Thanks for sharing! So how much files you endup for one texture asset - it's original file + asset info + ready to use compressed (optionaly) texture file, so it's 3 (assuming no mipmaps were generated), right? 🙏
The original file is not part of the game and won't be included. The imported texture with all its mip levels is saved in a single asset file along with additional information about the asset. So, it's just 1 file.
I dont understand how you don't have at least 100k subs!
Thanks for sharing! So how much files you endup for one texture asset - it's original file + asset info + ready to use compressed (optionaly) texture file, so it's 3 (assuming no mipmaps were generated), right? 🙏
The original file is not part of the game and won't be included. The imported texture with all its mip levels is saved in a single asset file along with additional information about the asset. So, it's just 1 file.