it's not too bad!
• Patrons of mine can vote on a £50 non meta award www.patreon.com/AECoH
0:00 Game 1
25:03 Game 2
56:04 Game 3
9:20 based AE
“Keeps getting away” should be COH3 motto…
what keep me coming back:
1. the chat
2. the replay
3. the casting
HOT AND SPICY
This is the only good part of RUclips
Nope but I understand your sentiment
The guitar play and the ad-lib lyrics AND chorus... this is entertainment good sir.
10:41 is why you get snares on your sections! I don’t understand why Brit players rarely get them, they’re so worthwhile for protecting your AT guns and ambushing wirbels.
excellent casting as always ae
cheers
Thanks AE!
I think we can all agree that DexN won, well played.
best voicelines of the factions
Eh, game 3. He rly should do different cap order if he went for bike, or go for 250 not bike to get a heal + easier wipes when l6 arives.
Of he go for bike + l6 then he needs to focus on munition for fast lmg upgrades or at least mines + tech up for AT guns after pjager call in.
Also going for med truck before T3 would help a lot , coz then he can forward reinforce and heal, so L6 and team weapons hsve better support from infantry - force dives for med truck.
Sick Black Sabbath shirt
What happened to Marinez?
That DAK infantry feels so flimsy here.
German sass in this meta
Game 3 - he could go for cheese strat with L6 here. Do not wipe squads ,just bring all of them to one model, so reinforce eats up mp then call in second batch of L6 and then pjager call in.
Not a single Axis domination, Game is just all over the place... Chaffee is just ridiculus.
Why are you not at work? :)
A DAK/Brit tourney would be fun. Sick of 'muricans & Wehrmacht. The war in Africa was so interesting. See what the top players can do. Bored of the US/WM meta. We have seen it in COH 1, COH 2, and oh wait, COH 3...
Hmm dak so op. Reddit a joke
The CoH community has this sin curve of what it wants in terms of realism. People will see that snare being a homing missile for 40 meters and want that nerfed or made more realistic. Then if Relic pushed snares to be more like GoH: Ostfront, they would complain that the animation already began; therefore, the snare should hit the tank. The tanks simply don't move like tanks at all in this game currently because people complained about that (aka realistic). Now people complain they're too fast.
TLDR: this community can never, ever be pleased and Relic should kind of just do whatever TF they feel is balanced.
Yeah nah, The anniversary update killed the game for me. Relic has shown me that they turfed all the wrong people during their layoffs.