28.1 All New Legendary KOBOLD is coming soon - Rush Royale
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- Опубликовано: 7 фев 2025
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Kobold is a Legendary Support Unit.
Kobold will attacks the first target on the path.
Faction: Technogenic Society
2 mine cells will appear on 2 tiles on the board. If Kobold appears on any of the cells, it will disappear after a short delay and 2 ore will be granted for each merge rank. Ore increases damage for every unit on the field. When the ore limit is reached, the damage bonus is decreased. The mana power-up will randomly moves mine cells around on the board. The Kobold’s damage increase will be reduced significantly if Sword and/or Knight Statue is used in the same deck.
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Talents
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The Motherlode Talent
After producing ore, the Mine has a 50% chance to become a Rich Mine. This kind of mine gives 3 ore per rank.
Energy of the Deeps
Kobolds that are in the Mine tiles vanish only after using the Mana Power-up. The amount of ore received depends on their merge ranks - respectively 1, 4, 9, 16, 25, 36, 49. Mana Power-up only moves the Mines that have no Kobolds in them.
New Forces
When receiving ore, there is a 40% chance of a Kobold of merge rank 1 spawning in a random tile.
Laborer’s Reward
When a Kobold's merge rank increases, there is a 40% chance to increase the merge rank of a random Kobold of the lowest merge rank on the field.
Magic Pick
When a Kobold is merged or absorbed, he throws a pick at the first monster on the path. All monsters in the area where the pick lands receive 30% extra critical damage. The effect does not stack.
Miner’s Light
The critical damage dealt by all units on the field increases by 3% for every merge rank of the Kobold that has the maximum rank.
Workhorse
After reaching the maximum amount of ore, 1 mine turns into a Diamond Mine. After ore is gathered in the Diamond Mine, all units on the field have their chance of dealing critical damage increased by 1% for 30 seconds.
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Reincarnation
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Subterranean Spring - Summoner:
When disappearing into a mine, the Kobold has a 30% chance to give mana equal to 100% of the summoning cost.
The amount of mana increases by 50% for each of the Kobold's merge ranks.
The Demolition Works Reincarnation - Demonologist:
When disappearing into a mine, the Kobold throws dynamite at the first monster, dealing damage equal to 20% of current health to targets in the blast area.
The Cave-in Reincarnation - Spirit Master:
Thrown dynamite has a 50% chance to cause a cave-in that stuns all monsters in the area for several seconds and reduces their defense.
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Need to see this in action. Not sure if it's worth the grind
Gameplay? 😁
New card . They desperate for money. No thank you
They over balance everything now. It's just so tiring seeing "oh new unit but can't use with x, y, and z and also it's gonna be 2500$ to upgrade to lvl 10 🤡 im taking a huge break on this game and uts stuff like this. We just finally got bard in experiments and Phoenix dropped LAST MONTH. 🤦♂️ games chalked.