Yea tbh I didn’t think it was going to be able to go 700 MPH faster than the XIF2 Thunderwasp (both about 95% drag glitched) but I’m ngl both are insane in their own way and both can kill each other quite well
@@Pandakiller910 Ahhh okay, i said that because how you were still pulling the exact same maneuvers with no lift surfaces other than the lifting body of the aircraft
@@nullozmko9397 as surface area decrease so does resistance there is some gyro but it’s weighted to increase inertia over rotation this thing needs no help turning it resists and assists rotation for speed control
I don't know where to comment this, but I made a space missile, and it tracks! Steps: 1. Build a body with tailfins, and propulsion that propels, a regular rocket. 2. Add guns to the BACK (Required BACK) that have recoil, preferably a smart cannon and add as much as possible behind the center of mass. 3. Activate the guns and propulsion when launched, and enjoy a missile. I didn't test proximity fuses using distance sensors, but try it. A drawback is that it has shoot using the recoil to track. You saw me before btw, you are one of my favorite trailmakers youtubers, and I would love this to be featured in a vid! *Or make an AtA missile with this and shock the internet rather than a StS missile.* Please make more insane creations!
I’ve seen this on a turret before and it was really good I think I’m going to try this I know how to get infinite fire rate from cannons for smoother tracking
So I tested and problems arose they reduced recoil from smart cannons so required more guns to rotate even with pulse timing on cannons and using speed sensors linked to gyro to assist missile has to be basically unstabilized meaning poor flight performance at high speeds so it is too slow for practical uses 🐌 was really hoping tho lol
On no here we go again i am happy i am a tester of this beest and not the victim panda u are to good just realised i was in pandas a10 in thevlast clip
8-12 guns is the standard for builds above 500 complexity if you think smart cannons kill at that level ( with similar numbers) you need to fight stronger jets and tell me if yours are really good 👍 guns don’t make a jet good it’s performance and reliability does
If you've ever fought him in game like I have then you'd know that even tho my planes outgun and outrun his and keeps a lot more speed Ina turn I'd still lose because of his acceleration and turn speed. Even with his 12 guns (my planes have 16) he still wins the dogfight and he would with even a bad plane because he knows what he's doing. And we come from old school dogfights where the ttk wasn't as slow as it is now. Could destroy one of your planes in a second and if it had missiles then instantly. If you cry because of "alot" of guns then don't even play the game you toddler
I would like some tutorial or build commentary vids please. great video btw keep it up!
That TW must be absolutely INSANE
Yea tbh I didn’t think it was going to be able to go 700 MPH faster than the XIF2 Thunderwasp (both about 95% drag glitched) but I’m ngl both are insane in their own way and both can kill each other quite well
Also HarpyEagle is 1650kg Thunderwasp is 1360kg for reference
@@Pandakiller910 Ahhh okay, i said that because how you were still pulling the exact same maneuvers with no lift surfaces other than the lifting body of the aircraft
@@nullozmko9397 as surface area decrease so does resistance there is some gyro but it’s weighted to increase inertia over rotation this thing needs no help turning it resists and assists rotation for speed control
@@Pandakiller910 Ahhh okay
Awesome vectoring
Preciate it people underestimate how much it affects maneuverability
@@Pandakiller910 ye
@@CrownedMC hmu on Xbox whenever gamertag is same as RUclips
@@Pandakiller910i'll add you today, I was busy yesterday mb
I love this videos, I start to make videos
You are my inspiration
I don't know where to comment this, but I made a space missile, and it tracks! Steps:
1. Build a body with tailfins, and propulsion that propels, a regular rocket.
2. Add guns to the BACK (Required BACK) that have recoil, preferably a smart cannon and add as much as possible behind the center of mass.
3. Activate the guns and propulsion when launched, and enjoy a missile.
I didn't test proximity fuses using distance sensors, but try it. A drawback is that it has shoot using the recoil to track.
You saw me before btw, you are one of my favorite trailmakers youtubers, and I would love this to be featured in a vid!
*Or make an AtA missile with this and shock the internet rather than a StS missile.*
Please make more insane creations!
I’ve seen this on a turret before and it was really good I think I’m going to try this I know how to get infinite fire rate from cannons for smoother tracking
So I tested and problems arose they reduced recoil from smart cannons so required more guns to rotate even with pulse timing on cannons and using speed sensors linked to gyro to assist missile has to be basically unstabilized meaning poor flight performance at high speeds so it is too slow for practical uses 🐌 was really hoping tho lol
On no here we go again i am happy i am a tester of this beest and not the victim panda u are to good just realised i was in pandas a10 in thevlast clip
Yeah, could you please make a build tutorial
Bro does your plane not have yaw?
It has hella yaw but I mainly use it when heavily damaged to help with stability or to get trick shots
@@Pandakiller910 ah okay kinda explains why I didn't see you use yaw at all
You should make a plane with less weapons and then see if it’s really “good” 😂
8-12 guns is the standard for builds above 500 complexity if you think smart cannons kill at that level ( with similar numbers) you need to fight stronger jets and tell me if yours are really good 👍 guns don’t make a jet good it’s performance and reliability does
If you've ever fought him in game like I have then you'd know that even tho my planes outgun and outrun his and keeps a lot more speed Ina turn I'd still lose because of his acceleration and turn speed. Even with his 12 guns (my planes have 16) he still wins the dogfight and he would with even a bad plane because he knows what he's doing. And we come from old school dogfights where the ttk wasn't as slow as it is now. Could destroy one of your planes in a second and if it had missiles then instantly. If you cry because of "alot" of guns then don't even play the game you toddler
@@plex2109 sensational response ❤
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