Hazard 5+ All Modifiers True Solo Gunner | Deep Rock Galactic

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  • Опубликовано: 12 сен 2024

Комментарии • 20

  • @IdontKnow-lg7wg
    @IdontKnow-lg7wg 20 дней назад +9

    Breathing room on no bosko solo, chad

  • @daveabobda6239
    @daveabobda6239 18 часов назад +1

    Really like how you use OC’s that other content creators don’t, makes your content unique and lets me see how they work in action! Keep it up

    • @DarthSyphilis
      @DarthSyphilis  5 часов назад

      Thanks! I appreciate it a lot. I enjoy using less used oc that are actually quite playable. I playing a lot with SBB last year when I first started getting into h6x2

  • @oldichmolky5489
    @oldichmolky5489 17 дней назад

    Very impressive. Insane value from minelayer, I wish I could get past the awkwardness of learning how to use it.

    • @DarthSyphilis
      @DarthSyphilis  17 дней назад +1

      Thanks! I think it's very good, especially as a lot of grunts, it's worth sticking with it

  • @kaasknager
    @kaasknager 20 дней назад +2

    It'd be really cool to see you do a randoweisser run at some point, keep up the good work!

    • @DarthSyphilis
      @DarthSyphilis  19 дней назад

      I've been planning this too, it would be quite hard - i've so far been uploading carefully planned meta builds for 5+

  • @javiergarrote5048
    @javiergarrote5048 20 дней назад +1

    Why minelayer system as an oc in specific? I am not seeing much value from the mines that it plants on missed shot

    • @BCKes
      @BCKes 20 дней назад +3

      😂

    • @spamhands6993
      @spamhands6993 20 дней назад +8

      Because the point of the mines isn't so you have less damage and some mines on the ground, from missed shots.
      You lay down the mines so you can set up defensive holds in choke points. That way it's harder for bugs to attack you.

    • @aboringperson9069
      @aboringperson9069 19 дней назад +1

      Mines have increased AoE damage and radius compared to normal missiles.
      When you build for max explosion damage and size, you get a monstrous magazine full of mines with an AoE radius larger than base PGL and the ability to 2-shot haz 5 grunts. Spam these in front of a horde and it will cease being a horde.

    • @DarthSyphilis
      @DarthSyphilis  17 дней назад

      Exactly what the other comments say. The mines themselves do a lot more dmg than the direct dmg missiles. It's good play to lay a lot around the floor where you think the bugs will go, and they are also stunned.

  • @alphamoonman
    @alphamoonman 18 дней назад

    Try 22222 triple tech coil OC on your coil. Infinite fear, infinite ammo, infinite DoT

    • @DarthSyphilis
      @DarthSyphilis  17 дней назад

      I really need to try TTC, I hear it's very good so I'll try it soon!

    • @alphamoonman
      @alphamoonman 17 дней назад

      @@DarthSyphilis Extremely useful in any modifier with enemies that are very hard to immediately kill and that can all attack you at the same time, such as macteras and Duck And Cover enemies.

  • @segalem
    @segalem 19 дней назад

    Hello, could you tell me how do the modded difficulties work? What does 8x2 or 64x0.05 mean?

    • @aboringperson9069
      @aboringperson9069 19 дней назад +1

      I think the first number is the difficulty, like enemy hp and damage. The "x2" means that there are twice as many enemies.
      So haz64x0.05 means that the enemies are crazy strong, but there are only 5% of them compared to normal.

    • @segalem
      @segalem 19 дней назад

      @@aboringperson9069 Thank you , so the number of enemies after haz 5 is the same unless its specified?

    • @DarthSyphilis
      @DarthSyphilis  19 дней назад +1

      After haz 5 increasing to haz 8 has more enemy diversity and swarms are more often. Health/ dmg ect is also increased similar to the step between h2 and h5. The h64 file similarly increases these values linearly for h64.
      The x2 and x0.05 is on the enemy count modifier, it changes the amount of bugs spawned. Mix that with a bug cap like 4 bugs or 180 and you've multiplied the number of bugs. x2 will double the amount for e.g. 5+ more enemies increases by x1.5

    • @segalem
      @segalem 19 дней назад

      @@DarthSyphilis Thank you very much , R&S