The Art of Hades II with Supergiant Games' Jen Zee | Interview

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  • Опубликовано: 4 июл 2024
  • In this exclusive video, Game Informer interviews Jen Zee, the renowned art director behind Supergiant Games' Bastion, Transistor, Pyre, and your favorite characters in Hades, about the making of Hades II. We discuss how art history inspired Jen when depicting Melinoë, why she loved revisiting her past work, the graphical differences between Hades and its successor, and fan art from Supergiant's community.
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Комментарии • 129

  • @user-sz2cv4bw5q
    @user-sz2cv4bw5q 22 дня назад +846

    so good to finally hear from the person that my generation is named after 🙏🙏🙏

    • @infinitetranquilo
      @infinitetranquilo 21 день назад

      I hate you lmao took me a minute to get the joke

    • @immortalkombat9289
      @immortalkombat9289 20 дней назад +14

      Ace Attorney ahhh name

    • @Moji55a
      @Moji55a 19 дней назад

      My teacher fr2

    • @Balloonbot
      @Balloonbot 12 дней назад +5

      Everybody has already forgotten about Mei Lenial 😢

  • @Haelian
    @Haelian 22 дня назад +324

    Mel is SO much more detailed and it really shines in Hades 2. Great work Jen and the entire art team!

    • @tunab666
      @tunab666 22 дня назад +9

      Haelian heree! My fav Hades streamer/player/creator haha shot out!

  • @evemartinez8519
    @evemartinez8519 22 дня назад +117

    As an illustrator, and animation student, Jen Zee and all Supergiant team are such a big inspiration to look up to.

  • @FryCanon
    @FryCanon 22 дня назад +190

    Love this. Jen Zee is iconic!! Have loved her art for over a decade!

    • @FSmith-kv4fj
      @FSmith-kv4fj 21 день назад +5

      I first encountered her art when she was making items and site art for Gaia Online. I'm happy she's come so far since then.

  • @BucklingSwashes
    @BucklingSwashes 22 дня назад +179

    1:50 I honestly never would have guessed that they were using different tech than the first game. I assumed it was the exact same engine with minor changes at best. They did an incredible job of mimicking the look of the first game. I had noticed improvements, especially to things like lighting and the general smoothness of animations, but I didn't think we'd gotten such an actual upgrade.

    • @freshFerdinand
      @freshFerdinand 22 дня назад +21

      That's why Asphodel feels so different when Chronos sends you there, even though it looks exactly the same, even down to the enemies.

    • @Bards.98
      @Bards.98 22 дня назад +17

      I tried the first game again after playing the new one no stop, and it feels so unpolished compared to the new one, although when I played the first one I found it completely beautiful, the second one just raised the bar to Selene

    • @dpurut
      @dpurut 22 дня назад

      @@Bards.98exactly!!

    • @ElementalNimbus
      @ElementalNimbus 21 день назад +4

      That news is honestly both super surprising to me as a huge fan of both Hades, and also not at all surprising as a fan of Supergiant Games since literally Bastion. They have never been a studio for lazy choices and it shines through game after game.

    • @iditrirajan
      @iditrirajan 21 день назад

      ​@@freshFerdinand I thought it was solely because Hades 2 was more zoomed in

  • @ACameronUK
    @ACameronUK 22 дня назад +159

    The art of their games is instantly recognisable and iconic - hooray ☺️

    • @lynox8639
      @lynox8639 5 дней назад +1

      Right? I fell in love with it way back from transistor and to see it evolved to such a heighten state is so amazing

  • @grahamkristensen9301
    @grahamkristensen9301 22 дня назад +165

    I wonder how she feels knowing her art skills gave millions of people weapons grade bi-panic.

    • @belindaluna2067
      @belindaluna2067 22 дня назад +48

      I think she'd be fine with it. She has said she was onboard with the initial idea of depicting all the gods of the first Hades naked.

    • @potatomo9609
      @potatomo9609 22 дня назад +28

      @@belindaluna2067oh what we have lost 😔

  • @PhilipAlexanderHassialis
    @PhilipAlexanderHassialis 22 дня назад +63

    The art direction and especially the zone art design is so much better than Hades 1. Kudos to the art team, and ofc to Darren for dressing it all up magnificently. Also, *WHERE IS THE COMPLETE SCYLLA & THE SIRENS ALBUM DARREN? WHERE IS IT???*

  • @stratovolcano7813
    @stratovolcano7813 22 дня назад +46

    I got punked by this title so hard because I've been waiting for a hades artbook since 2020 and I wanted this so bad to be a release video 🤧 heartbreak aside I'm soooo grateful to be able to listen to jen zees artistic process !!! Supergiant is one of my biggest inspirations and I've always been in love with jen zees art!

  • @ISawABear
    @ISawABear 22 дня назад +18

    I love how even as wild as some of their designs can be (especially when compared to ancient Greek statues) they still have pin point lots of references to the depictions of the gods that informs their models.

  • @paullittle835
    @paullittle835 22 дня назад +43

    She's such a star! Not only a supremely talented character artist, but also, what a scholar!

  • @DariaElGrellPozina
    @DariaElGrellPozina 14 дней назад +5

    I am SO OBSESSED with Jen Zee's art, ever since the Bastion, it has such a painterly quality, such a great balance between smoothness and details. If she ever makes an artbook whether of SuperGiant art or her own I would get it in a heartbeat. 💖

  • @xmlthegreat
    @xmlthegreat 20 дней назад +5

    She's so genuine, and from the way she communicates I get the feeling that everyone at Supergiant is just having fun in the creative process of making these beloved games.

  • @pastelhermit6946
    @pastelhermit6946 18 дней назад +4

    I just need an art book to drop for these games they are so beautiful!!

  • @tristezaeternal
    @tristezaeternal 22 дня назад +14

    Jen Zee is so talented like omg.... I wanna squeal at everything she created for both parts of Hades. And the passion of the community is only a fair tribute to such a great team as Supergiant

  • @BrettDalton
    @BrettDalton 22 дня назад +29

    Love all the art work, since I accidentally came across transistor, I've been a massive fan

  • @Zories97
    @Zories97 22 дня назад +47

    Love this. I’m so excited for Hades 2 when it’s fully done and released.

  • @andreeam.1888
    @andreeam.1888 21 день назад +7

    Hades 2 has been a FANTASTIC early access. So much polished content already, it is insane. Had a blast with it. So happy to hear Jen speak about their creative process ❤❤

  • @magiclife1998
    @magiclife1998 15 дней назад +2

    I soooo want an artbook with all the design processes.

  • @topacio3696
    @topacio3696 22 дня назад +7

    I want super giant to know that I would buy art books of both Hades games in a heartbeat

  • @Schizm1
    @Schizm1 21 день назад +7

    She's AMAZING art director. Thank You for the interview!

  • @henrywilliams5427
    @henrywilliams5427 22 дня назад +11

    I wish they would make art books to collect.

  • @Crocthunder
    @Crocthunder 22 дня назад +12

    Super iconic , I always leave seeing comm from artists also trying this art style out cause its rad

  • @TehTeh911
    @TehTeh911 22 дня назад +8

    I really wish she talked about some of her ideas with the witch you meet in Thessaly, because some choices were made and even though its still placeholder art I want to knoooooow

  • @smollmighto
    @smollmighto 22 дня назад +13

    Amazing art and characters I really love all of them, and they're so loveable, sometimes I can't skip a dialogue or chamber just to not missing them

  • @penkuro1864
    @penkuro1864 22 дня назад +2

    Been following Supergiantgames and especially Jen religiously since Bastion. She always gives and keeps on giving! I find the part she mentioned about putting blinders on other creative fan arts very interesting. Glad that she shared that part of her creative process.

  • @maxjohnson808
    @maxjohnson808 21 день назад +3

    Literally just bought this game so very hyped to watch this interview. The art team at Supergiant under Jen Zee goes insanely hard with each game.

  • @Ironwill_Games
    @Ironwill_Games 20 дней назад +2

    I really hope there’s some sort of art book of this game (and the one before actually) cause the amount of creative art is just amazing! Well done.

  • @TheM00ndawg
    @TheM00ndawg 20 дней назад +2

    literally can't wait to see what Narcisus looks like.
    loving the early access already.

  • @MyNamesHunter75
    @MyNamesHunter75 20 дней назад +1

    Honestly supergiant is kinda my dream studio to work at more so because i just adore the art and games and the art is integral to their overall games

  • @DogginsFroggins
    @DogginsFroggins 21 день назад +2

    This woman is legendary imo and will go down as one of the best artistic minds in the games industries history, glad to hear her opinions, the team at Supergiant is amazing!

  • @Bogrin
    @Bogrin 22 дня назад +4

    Loving the early release so far! Keep up the great work!

  • @zahiar
    @zahiar 20 дней назад +1

    I learned about internal game design from her. So fascinating.

  • @poszy6
    @poszy6 12 дней назад

    Have not played the game but in love with the art

  • @BrettDalton
    @BrettDalton 22 дня назад +2

    In that opening sequence is a track we haven't heard yet that I remeber.... Can't wait to hear it all

    • @Evan_Campbell
      @Evan_Campbell 20 дней назад

      nah. it's not from the game. the editor spent way too much time trying to find tracks in a digital library that felt like they matched the tone of the ones in the game. i bet a comment like this made it all worth it though.

  • @ChrisLT
    @ChrisLT 22 дня назад +27

    Some of the best art in games.

  • @ceno10101
    @ceno10101 22 дня назад +50

    I feel her name is a stage name. Hades 3 will be art directed by Jen Alpha.

  • @pinstripeowl
    @pinstripeowl 19 дней назад +1

    This was great - its so good hearing influences on the art and i really have loved hades ii so fer

  • @kraja15
    @kraja15 22 дня назад +6

    3:06
    Oh - *mood* paintings.
    Well i clearly heard that wrong lmao

  • @thiagocosta3953
    @thiagocosta3953 20 дней назад

    the art of supergiant games is so, so good. every one of them is unique and gorgeous. thank you, Jen zee and the team!!

  • @leicean
    @leicean 22 дня назад

    I’ve played the early access and omg this game is just as fun and amazing story-wise but the art ties it all together and I’m obsessed!!!!

  • @anna-kay-dweight
    @anna-kay-dweight 20 дней назад

    Oh yes, when I started playing Hades II, I definitely felt the _smoothness_ and upgraded feel of the art and environment, despite it being a sequel. Everything is familiar, yet _new_ and _improved_. And the design of the camp in the Crossroads is so satisfying. I love returning there after each attempt. And bathing and fishing with friendly characters. :) Meeting familiar characters with their new looks is sooo good. New characters are also very inspiring (and can't wait for designs of robed figures!). Thank you Jen Zee and the team. Incredible job! 💚

  • @krjal3038
    @krjal3038 21 день назад

    Fantastic interview. That's the type of behind-the-scenes info I love to hear about in game dev.

  • @iESCAP1SM
    @iESCAP1SM 22 дня назад +1

    Loving this! I have to admit that I miss the quirky little brightly coloured lines and dots used in the first game’s artwork. This is more refined and sticks to clear palettes, but the first game’s art had qualities I’d show our interns

  • @bantyone5299
    @bantyone5299 20 дней назад +1

    Awesome video. I love'd getting to see Hades 1 development through No Clip and I am grateful Game Informer is also covering Hades 2 dev!

  • @bigmanfrank5708
    @bigmanfrank5708 10 дней назад

    This looks so cool love the characters design look forward to playing this game love creativity

  • @Vub.
    @Vub. 21 день назад

    Cant wait to play this. First one was hooked

  • @RoyalMudcrab
    @RoyalMudcrab 22 дня назад +12

    I've had a small crush on Jen since Developing Hell and I had hoped she'd do an interview on Hades II. It's been great so far.

  • @seandever5761
    @seandever5761 21 день назад

    The art is beautiful thank you so much for this game!

  • @davidbush8894
    @davidbush8894 21 день назад

    Jen Zee is a legend. Supergiant games have so much style it’s unreal.

  • @kurrohii3957
    @kurrohii3957 18 дней назад

    They need to release an art book!

  • @Spaszer1
    @Spaszer1 22 дня назад

    I loved this video! thank you very much

  • @princessthyemis
    @princessthyemis 17 дней назад

    i love her artwork so much!!! And Joanne Tran, who is the enviroment artist if I got their name right--SPECTACULAR WORK!!!!!

  • @JayPeaFenn
    @JayPeaFenn 22 дня назад +1

    One of the greats 💪

  • @brainpattern
    @brainpattern 22 дня назад +6

    I agree that Hades 2 is even better. Can't wait for the game to be out in full, but it's been a blast to play in early access so far.

  • @Chief_Ten_Bears
    @Chief_Ten_Bears 6 дней назад

    That chuggy guitar in the intro was NICE

  • @Bards.98
    @Bards.98 22 дня назад +3

    The second game hasn't even came out yet and i am already excited to see what will they do with Hades lll and Marika

  • @NickelCanvas
    @NickelCanvas 22 дня назад

    Great interview!

  • @user-ew7cu3bh1w
    @user-ew7cu3bh1w 8 дней назад

    Jen Zee is such a cool name❤

  • @Bards.98
    @Bards.98 21 день назад

    I totally agree with the looks the same feels different

  • @shut7565
    @shut7565 22 дня назад +7

    It's funny how you guys scrolled through Hades twitter and then there's that one Lore Olympus fan art LMAO at 15:47

  • @mis.-ty7ej
    @mis.-ty7ej 22 дня назад

    I don't even play hades, I am here for the great arts and hot characters!

  • @Himegw
    @Himegw 19 дней назад

    Wow, this is awsome. After playing the 2 the 1st hades seems like a beta verson. I love 2. Congrats ❤❤❤

  • @LeonardoSilva-kc1id
    @LeonardoSilva-kc1id 20 дней назад

    ❤❤

  • @JDEdwards2331
    @JDEdwards2331 22 дня назад +12

    I need to go back and listen but did she say Hades 1 was in 2D? My brain refuses to accept that lol.

    • @ir-dan8524
      @ir-dan8524 22 дня назад +30

      The engine is in 2D, which limits lighting and perspective features, but all the gameplay art is pre-rendered sprites that use 3D models. Technically the game could've been made without these models but it saved a lot of time/repetition with the 8-directional movement.

    • @JDEdwards2331
      @JDEdwards2331 22 дня назад +3

      @@ir-dan8524 you're awesome. Thank you.

    • @belindaluna2067
      @belindaluna2067 22 дня назад +17

      This was why you could only pet one of Cerberus' heads.

    • @ir-dan8524
      @ir-dan8524 22 дня назад +4

      @@belindaluna2067 You can only pet one because the rest don't like it

    • @iditrirajan
      @iditrirajan 21 день назад +3

      ​@@ir-dan8524that's canonical justification to cover engine's shortcoming. Many games do this. Hades have too

  • @MikeyJ1572
    @MikeyJ1572 11 дней назад

    can't believe that that's an actual person's actual name

  • @everlastin8732
    @everlastin8732 12 дней назад

    Kinda wanna see that mood painting ngl

  • @karlhendrikse
    @karlhendrikse 17 дней назад +1

    No way that there is an actual person called jen zee that's hilarious

  • @TsasmineBaldwin
    @TsasmineBaldwin 20 дней назад

    9:54 that's kronos, not chronos

  • @amanofnoreputation2164
    @amanofnoreputation2164 22 дня назад +1

    "What color would their underwear be? (The raspy voice is non negotiable when submitting questions to the director.) What's their favourite food for breakfast?"

  • @Saida-qy3ee
    @Saida-qy3ee 21 день назад

    ♥♥♥♥♥♥

  • @amanofnoreputation2164
    @amanofnoreputation2164 22 дня назад

    Hades: Ody-illissy
    Hades 2: Illi-odessy

  • @bryanlee1014
    @bryanlee1014 22 дня назад +1

    14:38 😳

  • @ragros12
    @ragros12 21 день назад +1

    Ah I was hoping for a little more depth on the creative reasoning for transitioning away from the pre-rendered sprites for character models.
    I can only assume that due to the increased capabilities of the new engine they did it because they could, not because it would serve any artistic purpose. If anything they are detracting from the appeal by removing the final layer of controlled polish which was previously given to the sprites...

  • @Pumpkininater
    @Pumpkininater 20 дней назад

    W

  • @marielcarey4288
    @marielcarey4288 12 дней назад

    13:59 heheheheh

  • @blackholesun4942
    @blackholesun4942 9 часов назад

    05:47 lol
    08:30 the painting is more simple. Hecate design too full imo
    10:42 why does selene ride a horse?
    14:45 a bit unfortunate 😢

  • @user-ed5wc1op9o
    @user-ed5wc1op9o 17 дней назад

    I expected some early artwork to be shared. Disappointing.

  • @KeyT3ch
    @KeyT3ch 21 день назад +1

    Gen Z?

  • @97wojak
    @97wojak 22 дня назад +2

    Is her name pronounced Gen Z?

  • @Faceu7745
    @Faceu7745 22 дня назад +6

    She's the real piece of art...

  • @ju7644
    @ju7644 22 дня назад

    their work is impressive and great. nemesis' design kinda pissed me off tho

  • @MateriaGirl
    @MateriaGirl 22 дня назад +5

    Ngl. The art is decidedly worse this time around. The character poses are stagnant and they aren't representative of their personalities. Hades is renowned for how dynamic and full of life the portraits are. The Hades 2 versions are standing still, in normal positions, with nothing indicating who they are. Hermes is just... Standing there. In the first game he was visibly on his way somewhere, at a crazy angle. The new design doesn't even have visual indicators that it's him. And the dynamic, colorful lighting effects are largely missing now, too. It's an obvious downgrade and I don't get it.

    • @dunadan1995
      @dunadan1995 21 день назад +10

      The game’s still in early access, plenty of characters’ art isn’t finished yet with some even being placeholders or a coarse doodle. If other characters are gonna have sprites closer in terms of detailing to what Melinoe has, it’s gonna be a massive upgrade over Hades 1 imo.
      Also, it’s a completely different aesthetic and a different context from the first game, it’s more melancholic and slower by design, hence the different posing and impressions on characters’ faces.

    • @MateriaGirl
      @MateriaGirl 21 день назад +3

      @@dunadan1995 they drew fully finished art as placeholders? That's fucking stupid. This isn't placeholder art.

    • @dunadan1995
      @dunadan1995 21 день назад +9

      @@MateriaGirl no, the art for Narcissus, Charon and Selene(dismounted in the Crossroads) are literally placeholders - as in the people in cloaks, the same placeholders that were in Hades 1’s early access. And arts for Hades, Icarus, Cerce and Medea are rough sketches of their complete future art.
      Some of the other art is less detailed than usual too - new Artemis sprite looks scruffy, and plenty of NPC’s with extensive dialogue don’t have more than one sprite yet, which is bound to change - all the people important to the plot had more than one sprite in Hades 1 to make them seem more expressive(Meg, Than, Hades, Dusa, Nyx, Persephone). And if you remember the early access for the first game - arts for plenty of characters changed for the full release from how they were in Early Access too - more details and polish was added for the full release.

    • @mrshmuga9
      @mrshmuga9 16 дней назад

      ⁠@@dunadan1995 Sure on one hand it’s an early access “game”… but they’re charging money for it NOW so it’s still fair to criticize its current state. Especially when a lot of buzz around the game was “yeah, it’s technically early access but it’s basically completely done”. You’d think with how successful the first one was, they wouldn’t need to do a paid early access again.

    • @dunadan1995
      @dunadan1995 16 дней назад +1

      ​@@mrshmuga9 Nobody forces you to play the early access version though. The cost of the game is lowered compared to the full release for a reason and the reason is that the game is unfinished and the devs need feedback. Hence the 3 long-ass patches that they've released since the intial EA version came out that have like half of the changes based on audience feedback. Please wait for the full release if you can't deal with the fact that the game isn't really finished just yet.
      That being said, they didn't release the first Hades in early access because they couldn't release the game in a complete state either, they EA'd it to get as much feedback and balance the game as much as humanly possible so that it'd become the best version of what it could be - which is what happened, and which is why Hades was so well recieved when it actually launched.
      Also, why'd you put "game" in quotations? The actual *gameplay* itself is pretty much done, what we don't have yet is one biom, one weapon, some visuals and the story beats(also some Gods are rumored to be added later as well, but that's just speculation). The EA version of the first Hades had 4 weapons with no aspects, initially looked like actual ass with pretty much all of the in-game art changing by the time it released and also ended the run after beating Hydra in the second biome. Hades 2 is a goddamn goldmine of content by comparison with its 5 weapons, 6 biomes including the final boss, keepsakes, aspects for existing weapons, the Fear mechanic(aka the Heat mechanic that wasn't introduced until launch in the first game) etc. In terms of gameplay Hades 2 already has pretty much everything that was beloved in Hades 1, they're just testing out all of the new stuff. I've personally played this game for 50 hours already and enjoyed it immensely.

  • @smoogles.5534
    @smoogles.5534 20 дней назад +2

    cool but wasted because the game has these bizarre diversity characters for no reason but just to force them in, instead of something genuinely creative we could of got from her. oh well.

    • @smoogles.5534
      @smoogles.5534 18 дней назад

      @@marciasouzabavaro2877 It's blatantly obvious that the recent changes in the gaming industry are being forcefully driven by a DEI agenda. This isn't about personal preference; it's a clear-cut fact. There's a bizarre wave of people who, without question, label any critique of these changes as 'hate.' But let's call it what it is: a purely agenda-driven move that does nothing to enhance the game. It panders to a microscopic minority, and despite the billions of dollars invested in these initiatives, they repeatedly fail because what they're pushing isn't in line with the natural interests of the broader gaming community. This isn't progress; it's a distraction from what gamers actually want. Funny enough, a few media outlets posted the same kind of article at the same time. They synchronized their watches courtesy of BlackRock and Vanguard ESG directives. It's not a coincidence; it's a coordinated effort to push this agenda from the top down.
      And nothing screams 'god-like being' like being in a wheelchair, right? It's laughable. The absurdity of these forced representations, which are supposed to be empowering, only serve to highlight the disconnect between these so-called progressives and the actual interests of the gaming community.

  • @LimaJayaSRC
    @LimaJayaSRC 21 день назад

    The only good thing Gen Z has done 😂😂😂

  • @AnonYmous69271
    @AnonYmous69271 22 дня назад +5

    You mean the horrible, ugly art where they race swapped characters?

    • @joshuasgameplays9850
      @joshuasgameplays9850 22 дня назад +2

      They’re called the Greek gods because they were worshiped by the Greeks, not because they themselves were ethnically Greek.
      Also who the hell cares it’s a fucking video game.

    • @Corndoggo
      @Corndoggo 22 дня назад +8

      +they aren't 1 to 1 exact replicas of the Greek gods, they are inspired by them to create characters for a story the Hades team came up with.

    • @bluevortexpng1211
      @bluevortexpng1211 21 день назад +1

      do you want to bitch and moan about ares, athena, dionysus, and patroclus from the first game as well? just for having a darker skin tone in their designs? or is it just hestia you're mad about because she isn't conventionally attractive enough

    • @dunadan1995
      @dunadan1995 21 день назад +14

      Race swapped who exactly? The burnt face of Hestia, the literal goddess of fire? Or maybe a very specifically Ancient Egypt inspired Chronos? Or maybe having literal Greek gods with some tan is completely unreasonable and anything other than completely white rendition is offensive to your refined tastes? What, you’re gonna complain that making Hephaestus crippled is woke too? Look at more anime girl №36942 Hestia art and GTFO.

    • @iditrirajan
      @iditrirajan 21 день назад

      ​@@dunadan1995except they did. They did complained about the fact that Hephastus is crippled because of the "wokes"