SHADOW OF THE COLOSSUS (PS4) Desert Fortress OOB
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- Опубликовано: 28 авг 2024
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SHADOW OF THE COLOSSUS
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Time stamps:
0:30 Jump
7:03 Corpse
9:58 Arch
12:12 Solid
13:01 Grate
16:30 Cave
I tried gliding to the dam area but I can only make it halfway or so. Didn't include it in the video because it's long enough as it is. Maybe someone else can find it if it's there. I've become exhausted with this one.
If anyone else is going to try this, when you're gliding to the slope at 2:14, just aim for the far right side of it. I kept sliding off from where I was aiming if I wasn't high enough. You can just jump up the entire right edge, instead.
--
President seems to be rehearsing his speech.. I'll slip by unnoticed. Hmm, looks like the CEO got canned. Cell noted.
As I said - mad skills! I will have to buy myself a 4K TV and the Turbo controller you are using in order to replicate these crazy exploits! Amazing to see where you can get to using this controller ; ) I really loved how you traveled to the Eastern part of #15's castle! I tried getting there using Agro launches... but it doesn't work in this version... Love your work!
I was able to get there on the first go with a normal PS4, probably a normal TV, and a non-turbo controller. The hard part was the super jumping. XD
^^ I'm using the Pro with a 1080p TV. I just switch back and forth from Cinematic/Performance mode because it changes how Wander tumbles on things and how high you can jump normally. All of the super jumps can be done without the turbo controller, it's just harder because it gets quickly tiring. Only thing you can't do w/o the controller (and likely PS4Pro) is the hawk climbing.
SotC Squall
Yeah the jumping part took many tries but beyond that I guess I just knew what I was doing more. XD
I think I once saw a comment saying you don't need a PS4 pro for the hawk thing by the way.
@SpaceOmega5000
Well, yeah. Kinda watched me fail for like 8 hours, lol. Also, someone did say that they got it to work partially but they didn't update on whether it actually works exactly the same or not. Until i see a video, I'm just going to keep warning people to not expect it to work. It might be impossible to hold on for very long. I tried on the PS3 ver. and it works but not very well. Wander will randomly let go, weapon spam or not.
@SotC Squall
Ah alright. Hopefully it does work without a pro. XD
Time stamps:
0:30 Jump
7:03 Corpse
9:58 Arch
12:12 Solid
13:01 Grate
16:30 Cave
try to enter the dormin room together with the Agro
SotC Squall where can I find, perhaps in a menu, a tally of the coins I've collected?
The counter is the in the bottom left-hand corner of the map.
Great Video! Would you mind Going to into the Castle 🏰 What I mean by that is the little turret on the right hand side with the small windows. Is it possible that you can go in?
It's bricked up. It's just hard to see in the video. Though, I'm not sure if you can land on it or not. Someone with access to the debug menu could check.
At 7:43 we can clearly see that colossus no.12 does indeed have 2 hind legs. Getting to the other side of the castle is on my list of "to-do" things. Nice work. :)
You discovered this glitches playing? You is an OOB master!Incridible!
I just found you and I've never been so excited in my life lol I can't breathe so excited to see these areas and new content
For a second I thought I saw the dam from the beta version and I got super excited. Excellent work!
Amazing job! Maybe the dam still there
It's not, Nomad confirmed it was removed on his visit to BluePoint
At 13:30 could you climb the yellow rock and use the stairs to explore the whole part of the castle behind? Very exciting video! I tried to go there but there are many invisible walls when you jump with the parachute, and it's impossible to stay in the little columns in the center (wander falls)
I tried a few times to get up that but gave up for now. I checked from the void and it's not solid past the grate, over the wall.
SotC Squall OK, thank you ;)
6:12 Wander moon-walking. Also 7:38 Looks like a Skull Face.
That was a very long stream. XD Didn't see the part where you got on the other side of the well area. Awesome! I need to try this, and I hope I can try without a turbo controller and without a PS4 pro.
I did it. The worst part was the super jump, but after that I got on the other side of the fortress to the closed well area on the first go. Sadly the hill is sliding collision and I guess it's too steep to flash yourself through. But it was still nice. There is also invisible collision that might of been a ledge.
What about the window to the right at 11:17? It seemed like there was actually room behind the window.
It's just kinda dark in the video. It's bricked up.
16:30 the cave... where is it goes to?...
It's where Argus comes from at the beginning of the fight.
SotC Squall it would be very interesting to go here before the fight to see how he's sleeping. Unfortunately you can't get access to the OOB without the colossus' help :(
He's likely not there, like Valus being removed from underground before the fight. Though, It might be possible to get the activation cutscene to play from a different angle
and see him climb out/up.
I activated from outside of the map but got teleported
@@sotcsquall8038 On the ps2 version, he's there, though
AMAZING!!!!1
Cool journey!
I've done the jump a few times but I've never gone high enough to reach that area. Is there something I should be doing differently? (Mash jump faster?)
I have an ordinary PS4. Does the PS4 Pro actually change the jump height?
Some jumps only work in the 60FPS mode, so it's possible that it won't work on a regular PS4. Though, It might just be that you need to hit it exactly right. It would sometimes take me a while to get the jump,. Also, try reloading the game/area if certain jumps or wall clips won't work. Sometimes they won't work no matter what, likely because the collisions are possibly loaded a bit differently at times or there is some kind of RNG applied to Wander's stumble that makes it not work. Also, have a weapon equipped just in case when trying everything. Can't clip through some rocks while empty handed for some reason, so it could possibly affect jumps.
@@sotcsquall8038 I tried and I got it 8 times now until now, but not to very top like you did.
speechless
7:47 wow
More like desert + Cliff fortress
I have played shadow of the colossus two times first on easy then on normal i know nothing about the secrets or easter eggs i saw a comment about a secret and still i don’t know anything if anyone could help me understand i would greatly appreciate it
The only true Easter eggs in the PS4 version are the watermelon on the beach, the ICO horn in the basement, & Trico's barrel in the cave. But if you wanted to be technical, you could also consider the ICO symbol on Agro ( Crested Agro ) & the Queen's Sword as Easter eggs too. As for secrets, new discoveries are still being made even after 16 years. My advice...explore everywhere & try everything. A wonderful land awaits you.
How to get two things parashot and dormin sowrd
By now you probably already know this. But to get the parachute ( Cloth Of Desperation ) you need to beat 12 colossi in Hard Time Attack mode. To get the Sword Of Dormin you must collect all 79 gold coins scattered around the map. There is no way around this. The basement chamber where the altar lies that contains the sword won't even manifest until all 79 gold coins have been collected.
Why did they bother to include collision detection there if you aren't suppose to go out of the map ?like it doesn't make any sense I mean they put invisible walls and shit so that you can't go out of the map but they still decided to include collision detection somewhere you aren't suppose to go like how does that make sense
It's most likely that there is collision on a lot of things because they re-use models. They probably made the objects with collision and then just copy/pasted them and didn't bother to remove the collision afterwards. Also, some locations seem to have collision because they were once meant to be accessible (like the 2nd floor of the garden) but were later changed for the final release.
A lot of the collision is from the PS2 ver. There are some spots where it's exactly the same, even when OOB. If you go OOB to the right of the waterfall near Loki, there is a lot of collision, allowing you to get above the waterfall, and it doesn't match up with the textures very well. This spot is exactly the same on the PS3 version (I used the turbo controller to get there on both versions). This area was likely once different looking and might have matched up with the collision but somewhere along between early builds and the final release (PS2), the textures were probably changed but they didn't bother to delete the collision. The collision probably extended off of things they didn't change and was likely easier to leave it all alone than to manually delete/adjust it.
You are my idol. Why did you stop?
vrey very good(;
I will call you Squallossus.
- Inu-Yasha -
*0:09** XD LOL JUST DO IT*
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