C++ for Godot with GDExtension - David Snopek - GodotCon 2024

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  • Опубликовано: 21 ноя 2024

Комментарии • 8

  • @Chevifier
    @Chevifier 14 часов назад +18

    Im thinking to make a simple platformer tutorial series only using C++.

    • @vuurmos6257
      @vuurmos6257 5 часов назад +3

      You have a lot of interesting topics on your channel that I haven't seen many people talk about! I saw you have one on the physics server 2D, is there any chance you could please make one about using custom integration (for example with verlet integration) and giving custom constraints to physics bodies in 2D such as distance and rotation constraints? I just can't wrap my head around how to set these up properly

    • @alejandroINC
      @alejandroINC 3 часа назад +1

      Please ❤

  • @surplusking2425
    @surplusking2425 5 часов назад +1

    Mixing C++ Extension and GDScript is great for performance and productivity. It's way faster than Unity or Unreal can handle.

  • @hri7566
    @hri7566 5 часов назад

    beautiful system76 laptop

  • @semaph0re
    @semaph0re 8 часов назад

    nice talk/demo

  • @Ramk0sh
    @Ramk0sh 10 часов назад

    Thank you!

  • @jumpsneak
    @jumpsneak 10 часов назад

    Lets goo