In Flash you can publish an animation as either a series of images, or as an avi or other video format. You can then use this as a texture map the same as if you used a standard image. When you have output the animation in a format that can be used, you may want to have a look at mine or other video tutorial showing how to put an animated texture map on an object. If you search my channel - it's called "Animated Texture Maps"
Kia ora Thanks a heap for these choice tutorials mate. If I shape a tube to form an arch for a window top, slice off the bottom and border cap it poke it through the wall I intend to window, select the wall, do the Proboolean thing the whole wall disapairs, is this becuase I made an editable poly shaped it rather than using a default primitive
Hi, nice tutorial..been searchin all over for this... have a doubt, am using 3d max 8 and that does not have pro boolean, is tere any other way to select all the windows at once and subtract them in boolean method..and after doin boolean, i get these.. daigonal lines near the subtracted windows... hw do u remove them.. ?
hello! I need a little help, when i was trying to do the bridge between the polygon´s faces it´s just didn´t work...I did everything exactly like you did but nothing happened...can you help me find the problem?
@MarcusDesigns hey thanks for the reply it did work.. can u post sme tutorials on doin' 3d modelling of a sloped house in autocad!.. that would be grt!
I got it to work by doing it in steps, but it bid not like me making 3 objects to create the shape I wanted the merging them to make a block to use to cut the shape I wanted, seems if I changed the primitive to a poly or meash and edit it things break, I had 2 tubes and a box I curved set between them and mrge all 3 to make one object, pushed the through the ridge beam I was shaping, sleceted the ridge beam, then did the Proboolean adn it all disapaired
Exactly what i was looking for! Well done
@MarcusDesigns I am so glad i red this comment! I've been trying to figure that out FOREVER. Very good tutorial by the way!
In Flash you can publish an animation as either a series of images, or as an avi or other video format. You can then use this as a texture map the same as if you used a standard image. When you have output the animation in a format that can be used, you may want to have a look at mine or other video tutorial showing how to put an animated texture map on an object. If you search my channel - it's called "Animated Texture Maps"
Kia ora
Thanks a heap for these choice tutorials mate.
If I shape a tube to form an arch for a window top, slice off the bottom and border cap it
poke it through the wall I intend to window, select the wall, do the Proboolean thing the whole wall disapairs, is this becuase I made an editable poly shaped it rather than using a default primitive
Hi, nice tutorial..been searchin all over for this... have a doubt, am using 3d max 8 and that does not have pro boolean, is tere any other way to select all the windows at once and subtract them in boolean method..and after doin boolean, i get these.. daigonal lines near the subtracted windows... hw do u remove them.. ?
I don't Know much about 3d max ,but your doing good job by replying to everyone,soon i will learn 3d max. Inshallah, can take help that time??
thanks, what if i have designed elevations and not just the top, how can i build a rendering from the 2d drawings?
Sometimes there are problems with boolean ops. Have you tried using the original Boolean instead of Proboolean as this can have a different outcome.
hello! I need a little help, when i was trying to do the bridge between the polygon´s faces it´s just didn´t work...I did everything exactly like you did but nothing happened...can you help me find the problem?
do you know if you can insert flash cs6 into 3d max design?
:O good tuto thx man
thanks Marcus you are great help.
Do you mean as a swf file? Or just an animation?
@MarcusDesigns hey thanks for the reply it did work.. can u post sme tutorials on doin' 3d modelling of a sloped house in autocad!.. that would be grt!
I got it to work by doing it in steps, but it bid not like me making 3 objects to create the shape I wanted the merging them to make a block to use to cut the shape I wanted, seems if I changed the primitive to a poly or meash and edit it things break, I had 2 tubes and a box I curved set between them and mrge all 3 to make one object, pushed the through the ridge beam I was shaping, sleceted the ridge beam, then did the Proboolean adn it all disapaired
@MarcusDesigns yeah i mainly left the comment so others could see it =) im new to 3ds max but its so cool what you can do with it i just get lost
good tutorial
great tut but tell ppl to remember to press f4 so you can see the lines =P
i wanted this! thx dude! :D
where is the part 3 ? :)
awesome!!
very helpful.....thanks
Dats Good one.....
animation,its for a college project.