Always a favorite. You've made approaching C development and GAS _very easy_. Lot of other series take a dive-on-in approach, but this is very straight-forward, particularly with regards to the game-type. I feel Tower Defense is uncomplicated enough to be a good choice for a development-base. Thank you for the time you put into this; it's appreciated.
Thanks for the kind words. I agree Tower Defense was a good, uncomplicated choice for easing into all this. I'm expecting to get more GAS related bits involved in this project, but for the same reasons as above, it's not a great fit for GAS. I see what you did there ; )
Always a favorite. You've made approaching C development and GAS _very easy_. Lot of other series take a dive-on-in approach, but this is very straight-forward, particularly with regards to the game-type. I feel Tower Defense is uncomplicated enough to be a good choice for a development-base.
Thank you for the time you put into this; it's appreciated.
Thanks for the kind words. I agree Tower Defense was a good, uncomplicated choice for easing into all this. I'm expecting to get more GAS related bits involved in this project, but for the same reasons as above, it's not a great fit for GAS.
I see what you did there ; )