Game Engine Programming 072.3 - Viewing cube maps in the editor

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  • Опубликовано: 30 окт 2024

Комментарии • 4

  • @ng.h9315
    @ng.h9315 Час назад +2

    ❤❤❤

  • @leizhao-nt6mf
    @leizhao-nt6mf Час назад

    UI component systems, such as buttons, sprites, pictures, texts, and scroll view slider inputbox. Are these contents planned to be done in this engine?

    • @WsEKond
      @WsEKond Час назад

      That would be so cool and how would that be done, something like unreal engine did or something completly different?

    • @leizhao-nt6mf
      @leizhao-nt6mf Час назад +1

      @@WsEKond Because there are renderers on different platforms, should the UI system interfaces be unified? Or should the interfaces be defined first and the contents of these renderers be extended in the future? Maybe so.