Huge 500+ AAA Quality Animation Giveaway by Epic Games!

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  • Опубликовано: 18 янв 2025

Комментарии • 184

  • @gamefromscratch
    @gamefromscratch  7 месяцев назад +4

    Links
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  • @LongmireLocomotion
    @LongmireLocomotion 7 месяцев назад +275

    Geeez we just released it, and people are already making videos? Slow down! :D

    • @eriryuukai
      @eriryuukai 7 месяцев назад +8

      ayyy whats up longmire long time no see ma.. are you working on this sample too? if do, its super cool man.. playing with it right now as we speak :D

    • @samk8607
      @samk8607 7 месяцев назад +1

      head going thru wall

    • @LongmireLocomotion
      @LongmireLocomotion 7 месяцев назад +24

      @@eriryuukai I am! We've got a lot planned, this is just the beginning.

    • @__Rizzler__
      @__Rizzler__ 7 месяцев назад +3

      sir yappington the first yapper

    • @nisecg2789
      @nisecg2789 7 месяцев назад +2

      the goat

  • @SimonSlav-GameMakingJourney
    @SimonSlav-GameMakingJourney 7 месяцев назад +49

    You can't ever have enough good animations

  • @etherealregions
    @etherealregions 7 месяцев назад +9

    I finally had a chance to try it out, and it's very nice. I personally would like to see this become an official game template.
    Basically add some foot IK and it would make a nice starting point.

  • @cgxlv
    @cgxlv 7 месяцев назад +5

    I often wondered over the last 6 months if learning Unreal and all the other 3D stuff was worth all the frustration. Now I´m glad I stuck with it. This is going to help my mini projects massively.

  • @mahkhardy8588
    @mahkhardy8588 7 месяцев назад +88

    This just made a bunch of marketplace assets obsolete.

    • @brodriguez11000
      @brodriguez11000 7 месяцев назад +20

      No animal animations.

    • @FPChris
      @FPChris 7 месяцев назад +6

      Didn’t see archery

    • @Inoperable335
      @Inoperable335 7 месяцев назад +7

      Not nessessarily, it has a lot of animations but you can add more to the database and give it even more options for movement

    • @crossbonesI
      @crossbonesI 7 месяцев назад +7

      Imaging buying basic animations for money when they are available online like Mixamo etc

    • @leeoiou7295
      @leeoiou7295 7 месяцев назад +1

      @@crossbonesI Honestly, I really do not know why people still spend money on animations when mixamo has just about anything you want, aside animals tho.

  • @bexplosion
    @bexplosion 7 месяцев назад +91

    "UE-Only Content - Licensed for Use Only with Unreal Engine-based Products"

    • @sealsharp
      @sealsharp 7 месяцев назад +10

      Well too bad.

    • @FireFox64000000
      @FireFox64000000 7 месяцев назад +11

      Seeing as that's exactly what I'm using...

    • @OnigoroshiZero
      @OnigoroshiZero 7 месяцев назад +27

      And the bad in this is?
      They release free stuff for their own engine, which is also by far the most superior one at least for high end projects.

    • @GoblinArmyInYourWalls
      @GoblinArmyInYourWalls 7 месяцев назад +17

      ​@@OnigoroshiZero no one said it was bad, but it's still pertinent information.
      "The sky is blue" """"hurrr okay and? How is that a bad thing hurrr"

    • @Chevifier
      @Chevifier 7 месяцев назад +6

      oof

  • @Henry_Games360
    @Henry_Games360 7 месяцев назад +15

    Unreal Engine, they get more cool stuff than any other engine!

  • @joringedamke5597
    @joringedamke5597 7 месяцев назад +4

    The default character looks like a drawing model. Which gives me an idea...

  • @Uncle_Fred
    @Uncle_Fred 7 месяцев назад +6

    I guess that's the end of the line for most marketplace creators that develop locomotion packs and systems. I do love me some free assets!

  • @akzork
    @akzork 7 месяцев назад +20

    Now we don't need those locomotion assets from the marketplace. 😄😄😄

    • @tmanook
      @tmanook 7 месяцев назад +5

      Not everyone is on or will be moving to 5.4. Yeah, free and powerful is nice.

  • @MichaelHurdleStudio
    @MichaelHurdleStudio 7 месяцев назад +2

    Great presentation. I just downloaded this. I'm about to go in.

  • @etherealregions
    @etherealregions 7 месяцев назад +13

    Cool, and if you turn the project into a template. You can make new projects from it.
    Please, make a video explaining that template making process. Because I'm sick of explaining it myself. lol

    • @ethanwasme4307
      @ethanwasme4307 7 месяцев назад +2

      how do you turn a project into a template? can't find anything in the template docs

    • @etherealregions
      @etherealregions 7 месяцев назад +1

      @@ethanwasme4307 , it's simple once you know how. But a bit long winded for the comments section. This is why I would like Mike to consider making a video on it.
      But if you look on RUclips, I've seen a few videos that explains it. But I can't remember the titles of the videos.

  • @krz9000
    @krz9000 7 месяцев назад +1

    Its a great showcase for the realtime retargeting...one of the characters can switch between metahuman, the mannequin, many and a paragon char with the x key....showing all the different skeletons and their ik running one set of animations

  • @puretrack06
    @puretrack06 7 месяцев назад +1

    Note This is an Epic Game asset. Per the ToS, They can not be ported to other engine.

  • @CrissCross931
    @CrissCross931 7 месяцев назад +1

    How do you handle animations with a melee weapon in your hand? Do you have to customize every single animation or even get tons of other animations?

    • @Ihasfinger911
      @Ihasfinger911 7 месяцев назад

      "Layer per bone" + "layer by bool". So it will mix these with your Swordsman or katana or whatever anims.

  • @DougieBoy
    @DougieBoy 7 месяцев назад +1

    Looks awesome. I still don't understand why Motion Blur is on by default. Most people turn that off for games.

  • @heckensteiner4713
    @heckensteiner4713 7 месяцев назад +1

    My job as an animator is over. Thanks Unreal! 😂

  • @Rukhd4Games
    @Rukhd4Games 7 месяцев назад +1

    What about the new content example released today too?

  • @SevenYearsGoodLuck
    @SevenYearsGoodLuck 7 месяцев назад

    This was probably one of the best free downloads in a very long time.

  • @andrewcoulthard-clark
    @andrewcoulthard-clark 7 месяцев назад +1

    I demand that you count and name all of the animations...!

  • @fleity
    @fleity 7 месяцев назад

    If this uses motion matching, how difficult is it to add new animations to the system so that it utilizes those correctly. I'd be interested in a video about that.

  • @kether8775
    @kether8775 7 месяцев назад +1

    Hi , I have watch many of your tutorials, and I am very much looking forward to you doing a tutorial about changing the motion match demo to an FPS game. Thank you

  • @nialltracey2599
    @nialltracey2599 7 месяцев назад +1

    When you say that they should have made it an asset bundle of animations... well, I don't know. It may well be a subtle legal thing. As things get more and more procedural and realistic, it's going to be harder to detect unlicensed use of assets. I can imagine that other engines (and plugins for other engines) will try to copy the motion matching tech. Compare with how open source has often aped a particular closed source tech while being just different enough to avoid legal takedown notices.
    In the past, there have been issues where people have used assets as placeholders, then (often accidentally, but also sometimes deliberately) neglected to remove or replace the assets from the launched product, and this has led to legal challenge. Often the first step is a cease-and-desist which makes a good faith assumption.
    By having the animations inside a project-based bundle, you now have to take extra steps -- *conscious* steps -- to make them available outside of Unreal. This makes it less likely for any resale or reuse of the assets outside of Unreal are a mere oversight, and if an oversight happens... well, it's the devs' responsibility to set up asset and source control management, so Epic have the argument of "negligence" on their side -- you may have overlooked the legal license, but it's your own fault for not having adequate systems in place.

  • @Fustercluck06
    @Fustercluck06 7 месяцев назад

    Thanks so much!!

  • @eigaga00
    @eigaga00 7 месяцев назад

    Is it safe to use this animation for game development? Even if it is for private corporate profit?

    • @Raidoton
      @Raidoton 7 месяцев назад

      As long as it's used in Unreal it's safe yeah.

  • @boccobadz
    @boccobadz 7 месяцев назад +6

    And people still use Unity smh

  • @harimrlocal
    @harimrlocal 7 месяцев назад

    Can it be used in unity

  • @draw9680
    @draw9680 5 месяцев назад

    Why its laggy?

  • @IlseMulAuthor
    @IlseMulAuthor 7 месяцев назад +1

    Thank you for another interesting video! It's always good to see your videos in my feed.
    It's awesome they did this!
    Does anyone happen to know if this package also comes with swimming animations? Thanks for the help!

  • @nisecg2789
    @nisecg2789 7 месяцев назад +2

    FINALLYYYYYYYYYY

  • @diliupg
    @diliupg 7 месяцев назад

    Hi Michael! LTNS!

  • @cheesymcnuggets
    @cheesymcnuggets 7 месяцев назад

    I don't use unreal engine but imma download this anyway in-case I ever do use unreal engine, this is genuinely so cool

  • @RossPfeiffer
    @RossPfeiffer 7 месяцев назад

    I just started learning UE. This must be really lucky for me

  • @airixxxx
    @airixxxx 7 месяцев назад

    Your channel is the best!

  • @vaibhavjaiswal799
    @vaibhavjaiswal799 7 месяцев назад +3

    I have a question. So can we use these animation in other engines as well or just in unreal

    • @gamefromscratch
      @gamefromscratch  7 месяцев назад +13

      Probably not, most assets released directly from Epic Games are for Unreal Only. In this case I also don't think they'd be that useful

    • @MrFrostCA
      @MrFrostCA 7 месяцев назад +3

      Noup, it says in the market place " - Licensed for Use Only with Unreal Engine-based Products" Frankly, idk how it would be useful outside of UE. it relays on alot of their own systems. retargeting the animations would be a nightmare.

  • @doekewartena5729
    @doekewartena5729 7 месяцев назад +4

    Please disable motion blur next time, it doesn't go well with youtube and it sucks in general. Other then that, one more thanks for all your work

  • @bombrman1994
    @bombrman1994 7 месяцев назад

    is it possible to pull this to godot ?

  • @sherazali8691
    @sherazali8691 7 месяцев назад

    Can I use them in unity?

    • @Ihasfinger911
      @Ihasfinger911 7 месяцев назад

      No

    • @sherazali8691
      @sherazali8691 7 месяцев назад

      @@Ihasfinger911 why?

    • @Ihasfinger911
      @Ihasfinger911 7 месяцев назад +1

      @@sherazali8691 terms of service.
      But I guess you're inclined not to care about that kind of thing and manage to get these working on a humanoid rig in Unity, sure. But if I was going to pirate I'd do it from someone with lesser means than Epic.

    • @sherazali8691
      @sherazali8691 7 месяцев назад

      @@Ihasfinger911 I guess they won't be able to find out that these animations are from Unreal Engine... 😂
      Regarding making them work with a Humanoid rig, unity accepts animations in .anim format but as far as I've seen, the animations and models from Unreal Marketplace are in uasset format... I may be wrong as I've not used UE.

    • @Ihasfinger911
      @Ihasfinger911 7 месяцев назад

      @@sherazali8691 Maybe, but if you get some eyes on your game you're likely to get called out like that dev who used Dark Souls anims.
      Regarding the unreal to Unity pipeline, yes they're uassets and you'd have to use blender to convert. But unreal to blender isn't totally straight forward either.

  • @andrewphoto4750
    @andrewphoto4750 7 месяцев назад +3

    welp now i have to learn UE5

    • @ragingraijin
      @ragingraijin 7 месяцев назад +5

      Welcome to the unreal family

    • @Ihasfinger911
      @Ihasfinger911 7 месяцев назад +2

      One of us, one of us

  • @Traitorman.Con.14th.Sec3
    @Traitorman.Con.14th.Sec3 7 месяцев назад

    I’m just looking for an animation file for the Maori HAKA for use in Blender.
    Still. It’s great others get the opportunity to make great content.
    Thanks.

  • @KARMA--CLOSE
    @KARMA--CLOSE 7 месяцев назад +1

    would these work in different game engine?

    • @WiktorZ1
      @WiktorZ1 7 месяцев назад

      No you cannot use marketplace assets on diffren engines

    • @ciprianstanciu7
      @ciprianstanciu7 7 месяцев назад

      ​@@WiktorZ1 Why are you misleading people ? My UnrealToUnity does a really good job of porting assets to unity :)

  • @LIMBICNATIONARTIST
    @LIMBICNATIONARTIST 7 месяцев назад

    🔥

  • @stylie473joker5
    @stylie473joker5 7 месяцев назад +1

    I'm guessing you can't use the animations in unity ? since its from epic games themselves

    • @Erribell
      @Erribell 7 месяцев назад +5

      It would be pointless anyway because the animations work specifically for the new unreal animation engine. These would be a nightmare to use with state machines in unity

    • @FireFox64000000
      @FireFox64000000 7 месяцев назад

      Bingo

    • @stylie473joker5
      @stylie473joker5 7 месяцев назад

      @@Erribell True but i meant animations themselves not the motion matching system

  • @Madara_Uchiha6666
    @Madara_Uchiha6666 7 месяцев назад +1

    So can I use this in a game I plan to sell?

    • @Raidoton
      @Raidoton 7 месяцев назад +4

      With Unreal Engine yes.

    • @Madara_Uchiha6666
      @Madara_Uchiha6666 7 месяцев назад +1

      @@Raidoton even if I release it on steam?

    • @premkumar7969
      @premkumar7969 7 месяцев назад +1

      ​@@Madara_Uchiha6666Yes you can

  • @UYO101
    @UYO101 7 месяцев назад +5

    Can people use this animations in other engines like godot

    • @gamefromscratch
      @gamefromscratch  7 месяцев назад +15

      Probably not, most assets released directly from Epic Games are for Unreal Only. In this case I also don't think they'd be that useful

    • @UYO101
      @UYO101 7 месяцев назад +1

      @@gamefromscratch Thanks for the information 👍

    • @charlieking7600
      @charlieking7600 7 месяцев назад +3

      Probably it's impossible from technical point. Like if animation blending is different, you won't get the same result. Or inverse kinematics.

    • @HodgepodgeHomonculus
      @HodgepodgeHomonculus 7 месяцев назад +4

      No its licensed only for UE, but Mixamo is free for every platform (for now) so that would be a great alternative

    • @Chareidos
      @Chareidos 7 месяцев назад

      @@HodgepodgeHomonculus askNK also recommended Rokoko, cgspeed and acticore as alternative sources for free animations.

  • @desoft8b
    @desoft8b 7 месяцев назад +3

    Can these animations be opened in blender?
    I don't use unreal, I use godot but the animations help me when drawing and taking references.

    • @FireFox64000000
      @FireFox64000000 7 месяцев назад +2

      Pretty much everything released by epic games themselves is only available for projects made in Unreal Engine. Like that's specifically there in the license. If it wasn't made by epic games then it would be a different story.

    • @Chareidos
      @Chareidos 7 месяцев назад

      Did you look into Mixamos animations?
      Learned today that Rokoko, Cgspeed and Acticore also offer free animations.

  • @ScaerieTale
    @ScaerieTale 7 месяцев назад +5

    500 free animations, 5 million "A Difficult Game About Climbing" clones 🤣 Joking aside though this is freaking amazing

  • @m96k3y7
    @m96k3y7 7 месяцев назад

    great stuff

  • @razzraziel
    @razzraziel 7 месяцев назад

    So can we export these as anim files to unity or not?

    • @CodComplex
      @CodComplex 7 месяцев назад

      You could technically but it would be against Unreals ToS, it's only free to use in Unreal Engine

  • @chaosmachines934
    @chaosmachines934 7 месяцев назад

    this is a cool deal

  • @equilibrium-tech
    @equilibrium-tech 7 месяцев назад

    Why I'm investing so much on Unity on the past T_T

  • @falcon758
    @falcon758 7 месяцев назад +4

    damn ... all this for free? Really starting to feel like it is time to leave Unity in the dust

  • @kennethkline7702
    @kennethkline7702 7 месяцев назад

    Roblox needs something like this

  • @TheWebgecko
    @TheWebgecko 7 месяцев назад

    What’s the license like on these animations? Can we use in a different engine (assuming we can figure out how to get it to work)

    • @HodgepodgeHomonculus
      @HodgepodgeHomonculus 7 месяцев назад +1

      No on the store page they "UE-Only Content - Licensed for Use Only with Unreal Engine-based Products"

  • @adamodimattia
    @adamodimattia 7 месяцев назад

    Damn...

  • @SerPodrick
    @SerPodrick 7 месяцев назад

    Being that I'm a noob using Godot, would these function outside of Unreal?

    • @The_SupremeSage
      @The_SupremeSage 7 месяцев назад

      probably would break the TOS. pretty sure if its on the epic store, it must be made in unreal engine

    • @SerPodrick
      @SerPodrick 7 месяцев назад

      @@The_SupremeSage that's actually really good info, thank you

  • @random_precision_software
    @random_precision_software 7 месяцев назад

    Do you know any place for animations for Unity? Except mixamo!

    • @gamefromscratch
      @gamefromscratch  7 месяцев назад +2

      Unity actually have a Github of animations, don't recall the exact location though.

    • @Ihasfinger911
      @Ihasfinger911 7 месяцев назад

      Chinese Unity perhaps 😅

  • @shadows13310
    @shadows13310 7 месяцев назад +1

    sadly I'm not updating unreal engine anymore, probably for ever, well probably until ( unreal engine 6.0 ) or something last time I updated I almost quitted development with UE. I got somewhere stable I'm not moving. But it's nice seeing thing available for free, even though I can't touch it.

    • @ciprianstanciu7
      @ciprianstanciu7 7 месяцев назад

      You could use my Asset Downgrader to move the AnimationSequences to older UE versions :)

  • @Chevifier
    @Chevifier 7 месяцев назад

    Is there any way we could bake the animations out for "other game engines"?😅
    Nevermind, I saw the license info😭

  • @minus-landscape
    @minus-landscape 7 месяцев назад

    gg ALS

  • @TREXYT
    @TREXYT 7 месяцев назад

    Someone should port to unity 😢

  • @SantiagoGonzalezMontoya-um2kg
    @SantiagoGonzalezMontoya-um2kg 7 месяцев назад

    And for Godot is possible?

  • @kipa_chu
    @kipa_chu 7 месяцев назад

    can we use them in Godot?

  • @dinossauroromano
    @dinossauroromano 7 месяцев назад +1

    Epic the best, steam cartel!

  • @Lepumpkino
    @Lepumpkino 7 месяцев назад +2

    The problem is now everyone will be using these animations and not a single project will look unique, similar to how every single projrct used ALS a couple of years ago...

    • @krz9000
      @krz9000 7 месяцев назад +3

      The thing is that you simply can add more of your own animations to the system with pretty much zero implementation effort

    • @Lepumpkino
      @Lepumpkino 7 месяцев назад +1

      @@krz9000 yeah I get that, I make my own locomotion systems, but I'm talking about those no effort devlogs that seem to just use marketplace assets. Sadly most unreal engine devlogs do that and I swear every other unreal devlog look the same except for a small number of devlogs

  • @Erribell
    @Erribell 7 месяцев назад +3

    My concern is that anyone who uses these animations will instantly have their game feel like fortnite

    • @ragingraijin
      @ragingraijin 7 месяцев назад +5

      Bruh, these are not stylised fortnite animations, these are realistic mocap animations, just cos it's from epic doesn't mean it was pulled from fortnite.

  • @screenapple1660
    @screenapple1660 7 месяцев назад

    I feel bad for Goddot, Unity, Blender, other game engines.... You are in wrong baseball team.

    • @GraveUypo
      @GraveUypo 7 месяцев назад +1

      eh, not sure about that. there's a reason why UE5 is the least used among them

    • @Chareidos
      @Chareidos 7 месяцев назад

      As I am witnessing indie-projects using this engine and encountering countless trouble dealing with it's quirks I disagree to the notion to be in the wrong baseball team. Was using it and found it unreasonable why this engine alone uses so much of my disc space.
      Besides that it is not about on what team you are, but whether you know where you can get the stuff or create it yourself.
      It is only 500 Animations. There are several 1000s of free animations across other sites out there (mixamo, rokoko, cgspeed etc.) for everyone to use in their projects in any engine.

  • @fuarrkk
    @fuarrkk 7 месяцев назад +2

    Yes, less jobs for animators!! I love it!! let's keep destroying the industry!!

    • @ragingraijin
      @ragingraijin 7 месяцев назад +8

      How does releasing free locomotion animations make less jobs for animators? Do you think the only thing animators spend all their time animating is character locomotion???
      Can't believe someone found a way to twist this into a negative thing

    • @RayaneAtd
      @RayaneAtd 7 месяцев назад +2

      No, far from that. Do you really think that an animator would spend all his career working just on locomotion animations ? I don't think so, personally.
      The problem with that is just that people will keep using that and everything would be similar. But the system is heavy anyways, I don't think indies will really use it.

    • @Kkurox
      @Kkurox 7 месяцев назад +2

      oh yes, there are many people animating locomotions, when there are many locomotion assets. 🥴

    • @Ihasfinger911
      @Ihasfinger911 7 месяцев назад +1

      Did you cry about mixamo?

  • @AnkitSinghKushwah
    @AnkitSinghKushwah 7 месяцев назад

    Not using Unreal engine ever.

    • @juergenw7495
      @juergenw7495 6 месяцев назад

      that das a very valuable input. 🙄

  • @fennyfinari906
    @fennyfinari906 7 месяцев назад +2

    BOO, nobody should be using an entity on its knees for windows. Try supporting developers that are open to alternatives besides Windows kernel 24.04-1 or newer. Epic Games hates anything that is open source, free, not monetized, and does not give them more data to sell. I personally to not think of windows as my lord and savior, master, and only option available. Therefore, I have no interest in this at all.

    • @ragingraijin
      @ragingraijin 7 месяцев назад +15

      Yes! Down with epic, how dare they give away 500 (that's with 2 zeroes) AAA quality animations to all those indie devs learning game dev/ that can't afford to pay for mocap suits. Shame on them!

    • @MarkOfArgyll
      @MarkOfArgyll 7 месяцев назад +6

      On behalf of everyone else reading this.. WTF are you going on about? 🤣

    • @Raidoton
      @Raidoton 7 месяцев назад +5

      Yes Epic Games hates open source so much that's why they gave millions to open source projects including Blender and Godot...

    • @GraveUypo
      @GraveUypo 7 месяцев назад

      yup, i made some stuff in unreal but if i were to make a game today, it would be in... well i wanted to say godot but truly it would be in gzdoom because that's where i'm most comfortable. but in a modern engine, it would be godot.

    • @marcoseliasmep
      @marcoseliasmep 7 месяцев назад +2

      Unreal Engine has the source code available for free! You may backport this feature for Unreal 4 if you desire. It will not be easy, of course. But it is possible since they provide the engine source code.

  • @SlayerDUDE1993
    @SlayerDUDE1993 7 месяцев назад +2

    you can't deny how unreal is light speed ahead of unity when it comes to quality 3d stuff.

  • @mwelwaroronoa1920
    @mwelwaroronoa1920 7 месяцев назад

    you got me at you like free stuff

  • @RoxGame
    @RoxGame 7 месяцев назад

    Hi #Unity can you check that ! 😄