How is GW2 Different from Other MMOs?

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  • Опубликовано: 11 сен 2024

Комментарии • 442

  • @ProphetOfTruth_
    @ProphetOfTruth_ Год назад +168

    No sub fee is the main draw at this point for me. Makes it feel way easier to pick up and play whenever I’d feel like it while also not feeling like I’m wasting money whenever I don’t play. Love the combat as much as WoW’s, and the heavier focus on open world exploration/events is exactly what I love and prefer over instanced group content.

    • @feo130
      @feo130 Год назад

      With all due respect, if you can't afford $15/month, you should not be playing video games at all.

    • @obamabinladin1134
      @obamabinladin1134 Год назад +29

      @@feo130 nice bait bruh, hopefully someone falls for it so I can get a good read out of the convo.

    • @DraconasTenZHG
      @DraconasTenZHG Год назад +6

      @@feo130 Yea but $0/month still beats $15/month plus you have to buy a new expansion every 2 years which costs as much as a whole new game and games now are quite expensive.

    • @d.ink3d
      @d.ink3d Год назад +1

      @@DraconasTenZHG No it doesnt cause if you want to look good you gotta pay for cash shop outits and mounts, also convenience items. I rather pay sub and dont have to worry about anything like that. If somebody cant afford 12€ a months then they need to check their life and try to improve it. Also 50€ every 2 years is nothing. GW2 wants you to pay for new xpacs too but they dont realease them every 2 years cause not enough playing and paying for the game.

    • @DraconasTenZHG
      @DraconasTenZHG Год назад +2

      @@d.ink3d How long have you played the game? Are you aware that you CAN turn gold into gems? And they are way cheaper than a single wowtoken. I got the fattest drip by just playing the game. Convenience items usually cost a few hundreds gold, that's a few days of playing actually. Still much more value than anything Blizzard will try to sell you.

  • @El_Carlangas
    @El_Carlangas Год назад +132

    Thank you for sharing your honest opinion, it means a lot for the GW2 players.

  • @semiramisubw4864
    @semiramisubw4864 Год назад +92

    the GW2 meta events / world bosses are literally insane. I just were doing hearts in a zone and than seeing a freaking giant dragon coming up in this lvl 4o ? or 50 zone it was, i runned to it and saw hundreds of people clapping it cheeks and i joined it. There is so alot of such big a s s events like thats, it feels so insane. Nothinc compareable ive seen in any other MMO that ive played.

    • @lj_aderyn
      @lj_aderyn Год назад +7

      @Vile Disturbance 🇷🇺 That was actually my experience 10 years ago, and to this day no other MMO has given me quite the same first impressions as gw2 did back then.

    • @DraconasTenZHG
      @DraconasTenZHG Год назад +2

      Also Shadow Behemoth got a big buff recently. Before he used to die in a few minutes (plus unskippable phases) because of power creep but now he has much more hp, making the fight more enjoyable

    • @zer0homer
      @zer0homer Год назад +2

      @@lj_aderyn same. GW2 ruined open world in any other MMO for me. I liked instanced content in, say, ESO, and I love roleplaying in LOTRO, but GW2 is my go to in terms of enjoyment of basic mechanics and joy of gameplay. And with way less predatory monetization, that is.

    • @lj_aderyn
      @lj_aderyn Год назад

      @@zer0homer I feel exactly the same way! And gw2 was actually my first major mmo, so it was all downhill from there xD

    • @rensis1621
      @rensis1621 Год назад +1

      I also love the fact that most of these events can be failed even with a lot of people, as the world bosses scale to the number of participants. So the challange is always there. Now I don't say that they are hard, but you should at least have a basic idea what to do.

  • @RichardWalkerBD
    @RichardWalkerBD Год назад +65

    Gw2's horizontal progression works like this. Once you hit level 80 you can get exotic gear right away and can do almost ALL end game content. However, you can grind for ascended gear which has slightly more stats and a slot for infusions which increase your stats even further, among other things. If you want to gear all your characters, this grind will take a long time, but then there's legendary gear. Legendary gear is ALOT harder to get, but it can be used on all your characters at the same time (if you have 10 characters that use staff, instead of grinding for 10 separate ascended staves, you will have access to that 1 legendary staff on ALL 10 characters at the same time), transmuting legendries are free, you can change the stats on them at any time, remove runes and infusions at any time and they are really sexy. And finally, there is the mastery system which are like paragon levels but give your characters additional abilities/quality of life. For instance, there is a mastery skill that allows you to glide forever, other ones make your mounts more useful, jump higher, leap over vast canyons, etc.

    • @RichardWalkerBD
      @RichardWalkerBD Год назад +7

      Also, even though there is level scaling, you are still noticeably much stronger - you can go to lower-level areas like kessex hills and solo champions np as long as you're geared and know your class.

    • @Ragnar452
      @Ragnar452 Год назад +4

      Yup and this lets you enjoy it rather than running for gear and feeling behind all the time. And the lack of sets is also easier to balance. Look at eso how difficult it is to balance with all the crazy op sets that break the game until they get nerfed into oblivion.

    • @DraconasTenZHG
      @DraconasTenZHG Год назад +2

      Also some quests for the harder-to-get mounts are much more satisfying than just paying a little bit of gold in WoW

    • @ericsilva7430
      @ericsilva7430 Год назад

      I'm a solo pvp player, so my question are:
      Is possible getting best pvp gear playing solo?
      Gat in power from fresh lv cap vs best gear is big?

    • @DraconasTenZHG
      @DraconasTenZHG Год назад

      @@ericsilva7430 You don't have to gear up for PvP. Everything there is scaled. Like what WoW tried to do in WoD but didn't work too well

  • @yuukizaki3163
    @yuukizaki3163 Год назад +11

    Burnout from endgame raiding is what made me switch from ffxiv to gw2. Chasing endgame gears, making sure to get a weekly clear, and as a solo player it was really hard to get a clear with other random players.
    As for gw2, it made me remember the feeling of playing an MMO once again. Anywhere I go there is always at least 1 player running around doing his/her stuff. Seeing/joining a farming group in the open world.
    I’m still around 180hrs of active gameplay, got my 3rd ascended trinket, maxed out tailoring and now preparing to craft my 1st ascended armor. I’m slowly progressing my character while doing irl stuff. It really feels good that I’m able to enjoy both world(gaming and real life).

  • @shiniestskritt2865
    @shiniestskritt2865 Год назад +71

    Even though all professions can cover all roles (not optimally, but to some degree), there are healing specs in GW2. Some elite specializations have an emphasis on their ability to heal or buff their allies (for example, the druid and tempest).

    • @PiromancerFreak
      @PiromancerFreak Год назад +1

      You can definitely make a more healer orriented build, but it still does not compare to the healing power of a typical healer class from say, World of Warcraft. You're still expected to do DPS and you can't so easily carry entire fights with just your healing alone.

    • @shiniestskritt2865
      @shiniestskritt2865 Год назад +19

      @@PiromancerFreak Healbrands, Druids, and Blood Scourges literally carry their teams with their healing. They can do a little bit of dps (under 10K), but in CM endgame content they are expected to solely heal and provide boons - not dps.

    • @lj_aderyn
      @lj_aderyn Год назад +13

      ​@@PiromancerFreak You'd be surprised just how much healing/shielding output the more dedicated healer classes can do.
      But where gw2 varies is that boon supports are a big part of quads, providing permanent uptime on key buffs to make the squad do significantly more damage. But they often still do respectable damage, examples being Firebrand and Mirage.
      The few more dedicated healer/shielder builds do much less damage, but make up for that by being a huge boon to survivability, and are usually capable of strong ressing. Druid and Scourge are good examples, providing massive amounts of healing and shielding respectively, and both having the ability to mass resurrect their team in a pinch.

    • @gs2791
      @gs2791 Год назад +6

      ​@@PiromancerFreak what are you even talking about... you dps 100x more as a healer in wow than you do in gw2

    • @sammywubs
      @sammywubs Год назад +3

      @@PiromancerFreak This is absolutely not true. Compared to both WoW and FFXIV, dedicated healers in GW2 do almost no damage. They are there for boons and heals. A good DPS will bench 30-40k and a good dedicated healer might only reach 3-5k.
      And you can absolutely carry on healing alone. Whenever I lead raid trainings, I always do it as hFB or heal alac druid because you can help cover any mistakes that people are making and you can make sure that your subgroup has solid uptime on the boons you provide, which means at least 25-50% more dps from the 3 pure dps players in my subgroup.
      Also typically as either one of those specs, you are likely to be tanking any toughness based boss as well as healing and you can carry even more as long as you know how to tank the bosses properly.

  • @australienski6687
    @australienski6687 Год назад +14

    GW2 does have tab targeting, it's a hybrid tab target/action combat system. You can make a dedicated healing class if you wish, but it's not necessary for dungeons. There is no tank class with the traditional taunt/threat mechanics of other MMOs. This makes finding a group super easy.

  • @ilacksleep9200
    @ilacksleep9200 Год назад +20

    I've started playing GW2 a while ago, fell in love with the game and although it always felt alive and well, it saddened me to know that it's not mainstream, so I'm happy that more people are getting to discover this great game!

    • @badass6300
      @badass6300 Год назад +4

      Guild Wars 2 has been top 5 MMORPG that is not isometric/arpg or FPS since it came out and it's very impressive considering how small the company that makes is.

  • @Slip151knot
    @Slip151knot Год назад +23

    GW2 use to hold me over when i was bored of WoW and honestly, it's a really good game!! I remember really liking the event system and how i could just join one at the very end and still get xp

  • @lordgrey5223
    @lordgrey5223 Год назад +9

    Its cool you are trying it out again. It's only gotten better over the years. Some additional info on your points:
    The dynamic event system in later maps is often on an even larger scale, that require most of the people on the map to complete.
    The leveling system is basically a tutorial pre 80. After 80 you continue gaining xp for the mastery system that gives different accountwide utility upgrades.
    There is tab targeting. Its optional along with action camera, but you can lock onto targets. Projectiles will have travel time however and without a lock you will fire or attack in front of you in most cases.
    Originally the idea at launch was to not have the tank, healer, dps trinity, however thats been altered a bit over the years. Most all classes can be built for support, healing or dps, and in some situations even tank although not in the same way you see in other mmos. Each class has 3 elite specs which can often overhaul thier class mechanics quite a bit, making them play very differently and expand on the core class a lot or make them more proficient at a specific role.

    • @cattysplat
      @cattysplat Год назад +2

      Active avoidance is a huge part of GW2 and everyone needs to do it. Dodging becomes it's own game when it's such a key component. Just eating hits and whining for heals like other MMOs is not how GW2 plays.

    • @IcewolfBrett
      @IcewolfBrett Год назад

      @@cattysplat Amen! - says boon dps who knows how to dodge.

  • @nightingale9612
    @nightingale9612 Год назад +13

    left WoW for GW2 and instantly fell in love with the story and the world. Also not having the stress of a sub fee every month is top tier. I just wanna play a game without worrying I wont be able to play it next month you know

  • @doodoofish
    @doodoofish Год назад +2

    Healer role is actually very needed in GW2 PvE endgame, e.g. strike missions (10-man instances), raids (20-man instances), and even fractals (5-man instances). An elite specialization - Druid is dedicated to healing. Other specializations such as Tempest, Mechanist, Firebrand are also good at healing. Even in open world boss fights, healing is much appreciated. And GW2 encourages playing healers with different classes. I think what you meant in your video is that there is no role locking to a specific class.

  • @alyishiking
    @alyishiking Год назад +20

    Yay I'm so excited you've gotten into GW2! I hope you keep playing and get to Path of Fire, which is in my opinion the best expansion any MMO has ever done.

    • @Skyshadow1
      @Skyshadow1 Год назад

      Yep, probably correct.

    • @MohammedElKhatib
      @MohammedElKhatib Год назад +3

      path of fire is a masterpiece.

    • @simz3192
      @simz3192 Год назад

      @@MohammedElKhatib I’ll never forget getting my raptor for the first time.

    • @IcewolfBrett
      @IcewolfBrett Год назад +1

      Path of fire was amazing and living world season 4 after it was the chef's kiss. I rather loved EoD... cantha is where my soul lies ever since OG GW (which is still going and still good in its own right).

    • @boutch1993
      @boutch1993 Год назад

      My favorite is Heart of Thorns. Very cool design and it's a delight to get lost in the maps.

  • @guiltycross
    @guiltycross Год назад +4

    Us MMO OGs are getting older and having more responsibilities. This game allows us to indulge ourselves to the old days without the feeling of getting left behind.

  • @Phreephur
    @Phreephur Год назад +6

    I've been playing GW2 since launch and have about 3000 hours on it and I still have so much I want to do in this game. It's especially fun when you have a good group of pals to play and progress with.

  • @krinniv7898
    @krinniv7898 Год назад +7

    The fact that you can jump into sPvP practically instantly with normalized gear is one of my favorite things about GW2. You really don't even need to level or explore anything if that's all you want to do.

  • @Diogolindir
    @Diogolindir Год назад +1

    I just play video games casually and I tried GW2 last week and I had so much fun which is the ultimate goal of games. Lately, every game I played it felt like Im working. I plan to keep playing GW2

  • @Samfreche
    @Samfreche Год назад +3

    Glad more and more people are checking out GW2 again, the game saw massive improvements since 2015, but it still flew completely under the radar of everybody it seemed, until now.
    It's still not an Group challenging content MMO like FF14 and WoW, so if you're someone looking for that kind of experience exclusivly, I don't think it will hold you for long, but for a PvP and more varied chill PvE experiences, it's got a lot to offer

    • @david21289
      @david21289 Год назад

      Hmm not sure I could agree with "not a group challenging content"
      I mean some meta events need good coordination, high end fractals necessitate certain class compositions and each player to understand their class fully, heck don't even get me started about raids .

    • @tyburkulosis8799
      @tyburkulosis8799 Год назад

      The challenge modes for strike missions are really difficult group content.

  • @nielsjensen4185
    @nielsjensen4185 Год назад +3

    One thing is that the world feels alive, another is that it also feels lived in with areas of the map just being there because. You never get there via the story or anything, it's just there and is a testament to someone either being there or having been there. I find far too often that things only exist in MMOs if they have relevance to the player. Vanilla WoW did this a lot with areas that were just there to be there, that was wonderful, and as the expansions grew they became more and more utilitarian to the point that if a place exists players will be guided through it at some point and that feels boring.

  • @VoicyZA
    @VoicyZA Год назад +9

    I missed out on Mists of Pandaria because GW2 launched at the same time - and I don't regret it for a second. My favourite parts were the jumping puzzles and helping my friends farm mats to make their legendaries. World-vs-World-vs-World is also a great feature, like a buffed up Alterac Valley war with 3 factions that could last for days.

    • @t.ydunston2251
      @t.ydunston2251 Год назад

      Missing out on MOP has been one of my gaming regrets.

    • @DraconasTenZHG
      @DraconasTenZHG Год назад

      Honestly pandas were one of the better expansions, I would say MOP was better than vanilla Guild Wars 2 but if we say what's better now then I am not even gonna download WoW if it goes f2p.

    • @ramencakes5196
      @ramencakes5196 Год назад +1

      As someone who played mist back when it first came out I have to say it was amazing I loved that era of wow so much it's even when peak hearthstone happened.

    • @DraconasTenZHG
      @DraconasTenZHG Год назад

      @@ramencakes5196 The beginning of HS was the peak HS, it kept getting worse from Goblins vs Gnomes xd

    • @steeefan4659
      @steeefan4659 Год назад

      @@ramencakes5196 Agreed! I would delete gw2 from this earth to play MoP for the first time again

  • @Kronosxviii1
    @Kronosxviii1 Год назад +2

    3:45 You can and do in fact 1 shot things as a down leveled level 80 character. :3 Now you won't one shot veteran/champion tier mobs, think of elite mobs/bosses being the equivalent from wow, but because a level 80 character does have everything that makes their build unlocked you will roll over earlier game zones.
    5:20 a note on WvW zergs: organized team zergs are an entirely different beast in gw2 than other games mindless zergs that you may be used to. I would describe it as performing a raid encounter against players as you will encounter teams that are very organized and very tactical in their team play. They will and do demolish larger groups of unorganized players through strategic use of game mechanics and profession/class features/skills etc.
    6:28 There are healing/support focused builds that you can play if that's what you like to do. Currently the most impactful role in raids/strikes is support. Having organized supports will not only keep you alive and reduce the damage you take significantly but it will increase your groups dps by as much as 10x on the high end, typically 2x to 3x is more common though as most people aren't braindead. :3
    There are half support builds that are not only highly effective but desired by groups too; a WoW to gw2 translation would be ele/enh shaman with 100% uptime bloodlust. Generally it's easier to get into group content by running a half-dps/supp build, especially when you're learning content.
    You'll often see teams of 1 primary support/healer, 1 and sometimes 2 offensive support's and 3-2 pure dps in a 5man team.

  • @alyasVictorio
    @alyasVictorio 16 дней назад +1

    5:26 As someone who also plays Albion (my first MMO game aside from other games of each genres), Albion also has large group vs groups fights too depending on where you fight into (the majority of this was from Faction Warfare)
    So basically, there we had 3 mmo games with great war (with some differences I found so far):
    FF14 - like WoW's gameplay but with group vs group aspect
    Albion - an mmo with similar moba gameplay/combat
    And of course, GW2 - great action combat amongst mmo genre (and I personally liked its combat despite being Albion player)

  • @IamTheaveragegamer
    @IamTheaveragegamer Год назад +1

    Hey Nixxiom for me, an adult with a full time job, and someone who has to frequently do events late into the evening. Having an MMO where I can just play it, and not worry about being on the treadmill makes it for me. That and the crafting/legendary system and meaningful achievements.

  • @CorpLifePhylosophy
    @CorpLifePhylosophy Год назад +2

    Happy to see you in GW2 Nixxiom! have fun man!

  • @Metalicz
    @Metalicz Год назад +3

    I recently picked up GW2 for the first time about a month ago. It surprised me with how much I'd like it. And there is no better time to get into the game.

  • @yammoto148
    @yammoto148 Год назад +3

    Well no there is traditional healing specs in GW2, its just that all classes are built to be a jack of all trades until you specifically specialize in something. Like you can be a proper healer by playing elementalist and using water spells as an example. You are correct in saying every class provides their own healing and there is no need for a dedicated healer you can still heal if you want to, in fact some groups would love that for more difficult content. There is a dedicated support role however in GW2 which is a bit different from a traditional healer.
    In GW2 there is a lot of boons, boons are things that let you deal more damage, be able to take more hits and move really fast. Supports essentially are designed to keep these boons permanently active. So rather than there being a holy trinity like most MMO's, Guild wars 2 is divided between supports and damage dealers. There is no need for tanks or traditional healers in most content, you are either the guy giving out the buffs to the whole team or you are the guy outputting damage into enemies and sometimes you are both and absolutely broken for doing so (Looking at you Mechanist)
    But you can heal and tank if you want to, there is absolutely nothing stopping you, however you might find the content doesn't really suit the roles themselves thats why most players don't partake in them.

    • @cattysplat
      @cattysplat Год назад +1

      This also plays into the gearing system, there are tons of stats to build characters different ways. The big fallacy coming from other MMOs where you just collect 1-2 main stats, is solo players building full glass cannon berserk gear trying to solo harder content designed for multi players. You can avoid some damage with dodges but eventually champion monsters will kill you before you kill them because they have tons of hp. Heals are bad without +healing, boons cannot be 100% uptime without concentration +duration, take massive damage without toughness/vitality. Glass cannons builds are designed for grouping where supports cover weaknesses.

    • @yammoto148
      @yammoto148 Год назад

      @@cattysplat Exactly, it means you have to take time to understand all the stats and what they do and how they interact with the content.

  • @AmorphisBob
    @AmorphisBob Год назад +3

    Hi, flamethrower guy here.
    It should be noted GW2's level scaling is different from ESO's level scaling in that you DON'T also get scaled up when going into later game content as a low level player.
    Also GW2 DOES in fact have healing specs but these only really matter in endgame content.
    *Also Dragon flying in WoW isn't exactly copied from the dragon mount in GW2. It's more of a hybrid between the dragon and the griffon mount and IMO better than both. The funny thing is that commercial you showed when talking about this was a total lie. The commercial came out a week before Dragonflight launched and it could take weeks or even months to unlock the griffon or skyscale mount so the "why wait to fly a dragon" line was complete nonsense. If that commercial came out when Dragonflight was announced it'd have been perfect but as always with Anet's marketing it was too little too late.

  • @kodlo007
    @kodlo007 Год назад +5

    I hate that no-one mentions that you don't need to spend real money on that in game shop cosmetics since u can trade in game gold for the gem currency and making gold in this game is super easy....got almost everything from the gem store and only twice bought gems because wanted to support devs...rest was from exchanging gold

    • @RavenGlenn
      @RavenGlenn Год назад

      Well you said an awful lot that simply isn't true. Making money in the game is actually quite difficult. Prices of things alone show this simple and clear. As of the moment I am posting this, the currency excnage rage is: 800 game cost 279.9 gold. That's $10 worth of gems. That's very very little because gold rates in GW2 are very low.
      In order to buy everything from the gem store you'd need to essentially play the game as a full time job for years.
      And the store goes WAY beyond just cosmetics. Want more bag space? That'll cost gems. Want harvesting tools that never break and can even get you extra mats to sell? Gems! Character slots? That'll be gems please. The ability to have more crafting skills than just the standard 2 per character? Gems will get you that. Want more bank tabs? Gems! Want to have shared inventory slots for your account? That'll be gems for those. Want nodes to put in your guild hall that allow people to harvest stuff from them? Gems. Boosters that allow you to level up faster? Yup, gems will give that to ya. Boosters for more loot, gold, etc? Yeah gems help you there too. Want a portable merchant you can take anywhere you want? Gems will help you out. Want to revive yourself anywhere if you die? Gems. Want content that you missed because you didn't log on while it was happening? That'll be more gems.
      This idea that the game only allows you to buy cosmetics is a flat-out lie. I like the game and play it myself. It's fine on its own without having to pretend it isn't trying to nickle and dime every customer along the way.

    • @kodlo007
      @kodlo007 Год назад

      @@RavenGlenn In a way ure right theres a lot of staff on gem store that Are like wtf should not be there like build templates etc...but they dont really give you upper hand on other players like in some pay to win games plus making gold in this game is extremely easy if u do daily+daily strikes And weekly run of raids u get So much From Wat IT used to be...And if ure Smart about IT u exchange gold to gems when thé Price drops not in peak And buy stuff on store in sales that Are almost every few months

  • @andres201292
    @andres201292 Год назад +4

    On point 3 it is important to establish other things, a high lvl character in a low lvl area has much more power than a new character, mostly because a high lvl character even when doing reduced damage in a low lvl area, has more skills and combinations of spells than a low lvl character, and many of those new combinations basically twoshot enemies in some cases, even more if the high lvl character has mounts and mount attacks upgrades.

    • @lj_aderyn
      @lj_aderyn Год назад +2

      I think its less the skills and moreso the gear.
      Even downscaled to level 6 there is a significant divide between the statless gear you start with and exotic gear with the perfect stats for you.

    • @Lunaire.-
      @Lunaire.- Год назад +1

      Downscaled characters are still significantly more powerful because you'd have Exotic/Asc statline for the level you're downscaled to, and all your traits and elite spec skills.

  • @Hentai_Akuma
    @Hentai_Akuma Год назад +1

    I'm taking a break from GW2, but I do enjoy that there isn't a major progression gear grind like other MMOs. You can always hop back in and take your time doing achievements and Collection grind for your fashion wars. End game is basically fashion wars.

  • @abdelrahmanrad
    @abdelrahmanrad Год назад +38

    GW2 is simply the best MMO ever made and it will always be so hard to imitate in any way

    • @EugeneSimakin
      @EugeneSimakin Год назад +3

      It was told that gw1 was even better. idk tho

    • @lj_aderyn
      @lj_aderyn Год назад +5

      @@EugeneSimakin gw1 is more of an online rpg than an MMO, it has hub areas but you only go out into the world with a small party.

    • @SeeHang
      @SeeHang Год назад

      @Jim Rade lol yeah. there is no jumping in gw2. but on the plus side you have npc companions you can control in mid combat. it’s basically the precursor to the pet system in gw2 but much more versatile in gw2. gw1 also had a very different combat system as you could mix professions and skills like a warrior monk or necro monk etc. gw2 removed that system and upgraded to weapon skill system with utilities. gw1 was also much better for pvp than gw2 but gw1 had a lot of retention issues. but overall gw2 has a better system in every way than gw1

    • @Deluxe_Banjos
      @Deluxe_Banjos Год назад

      ​@Eugene Simakin if they ever plan to remaster Guild Wars 1, I'd jump on it in a heartbeat. That was the game I played more than WoW back in the day.

    • @lj_aderyn
      @lj_aderyn Год назад +5

      @Jim Rade it's definitely not for console gamers - game isn't even on console and is yet to integrate any official controller support.
      Also FFXIV has already proved that number of abilities doesn't correlate to being for console or not.

  • @dexteerz
    @dexteerz Год назад +2

    The big problem with Guild Wars 2 is Publish itself... There's no marketing, there's no publicity, and when they launched the game on Steam which would get a giant playbase, they did a mega promotion where instead of selling the separate expansions they sold the complete package Expansion+Live Seasons making the price of the game itself absurdly expensive. But I particularly love the game, I recommend giving it a chance.
    Just one more thing, there are "healer" classes, but the concept in Gw2 is a little different, they are support classes, being able to heal, hit and tank but with the objective of giving "buffs" to the group, but the concept of the trinity (tank, heal, dps) doesn't even exist.

    • @Master10k2
      @Master10k2 Год назад

      Actually you can't say "the trinity (tank, heal, dps) doesn't exist, when there are a few Raid encounters that utilize it.

  • @darkwulf2k
    @darkwulf2k Год назад +6

    #7 started off true, but since the expansions, there are healer specs in the elite specs. Whether Rangers specing Druid, Guardians specing Firebrand, or Elementalists specing tempest, there are healer specs now. Even Necro scourge i believe can be healy, and Machinists have one too. Still the reason I love GW2 at launch was because it was different than all the other cookie cutter mmo's, and I liked the fact there were no quest hubs to run back and forth to, you just run around the zones/world doing what you want to level.

    • @baphomeat
      @baphomeat Год назад +3

      See... I am a herald Main... and I do spec into 'healer' and I KNOW Herald isn't a meta 'healer' certainly not a primary healer... but Healers in GW2 are not a staple that are required. They help for sure... but WoW content basically forces you to need a healer while GW2 ... it might suck a little bit more without it... but I never felt back in the day (pre HoT release) that we needed a healer like I did in WoW.

    • @lj_aderyn
      @lj_aderyn Год назад +1

      Necro scourge is actually moreso a shielder than a healer, providing massive damage shields for the team to mitigate damage - but their actual healing output is extremely minimal.
      That said, no one can mass-resurrect a team quite like a scourge.
      Also there's Specter on thief which is supporty but more focused on single-target shielding.

    • @Master10k2
      @Master10k2 Год назад

      @@baphomeat But Healers "are required" in GW2 if you want to even attempt the harder content. Be it Strikes, Raids and even PvP. Healers have become staple in the higher end of those game modes and that's because now we have content like Boneskinner, which we didn't have at launch.

    • @baphomeat
      @baphomeat Год назад

      @@Master10k2 Tell me that when I didn't just run aetherblade hideout a few hours ago with my guild and the only 'healer' was me on a healer specced herald and TOTALLY didn't forget to turn my heal on for the first... 1/2? of the mission. Random groups probably need a healer more than organized groups in a call I won't argue that but they are not required.... just get better.
      (It was on initially, but I f***ed up and got downed but forgot to turn it back on and just assumed it was on).

  • @benoitrousseau4137
    @benoitrousseau4137 Год назад +1

    I loved this game so much when it released, I bought the collector's and I couldn't get the game off my mind for the first weeks post-release, it was so innovative for its time. I don't know if I'd play it again, I feel like I've done everything I was interested in, I have no GW2 guild or community to play the game with, and I'm not invested at all in the lore or story (one of the game's very few weaknesses IMO) so I feel kind of "done" with GW2. But it's probably my easiest to recommend MMO, and I'm glad a lot of people are finally giving this game the time of day.

    • @lj_aderyn
      @lj_aderyn Год назад +1

      I would disagree on the point of story. Sure it's nowhere near as deep or intricate as something like FFXIV, but it's there, and there's a lot to it.
      I think it just takes a while to kick into high-gear on that front.

  • @robind.2290
    @robind.2290 Год назад +2

    I tried the game through the free trial and enjoyed it enough to actually buy it. I am currently trying out the different races, skill and crafting. So far so good!

  • @xzygy
    @xzygy Год назад +1

    The fact that when they make something, it’s usually in the game forever and will provide useful rewards is my favorite part. There is content released at launch that still draws hundreds of players when it spawns

  • @dinabrown6529
    @dinabrown6529 Год назад +1

    Its beautiful, the zones the characters the combat systems man its just so good. You do have to rethink how you play in an mmo, as its not like being on a guided tour. You are free to go your own way, and do what you want. there are mega groups you can join to take down world bosses, or smaller groups for instances..there are meta zone events that involve the entire zones players. I love this game, at first it was confusing coming from wow to this, but you figure it out and then go, man this is really fun

  • @shiniestskritt2865
    @shiniestskritt2865 Год назад +5

    GW2 is a tab targeting system. It isn't true action combat where you aim projectiles and what-not, but it is a hybrid between tab targeting and action combat. Only some skills can be used without a target. And the action camera mode is not ideal in the most challenging content in the game.

    • @infamousalex16
      @infamousalex16 Год назад

      They have action camera mode and it turns it to a action combat. So then all your skill where you aim hit that target

    • @shiniestskritt2865
      @shiniestskritt2865 Год назад +1

      @@infamousalex16 If you read my comment closely, you’ll see I acknowledge action camera mode.

    •  Год назад +1

      Yeah, saying that GW2 is not tab targeting just shows that Nixxiom didn't actually play the game long enough - sorry Nixxiom if you're reading this, but it's true. It's very cleary tab targeting, it's just that many attacks have frontal aoe aspect to them... and action camera basically the same system as WoW's recentely added automatic targetting, except it also adds crosshair.
      Whenever I return to GW2 I give action camera a shot, but always end up going back to tab targeting, because it feels like that's the natural way to play.
      It's good that the action camera option is there, but it's misleading to claim that it's not tab targeting.

    • @tyburkulosis8799
      @tyburkulosis8799 Год назад

      Yeah imagine running from a boss mechanic and not being able to attack at the same time. Or throwing aoe's behind you as you're being chased in WvW. A healer using action cam mode would just be griefing their team.
      Action cam mode is basically just a thing they added for accessibility and immersion, which is good. But I wouldn't encourage anyone to use it unless they have to.

  • @lorgren4002
    @lorgren4002 Год назад +3

    No need to farm gear over and over again after every expansion, no subscription and every class feels unique, these are thing gw2 does very well and keeps me playing
    I started leveling new character and in this low level 1-15 zone big event started and so many players participated from noobs to max levels, I played a lot of MMOs and this is one of few where I saw this happening in beginner zone

  • @Kiobao
    @Kiobao Год назад +1

    What makes GW2 different from other MMOs is that people will still hype up the game a lot and praise it quite actively even though it has moderate content droughts, can check furnace taken, confusing directions, content release scheduling, poor communication frequently, and even recently only brought out a small patch after a year since the xpac release. That's how you know the game feels rather solid with some good content.
    They talked about PVP changes and such YEARS ago. Like Alliances announced roughly 5 years ago. At least we got a roadmap now. game is GREAT for new players but it can be a struggle for vets. Especially during IBS Champions it made a lot of people scared for the future.
    It is interesting watching all of the people bouncing around games since all of the games are rather "bounce friendly" and aren't trying to suck all of your time. There is a bit of a mid period going on in Classic WoW, Retail (until 10.1), FF14, and GW2 so people from all of those communities are trying something else out because they are feeling "Caught up" or get the idea of the other games. Like WoW players that finished FF14, they see the direction, did all the main stuff, sort of curious how the other games are doing. I still have yet to do this bounce route with ESO simply because I can't get into the combat. I'm happy more are playing GW2. Could mean they will get proper funding for new content or GW3. Either way, I'd just like them to stabilize.

  • @SindarElley
    @SindarElley Год назад +1

    I love how some of my fav mmo streamers and RUclipsrs are now playing and making content about Guild Wars 2 💕

  • @daze4135
    @daze4135 Год назад +1

    I'd put a very big asterisk on #7, Mr. Nixxiom sir, while it was true that at launch there were no "healers", much has changed over the years, and the devs have walked back that direction. In many high-end content like raids, strikes(single-boss raids with no trash), and fractals (m+) healers are a necessity. Even in big open world metas, if you're somehow not dying despite standing in the fire, that's because there's a healer quietly healing away everyone's need to do mechanics. I would say however that what is unique, then, is that every class has a potential to become a healer, even warriors, though poorly after some mega nerfs (RIP healer bladesworn 2022-2022).

  • @BaghNakh1
    @BaghNakh1 Год назад +1

    Regarding level scaling: though your level and stats are scaled down, you have to consider that, for example, if you go to a starting zone and get scaled down to Lv7 in a particular part of the map, you will still be a couple of levels above the level of the mobs in the area, and at the same time, you will still be a Lv7 with super optimized stats, with passive traits still active, with all your weaponskills and support skills active, so in essense, you only get your "numbers" scaled down but you get to keep everything else.
    So this basically means that, despite you being scaled down, you're still effectively a "God" (kinda) in low level zones, just not to the level where you just one shot absolutely everything on a starting map. Sure regular mobs get killed almost instantly with one or two skills, but stronger enemies still feel strong and in the case of some particular enemies (like Legendary Bandit Executioners, emphasis on Legendary, you know, the kind of enemies that are one level below Boss-type enemies) will still completely own you if you don't pay attention.
    Personally I think this is pretty cool because it scales you down to a point where strong enemies still pose a threat. Despite this, you can still prove to be a strong ally for actual low-level players doing their thing in that zone and since only your numbers are scaled down and you don't lose neither skills nor passive traits, that specific part of power you gained through leveling is never ever lost. This translates to something that I think is super interesting and that is that max level players can still have fun on low level zones, you're still more powerful than a player that is at the actual level/power for that map level, but you're not so powerful to the point your presence can translate into griefing, as in insta-completing events with one skill, or killing rare enemies with a single critical hit.
    TL;DR level scaling is there but it's done the right way, only your numbers get scaled down, but you get to keep all the other stuff you did gain through leveling (weapon skills, support skills, passive traits, optimized stats, etc).

    • @vinapocalypse
      @vinapocalypse Год назад +1

      Yeah I like it a lot, it feels a lot better than scaling in other MMOs: you still feel strong compared to the lower level mobs but they're not so weak that you can just roflstomp dozens at a time

  • @dfg12382
    @dfg12382 Год назад +9

    #3 should've been the fact that you can directly turn gold into diamonds. So not only does the ingame shop only sell cosmetics/convenience, you also get to buy ANYTHING completely F2P if you spend the time to grind the gold. To me this is by far the best and fairestmonetized game out there and they stuck to it for a decade.

    • @IcewolfBrett
      @IcewolfBrett Год назад

      This should be highlighted more! My fiance grinded for his infinite tools and copper salvage-o-matic. His dedication is insane. Im over here like, please gw2 I want more cosmetics... i will buy if its good.

  • @Scribby87
    @Scribby87 Год назад

    Loved GW2 when it first came out. I skipped out on MoP because of it. The main reason I quit was because IRL priorities and when I came back my guild had fallen apart and I was behind on the the Living World Story. I main'd a Warrior that speciallized in buffing and healing myself and people around me with shouts. With the right stat set up I was able to both play the role of "tank" as well as a primary healer for dungeons and WvWvW content. It was a unique and rarely utilized build due to it's lack of damage but, when used correctly, you never died and could hold a point with a small group of allies against larger opposing number thanks to the shout heals :)

  • @heyfell4301
    @heyfell4301 Год назад

    One small correction other people have pointed out: there are, in fact, multiple classes that exceed in healing and become a dedicated healer, though none of them are just that and most groups won't DEMAND that you play one unless you're in like... a Fractal, which is hard af and probably the hardest content in the game.
    I can say that, as I am currently building more than one potential healer. Guardians are the "cleric" of this game, Rangers can become healing Druids, Revenants can do whatever the hell they want so there's an option to be a healer and even Engineer has multiple healing tools and can be built to be an effective support. Hell, even the most DPSy of DPS classes, the freaking Elementalist can be a Katara-like support.

  • @ivisitthezoo
    @ivisitthezoo Год назад +2

    I was hesitant to play GW2 at the time I was introduced to it (BFA time) -- But, the more I played, the more I really enjoyed the experience that wasn't WoW or FFXIV. It's not REALLY, my style of game, but I do see why people enjoy it. Holiday events are fun, and I did enjoy using different weapons to gain different skills. I never did any of the dungeons but having watched them, they looked so cool. It's a lot better than I gave it credit for that's for sure. Only thing I wasn't stoked on was the jumping puzzles but that is definitely a user error type of thing 🤣🤣

  • @bigman8876
    @bigman8876 Год назад +3

    It’s a very enjoyable game. I love the meta event system and I am not always stuck in the same zone progressing. I choose where I go each day and I don’t feel like I am on a hamster wheel

  • @hoffyc.h393
    @hoffyc.h393 Год назад +1

    I have A Old ArenaNet GW2 Account when the Game was fairley new, with all the 80s and decent gear and so on. But I actually thinking of install it fresh on Steam and buy the first 2 expensions and start all over in a few days when my WoW play time ends and quit it for 1-2+ month for GW2 instead :)

  • @TuxedoVaileGAMES
    @TuxedoVaileGAMES Год назад

    Another thing that personally attracts me to Guild Wars 2 over any other MMO is how it respects my time and life with it's horizontal progression.
    I don't have to grind for anything if I don't want to and I'll still always be perfectly able to enjoy endgame content even if I only log in once in a while or go on hiatus for 6 months. I'm not punished for not logging in and doing mindless chores every single day and I love that. If I decide to not log in for a year, all of my gear and everything will still be perfectly appropriate for all levels of endgame content when I come back. It's amazing.
    When you have that 40 hour work week on-top of having a family, dog, or other hobbies, this kind of design philosophy from Guild Wars 2 is absolutely perfect.

  • @colbr06
    @colbr06 Год назад +1

    I have played GW2 a month or so at a time for the last 8 years. It’s nice to be able to just download and play with no commitment.

  • @cudanny
    @cudanny Год назад +2

    What strikes me with a lot of these videos is that no one seems to mention the graphics, most other “current" MMOs just tend to look worse.
    I end up coming back to GW2 again and again and I'm always impressed with how it looks, especially the animations of bosses with big hitboxes

    • @simz3192
      @simz3192 Год назад +1

      Literally the best spell animations of any mmo.
      The Elementalist’s casts still look exquisite to this day.

  • @pawelmoskwa6842
    @pawelmoskwa6842 Год назад

    1 thing i can add is that when u are at lvl 80 at go back to lvl 1 zone your eq will still make u much stronger then lvl 1 character

  • @porkncheese1789
    @porkncheese1789 Год назад +2

    Gw2 is an amazing mmo. Fun combat, open world events/word bosses, best mounts in any mmo, good music. I could go on and on

  • @insanemang9983
    @insanemang9983 Год назад +1

    The other amazing thing about this game that isn't aparent until after playing for a while is you can drop the game for a year and pick it back up and still be able to do the new end game content since gear stats don't change.

  • @GarredHATES
    @GarredHATES Год назад +2

    please stream more, I love watching you play my main MMO

  • @HelloFellowMellowMarshmallow
    @HelloFellowMellowMarshmallow Год назад

    the buy to keep gives peace of mind, something I never thought would feel so comfortable. Just the thought of having the need to play a game because I feel like time is always ticking is irritating.

  • @Liaxi00
    @Liaxi00 Год назад +3

    I've been thinking of coming back to this game and you've just convinced me 😇

  • @tyburkulosis8799
    @tyburkulosis8799 Год назад +1

    The action cam combat is a setting that you can toggle on if you're new I guess. Most people use the tab target as it allows you to use skills behind you as you run away.

    • @JD-ls6ex
      @JD-ls6ex Год назад

      I realize this is niche, but action cam is really nice when playing with controller

  • @Midaspl
    @Midaspl Год назад +1

    No gear treadmil is the best selling point for me. The endgame is fully skill-based and good players can multiply the damage with good build, rotation and knowledge of mechanics.
    Also, "no traditional healing classes" is kinda false and untrue for like 8 years.

  • @maxgehtdnixan4913
    @maxgehtdnixan4913 Год назад

    Tbf, even with downscaling, if you're at max level and properly geared out, you'll still shred through lower level content. It's more that you won't be able to solo entire event chains by yourself. Sometimes.

  • @TheBlueDeath123
    @TheBlueDeath123 Год назад

    You will still be super powered in old zones because a level 80 will have more skills and a complete build. Plus most likely exotics if not ascended or legendary gear

  • @Kylekashi
    @Kylekashi Год назад +2

    I played GW2 back in the day when it was new. I really really enjoyed my time with it. But for some reason I never returned for any of the add-ons in all these years lol

    • @Enragedshade
      @Enragedshade Год назад +1

      That's because Gw2 is nearly perfect...but like a relationship, people prefer flaws and drama over the nice guy or girl who can provide you with everything you wanted and more...it's a psychological thing

    • @cattysplat
      @cattysplat Год назад

      @@Enragedshade Most MMO players want to be forced to play their game. GW2 doesn't do this. So traditional MMO addicts go looking elsewhere for that taskmaster that forces them on that gear treadmill.

  • @YNRChewmiester
    @YNRChewmiester Год назад

    I played GW2 from the release date to about 2 months after. It was a pretty fun change from years of playing WoW. I had taken like a 8 month break from WOW after Cata released because like most people I just didn't enjoy it as much as WotLK which I played non-stop the entire expansion + TBC before it. (My WoW addiction started around late 2007)
    I eventually started playing Cata again around the time Dragon Soul dropped, but it bored me quickly. GW2 release was a breath of fresh air that kept me entertained for over a month, but then Mists of Pandaria dropped and I stopped playing GW2 because pandas.
    I do remember how much fun I had learning to play an Elementalist with the stance weaving deal if you want to call it that. I think I returned after the first expansion for like a weekend but that's about it. WoW is one of those games you never truly quit. You just take extended "breaks," but always end up returning. I haven't really touched retail at all since Classic dropped. Might need to give GW2 another try for the lolz.

  • @kilderok
    @kilderok Год назад

    Kinda miss this game. I used to troll around as Kel'Thuzad on my server lol. I remember my guild making fun of me for having two Necros, but it's just the best class. I can't help it. Maybe I'll redownload, it's been a couple years. I remember I was last grinding to make a best in slot sceptre.

  • @NightBane345
    @NightBane345 Год назад +1

    What I enjoyed the most, as a GW2 veteran, is just hearing the music in this video

  • @DraconasTenZHG
    @DraconasTenZHG Год назад

    WvW is the Warlords of Draenor Ashran Blizzard promised us instead the one we got. It's like Wintergrasp but x10 times bigger. And it's not just one map, there's a few of them with both PvP and PvE stuff to do.

  • @MuzzoWolf
    @MuzzoWolf Год назад

    Lately i've started to notice more and more youtubers talking about GW2. I remember trying gw1 and not liking it too much but hey, gw2 can be played for free so why not giving it a try i told myself. And even by playing solo, casually interacting with people around the world, now i'm level 60 and i have just noticed! Looking forward to what else this game has to offer

  • @Violetawa
    @Violetawa Год назад +3

    I'd be cool to see a followup on the expacs if you continue playing, cause the content you've seen is the oldest part of the game :P

  • @kevlap017
    @kevlap017 Год назад

    Some people argue the '''pay for convenience'' and trading gems for gold is basically ''pay to win with extra steps'' but i feel like those who claim that just don't get it: even if ou own lot of gold, you won't get better, you just gear faster in a game where it's already not that hard to get exotics and many ascended.

  • @-Miasimon
    @-Miasimon Год назад +1

    Hoping to see what Nixxiom thinks of the Living World and Expansions, if he's already praising the base game this highly.

  • @Ghastly10
    @Ghastly10 Год назад +1

    I have to get back into GW2, as it is a great game. When you get the mounts it makes everything so much better, and the mounts all have unique abilities that I have not seen anywhere else.
    I have a level 80 Ranger, and the mounts I have are the Raptor, Springer, Skimmer and Jackal. With the recent End of Dragons xpac fishing was added in, and it is so very different to how you fish in WoW.
    In that you have a sort of minigame when a fish is hooked, which has you trying to keep your fishing rectangle over the constantly moving fish bubble. And you also get your own personal fishing boat as well. 😊
    There is so much more, that makes it good to really list here. 😊

    • @lj_aderyn
      @lj_aderyn Год назад +2

      You really gotta get yourself the griffon mount - nothing will ever be quite the same after that.

    • @Ghastly10
      @Ghastly10 Год назад

      @@lj_aderyn I do plan to eventually, I think it is just the time and what not to get it. 😊

    • @lj_aderyn
      @lj_aderyn Год назад

      @@Ghastly10 yeah it's quite the grind, but trust me, it's worth it.

  • @slcainehmierz7681
    @slcainehmierz7681 Год назад

    In terms of no classic heal - nah not really the classic healer would be a druid.
    The best so far is the Heal firebrand which can also be a condition dps. On the throne of the best healers he chares it with the Mechanist and the Herold which both can also be played as pure dps or boon dps.
    So the expansions introduced the classic trinity of healer, tank and dps but in the GW2 way of working. You can be a healing tank (apothecary herold heal) and it works.

  • @LARRY113Z
    @LARRY113Z Год назад

    There in fact IS vertical progression at max level and it is quite significant (20x)

  • @cattysplat
    @cattysplat Год назад

    When I can't decide what game to play, GW2 is always there for me. Not sure if that's the greatest compliment, but I am happy it never shut down and keeps a dedicated playerbase. It's developed into a much better game but it's taken many years to get there. The lack of gear grind is a double edged sword, as many of us enjoy chasing the next number increase, it's hard to break this habit. I've had to stop and learn how GW2 stats and builds work so I can start becoming a support character instead of just another damage dealer as I love being healer and tank in MMOs. It's endgame progression systems are complicated and unique, which takes much time to learn.

  • @zerow0n921
    @zerow0n921 Год назад

    Maybe I was wrong about your love for GW2 not lasting. I'm glad you're enjoying it, it's not like I didn't, just some of the monetization is kinda annoying. Like the loot system, having to buy more storage. If you don't it's a massive inconvenience. That's just my opinion. I'll be using your code for Zygore too, been loving the trial for WOW. I hope you continue to love the game, honestly.

  • @mebrandonb
    @mebrandonb Год назад

    As a long time GW2 player, I had no idea we were trending! lol I have been watching Preach checking out the game so maybe it has something to do with that.
    I have played WoW since MoP and the raids and M+ there are great, but outside of that I've never really felt like the game has much to offer. Their style of open world and "casual" content when you just want to login and press some buttons has always been kinda meh to me, so in that way I feel like WoW and GW2 balance each other out. I'll raid with my guild in WoW and push some io in keys, but then swap to gw2 to just have fun. The raids and M+-style instanced content in GW2 is also fun, it's just very different from WoW and FF14.
    Glad to hear you're enjoying yourself! The personal story is garbage but the living world stories (and the latest expansion story) are pretty good, especially Living World 4!

  • @Kurigo
    @Kurigo Год назад

    2:23 omg that is like looking into a mirror ! O.o

  • @Manwu5
    @Manwu5 Год назад

    Best MMO you can play atm for many reasons..... Community, mechanics, gives the feel of massively multiplayer, cosmetics, and the best RESPECT your money AND your time

  • @rjrulz327
    @rjrulz327 Год назад

    I’m like 68 days in gw2 and I haven’t had this much fun in a mmo since OG burning crusade.

  • @Mantorp86
    @Mantorp86 Год назад +2

    I’ve been playing GW2 for 3k hours and it’s still great. There is always something to do, some new achievments and it’s almost overwhelming. The only criticism I have is that the classes are not what you think: guardian should be some tank dude but in reality is a DPS buffer. Ranger is the best healer, the mesmer is the best tank and so on. But at the end of the day most clases can be played like anyone wants. And that is great.

    • @kilderok
      @kilderok Год назад

      I haven't played in a couple years, have probably 1000 hours in and I never knew Mesmer was best tank lol...really? I always thought they were support class like they seem they would be

  • @nikita_monokov
    @nikita_monokov Год назад

    Barely scrapped the surface. This video is only about vanilla experience which is 10+ years old. Points missed:
    - horizontal progression(like it or not)
    - meta events
    - mastery system
    - mounts
    - raids/strikes/fractals
    The main problem with the game is that you'll be on a diet with content after you completed everything. But to reach this understanding, there are thousands of hours to play.

  • @krusader577
    @krusader577 Год назад

    Feels more populated than other MMOs ive played. Meta servers. On at 4am doing world events with hundreds of people. Epic.

  • @derekrichardson7853
    @derekrichardson7853 Год назад

    Been hearing about this game for years. Might finally check it out.

  • @kyleblaneplays
    @kyleblaneplays Год назад

    4:18 It's such a shame that the game never actually teaches new players about the action combat option. I bet if they would add that to the opening tutorials, more players would stick around. Or, even better, default it to being on from the beginning.

  • @badass6300
    @badass6300 Год назад +2

    Level scaling can be good or bad, the problem is that they scale enemies 1:1 with the player, smaller enemies should be scaled 0.9:1 with the player, medium should be 1:1 and big should be 1.1:1, which will mean smaller enemies get easier, medium enemies remain consistent and bigger enemies get harder as you level up.

    • @Aragorn430
      @Aragorn430 Год назад

      That already happens, scaling is not unified same for all

    • @badass6300
      @badass6300 Год назад

      @@Aragorn430 IDK about GW2, it feels pretty consistent across levels, I'm level 54 now. Haven't played since 2015 so I started again.

  • @slytherben
    @slytherben Год назад

    You made a mistake when you mentioned lag, there isn't any. Even 70 vs 70 vs 70 in WvW no lag. Amazing server tech

  • @Bacatorious
    @Bacatorious Год назад

    Level scaling is beautiful for bringing friends into the game

  • @Mixantropaz
    @Mixantropaz Год назад +1

    The mounts feel so incredibly good

  • @sephylon2499
    @sephylon2499 Год назад

    Max level players are still stronger than newer ones on lower level zones, and can oneshot mobs there. Distinctly remember this because of an event in caledon where max level players were 1 shotting mobs preventing lower leveled players from getting participation. This is due to higher level players having access to more utility skills as well as access to more traits and better gear.
    As for wvw; mileage may vary. Wvw is the only place servers matter and, I'm not sure if this is still true, high pop servers getting paired vs low pop servers was a thing that could happen which generally meant you weren't playing wvw till reset if you're on a low pop server. Also large enough blobs do cause alot of lag as several vfx start to happen all at once, tho may have just been the potato I was paying on. One other thing I will mention: when I was playing there were different kinds of wvw players; blobers, roamers, duelers, and camp flippers and they all hated each other. Partially due to the player limit on the map, and part from the friction that occurs when they cross paths. (Blobs wiping duelists from the enemy team who were waiting for their turn, roamers picking off stranglers from blobs, camp flippers generally being pve players who hate the game mode but have to do it to get a gob to make a legendary etc.)

  • @eboethrasher
    @eboethrasher Год назад

    I bought GW2 a long time ago, back when you had to buy the base game. I was kinda pissed that they never gave you a discount when they dropped the first expac and made the box free.
    Lots of MMOs have no sub fee. Hello, ESO? There is a sub, but it is optional and while it gives you a slight benefit at 10% faster leveling, that's basically the same thing Rift did, which was also free. Rift was free-free too. Lotro has the best no-sub-fee model, IMHO.
    A lot of the things you are mentioning about GW2 apply to ESO, you know. Combat system is basically the same.

  • @MrCarlWax
    @MrCarlWax Год назад

    The healing point isn't fully true anymore. You can make a dedicated healer on any class except Mesmer and Warrior.

  • @nagashtheforsaken
    @nagashtheforsaken Год назад +1

    The level scaling is one of the best things about GW2, without question. People that don't like it don't understand it.

  • @itsyaboiherman
    @itsyaboiherman Год назад

    i first stared wow last month and have no idea whats going on story wise, i dont really see it as beginner friendly, ill try my luck with gw2

  • @johncampbell9107
    @johncampbell9107 Год назад

    It's a great game. Tried it a few years ago and absolutely loved it. Sadly I have no friends to play it with

  • @SigFrid1985
    @SigFrid1985 Год назад

    I played WoW between 2007 and 2021 but in the beginning of 2022 I moved to GW2 and I am so happy with that - no more Vertical-grind-progression, no subscription and even PvP is better, at least for me.

  • @Scottx125Productions
    @Scottx125Productions Год назад

    Great vid, just wondering what's the music at 4:10? I've heard it before but can't put my finger on the name.

  • @Noobieswede
    @Noobieswede Год назад

    I've played GW2 for many years and regarding the "pay to win" thing. It's alot more like "Pay to Quality of Life" like more bag slots, character slots, mining tools etc. It's not giving you power but it greatly increases the enjoyment of the game imo.

  • @mnap1595
    @mnap1595 Год назад +1

    You definitely hit on many of the major reasons GW2 is enjoyable. One I don't think I heard is that, due to dynamic world events, you find yourself doing more with others. This isn't to say people are terribly social during those times, but at least it doesn't feel like a solo game.
    My biggest issue with GW2 is simply in how horizontal the progression is. Want to take a year off and come back? Cool, all of your gear is just as relevant now as it was then. However, you might find yourself asking, "So...what now?" At max level, and assuming you've explored most/all of the world, there's not much left to do but grind for a LONG (and I mean *LONG*) time the same content on a very consistent schedule, either to obtain your legendary armor set and/or legendary weapon. Beyond that, it's a ton of farming to afford cosmetics, which may not appeal to many people. There are pros and cons to this system when compared and contrasted with vertical progression, but I think any who prefer a linear progression path will be disappointed.

    • @cattysplat
      @cattysplat Год назад +1

      GW2 is perhaps the most self motivated MMO around. The game will not force you to do anything. This is compounded however with the way to find things to do being the achievement panel, which is a giant boring list, the important stuff is not clearly visible. Also tons of content like Legendries, crafting, collectables has little to no explanation to how to do it, requiring constant wiki searching which is a poor way to teach players in 2012, let alone 2023. Content creators are few and the community is very silent which makes it hard for new players to discover the game.

    • @mnap1595
      @mnap1595 Год назад

      @@cattysplat That's a fair point. I can say that digging through as many pages as is needed to understand the process for making a legendary weapon was rough. There is also the matter of understanding what all of the accumulated items in your inventory are for, if they're relevant, vendor trash, etc. While the wiki has a ton of info, being the primary source of info creates a rather disjointed experience.

    • @baphomeat
      @baphomeat Год назад

      How is that grind in GW2 any different than looping the same 10 dungeons over and over again in any other typical MMO?
      I am actually asking the question not just 'haha u loop dungeons... feel bad' crap... I personally hate the dungeon loop stuff in things like WoW or FFXIV because it's instanced, it requires you to regularly repeat the exact same layout, fight the exact same monsters, and all that stuff that the End-game content of GW2 does... except GW2 has SO MUCH more active content...
      Yes there are like 10 Core Game World Bosses, 8? dungeons proper, a collection of Raid/Fractals, and strikes... but there are also meta events like Octovine, Dragonstand, Dragonfall, Jokos palace, pretty much every big meta event has players so while you can just do core Tyrias world boss loop over and over again there is something close to 24 straight hours of content if you did ALL the content available to you in a single day. Also some of these events even in Core Tyria overlap... like you sometimes have to skip a world boss to fight Tequatl, or vice versa. Then you wanna do octovine and battle for jade sea? Well guess what this instance of them are happening at the same time... pick one now and do the other later.
      With stuff like Dungeons... you never have to think, you just join the LFG and are whisked away to fight the same boss you've faced for the last 3 hours to grind out a very specific piece of loot which... you're not even certain to get. WoW dungeons are just gambling and not only do you pay real money (subscription) you pay with time. Because unless you're super lucky that item you want isn't going to drop on the first loop.
      EDIT: also correct me if i'm wrong but as soon as the new expac/dungeons come out the old ones are pretty much useless right? So it's planned obsolescence slapped in there too. I can still go do stuff that was released on Day 1 of GW2 and get results, while you'd be hard pressed to find anyone willing to waste their time on inferior loot.

  • @RizzyKhaos
    @RizzyKhaos Год назад

    Fashion Wars is the real end game.
    But the Fashion Wars isn't just 100% cash shop, theres certain skins that are only available through gameplay.