Legendary game. Visuals were absolutely amazing for the time and the soundtrack has something real special to it, adding that extra bit of atmosphere to these trippy landscapes and enemies.
Can’t lie, this is one of the best arcade games I ever played. Couldn’t get off it when I was at the arcade museum i think at Daytona beach when I went to florida for my 18th.
We're old asf I couldn't even walk back then. I only got to play the Sega genesis version. Of course I didn't know there was an arcade version until I went to college. They had a modded ps2 and they were playing a franchise mixup. It played like dark wizard but had all of the Capcom characters. Forgotten worlds was a part of that but strangely only the shop girl was the playable character to represent Forgotten worlds.
@@SpencerMckenithWilliams see I wasn’t born at all during them Times, I was born on the ps2 and raised on the ps2 😂 but I played it, and it’s the most addicting game! I played it on the os2 myself too! But I’m not sure if it was after or before
@@SpencerMckenithWilliams no but, I’m only saying that cuz, I did have the os2 version but I never knew about forbidden worlds till I was wayyyyyy older like you did
If you had a controller with "left" and "right" buttons you could approximate the rotating dial the original game had (the dial could also be pressed down to shoot, but you might want the regular X button for firing the gun so you can aim without shooting).
One of the best arcade games. The visuals, sound and controls were top notch. I cant tell you how many quarters this game drained from my pockets. You played it VERY well. I thought it was TAS at first but nope. You're just that good.
After all this time I finally found this game from my childhood, the only thing that has stuck with me for all these years is that shop music, forever burned into my brain and now I have a name to put to the game, thank you!
For those versions you had to hope you had a button that allows rotating your gun/aim while another fired the gun. So you needed at least a two-button joystick for the Amiga.
1:07 That shopkeeper lady sure gets around. From apocalyptic future, to the fantasy-realm of Mystara! She only takes Zenny, so she apparently also does business in the Breath of Fire realm.
Game opening: "Okay so this helmed god of war unleashed dragons on the world. Are you a bad enough dude to take the world back?" As soon as you reach level 4: "So like I was saying, you're wiping out the egyptian pantheon for no discernable reason."
A friend and I we beated this game, and I cannot get out the music from the store of my head. XDD So catchy Dammit, this game was really heavy. "No matter what happens, never stop shooting, NEVER!!"
This was one of the games that was available to play in the arcade when the line for Mortal Kombat and Street Fighter 2 were too long. I don't ever remember seeing anyone play it. I do know that it is available for SEGA Genesis, but it it not one of the games in my library.
Hey, I'm doing research on this game, can I ask you a few things about this? you seem like you know the game well. I need to know something about the Zenny's or currency that you can collect. I actually need to know whether or not you could put coins into the arcade machine to add more zenny's or currency, that's all I wanna know. Thank you.
@@THIRT33N Nah, you have to earn zenny by eliminating regular enemies, bosses (on a timer ie faster killed more zenny) and special secret spots throughout the game that can make appear the big 10000 zenny. 😎
Congratulations on finding, and subsequently finishing The Guy. My first experience with this game was the C64 version, and the controls ensured that I never made it very far. Guy finding/finishing is hard enough, without wonky controls working against you.
Back around 92, my grandma would drop me off at the arcade with $2 - it all went to Forgotten Worlds. After a month or so, I was beating it with a single quarter. Great times. Always pissed me off when a second player joined though - broke my zen choreography and I'd probably die.
I remember this game, and if you saw my earlier comment I also remembered the unique controls for it: a joystick for the player and a rotating dial that could be pressed down to both aim and fire the gun.
I remember 30 years ago, my older brother gave me a quarter to play this game, thinking I wouldn't last. 2 hours late on that same quarter, I beat it. Hahaha
The flying stone is an item that allows you to control the speed of the movement of the player in the game. There are 3 three settings regular normal, silver fast and gold ultra fast. So I am assuming that by having the stone you might get so fast that's you'll get dizzy and seasick as the dialogue may imply. I have zero knowledge who Mesketit is. That is some of the strangest dialogue in game. It is littered with it in game but you can't fully enjoy the game without it. It is my favorite game of all time.
You need a joystick, and a rotary dial that could be pressed down to win this game. Not sure you could approximate this on MAME unless you knew a VERY good cabinet designer.
@goggles789 I am glad I could help. If I remember right the dial doubled as the "fire weapons" button so you only had just needing the joystick and dial. Otherwise you needed a mechanic that allowed rotating your character so you could aim (pressing one button while rotating the joystick) and then fire without risking you pointing your gun in the wrong direction. If you had two buttons where one allowed for rotating, you could possibly approximate it without a dial, which might have been how they did it for Genesis and if a joystick had 2 button action for Amiga too. But you need to know what button rotated and what button fired your gun.
I built a MAME cab pretty much for this game about 15 years ago - started with a cheap ebay 'die hard' cabinet with a nice CRT, used a PC to JAMMA adapter and a 'clickable' USB volume knob. It was a labor of love though - actually had to tweak & recompile mame to work with the dial. Hopefully it would work better these days with a more modern one..
Whenever I would visit my mom's parents their next door neighbor was a kid named Hunter he had this game and I had never figured out the name of that game and now I know thank you
Cool never played the arcade version. Seems a lot longer than I remember the Genesis version being. I remembered a "trick" which was to skip stores for a few stages or at least buy the cheapest upgrades like the OP did for a few levels and then get the homing laser which was horribly expensive. It made the game a cakewalk, tho.
Glad I'm not the only one who thought "Flying Contra" (also the money/shop very much like Xenon 2). Wonder if this game was originally going to be a platformer very much like Contra (maybe too much like contra). They then decided to change it to a side scroller shmup. The fact that the players and humanoid enemies don't have jetpacks or anything obviously making them fly (also those Anubis enemies just doing a walking animation even though they're jumping around).
Going to be honest. A game with Forgotten worlds in the title evokes surreal worlds and strange imaginative environments and enemies. The first two levels (especially the second) felt like it lived up to what I was expecting. But by the end of the 3rd world that magic was gone. I simply lost interest in the game when it started becoming Egypt themed. The game felt plain and boring from there. Strong start but fell flat fast in the imagination department.
To date I still can't confirm this rumor. Apparently in a early release version of the game if you buy Sylphie's dress that shows up on the very last shop just before the final boss and beat it without continuing, in the ending Sylphie will appear naked. Looks like another urban myth
this is my favorite shoot-em-up game and a masterpiece.
Absolutely loved this era in Capcom arcade gaming! Forgotten Worlds, Mercs, Magic Sword, Area 88/UN Squadron, etc.
Legendary game. Visuals were absolutely amazing for the time and the soundtrack has something real special to it, adding that extra bit of atmosphere to these trippy landscapes and enemies.
Yea it was uncanny
Can’t lie, this is one of the best arcade games I ever played. Couldn’t get off it when I was at the arcade museum i think at Daytona beach when I went to florida for my 18th.
We're old asf I couldn't even walk back then. I only got to play the Sega genesis version. Of course I didn't know there was an arcade version until I went to college. They had a modded ps2 and they were playing a franchise mixup. It played like dark wizard but had all of the Capcom characters. Forgotten worlds was a part of that but strangely only the shop girl was the playable character to represent Forgotten worlds.
@@SpencerMckenithWilliams see I wasn’t born at all during them Times, I was born on the ps2 and raised on the ps2 😂 but I played it, and it’s the most addicting game! I played it on the os2 myself too! But I’m not sure if it was after or before
@@Lawplayer00 after likely. Given the gaps and stuff.
@@SpencerMckenithWilliams no but, I’m only saying that cuz, I did have the os2 version but I never knew about forbidden worlds till I was wayyyyyy older like you did
When I was a kid, I called it Space Contra. It was so much fun to play with my friends.
This game is a true masterpiece. I’m shocked it never had a updated version.
If you had a controller with "left" and "right" buttons you could approximate the rotating dial the original game had (the dial could also be pressed down to shoot, but you might want the regular X button for firing the gun so you can aim without shooting).
One of the best arcade games. The visuals, sound and controls were top notch. I cant tell you how many quarters this game drained from my pockets.
You played it VERY well. I thought it was TAS at first but nope. You're just that good.
Konami: *creates Contra*
Capcom: two can play at this game
Forgotten Worlds... Such a classic. Later appeared in Marvel VS Capcom and Namco X Capcom.
The game deserves a remaster.
Need
A remake hopefully like 3dish! Yes!
But how would you control it without the rotary joystick? Maybe twin stick would work.
Remake
After all this time I finally found this game from my childhood, the only thing that has stuck with me for all these years is that shop music, forever burned into my brain and now I have a name to put to the game, thank you!
One of my fav arcade games.....played it so much I could eventually finish it on one quarter. This & Darius were some of the best.
The Darius series is my favorite of all time!
Thank you! I loved this game. Me and my buddy played it so many times in co op mode... on the AMIGA and the Mega Drive/Genesis.
For those versions you had to hope you had a button that allows rotating your gun/aim while another fired the gun. So you needed at least a two-button joystick for the Amiga.
@@theodorehsu5023 Yeah, AMIGA version was really not the best port...
35:17 thanks for the scroll design, black man
34:51
Don't forget to thank poo for the game design
1:07 That shopkeeper lady sure gets around. From apocalyptic future, to the fantasy-realm of Mystara! She only takes Zenny, so she apparently also does business in the Breath of Fire realm.
And the Dragon Ball universe too.
Game opening: "Okay so this helmed god of war unleashed dragons on the world. Are you a bad enough dude to take the world back?"
As soon as you reach level 4: "So like I was saying, you're wiping out the egyptian pantheon for no discernable reason."
This brings back memories. The joystick on the old arcade you could spin.
This game is tripping balls and I love it! 👍🏿
Damn dude I played this all the time with my brother. Amazing
Stage 2 is like "What the ever-loving ffffff?". Dead dragons everywhere and you blow apart the boss.
Not feeling that stage, man...
A friend and I we beated this game, and I cannot get out the music from the store of my head. XDD
So catchy
Dammit, this game was really heavy.
"No matter what happens, never stop shooting, NEVER!!"
This was one of the games that was available to play in the arcade when the line for Mortal Kombat and Street Fighter 2 were too long. I don't ever remember seeing anyone play it. I do know that it is available for SEGA Genesis, but it it not one of the games in my library.
Thank you VERY MACH FOR THIS LONGPLAY!!
this game played the best with co-op
One of my favourite late 80s arcade games.
Hey, I'm doing research on this game, can I ask you a few things about this? you seem like you know the game well. I need to know something about the Zenny's or currency that you can collect.
I actually need to know whether or not you could put coins into the arcade machine to add more zenny's or currency, that's all I wanna know. Thank you.
@@THIRT33N Nah, you have to earn zenny by eliminating regular enemies, bosses (on a timer ie faster killed more zenny) and special secret spots throughout the game that can make appear the big 10000 zenny. 😎
@@KishorTwist you're talking about the arcade version right?
@@THIRT33N 🤘
Forgotten Worlds, the "Contra on Air"
This was amazing for graphics back in my day, still holds up well even today.
Congratulations on finding, and subsequently finishing The Guy. My first experience with this game was the C64 version, and the controls ensured that I never made it very far. Guy finding/finishing is hard enough, without wonky controls working against you.
Back around 92, my grandma would drop me off at the arcade with $2 - it all went to Forgotten Worlds. After a month or so, I was beating it with a single quarter. Great times.
Always pissed me off when a second player joined though - broke my zen choreography and I'd probably die.
Dang
I can't say I've ever seen a psychic, junk-throwing butthole boss before. Interesting!
I never saw this in the arcades, but I know I would’ve dropped a lot of quarters in it if I had!
What an awesome game.
I remember this game, and if you saw my earlier comment I also remembered the unique controls for it: a joystick for the player and a rotating dial that could be pressed down to both aim and fire the gun.
MaKes me miss the dark, dirty and loud arcades of my youth.
35:43 June 1988? NES? This game was way ahead of its time
No, it is not a NES game. It is an arcade game. Played on a dedicated machine with a dedicated chipset called cps1
Great playthrough, would love to know the control method you used to play, spinner or 360 controller?
It was a PS4 controller with the 2 analogue sticks - 1 mapped to control the movement, and the other to control rotation.
@@AL82RetrogamingLongplays Ahhh, brilliant I'll try that thx 👍
With all honesty this deserves a next generation adaptation for PS5 in 3D. I can't wait for Side Arms and Forgotten Worlds in full glory.
Is that game available on steam
I use to play this after school or after bagging groceries back in the 80s. Memories.
Capcom of sensation shooting 🔫 game🎮👍🤟🌙
nostalgia
I remember 30 years ago, my older brother gave me a quarter to play this game, thinking I wouldn't last. 2 hours late on that same quarter, I beat it. Hahaha
I first saw this game on the C64. It was way cut down from this but at least the music was good.
14:50 What does that even mean? I need to find out the plot of this game lol
The flying stone is an item that allows you to control the speed of the movement of the player in the game. There are 3 three settings regular normal, silver fast and gold ultra fast. So I am assuming that by having the stone you might get so fast that's you'll get dizzy and seasick as the dialogue may imply. I have zero knowledge who Mesketit is. That is some of the strangest dialogue in game. It is littered with it in game but you can't fully enjoy the game without it. It is my favorite game of all time.
Never heard of this one. It reminds me of a two dimensional Space Harrier.
You need a joystick, and a rotary dial that could be pressed down to win this game. Not sure you could approximate this on MAME unless you knew a VERY good cabinet designer.
@goggles789 I am glad I could help. If I remember right the dial doubled as the "fire weapons" button so you only had just needing the joystick and dial. Otherwise you needed a mechanic that allowed rotating your character so you could aim (pressing one button while rotating the joystick) and then fire without risking you pointing your gun in the wrong direction. If you had two buttons where one allowed for rotating, you could possibly approximate it without a dial, which might have been how they did it for Genesis and if a joystick had 2 button action for Amiga too. But you need to know what button rotated and what button fired your gun.
I built a MAME cab pretty much for this game about 15 years ago - started with a cheap ebay 'die hard' cabinet with a nice CRT, used a PC to JAMMA adapter and a 'clickable' USB volume knob. It was a labor of love though - actually had to tweak & recompile mame to work with the dial. Hopefully it would work better these days with a more modern one..
Contra in space!
Movement is swift, aiming is epic
Forgotten Worlds Longplay (Arcade) [4K]
Whenever I would visit my mom's parents their next door neighbor was a kid named Hunter he had this game and I had never figured out the name of that game and now I know thank you
Gran gioco,fatto come si deve !
Thank you very mach!
Cool never played the arcade version. Seems a lot longer than I remember the Genesis version being. I remembered a "trick" which was to skip stores for a few stages or at least buy the cheapest upgrades like the OP did for a few levels and then get the homing laser which was horribly expensive. It made the game a cakewalk, tho.
The genesis version is shorter, it cuts stages 6 and 8 out of the game.
24:00 Finn and Jake vs the Ice King
0:06 5:11 5:49 5:58 5:59
Is there a way to play this with regular arcade controls? Maybe 2 buttons to control rotation?
Glad I'm not the only one who thought "Flying Contra" (also the money/shop very much like Xenon 2).
Wonder if this game was originally going to be a platformer very much like Contra (maybe too much like contra). They then decided to change it to a side scroller shmup. The fact that the players and humanoid enemies don't have jetpacks or anything obviously making them fly (also those Anubis enemies just doing a walking animation even though they're jumping around).
Is it me ? Pretty sure the ported version for sega genesis didn’t have these couple of last levels.
Never saw this in the wild but I would’ve destroyed my piggy bank if I had.
My neighbour and I played the hell out of this on Sega
CAPCOM's first CPS1 game (16-bit arcade system, powered by Motorola 68000) that human can be SHMUP.
The enemies at 1:23 sure do look alot like the parasites from the original cloverfield movie.
Never played but looks amazing. Im old school
0:06 Intro Animation
The best arcade classic ! I will make a video on my channel :-)
very talented gameplay, I was never very good despite the money poured in
Did they just kill the God of War in the 3rd stage? I wonder what Kratos would say to this...
I like Sega Genesis and arcade version.
good 잘봣어요~ thank you
Finished this game with my brother on Sega mega drive
!!4K!!!
*jeyeah
Wow didn't know Duke Nukem was in this game.
Sad that they too became a myth in the end.
😭😭😭
Going to be honest. A game with Forgotten worlds in the title evokes surreal worlds and strange imaginative environments and enemies. The first two levels (especially the second) felt like it lived up to what I was expecting. But by the end of the 3rd world that magic was gone. I simply lost interest in the game when it started becoming Egypt themed. The game felt plain and boring from there. Strong start but fell flat fast in the imagination department.
So much crap on the screen. THAT'S what i loved about this game. Amazing.
Hard to play without the 8-way stick
武器買って強くなるのおもしろい
MvC brought me here.
Like for ya 👍
To date I still can't confirm this rumor. Apparently in a early release version of the game if you buy Sylphie's dress that shows up on the very last shop just before the final boss and beat it without continuing, in the ending Sylphie will appear naked. Looks like another urban myth
👑👑👑👑👑👑👑👑👑👑
Game looks awesome but voice acting sucks lol. I’d definitely play it to death if I saw it at the arcades.
Yeahh
I'm not really digging that thumbnail...
What was Capcom thinking with this game? It's terrible. No wonder there was no sequel.
Great game. God awful sounds and music.
you re not a normal person lol