They definitely have some more work to do in order to finish the mod. Besides not having all the missions made yet, they still have to implement some of the features presented in missions to free roam such as eating, tuning cars etc. They also gotta fix the rampages' bugs, improve the characters language and voices and finish changing some of the cars, as many of them still look to new for the 1989 setting. But mod is promising.
Vanila GTA SA as i noticed has a lot of cars that'd fit in the 1989 setting, i'd go as far as saying that it has far less cars that'd be new in 1992 than those.
@@strahinjastevic7480Don't know if I like the Mod. Those w/o facts or just Lazy turn to insults. Or just a bad day, and want to say stuff that has no consequences. 😁
@@supershadic135 I'm not yelling, I just CAPITALIZED the comment. If I capitalize CERTAIN WORDS then it will bring attention to these words. But if I CAPITALIZE THE WHOLE COMMENT, IT'S GONNA BE MORE NOTICEABLE and it will be more likely that people will read it, especially if it's a comment like the one I wrote.
@@Scorched-ww2nf nah free things should still be critiqued. we should be constructive but something isn't automatically good or even acceptable because it's free.
honestly most things bout this mod is pretty good they mostly just gotta improve the writing., get a native english speaker to redo the translation and hopefully get actual voice acting honestly impersonators are better than those ai voices
Hey vato good to see you playing this. This mod seems rough lol the voices and dialog are all wrong at the best of times and jarring at the worst of times.
It looks so odd, sometimes it's regular SA, sometimes it's really soft like VCS on the PS2. I wouldn't mind the PS2 style but have some sort of a consistency. Looks interesting overall but still needs plenty of improvements.
If I had my way, I would have made "San Andreas Stories" set in the late 1960's where it was all about how Mike Toreno ultimately became a government agent, not only due to the late 60's being an iconic era for that location (and the writing as well would be substantially easier as a result as well as being able to access the entite map instead of being confined to one city), but also to keep in the tune to the two other "Stories" games where the missions were mlre difficult and complex cpmpared to their counterparts that would take place on the same maps.
Ben, U seem to be the Alpha Tester. Things happen on your stream that does not happen with other streamer's. "So, want to find any QA issues? Have Ben Test it." So How many Mods have you made Ben? None? Keep that in mind when getting frustrated with Mods. You haven't produced ANY, So maybe a little entitled when commenting on what Devs should do. For Free, So Pay or be grateful for what is produced. Or SHOW off the Mod You make.
One doesn't need to be a developer to be able to tell when something doesn't work. It's actually beneficial to have someone unaffiliated to give feedback.
are you the dev that made this mod ? no you’re not, so shut up and don’t talk where you’re not supposed to. the mod is literally clinging to life lmao get a grip and find another video to hate on
This looks interesting, hope the devs don't abandon it
39:24 listening to pedestrians have random scripted conversations is one of my favourite things in gtasa
They definitely have some more work to do in order to finish the mod. Besides not having all the missions made yet, they still have to implement some of the features presented in missions to free roam such as eating, tuning cars etc. They also gotta fix the rampages' bugs, improve the characters language and voices and finish changing some of the cars, as many of them still look to new for the 1989 setting. But mod is promising.
For Free, So Pay or be grateful for what is produced. Or SHOW off the Mod You make.
@@Scorched-ww2nf Just because something's free doesn't mean it can't be criticized.
@@Scorched-ww2nf"hurr durr how dare you criticize a mod i like hurr durr"
Vanila GTA SA as i noticed has a lot of cars that'd fit in the 1989 setting, i'd go as far as saying that it has far less cars that'd be new in 1992 than those.
@@strahinjastevic7480Don't know if I like the Mod. Those w/o facts or just Lazy turn to insults. Or just a bad day, and want to say stuff that has no consequences. 😁
47:14 LMAO that “restaurant” name
Bro meaning?
the envoirenmental design and the map is good however, mission design and AI Voice acting needs work.
Ngl i like the ai voices. They're not perfect but wayyy better than having no voices
The shader is awesome
2:17:57 of english ben complaining so nice
Space to sprint is only for real ones 😏
NOBODY IN THEIR RIGHT MIND WOULD USE SPACE TO SPRINT AND SHIFT TO JUMP
@ who tf you yellin at tho
@@supershadic135 I'm not yelling, I just CAPITALIZED the comment. If I capitalize CERTAIN WORDS then it will bring attention to these words. But if I CAPITALIZE THE WHOLE COMMENT, IT'S GONNA BE MORE NOTICEABLE and it will be more likely that people will read it, especially if it's a comment like the one I wrote.
@@supershadic135 Well, you know, you could call that yelling. But yelling is not just "rude", it can also be informative
@supershadic135 It's all bout the context y'know?
The mode in demo looks cool i hope they finish it
Fanfiction mods everywhere
Im kind of looking forward for the final release of this mod, it has some nice aspects to it and i hope they fix some the a.i voice acting
Flippy Dosk best guy
I really like where this mod is going
Waiting six months for Mission 13 wasn't worth it
For Free, So Pay or be grateful for what is produced. Or SHOW off the Mod You make.
@@Scorched-ww2nf nah free things should still be critiqued. we should be constructive but something isn't automatically good or even acceptable because it's free.
I hate the cut audio, thanks RUclips
Good ol DMCA just long enough to get your money stolen, not long enough to learn what the music is.
honestly most things bout this mod is pretty good they mostly just gotta improve the writing., get a native english speaker to redo the translation and hopefully get actual voice acting honestly impersonators are better than those ai voices
How do I launch the game? Do I add the sas folder to modloader or do I add a vanilla gta.exe to the sas folder?
@@sickxbl6256 you paste the mod files on top of a vanilla 1.0 installation
why full of negative comments? obviously it is an amateur fanmade game.
Why release a shitty mod
Don't mean to spread hate towards Ben or anything but being negative is a big part of his content
Because he is idiot after all..
Meme comment
Classic soy fraud
I'm wondering how they're gonna use San Fierro and Las Venturas.
Hey vato good to see you playing this. This mod seems rough lol the voices and dialog are all wrong at the best of times and jarring at the worst of times.
2:15, more fonts plz.........
It looks so odd, sometimes it's regular SA, sometimes it's really soft like VCS on the PS2. I wouldn't mind the PS2 style but have some sort of a consistency. Looks interesting overall but still needs plenty of improvements.
these generative voices are real bad idk how y'all can stand them.
anyone have a link to this?
lookin good
If I had my way, I would have made "San Andreas Stories" set in the late 1960's where it was all about how Mike Toreno ultimately became a government agent, not only due to the late 60's being an iconic era for that location (and the writing as well would be substantially easier as a result as well as being able to access the entite map instead of being confined to one city), but also to keep in the tune to the two other "Stories" games where the missions were mlre difficult and complex cpmpared to their counterparts that would take place on the same maps.
its not that bad
Does ben even like anything 😭?
Ben, U seem to be the Alpha Tester. Things happen on your stream that does not happen with other streamer's. "So, want to find any QA issues? Have Ben Test it." So How many Mods have you made Ben? None? Keep that in mind when getting frustrated with Mods. You haven't produced ANY, So maybe a little entitled when commenting on what Devs should do. For Free, So Pay or be grateful for what is produced. Or SHOW off the Mod You make.
One doesn't need to be a developer to be able to tell when something doesn't work. It's actually beneficial to have someone unaffiliated to give feedback.
Don't be a pendejo! The devs need feedback from demo players to fix bugs you fool! Ben here is just being the usual he is.
are you the dev that made this mod ? no you’re not, so shut up and don’t talk where you’re not supposed to. the mod is literally clinging to life lmao get a grip and find another video to hate on
and if you are the dev of this mod, shame on you for not being able to accept criticism when honestly it’s very much needed.
It doesn't take a genius to know that this mod barely functions. This kind of mentality is why modern games runs like shit on launch.