This is the first series I'm catching on this channel and it is really cool to see. The blend between gameplay and historical eductation is super fascinating and I'm looking forward to the next parts.
Great video, I'm excited for the rest of the series! It's funny that you guys talked so much about Assyria and their brutal carvings because I was just in the UK for my honeymoon and the British Museum has an impressive Assyrian exhibit. They have entire walls depicting brutal slaughtering of lions
Babylon as a playable Civ was built to reflect it's City State history. It's purpose built to play tall and as a nod to it's history as a City State it really only needs 2 cities. All of the district related Eurekas require at most 2 of the specific District. As a 1 city challenge I probably would have moved my settler to the coast to get the sailing Eureka. Also with just 1 city you should purpose build with food, housing, and amenities in mind. The Hanging Gardens provide extra housing and should have been a must build. Religion should have been River Goddess Pantheon for the Amenities and Housing on a Holy Site adjacent to a River, then if possible Feed the World and Gurdwara as the first 2 beliefs as both provide extra food and housing from the Holy Site.
Definitely was annoying to realize how many boosts needed 2 cities! I wonder how much faster this could go as a two city challenge. You've got some excellent points about religion! I don't know if the sailing boost would be worth giving up land tiles for, it's a cheap tech and with Babylon I am often stuck trying to pick what tech to research and not waste science if a boost is coming soon.
@@Paisley_Trees yeah there's definitely a balance of hard tech vs Eureka that can be extremely frustrating especially when it comes to kills with specific units. The coastal start can be extremely beneficial for a one city challenge because the majority of the Navy Eurekas can be made before the classical era with a coastal start which opens up sea trade options.
@@Paisley_Trees I forgot to mention you can use a research alliance to help Eureka things you may have to hard tech because with a research alliance you get Eurekas for techs your partner completes that you have not. If you have Gilgamesh in game he's the easiest to get an early alliance with because you can befriend him as soon as you find him.
Good content as always :) a pity about the resolution mess up on the egypt run T_T I know how it feels finding out about such things once done with the recording and be like, oh. oh no, OH NO. my 3 hours of recording!
I've wondered about the possible links between ancient Babylon and Indian civilizations. The deity Marduk is described similar to Kalki or Murugan. Six faces/limbs and armed with a spear named Vel. Is there anyone investigating such cross cultural myth and commonality?
I actually thought the same when I was editing the video and trying to find some images to add, but I'll ask Dr. Crow to look more into it and find some sources and include it in the next video!
Hi @mrbluebell2735! Dr. Crow did some research and this is what he says: "Thank you for your great question! It seems that there is a scholarly debate on this issue. We know for certain that there were extensive ties of trade between Mesopotamia and ancient India, including the Harappan civilization. We have archaeological evidence of Indus Valley seals and beads in Mesopotamia, and we know that gold, incense and other durable goods were exported from Mesopotamia to the Indus Valley. But cultural influence is harder to determine. I read some scholarship claiming commonalities between Mesopotamian and early Vedic cosmology, including strong similarities between Marduk's battle with Tiamat and Indra's battle with Vritra. These scholars use similarities like these to claim either a common origin between the two religions, or a shared cultural sphere and cosmology. But although I am not a historian of this period and region, such a claim in my eyes would need extraordinary evidence to be "proven," and comparative mythology is interesting but not very definitive (indeed, humans of all cultures share many mythological and religious motifs without there being any direct historical relationship between them - think about how many cultures share notions of great floods or serpents/dragons, for instance)."
My understanding is that just having Babylon in the game does not directly affect barbarians. The barbarians get units based on what 50%+ of the civilizations in game have. This has been tested fairly extensively as I understand it, but there are still a lot of people who believe that just have Babylon will cause the barbarians to get the later units very early.
Interesting! So would having Babylon and Gaul get the barbs to man-at-arms sooner or you need even more tech advanced civs to notice the difference? I guess it’s a similar mechanic as the era system?
"I planned my spaceport" - 2840 BC
great to have the long videos back ^^
Haha it’s like a secret cross over with ancient aliens 😂
This is the first series I'm catching on this channel and it is really cool to see. The blend between gameplay and historical eductation is super fascinating and I'm looking forward to the next parts.
Thank you!!
Great content. The gameplay with historical information is a unique mix.
Thank you!!
So glad you’re back! I love learning about the real history and how Civ interpret them to fun gameplay.
Thank you!!
8:45 Neat, I've wondered why we use base 60 for time. Fascinating that it has such an ancient origin!
Yes! I was just kidding when I said to dr. Crow I’ve never wondered why about time 😂 but truly never thought about 360 degrees though!
omg?? this scratches my itch for gameplay and history. i'm so glued to this its hard to do assignments
Glad to have you back guys!
Thanks! Glad to be back :)
Great video, I'm excited for the rest of the series! It's funny that you guys talked so much about Assyria and their brutal carvings because I was just in the UK for my honeymoon and the British Museum has an impressive Assyrian exhibit. They have entire walls depicting brutal slaughtering of lions
What a coincidence! and congrats :)
@@Paisley_Trees Thank you 😁
I love it! You guys work so well together
thank you!!
Babylon as a playable Civ was built to reflect it's City State history. It's purpose built to play tall and as a nod to it's history as a City State it really only needs 2 cities. All of the district related Eurekas require at most 2 of the specific District. As a 1 city challenge I probably would have moved my settler to the coast to get the sailing Eureka. Also with just 1 city you should purpose build with food, housing, and amenities in mind. The Hanging Gardens provide extra housing and should have been a must build. Religion should have been River Goddess Pantheon for the Amenities and Housing on a Holy Site adjacent to a River, then if possible Feed the World and Gurdwara as the first 2 beliefs as both provide extra food and housing from the Holy Site.
Definitely was annoying to realize how many boosts needed 2 cities! I wonder how much faster this could go as a two city challenge. You've got some excellent points about religion! I don't know if the sailing boost would be worth giving up land tiles for, it's a cheap tech and with Babylon I am often stuck trying to pick what tech to research and not waste science if a boost is coming soon.
@@Paisley_Trees yeah there's definitely a balance of hard tech vs Eureka that can be extremely frustrating especially when it comes to kills with specific units. The coastal start can be extremely beneficial for a one city challenge because the majority of the Navy Eurekas can be made before the classical era with a coastal start which opens up sea trade options.
@@Paisley_Trees I forgot to mention you can use a research alliance to help Eureka things you may have to hard tech because with a research alliance you get Eurekas for techs your partner completes that you have not. If you have Gilgamesh in game he's the easiest to get an early alliance with because you can befriend him as soon as you find him.
Yay! Babylon rules!
omg love one city challenges
Good content as always :)
a pity about the resolution mess up on the egypt run T_T I know how it feels finding out about such things once done with the recording and be like, oh. oh no, OH NO. my 3 hours of recording!
Yes! The worst part was we pre-recorded a bunch of videos because we knew we’d be too busy for a couple months… hope to try Egypt again soon!
Pasiley Crow deserve all the pennies!
I've wondered about the possible links between ancient Babylon and Indian civilizations. The deity Marduk is described similar to Kalki or Murugan. Six faces/limbs and armed with a spear named Vel. Is there anyone investigating such cross cultural myth and commonality?
I actually thought the same when I was editing the video and trying to find some images to add, but I'll ask Dr. Crow to look more into it and find some sources and include it in the next video!
Hi @mrbluebell2735! Dr. Crow did some research and this is what he says:
"Thank you for your great question! It seems that there is a scholarly debate on this issue. We know for certain that there were extensive ties of trade between Mesopotamia and ancient India, including the Harappan civilization. We have archaeological evidence of Indus Valley seals and beads in Mesopotamia, and we know that gold, incense and other durable goods were exported from Mesopotamia to the Indus Valley. But cultural influence is harder to determine. I read some scholarship claiming commonalities between Mesopotamian and early Vedic cosmology, including strong similarities between Marduk's battle with Tiamat and Indra's battle with Vritra. These scholars use similarities like these to claim either a common origin between the two religions, or a shared cultural sphere and cosmology. But although I am not a historian of this period and region, such a claim in my eyes would need extraordinary evidence to be "proven," and comparative mythology is interesting but not very definitive (indeed, humans of all cultures share many mythological and religious motifs without there being any direct historical relationship between them - think about how many cultures share notions of great floods or serpents/dragons, for instance)."
My understanding is that just having Babylon in the game does not directly affect barbarians. The barbarians get units based on what 50%+ of the civilizations in game have. This has been tested fairly extensively as I understand it, but there are still a lot of people who believe that just have Babylon will cause the barbarians to get the later units very early.
Interesting! So would having Babylon and Gaul get the barbs to man-at-arms sooner or you need even more tech advanced civs to notice the difference? I guess it’s a similar mechanic as the era system?
Anansi would be my personal hero pick. Raiding the country for science and culture to get over this civilizations horrible research malus.