I cheered right along with you on that last dice roll. Amazing! You are my favorite solo play-through person on RUclips, and it's always a treat joining you in these adventures. Picking this game up right now, and eagerly awaiting Sleeping Gods after watching your campaign play.
Played it for the first time today after watching your playthrough, we did it! Have to say this video was invaluable at understanding the flow and how the main elements worked, thank you!
Been debating whether or not to pick this one up for a long time. Just poured a glass of wine and we shall see at the end of this video! Let the good times roll!
@@OneStopCoopShop Just finished the video and once again the One Stop Co-op Shop has convinced me. This hits every button in the kind of board games I love, and you really made the rules clear. Very much appreciated!
Amazingly, the poison parcel exploded! Nicely done. The randomness in rolling dice for success/failure seems more reasonable to me than randomly getting a ton of actions or none.
Hahahahha!! Obviously it exploded poison into hitlers face! And I get you on the actions but remember you don't have to conspire if you don't want. Thanks for watching David!!
This was awesome Colin. Whenever you have time in your busy schedule, you should totally do another run through of this. I’d love to see the jail and other plots in action! I actually have a book on Dietrich Bonhoeffer. Very interesting and inspiring life this man had!
Great video. I think there has been a rules change between versions. When I was contemplating buying the game the game overview which I think was on the Ultra site (previous owner?), at the start of the turn for anyone in prison you got the chance to resist interrogation with a dice roll. That's gone from the current version (rules in the box of v2 and on the Starling (new owner?) site. I guess successful resists were limiting the use of the Interrogation deck too much. That said, I think, though I haven't checked every card, that the Resist option is included on every card with a greater range of results. The rules overall are pretty clear but there's the a few things could have been clearer. One we couldn't fathom was when you have to move a deputy towards the nearest Conspirator. If you have one location with 2 on it and one with 1 on it, and they're both the same distance away, how do you choose? It's not stipulated anywhere, IMO it should be, it's just completely ignored though. The players would of course choose the least damaging move, but is that the intention? It seems most people play it that the conspirators decide.
@@OneStopCoopShop Yeah confirmed it's a v2 change. Resist interrogation is an option on every card. The 'which conspirator if there is more than one closest' is also dealt with top of p4. Active player decides (which might mean looking out for himself!). We will definitely modify our play style next time. You rolled way more dice than we did and we made the mistake of all leaving Berlin rather than clearing it out. Pushing too many conspirators to Extreme is something we'd probably try hard to avoid, albeit Stage 1 has no Raid cards. Might be the first one in deck 2 though :)
A great playthrough of an amazing game! Very nice ruse to use the dumpster fire cards to lower Hitler's military support. I've never come close to attempting a plot as early as you did; normally at that midgame point his support is firmly entrenched at level 6 or 7, and I'm spending my turns getting ready to attempt plots in stage 6 when the event cards bring the support back down.
Thanks for this - it was really clear. I do have a question though. My understanding is that 'conspire' counts as one of your up to three actions per turn. But when you take conspire first, you then don't take either of the other two actions you are due in addition to any that come from conspiring. Or am I reading the rules incorrectly?
Hi. I have two questions: Does all the items to fulfill one plot, must be under the possession of the character or may be under any member of the Team? In your video I see that you reveal any item on the board. In my instructions (2nd edition) says "Flip a face-down item tile in your space face-up". I understand that the character must be in the same space that the tile that is going to be revealed. Do I have a bad interpretation of the rule? Thanks
Thanks! It's when you run out ofv event cards for the specific chapter you are playing. When you have a key event you so ecelerate through the rest of the chapter!
What constitutes "the badge" that they refer to in this game, ex: you only for badge. I must have missed something there in rules viewing. Thanks in advance for any reply.
@@OneStopCoopShop thank you so much colin, cant believe i missed that. Doing a solo play tonight, this will indeed be a fun co operative game once i nail things down, sometimes it can take me a bit of time.
@@OneStopCoopShop I have a few more questions and then I think I will have it down. Don't want to overburden you today so I will ask them over the next few days, thanks for all your help Colin.
My dice look different and nicer. They are slightly darker and the font of the numbers on the dice are more retro in style. Does yours look different because this was also caught the KS confusion?
@@OneStopCoopShop Thanks. It took me a second to put the name of the person with the company. Also, just reaffirms why I don't use Kickstarters! Thanks!
Maybe I'm not as smart as other people but for an easy game to learn I am actually struggling to learn it, lot's of things to remember and the action stage is confusing IMO. First game play did not go very well for me.
Just bought this as the design looks absolutely brilliant! Good job!!!
I cheered right along with you on that last dice roll. Amazing! You are my favorite solo play-through person on RUclips, and it's always a treat joining you in these adventures. Picking this game up right now, and eagerly awaiting Sleeping Gods after watching your campaign play.
Thanks so much! This is a great game and I hope you enjoy it and sleeping gods!!
Played it for the first time today after watching your playthrough, we did it! Have to say this video was invaluable at understanding the flow and how the main elements worked, thank you!
Glad to help thanks for watching!
25:23 "We don't need no stinkin' badges..." Whoops, wrong part of history.
Been debating whether or not to pick this one up for a long time. Just poured a glass of wine and we shall see at the end of this video! Let the good times roll!
Hope you enjoy it!! I certainly do!! Enjoy your wine!
@@OneStopCoopShop Just finished the video and once again the One Stop Co-op Shop has convinced me. This hits every button in the kind of board games I love, and you really made the rules clear. Very much appreciated!
Oh awesome! Yeah it's just so fun and tense!! Hope you can find a copy!!
Amazingly, the poison parcel exploded!
Nicely done.
The randomness in rolling dice for success/failure seems more reasonable to me than randomly getting a ton of actions or none.
Hahahahha!! Obviously it exploded poison into hitlers face! And I get you on the actions but remember you don't have to conspire if you don't want. Thanks for watching David!!
@@OneStopCoopShop Yes, although the temptation to conspire is so strong.
Which to me i like a lot!!
Excellent teach and playthrough Colin. I couldn't believe your win! Now to play it myself!
Thanks so much!! Have fun and good luck!!
This was awesome Colin. Whenever you have time in your busy schedule, you should totally do another run through of this. I’d love to see the jail and other plots in action!
I actually have a book on Dietrich Bonhoeffer. Very interesting and inspiring life this man had!
That is so cool!! Thanks so much for watching!!
Great playthrough! I inch that little bit closer to picking it up.
Is just so fun!! Hope you can pick it up!
I love this - thank you for the playthrough!
Thanks for watching!!
Love the history in this game. It is really a good game.
Totally agree!
Great video. I think there has been a rules change between versions. When I was contemplating buying the game the game overview which I think was on the Ultra site (previous owner?), at the start of the turn for anyone in prison you got the chance to resist interrogation with a dice roll. That's gone from the current version (rules in the box of v2 and on the Starling (new owner?) site. I guess successful resists were limiting the use of the Interrogation deck too much. That said, I think, though I haven't checked every card, that the Resist option is included on every card with a greater range of results.
The rules overall are pretty clear but there's the a few things could have been clearer. One we couldn't fathom was when you have to move a deputy towards the nearest Conspirator. If you have one location with 2 on it and one with 1 on it, and they're both the same distance away, how do you choose? It's not stipulated anywhere, IMO it should be, it's just completely ignored though. The players would of course choose the least damaging move, but is that the intention? It seems most people play it that the conspirators decide.
Really not sure to be honest!
@@OneStopCoopShop Yeah confirmed it's a v2 change. Resist interrogation is an option on every card. The 'which conspirator if there is more than one closest' is also dealt with top of p4. Active player decides (which might mean looking out for himself!). We will definitely modify our play style next time. You rolled way more dice than we did and we made the mistake of all leaving Berlin rather than clearing it out. Pushing too many conspirators to Extreme is something we'd probably try hard to avoid, albeit Stage 1 has no Raid cards. Might be the first one in deck 2 though :)
A great playthrough of an amazing game!
Very nice ruse to use the dumpster fire cards to lower Hitler's military support. I've never come close to attempting a plot as early as you did; normally at that midgame point his support is firmly entrenched at level 6 or 7, and I'm spending my turns getting ready to attempt plots in stage 6 when the event cards bring the support back down.
Yeah it was a shot in the dark that actually worked! Wasn't prepared for it to work but game it a shot haha!! Thanks for watching!!
Amazing, as always!!
Thanks so much for watching!!
Cool! looking forward to watching Colin, but going to have a sleep so
hopefully I can watch it without nodding odd half way through! lol
It will be here when you wake up! Get some rest!
Thanks for this - it was really clear. I do have a question though. My understanding is that 'conspire' counts as one of your up to three actions per turn. But when you take conspire first, you then don't take either of the other two actions you are due in addition to any that come from conspiring. Or am I reading the rules incorrectly?
I love this game!!!
So thematic!!
@@OneStopCoopShop In the extreme. I love it and have played many times.
At 19:30 where it says 'any' I would have thought that means just one and would use 'every' or 'all' if it meant all of them
Oh huh! Not sure!
Hi. I have two questions:
Does all the items to fulfill one plot, must be under the possession of the character or may be under any member of the Team?
In your video I see that you reveal any item on the board. In my instructions (2nd edition) says "Flip a face-down item tile in your space face-up". I understand that the character must be in the same space that the tile that is going to be revealed. Do I have a bad interpretation of the rule?
Thanks
I had version 1 rules so it might be different. All items must be present but if ppl are in the correct location to use the items you are good!!
Hello..i don't understand when we actívate the capacity of a place (under the items)
If there are no items they're I think. I don't remember anymore it's been a few years haha!!
@@OneStopCoopShop don't worry! Thanks Colin!!!
Love this
Thanks for watching!!
You should get a commission...I wasn't going to buy this but changed my mind after watching your playthrough
Haha the game is so good! Just makes me happy that I can help people like you find awesome games!!
19:03
I believe it means any ONE conspirator in Berlin, not ANY CONSPIRATORS in Berlin.
thanks!
that was fun! enjoyed it a lot!
Thanks so much for watching!!
how do you move from one stage to the next? when each player has completed their turn? Very good teaching video by the way.
Thanks! It's when you run out ofv event cards for the specific chapter you are playing. When you have a key event you so ecelerate through the rest of the chapter!
@@OneStopCoopShop Thank you very much for clearing that up, hoping to have this game figured out after xmas and get my first game in.
Good luck!!! It's a lot of fun!
What constitutes "the badge" that they refer to in this game, ex: you only for badge. I must have missed something there in rules viewing. Thanks in advance for any reply.
That is a type of item in the game! So you know all the items around the board, one of the types is "The Badge." Hope that helps!
@@OneStopCoopShop thank you so much colin, cant believe i missed that. Doing a solo play tonight, this will indeed be a fun co operative game once i nail things down, sometimes it can take me a bit of time.
No problem!!
@@OneStopCoopShop I have a few more questions and then I think I will have it down. Don't want to overburden you today so I will ask them over the next few days, thanks for all your help Colin.
I also recommend asking on BGG you will have people who are much more familiar with the game help you out on the rules! Better than me at least!
My dice look different and nicer. They are slightly darker and the font of the numbers on the dice are more retro in style. Does yours look different because this was also caught the KS confusion?
Yup and first edition!
nice!
we love this game!
bought at retail so missed the KS drama.
Good! Glad you enjoy it!!
Not sure how you were revealing those items in spaces you weren't in. Rulebook says: Reveal item - Flip a face-down tile IN YOUR SPACE face-up.
Cause I'm amazing haha! Don't remember it's been too long
W ‘s are pronounced as a V …just to help with pronunciation lol…
The beginning made me curious, what's the controversy with the publisher?
Game salute has consistently over promised and not followed what they say to backers. You can look them up online to find out more haha!!
@@OneStopCoopShop Thanks. It took me a second to put the name of the person with the company. Also, just reaffirms why I don't use Kickstarters! Thanks!
Actually, Everything Epic is pretty bad
Maybe I'm not as smart as other people but for an easy game to learn I am actually struggling to learn it, lot's of things to remember and the action stage is confusing IMO. First game play did not go very well for me.
Oh no so sorry to hear that! I hope your next play goes better
...It's G*ö*ring...
Oh thank you!!