A Revolutionary New Advanced HO Car System
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- Опубликовано: 15 сен 2024
- Dinamo/MCC: Elevate Your Miniature World
A miniature world truly comes to life when vehicles move realistically through the scenery. While manufacturers like Faller® offer solutions such as the Faller Car System®, these often fall short in realism. Typically, model cars lack functional lights, take corners at breakneck speeds without signaling, and brake so abruptly that any virtual passengers would be thrown from their seats. Surely, there's a better way.
Enter Dinamo/MCC-a cutting-edge system designed to control the speed, lighting, and other functions of model cars with exceptional realism. Each vehicle is equipped with an addressable decoder that manages the motor, lights, and additional features. This system is fully integrated with a PC, which receives real-time position feedback from the roadway, allowing for precise control and guidance of every car in your miniature world.
How It Works
Steering Mechanism
The steering of the cars operates in a manner similar to standard systems like the Faller Car System® (FCS). A steel wire embedded in the road surface guides the car via a small magnet within the car’s steering mechanism. Alternatively, you can use a magnetic strip instead of steel wire for the same effect.
Since the cars are equipped with rubber tires, there's no electrical contact between the road and the vehicle. This design has two main implications: the car must carry its own power source, typically a rechargeable battery, and communication with the car must be wireless.
The Road
The road features an integrated transmission system, discreetly placed just below the surface. This system is simple and cost-effective to install, requiring only a set of copper wires along the road. You can create two small grooves, lay the wires, and cover them with filler, or, if the road surface is thin, affix the wires just beneath it.
The signal transmitted by this system covers the entire length of the road, ensuring continuous reception by the car regardless of its location on the surface. Unlike infrared-based systems, Dinamo/MCC is immune to interference from infrared sources such as unfiltered sunlight or remote controls, and it does not rely on line-of-sight communication.
Additionally, the road is equipped with detectors. Strategically placed reed switches are triggered by the steering magnet, providing the central control system with real-time information about the precise location of each car.
The Cars
Each car requires only two additional components for digital control: the MCC decoder and a receiver coil. The decoder handles all necessary functions and is compact enough to fit in an HO scale passenger car or N-scale trucks and buses.
Key Features:
Addressable by 4,095 unique addresses.
Integrated cruise control with a PID regulator for smooth, slow driving.
Gradual acceleration and braking with customizable profiles.
Control of headlights, blinkers, brakes, and tail lights.
Emergency stop function if the decoder loses control signals.
Sleep mode to conserve power when the system is off, with automatic wake-up upon signal reception.
Battery monitoring to ensure consistent performance.
Extensive software configuration, eliminating the need for a separate programming track.
Nine function outputs, seven of which are freely configurable.
Four-channel sequencer for custom light effects.
Operates on a battery voltage range of 0.9V to 4.1V.
Interesting concept. I worked with the Faller system at Gulliver's Gate in Manhattan back in 2017/2018. Some of the layouts just used "dumb" vehicles, no decoders or receivers, just the motor and battery, while others used different infra-red communication systems. This looks like it is a major improvement.
This system is truly an improvement, as it leverages software and GPS positioning without the need for mini-satellites mounted on ceilings. Instead of sending data from satellites to each vehicle, the DCC data is transmitted through wires running along the side of the road. Satellite-based systems often struggle in tunnels or shadow stations, and they require cutting holes in the tops of vehicles to receive communication, which is far from ideal.
This looks very promising and I would like to thank the folks from Dinamo/MCC for doing a nice presentation in English!
Definitely would like to see more details of this system.
Yes we will be making more videos and will be posting all the products on our website end of the year.
I bookmarked their website. Thank you for sharing!
Nicely done,,thanks for sharing,,😊
Definitely need more information and understanding how this works.
This system is truly an improvement from current systems on the market, as it leverages software and GPS positioning without the need for mini-satellites mounted on ceilings. Instead of sending data from satellites to each vehicle, the DCC data is transmitted through wires running along the side of the road. Satellite-based systems often struggle in tunnels or shadow stations, and they require cutting holes in the tops of vehicles to receive communication, which is far from ideal.
Would have liked to have heard a little more information about the system, how it works etc. Currently i have adopted the faller car system however would consider alternatives for future projects. Shame the video ended so abruptly...!
Fantastic!
Excellent Mr.Rey .
Very cool. I love the idea of moving vehicles in a layout. It adds a lot of life to the world the trains live in.
I wonder if its possible to provide power to vehicles wirelessly like a cellphone induction charger to reduce the need for batteries and to adapt better to smaller scales.
This system is truly an improvement, as it leverages software and GPS positioning without the need for mini-satellites mounted on ceilings. Instead of sending data from satellites to each vehicle, the DCC data is transmitted through wires running along the side of the road. Satellite-based systems often struggle in tunnels or shadow stations, and they require cutting holes in the tops of vehicles to receive communication, which is far from ideal. Our layout features two shadow stations where vehicles can recharge and be shuffled. The software automatically detects when a vehicle is running low on battery and directs it to one of the shadow stations. Once there, the vehicles are recharged, and the system will then dispatch fully charged vehicles. The entire process is fully automated.
I can’t wait for retirement, so I can build my Empire
11 months and counting for me!
Start saving now.
Or better still, in your fifties once the kids have buggered off.
Understand that sentiment, and I always felt the same way, and here I sit never having built a layout.
However, since discovering the following RUclips channels, Boomer Diorama | River Railroad, Paul B (New England Industrial Division), Alcanman1, Mog, Red Dirt and Rails, and several other specialists in small shelf layouts, I've changed my mind, and I am going to go SMALL and build now.
Ok that’s cool.
Very interesting! Some questions this poses:
Can this be incorporated under brick streetwork?
How flexible (radius wise) is this system?
Be neat seeing how it would react to an area where trolleys share the roads with vehicular traffic.
Wow
Can you have more than one vehicle on the track? If you can, how close can they be to each other traveling in the same direction?
The amount of vehicles is limitless it really depends on the size of your layout. The layout we are building will have about 25 vehicles running at the same time. This system is truly an improvement compared to other systems on the market, as it leverages software and GPS positioning without the need for mini-satellites mounted on ceilings. Instead of sending data from satellites to each vehicle, the DCC data is transmitted through wires running along the side of the road. Satellite-based systems often struggle in tunnels or shadow stations, and they require cutting holes in the tops of vehicles to receive communication, which is far from ideal. Our layout features two shadow stations where vehicles can recharge and be shuffled. The software automatically detects when a vehicle is running low on battery and directs it to one of the shadow stations. Once there, the vehicles are recharged, and the system will then dispatch fully charged vehicles. The entire process is fully automated.
Oh my god, the cars actually drive down the Ave, outrageous...!!
What ever next, little figures that will be walking.
The model railroading world becomes more and more real world like..
Will this system work with O scale vehicles? Weight may be an issue, so maybe only try plastic cars or trucks?
The size of the scale does not matter. The problem is there are not a lot of manufacturers of O-scale vehicles. We can however convert existing O-Scale vehicles, this is the plan in the future.
excellent!! O scale next?? price$$$$
Company webpage? Links? Prices? Very interesting, and theoretically superior to FCS or Viessman, but they claim you can use any size car, but you still need motor and decoder. So how do they get it in a HO Smartcar, for example.
Any-size that can fit a motor and battery and decoder it seems.
We are still in the early stages of development, pricing, and website links will be available by the end of the year. We're developing starter sets for end users, allowing them to build their own systems. Our engineers can retrofit HO scale vehicles, including models as small as a Smart car. They can even design N-scale vehicles and, in some cases, Z-gauge vehicles. This system is truly an improvement, as it leverages software and GPS positioning without the need for mini-satellites mounted on ceilings. Instead of sending data from satellites to each vehicle, the DCC data is transmitted through wires running along the side of the road. Satellite-based systems often struggle in tunnels or shadow stations, and they require cutting holes in the tops of vehicles to receive communication, which is far from ideal. Our layout features two shadow stations where vehicles can recharge and be shuffled. The software automatically detects when a vehicle is running low on battery and directs it to one of the shadow stations. Once there, the vehicles are recharged, and the system will then dispatch fully charged vehicles. The entire process is fully automated.
We are still in the early stages of development, pricing, and website links will be available by the end of the year. We're developing starter sets for end users, allowing them to build their own systems. Our engineers can retrofit HO scale vehicles, including models as small as a Smart car. They can even design N-scale vehicles and, in some cases, Z-gauge vehicles. This system is truly an improvement, as it leverages software and GPS positioning without the need for mini-satellites mounted on ceilings. Instead of sending data from satellites to each vehicle, the DCC data is transmitted through wires running along the side of the road. Satellite-based systems often struggle in tunnels or shadow stations, and they require cutting holes in the tops of vehicles to receive communication, which is far from ideal. Our layout features two shadow stations where vehicles can recharge and be shuffled. The software automatically detects when a vehicle is running low on battery and directs it to one of the shadow stations. Once there, the vehicles are recharged, and the system will then dispatch fully charged vehicles. The entire process is fully automated.
@@ReynauldsEuroImports Cool. Thanks for the reply!!!
How many cars can go on the track at one time?
The amount of vehicles is limitless it really depends on the size of your layout. The layout we are building will have about 25 vehicles running at the same time. This system is truly an improvement compared to other systems on the market, as it leverages software and GPS positioning without the need for mini-satellites mounted on ceilings. Instead of sending data from satellites to each vehicle, the DCC data is transmitted through wires running along the side of the road. Satellite-based systems often struggle in tunnels or shadow stations, and they require cutting holes in the tops of vehicles to receive communication, which is far from ideal. Our layout features two shadow stations where vehicles can recharge and be shuffled. The software automatically detects when a vehicle is running low on battery and directs it to one of the shadow stations. Once there, the vehicles are recharged, and the system will then dispatch fully charged vehicles. The entire process is fully automated.
That's pretty cool. Is there an N-scale version available. Do the vehicles have to be motorized? I have a large collection of Micro Machines that I use on my layout. They are a little bit abstract, but they are close to scale. They just have oversized wheels on them.
We're developing starter sets for end users, allowing them to build their own systems. Our engineers can retrofit HO scale vehicles, including models as small as a Smart car. They can even design N-scale vehicles and, in some cases, Z-gauge vehicles. This system is truly an improvement, as it leverages software and GPS positioning without the need for mini-satellites mounted on ceilings. Instead of sending data from satellites to each vehicle, the DCC data is transmitted through wires running along the side of the road. Satellite-based systems often struggle in tunnels or shadow stations, and they require cutting holes in the tops of vehicles to receive communication, which is far from ideal. Our layout features two shadow stations where vehicles can recharge and be shuffled. The software automatically detects when a vehicle is running low on battery and directs it to one of the shadow stations. Once there, the vehicles are recharged, and the system will then dispatch fully charged vehicles. The entire process is fully automated
@ReynauldsEuroImports I've been doing a lot of remodeling in my house since I retired 3 years ago, and that includes my train room. I'll be starting all over again because I had to move a wall so I can use the longer Kato locomotives and some of my longer rolling stock. I am modeling the main part of the layout after old Downtown Kingman, Arizona. I will have two roads that I can loop around. I think a setup like this would really benefit my layout. Cool idea!
Very cool conception of moving vehicles adding life to the rather stillness of the train world. Having something moving along with trains is a great idea, however, it would appear to me that if they were promoting their system, more information would have been given such as price, obtainable where, software updates and more general information about the system. Novel idea & I'll bet it's expensive. Just my 2 cents worth. Cheers from eastern TN
We will be posting all the products end of the month when we are further along. We will offer starter sets at reasonable prices. Stay tuned!!
Exposure for the Nederlanders = good.
Presentation by them = admirable attempt and in its under-rehearsed state = charming.
Audio and visual production by channel host = not good enough.
If they were a little more au fait with how this advertorial world works, I wouldn't be surprised if they demanded it be pulled, or at least, re-shot with everything working.
Socks, up to be pulled, please.
@OdinsRaven8 Was meant as constructive criticism but I can see that I may have been somewhat direct. Thanks.
Isn't this just the Faller Car System repackaged?
No it's completely different. This system is truly an improvement, as it leverages software and GPS positioning without the need for mini-satellites mounted on ceilings. Instead of sending data from satellites via Wi-Fi to each vehicle, the DCC data is transmitted through wires running along the side of the road. Satellite-based systems often struggle in tunnels or shadow stations, and they require cutting holes in the tops of vehicles to receive communication, which is far from ideal. Our layout for instance features two shadow stations where vehicles can recharge and be shuffled. The software automatically detects when a vehicle is running low on battery and directs it to one of the shadow stations. Once there, the vehicles are recharged, and the system will then dispatch fully charged vehicles. The entire process is fully automated, this is just one example of what you can do. Another key difference is that the FCS system uses a metal wire embedded in the roadway, and the vehicles rely on magnets to follow the wire. The downside to this approach is that FCS vehicles must constantly maintain contact with the road, which leads to wear and tear over time, requiring more frequent maintenance. Additionally, since only the vehicles have magnets, the connection to the wire is weak, making it easier for the vehicles to veer off the road. The FCS system also struggles on rough terrain, as the vehicles can't navigate it effectively.
In contrast, the MCC system uses a heavy magnetic strip embedded in the roadway, and the vehicles are equipped with magnets as well, creating a much stronger connection. This robust setup allows vehicles to handle uneven terrain, such as tractors operating on a farm field or tanks moving across a battlefield.
Your title should say that it's for HO Vehicles not just ho cars
Clark Lisa Hall Donna Lee Patricia