Well..... you can flip people of in Pavlov. So it's not impossible, it just depends wich game inplement feature, (i guess you could say) and wich games don't.
Developers: “We have spent months on implementing the coolest action scenes ever, every player will stare in awe at them.” Wade: “LOOK AT THESE FLUFFY BITS!”
if I was a game developer and everyone who bought and played my game reacted like that I would be pretty damn pleased with myself just remember, someone somewhere put time and effort into those fluffy bits!
That bit looked as forgettable and scripted as the main game. What a piece of garbage. I’ve seen stuff better than that in those “4D” cinemas 20 years ago.
4:01 I was laughing my head off when Wade turned around and started frantically chucking his photocopied plant pots everywhere to not anger the Supervisor
dude I really can't tell you how much I look forward to seeing a green iPad on my feed with 'uploaded 2 hours go' on it. you really do make such great great videos so much so like anyone else on youtube. I just hope you know what you're doing means so much to so many
That job simulator is so accurate to my old job where I used to Photocopy chips, throw paper airplanes full of coffee, and eat Moldy donuts from the floor. Brought back some good memories 😊.
The Foviated Rendering is what Excites me the most about it, you can track where the Eyes are looking and just render that part with incredible detail and leave others with lower detail, so you get better looking and better performing games. Plus The Eye tracking can be used to "look into the distance" aka they can make it so that you have "Focus far away" to look at something just cause they can tell where youre focused based on how far apart your eyes are from each other.
The key driver in adopting VR for me was social VR on the computer. I've survived three decades and moved to a different continent three times, it's REALLY hard for me to pick up any new friends in real life at this stage, and on top of all that I am an outsider in this country so people don't want to talk to me too much. But in VR it's completely different, I can just get off work, put my headset on, open VRChat, and hang out with my buddies from anywhere in the world like we're in the same room, it's natural, it feels actually meaningful, and it's absolutely freaking amazing.
Hey dank, the reason why it looked blurry on the sides is due to foveated rendering It basically makes peripheral vision blurry and where you’re looking at crisp. It’s used to really boost performance
Granted, if he was wearing it off-angle that will make it blurry regardless. I have the same issue with my Rift S. The design of the band is shoddy for long-haired peeps like me, it has a tendency to slowly slip down. Push it up and you can see it get instantly clearer.
it is not. it is due to the type of lenses. the foveated rendering on the psvr2 uses eye tracking and you can't notice at all while playing but is very obvious to others watching your gameplay on a TV
Huge library, better comfort (according to some), bigger "Sweet Spot", no foviated rendering. Seems to me like PSVR is the far superior helmet, even at 1080 30 frames we still got OLED at least. Playing Biohazard now.
What you’ve noticed here with the ‘blurry’ edges while playing through these games is called Foveated Rendering - The PSVR2 will track your irises and render what you’re looking at in clearer detail, while rendering the game in your peripheral vision at a lower resolution. It’s seriously neat tech!
As soon as we get targeted foveated rendering on PC (Presently you can do regular fixed foveated rendering with VR Performance Toolkit) and adaptive triggers, good gravy it'll be a good time for PCVR. Especially if we can get Pimax wide resolutions, that'd be the holy fucking grail!
I know you balance a lot of different channels and you're constantly doing doing work but I feel like having this be like a special once in awhile thing would be fun just occasional VR gameplay almost how the lucky nugget dip works
The blurriness on the edges is because of eye tracking. It tracks your center of vision, and will render only the section you are looking at in full resolution and will downscale everything else around it.
fun fact, that "blurryness" your describing with the focus is actually a feature (somewhat). It's got eye tracking and precisely tracks your eyes, it means that it enhances the performance by blurring the areas of the screen your retinas aren't actually looking at. It actually does wonders for streamlining cpu usage, however it can be slightly off-putting with the peripheral vision.
there is what is called the "sweet spot" for the optics on a lot of headsets. the "sweet spot" will align them such that they barely distort even near the edges. it won't be 100% and some headsets have bigger "sweet spots" that are easier to align but it helps immersion even more.
I'm pretty sure it looks blurry around the edges because of the eye tracking, it renders higher quality where you're actually looking and lower quality everywhere else to save resources, pretty cool tbh
a good way to find smudges on the lenses is hold it with your thumb covering the IR sensor inside the headset so it thinks its still on your head and keeps the screen on - ANYTHING on the surface, right down to dust particles will glimmer, so its really easy to know where to go at with the microfiber cloth or the bottom of your tee shirt, or whatever - as opposed to putting it on, closing one eye to tell which one the smudge is on, then going by a vague idea of where it is based on the angle ur eyes where at when u see the smudge...also to get the perfect moist-ness of a cloth to clean the glass, dont breathe on the glass then wipe, that's too moist and leaves streaks - breathe on the cloth - theres always juuuuuust enough or less than what u need to get the smudge off without having to scratch at it with a fingernail
i love how this kind of content is being integrated into dank pods (which is a gadget review channel or just basically effin around). pls dont create a separate channel for this. i love this being on dank pods
The center is crisp and the peripheral vision is blurred on purpose, as it tracks your eyes and keeps what you see in focus they can get a bit more of performance out of it by bluring the edges out it's all on purpose.
" it was so clunky and just anchored you into places, now this got the cameras in built...." Proceeds to play the one game that doesnt require to leave the same spot you started
The blurry edges is supposed to be a feature, it's part of the eye tracking. The focus is on whatever you're staring at and it blurs the rest of the image.
Little enlightenment from an optician who is aiming to work in VR RnD: Close Objects are the bane of fully immersive VR as there is something called the convergence-accommodation conflict. Your eyes converge to focus on close objects and your eyes lens starts accommodating- as VR headsets have a set focal distance, so to speak, that accommodation which occurs autonomically forces the picture out of focus. That´s the reason that close objects seem blurry when you try to focus on them. Keep your hands at an arms length or look at close objects with just one eye. TL;DR When looking at close objects in VR close one eye or keep it at an arms length to appreciate the texture
A lot of this tech already exists as separate devices, so you can get a PC set up with the eye tracking and full body tracking stuff, but it’s a lot more expensive and requires multiple devices, this isn’t the most top of the line VR available but it’s impressive that they could fit as much as they did into it
VR enthusiast here: What you're holding is the greatest consumer VR headset there is, at least hardware-wise. Unless you're buying headsets that are worth thousands of dollars, pretty much every modern headset will have the same issues (Valve Index, HTC Vive Pro, Oculus/Meta Quest 2, HP Reverb G2, etc.). The blurriness and distortion by the edges are a byproduct of the lenses used. They're called "Fresnel" lenses, and they're used because they're the cheapest good-looking option, with their down-sides being glare, distortion, and a bit of farsightedness. The next best option is "pancake" lenses, which eliminate a lot of issues, but are very expensive to implement effectively, requiring high-res, extremely bright display panels for a good image. Be patient for more devs to port their games to the platform and enjoy your headset!
Just fyi, the "bluriness" in your peripheral vision is by design. The eye tracking you noticed is what does it and it's to optimise performance rather than having to fully render everything, it prioritises based on what you're looking directly at.
13:55 if you mean the edge of the screen is blurrier than the middle, that's because it's a feature! The psvr2 knows where you're actively looking at and only renders that spot you're looking at in full resolution.
Just bought some KZ-EDS as you recommended in the air pods max video and i absolutely amazed! Really thank you for recommending them to me they really are smashing!!!! Frohe Ostern! Greatings from Germany
as youre a drummer id suggest looking at Ragnarock on the VR, its fun to race a viking long boat whilst your drumming pushes the momentum to help your team win the race.
Finding out that Dankpods is a Blackpanthaa fan is amazing. Blackpanthaa was a huge part of my childhood and it's amazing to see that my favorite creator is a fan of my favorite childhood creator :)
The experience of it being blurry to the sides is the same as glasses users irl. I cannot glance straight left, right, up or down w/o turning my head irl bc it's blurry and feels like it's a thousand miles away.
Dank photocopying the potted plant and then the video moving on until like a minute later where he looks over at the copier and there's like two dozen potted plants fucking killed me
Nothing beats VR as the most premium gaming experience. You are not an external spectator of games anymore, you are now LITERALLY inside gaming worlds O_o !!
the reason it look good in game but blurry on screen capture is actually because it has foveated rendering, it renders where you're looking in great quality and your peripheral in dogpoo to get better performance and you can't tell because it's good WHERE you're looking, the eye tracking is hella good. LTT has a video on the psvr2
Considering that the theme of this channel is "looking at your hands while you do stupid shit because it's funny", VR is a remarkably good fit. XD Great video, I'd love more of it.
This video alone explains why I've been hooked on Wade's content ever since the first upload, smiling like an idiot just hearing his slip into mild insanity on a weekly basis
(12:44) The video somehow made me imagine what a DankPods VR experience would be like, complete with the overhead camera setup, Frank, Cash Converters specials, cymbal throwing, Nugget lucky dip, 'an car', 'HAITCH PEA', PKCELL batteries, and more! (12:29) it's understandable considering it was the pack-in for the VR system. To be fair, I too have no interest in Horizon games.
Pros: One of the most praised headsets on the current market.
Cons: Sony designed the finger tracking to make it impossible to flip people off.
man
lol
NOOOoOoOoOO
Well..... you can flip people of in Pavlov. So it's not impossible, it just depends wich game inplement feature, (i guess you could say) and wich games don't.
@@MikeKnops k
note to self:idk
We went from Wade’s hands to VR hands.
That’s what we call progress.
Does that mean he's a vtuber now?
@@scorbiot lets hope not
@@organicleaf why not? Imagine a cool vtuber who reviews crappy devices out there, that would be so cool
next week:
Screw the studio. I made a VR studio.
basically vtuber dankpods. same thing but in vrchat private world rather than irl
I guess you could say that's wade we call progress!
Developers: “We have spent months on implementing the coolest action scenes ever, every player will stare in awe at them.”
Wade: “LOOK AT THESE FLUFFY BITS!”
Wade on a first date: “LOOK AT THESE FLUFFY BITS”
if I was a game developer and everyone who bought and played my game reacted like that I would be pretty damn pleased with myself
just remember, someone somewhere put time and effort into those fluffy bits!
That bit looked as forgettable and scripted as the main game. What a piece of garbage. I’ve seen stuff better than that in those “4D” cinemas 20 years ago.
@@merchkerns "scripted" all games are scripted g💀
12:18 heres the timestamp
4:01 I was laughing my head off when Wade turned around and started frantically chucking his photocopied plant pots everywhere to not anger the Supervisor
I almost cried tears of joy at the Convenience store part, where you said "I'm not even supposed to be here today!"
Such a great movie.
It's too real.
skrelnik
thats a great idea dude
@@Tom_-that's beautiful man
we need more gaming content he's just such a fun guy
YES
A fun guy in a mush room
🍄
4th gaming channel more less free time!
@@Markeplier23 5th. That we know of
I would unironically love to see Wade just chaotically play video games. I would watch that.
Edit 4 months later: Welp, looks like it happened!
We just watched that. It was great. More please :)
Absolutely same
Imagine he made Skyrim VR videos
Time for another channel!!!
He’s an Aussie let’sgameitout
Imagine going for a walk in the morning and seeing DankPods playing VR in the middle of nowhere.
That’d be really weird, seeing as how I don’t live in Australia @.@
"just another normal day on skinwalker ranch"
most sane vr user in australia
I read this message right at 1:32
Honestly very weird for you non aussies. however that's what I did with my rift s
dude I really can't tell you how much I look forward to seeing a green iPad on my feed with 'uploaded 2 hours go' on it. you really do make such great great videos so much so like anyone else on youtube. I just hope you know what you're doing means so much to so many
I was constantly laughing the entire episode.
That job simulator is so accurate to my old job where I used to Photocopy chips, throw paper airplanes full of coffee, and eat Moldy donuts from the floor. Brought back some good memories 😊.
Worked at a 7 eleven so it checks out
@c6amp mmm thats a good breakfest that is
I like how he uploaded this as soon as I purchased a PS5
He was waiting for you to purchase
he was only waiting for you m8
Congrats enjoy!!
Are those finally normally priced?
Bro same 😂
Dankpods can literally talk about anything and I’ll sit there mesmerised
@@celtic69 really hoping for a 4g69 swap then a battle with TooSexy 😂
Same mate it's how I learned about the frog
We absolutely have to see Wade playing Gran Turismo 7 or something in PSVR2 - he must be able to experience as much of the nugget fleet as possible.
The Foviated Rendering is what Excites me the most about it, you can track where the Eyes are looking and just render that part with incredible detail and leave others with lower detail, so you get better looking and better performing games. Plus The Eye tracking can be used to "look into the distance" aka they can make it so that you have "Focus far away" to look at something just cause they can tell where youre focused based on how far apart your eyes are from each other.
It can also be used in gameplay Rez infinite feels like a different experience its so natural
I really like the physical design of all the PS5 stuff. It feels fresh while also very 90s.
Same, i love it
idk i think it belongs in a bathroom
@@lordcegese1385 same
It looks like something you'd find in the background of Akira or Ghost in the Shell
@@lordcegese1385 xbox fan
I love that it's still just his hands and it still seems like real life, id love to see you do more vr stuff
DankPods will always be a pair of hands to me, the dingus face with the beard is a lie
one thing i've always loved about vr is how it brings out the best and worst of people's personalities, all at the same time
That's accurate
AND!??
That's... actually really accurate.
RUclips auto-chaptered the last third of the video as "farting" lmao
I laughed so hard at the 'Hungry Jack's Special'. Brings me back to when my friends and I would compete to create the best possible drink. 😆
must have been good times
Really fun to see dank having fun with psvr, absolutely didn't expect this lol
Such a nice surprise, love it
Merry Easter to you and Fronk! Hope you both fill up your egg bags this year
limewire
limewire
They didn’t invent Easter in Aus yet
limewire
Words can't describe how much I love seeing the funny Australian man do a video about vr, which is something I love
Same, been here since the original vive, I'm so glad to see it finally being something an average gamer can enjoy
The key driver in adopting VR for me was social VR on the computer. I've survived three decades and moved to a different continent three times, it's REALLY hard for me to pick up any new friends in real life at this stage, and on top of all that I am an outsider in this country so people don't want to talk to me too much. But in VR it's completely different, I can just get off work, put my headset on, open VRChat, and hang out with my buddies from anywhere in the world like we're in the same room, it's natural, it feels actually meaningful, and it's absolutely freaking amazing.
I really like the mic audio, actually. The echo makes it seem like Dank is in a dream and we get to view it, and of course, it's heaps chaotic.
I love how he maintained the humor regardless the genre of the video.
Hey dank, the reason why it looked blurry on the sides is due to foveated rendering
It basically makes peripheral vision blurry and where you’re looking at crisp. It’s used to really boost performance
Granted, if he was wearing it off-angle that will make it blurry regardless. I have the same issue with my Rift S. The design of the band is shoddy for long-haired peeps like me, it has a tendency to slowly slip down. Push it up and you can see it get instantly clearer.
@@blunderingfool yeah i hope they make more headset bands like the CV1 (the OG rift) it is really light weight and comfortable
it is not. it is due to the type of lenses. the foveated rendering on the psvr2 uses eye tracking and you can't notice at all while playing but is very obvious to others watching your gameplay on a TV
Huge library, better comfort (according to some), bigger "Sweet Spot", no foviated rendering. Seems to me like PSVR is the far superior helmet, even at 1080 30 frames we still got OLED at least. Playing Biohazard now.
@@ConservativeJuggaloPodcast the original is not better?
What you’ve noticed here with the ‘blurry’ edges while playing through these games is called Foveated Rendering - The PSVR2 will track your irises and render what you’re looking at in clearer detail, while rendering the game in your peripheral vision at a lower resolution.
It’s seriously neat tech!
As soon as we get targeted foveated rendering on PC (Presently you can do regular fixed foveated rendering with VR Performance Toolkit) and adaptive triggers, good gravy it'll be a good time for PCVR. Especially if we can get Pimax wide resolutions, that'd be the holy fucking grail!
I loved watching you throw things around the office. Favorite part was the Clerk's reference, made my day!
These friday videos are what have kept me going these last few weeks. Thank you :)
I know you balance a lot of different channels and you're constantly doing doing work but I feel like having this be like a special once in awhile thing would be fun just occasional VR gameplay almost how the lucky nugget dip works
Hey dankpods! Love your videos, and I especially love the videos when you review and use things out of the ordinary for your channel. Loved the video!
I always love your videos, keep up the good work!!😊
Petition for Wade to start a gaming channel called “Garbage Games”
The echo-y audio just makes it sound like we're privy to Dank's inner monologue which makes this all the funnier imo
I didn't know...I needed this. We need more of you playing this...or anything VR
There's something very endearing about the sheer joy Dank has for just pissing about in VR.
Mum I made it
How did you get here 😂
He's the type of guy who unironically makes everything funny
That Clerks reference caught me way off guard I f’n love that movie, I’d love to see you do more of this stuff every once in a while.
Wow! I’m so glad you’re finally branching out into modern tech. 🎉🎉🎉
The blurriness on the edges is because of eye tracking. It tracks your center of vision, and will render only the section you are looking at in full resolution and will downscale everything else around it.
You’re awesome, DankPods! Congrats on getting into PSVR!
I just love how there was a whole action scene and he's just like "look at the fluffy bits"
Thanks for making me laugh like an idiot while sitting in the airport wade, I could watch ya chuck o f f i c e around for hours
Finally an episode that is longer than 12 minutes. And it's lovely too.
This is so chaotic, I love it, I want to see more.
I think tons of people would love to see (even if just once a month) you playing video games. Hilarious!
I don't know why but Frank bundled like that Is one of the cutest things I've ever seen
I never knew how much I needed this in my life. Better start posting these on patron or something!
Gotta respect dank for managing all the channels and still make them crazy good vids
Every bit of this video is good, please more VR playing stuff Wade!
whatching someone with you're energy play these games was a real treat
fun fact, that "blurryness" your describing with the focus is actually a feature (somewhat). It's got eye tracking and precisely tracks your eyes, it means that it enhances the performance by blurring the areas of the screen your retinas aren't actually looking at. It actually does wonders for streamlining cpu usage, however it can be slightly off-putting with the peripheral vision.
there is what is called the "sweet spot" for the optics on a lot of headsets. the "sweet spot" will align them such that they barely distort even near the edges. it won't be 100% and some headsets have bigger "sweet spots" that are easier to align but it helps immersion even more.
I have never watched such an entertaining playthrough before, I absolutely love the childish chaos Wade has
we need more of this! im dying laughing from the gameplay XD
Great vid man, keep up the great work! I love your content, also true, everything about modern gaming sucks these days!
I'm pretty sure it looks blurry around the edges because of the eye tracking, it renders higher quality where you're actually looking and lower quality everywhere else to save resources, pretty cool tbh
a good way to find smudges on the lenses is hold it with your thumb covering the IR sensor inside the headset so it thinks its still on your head and keeps the screen on - ANYTHING on the surface, right down to dust particles will glimmer, so its really easy to know where to go at with the microfiber cloth or the bottom of your tee shirt, or whatever - as opposed to putting it on, closing one eye to tell which one the smudge is on, then going by a vague idea of where it is based on the angle ur eyes where at when u see the smudge...also to get the perfect moist-ness of a cloth to clean the glass, dont breathe on the glass then wipe, that's too moist and leaves streaks - breathe on the cloth - theres always juuuuuust enough or less than what u need to get the smudge off without having to scratch at it with a fingernail
as a vr enthusiast, it's fun to see how accessible and high quality vr is becoming :)
Yo
@SonnyInVR congrats ur first to replay to first comment
him
You're first
i love how this kind of content is being integrated into dank pods (which is a gadget review channel or just basically effin around). pls dont create a separate channel for this. i love this being on dank pods
Gourmet chef simulation just brought out the HowToBasic out of DankPods.😂
I'd love to see you try that drumming game!
"Mate, workin' in an office is great!" chucks stuff around the office haha! that cracked me up.
The center is crisp and the peripheral vision is blurred on purpose, as it tracks your eyes and keeps what you see in focus they can get a bit more of performance out of it by bluring the edges out it's all on purpose.
" it was so clunky and just anchored you into places, now this got the cameras in built...."
Proceeds to play the one game that doesnt require to leave the same spot you started
Imagine struggling to work the 9-5, and in the office you just see an Australian man photocopying Dorito bags and plants
Wade: * does nothing *
Boss bot: "You're ready for a promotion!"
Damn, that simulator is really accurate.
The blurry edges is supposed to be a feature, it's part of the eye tracking. The focus is on whatever you're staring at and it blurs the rest of the image.
i deeply enjoyed the clerks reference 'im not even supposed to be here today' great video as always
Fun fact: original PlayStation VR headsets for the PS4 were repainted and used as props of the Genm VR headsets in _Kamen Rider Ex-Aid._
Little enlightenment from an optician who is aiming to work in VR RnD:
Close Objects are the bane of fully immersive VR as there is something called the convergence-accommodation conflict.
Your eyes converge to focus on close objects and your eyes lens starts accommodating-
as VR headsets have a set focal distance, so to speak, that accommodation which occurs autonomically forces the picture out of focus.
That´s the reason that close objects seem blurry when you try to focus on them. Keep your hands at an arms length or look at close objects with just one eye.
TL;DR When looking at close objects in VR close one eye or keep it at an arms length to appreciate the texture
4:22
"Where's ma phone?"
*Looks at supervisor
"There is a CD right here!"
A lot of this tech already exists as separate devices, so you can get a PC set up with the eye tracking and full body tracking stuff, but it’s a lot more expensive and requires multiple devices, this isn’t the most top of the line VR available but it’s impressive that they could fit as much as they did into it
VR enthusiast here:
What you're holding is the greatest consumer VR headset there is, at least hardware-wise. Unless you're buying headsets that are worth thousands of dollars, pretty much every modern headset will have the same issues (Valve Index, HTC Vive Pro, Oculus/Meta Quest 2, HP Reverb G2, etc.). The blurriness and distortion by the edges are a byproduct of the lenses used. They're called "Fresnel" lenses, and they're used because they're the cheapest good-looking option, with their down-sides being glare, distortion, and a bit of farsightedness. The next best option is "pancake" lenses, which eliminate a lot of issues, but are very expensive to implement effectively, requiring high-res, extremely bright display panels for a good image.
Be patient for more devs to port their games to the platform and enjoy your headset!
Just fyi, the "bluriness" in your peripheral vision is by design. The eye tracking you noticed is what does it and it's to optimise performance rather than having to fully render everything, it prioritises based on what you're looking directly at.
"I'm not even supposed to be here today!". Nice Clerks reference.
13:55 if you mean the edge of the screen is blurrier than the middle, that's because it's a feature! The psvr2 knows where you're actively looking at and only renders that spot you're looking at in full resolution.
That backhanded slap to close the CD drive - this is a man experienced with optical media
Just bought some KZ-EDS as you recommended in the air pods max video and i absolutely amazed! Really thank you for recommending them to me they really are smashing!!!! Frohe Ostern! Greatings from Germany
This is seriously some of the best gaming content i've seen recently. 10/10 would watch more
The blurry-ness of the image is actually one of it's features, where they reduce detail relative to where you are looking to optimize resources.
as youre a drummer id suggest looking at Ragnarock on the VR, its fun to race a viking long boat whilst your drumming pushes the momentum to help your team win the race.
Finding out that Dankpods is a Blackpanthaa fan is amazing. Blackpanthaa was a huge part of my childhood and it's amazing to see that my favorite creator is a fan of my favorite childhood creator :)
"Foviated rendering". It tracks your eyeballs and only does full-res directly where you're looking. A clever way to save a lot of processing power.
“Mate, workin in an office is *amazing.* “
-Wade 2023
The experience of it being blurry to the sides is the same as glasses users irl. I cannot glance straight left, right, up or down w/o turning my head irl bc it's blurry and feels like it's a thousand miles away.
Hey! Wade! I recommend that you take it easy. If you say you're busy it's alright to lighten the load
Dank photocopying the potted plant and then the video moving on until like a minute later where he looks over at the copier and there's like two dozen potted plants fucking killed me
Nothing beats VR as the most premium gaming experience.
You are not an external spectator of games anymore, you are now LITERALLY inside gaming worlds O_o !!
the reason it look good in game but blurry on screen capture is actually because it has foveated rendering, it renders where you're looking in great quality and your peripheral in dogpoo to get better performance and you can't tell because it's good WHERE you're looking, the eye tracking is hella good. LTT has a video on the psvr2
Wow it's been a minute since I've watched you but definitely missed out! Glad to see you checking out vr
I would love to see more videos of gaming content absolutely loved the footage and was genuinely enjoying every minute of this video!
Considering that the theme of this channel is "looking at your hands while you do stupid shit because it's funny", VR is a remarkably good fit. XD
Great video, I'd love more of it.
12:39
"LOOK AT THE FLUFFY BITS"
-DankPods 2023
This video alone explains why I've been hooked on Wade's content ever since the first upload, smiling like an idiot just hearing his slip into mild insanity on a weekly basis
(12:44) The video somehow made me imagine what a DankPods VR experience would be like, complete with the overhead camera setup, Frank, Cash Converters specials, cymbal throwing, Nugget lucky dip, 'an car', 'HAITCH PEA', PKCELL batteries, and more!
(12:29) it's understandable considering it was the pack-in for the VR system. To be fair, I too have no interest in Horizon games.
Somehow job simulator never fails to be funny in spite of how old it is now