Note: The results of the interior contest test will reflect as well to chasedown blocks, meaning you will jump higher as well to get more coverage. I'm getting closer to 100k subs guys so your sub will be much appreciated! Please leave any recommendation for a topic!
i really would appreciate an interior defense test now that intimidator is gone, i also would like to know its relation to strength; 2k is very expensive this year and am waiting to see some video or explanation on this before i start spending on any build
Does Space Creator badge only affect stepback jumpers or does it also affect stepback dribble moves and stationary jumpshots taken after, like Stop & Pop used to in previous games?
@@dr.hammer1981 no I don't think so. Agent 3 does the stop and pop and rhythm shooter as well as fades and pull ups from 3. Space creator is for ankle breakers and shot boosts of hop jumpers from 3.
Yo Tutes, we need to know what’s better Deadeye, or guard up badges. We also need to know when is best to use them, and how they activate. Are they worth the investment, or should we use those points elsewhere? Thanks
As always, thank you for not doing a 3 minute intro and outro and scattering the information through a 10 minute highlight video. Concise and to the point, very much appreciated. Thanks for taking the time to get this lovely data :)
Brutal you see the sneak dissin. Brother 2 Brother your intro represents us as a culture man. Everybody eats from "WE"establishing and defining the voice for all other cultures to emulate. Still my go-to for everything all NBA 2k #BruteSquad #STANDALLTHEWAYUP!!!!
I would caution, there is most likely a difference between driving dunk and standing dunk. Vertical definitely came into play with standing dunk frequency.
For me is not so difficult to understand how vert works. Rebound chaser is important to unlock animation, vert is important to jumb higher on reb so all animation works better. The same things on anchor badge. This is my opinion
I actually have 2 different defensive glass cleaning builds, and I will say that having a higher vertical is actually very beneficial for the rebounding animations! It feels like you get off the ground more explosive and faster.
@@ACE_1923 depends on position but the 7 footer can jump over the 7’3 and jump faster and better than the 7’3 so more often than not I’d say the 7 footer plus he can get to spots faster
@@leviuzumaki3903 yeah but see in 23 I made a 7”3 290 build and had the best game of my entire career against a 7”0 slim Jim 44 pts 31 rebounds 7 blocks 4 assists and a game winning layup I’ve been thinking though for 24 what if I was 7”1 290 I don’t think the 2 inch difference would matter in a rec game against a 7”3 but maybe not
@@ACE_1923 you see that was his issue in order to be that build you gotta have defense and strength, to be able to stop bigger players, you can be 7 foot max wingspan max strength but you need the defense to. However 2k23 has horrendous defense to they just let everyone dunk so it’s kind of a double edged sword. But I’ve also heard in 24 defense is going to be a lot better especially in the paint so right now I’d just wait and see. 7’1 is a solid build though.
@@leviuzumaki3903I will wait maybe test the builder for a whole day before I make an official build I already know whatever center I make will be max weight 99 strength everyone is making twigs that have 78 strength 220 I’m just Conflicted about being 7”3 or 7”1 every time I convince myself that “speed isn’t important I’m always near the paint why would I need speed I should be 7”3 25 speed” then I conflict myself by thinking “if I’m slow I won’t be able to set reliable screens and space the floor I should be 7”1 58 speed”
I think block has an impact on perimeter contest aswell. That’s why I always put block even on all guard builds. People usually skip it on guard builds
@@DFreshTV it’s does thou I have gold anchor on my big man and I be blocking perimeter Shots wit no perimeter defense so I can only imagine a lockdown wit challenger and anchor
It does for sure I been using vert to jump to contest the shot you can’t always put your hands up on every shot guarding these play shots and people that don’t check ball and can’t lock for real shouldn’t even speak lol
Me too i tested a build with the same stats only difference was 70 vert and the other got 80. I get more blocks on the build with 80. I jump higher and from farer away.
@@kingjeason lmao yes it is y’all niggas swear there’s a whole algorithm for this it obviously does nothing but unlock animations if you got a higher rebound I bet you’ll jump higher then anyone with a lower rebound it’s not the vertical 😂😂
Tutes I play rec I have mutilple builds and I see a big difference from my 6'9 glass cleaning lockdown that has a 75 vertical to my 6'6 3 level score that has a 90 vertical I get more animation blocks with a 90 vertical yes you can notice a big difference
Vertical will always be the hard one to test. I'm not sure. But what happens if you have 82 vert with 99 dunk. And 99 vert with 99 dunk. Is it animations? I feel maybe it's placebo effect but vert helps climb taller defenders and initiates contact dunks. Maybe that's the test tutes, does higher vert equal more contact dunks?
Huge fan but this video misses a lot of uses of vert, probably because its hard to test. But once I upgraded my vert, even with the same animations , i noticed my player visually jumps higher when dunking. Also you only tested shots right under the basket, upgrading your vert significantly impacts your jump height when running and trying to get a block. And ive also noticed it does help u jump higher on rebounds.
Since your test shows that vertical boosts interior D, maybe vertical on dunks is a counter for that? What I mean is maybe higher vert for dunkers will allow you to make more dunks on defenders who also have high vert(which would boosts their interior) as opposed to lower vert dunkers who would get blocked/miss more often. I’m only thinking this because the description of vertical mentions dunks, blocks and rebounds.
Fire vid 🔥 I 100% back your statements… Just get the animations you want!! I believe rebound chaser unlocks your animations and vert helps to get those animations more frequently… I personally aim for 80 vert
I’m thinking of deleting my 7’ center with 99 block and 95 rebounding to make a 6’9 pf with 95 vertical with 93 block and 90 def rebound do you think it will be equivalent what are your thoughts tute
I have a 6'11 big with a 99 block and a 75 vertical, and hof anchor and pogo stick, and gold rebound chaser. Is that good? Becsuse some people said 75 vertical is the sweet spot for bigs
@NBA2KTUTES... If the defender had a better run start to block you then you will see a BIG diff in your gap percentage. Standing in the paint as a player drive the defender will get dunked on 99% of the time or even jumping late...I had noticed that today playing Rec...that my blocks were more effective on the run run versus standing and waiting....Also, verticle Matters big time this year in 2k23..yeah they went all out this year have to say 1 of the most challenging and exciting games RN hands down 2K did it on this..., Also I subscribed and love your content keep up the good work
With a higher vertical you’ll also jump higher for blocks. I’m on a 6’3 with an 85 vert and my guy will damn near jump over ppl sometimes for a chase down
@@nba2ktutes hey while I got you here I’m curious if you’ve noticed this too but doing a standing behind the back without turbo will cancel the move. For some reason I can’t start a size up with a behind the back but if I do a cross or a between it’ll let me combo into a behind the back. So far I’ve noticed it with kyrie and stephon’s sigs
I had to revisit this video bc it’s been quite some time and this vertical questions came up. In conclusion I’m pretty certain that vertical does absolutely nothing except unlock certain dunk packages. The badge related to what you’re doing pretty much holds all the weight/success
Still messing with 2k23 even though I deleted all my old vids. I got 69 vert on my 7’3 center with gold reb chaser and he jumps over everyone. He’s like on the top of the backboard haha. I forgot what my pf has, but it’s 82 or 84. He has 70 reb, bronze chaser and he can also grab monster rebs off vert alone. Rebounding is fun in 2k. It’s always been my favorite part, except for the years you could set picks in the paint. Jumping, timing, positioning + worming, it’s deep and fun. I’ve not seen much bonus in vert though. My dude has 96 dunk and hof limitless. Enough for ani is indeed good.
My steal is a 65 rn with bronze interceptor and i average about 2 steals per game. I know a higher steal + more badges gotta be OP bc the locks rip me easily whenever I get matched up with them sometimes.
I know there are no vertical requirement for contact dunks on current, but was curious if anyone knew if your vertical affected frequency and/or success rate of contact dunks? I’m about to pull the trigger on a 6’2” PG with 93 driving dunk and 75 vertical and need to know if that’s practical
I have a 6’0” shot creator with 85 driving dunk and 65 Vert (the bare minimum required for 85 driving dunk) and I’ve noticed that it’s much more about badges (especially limitless takeoff) and your accel rating. I only got up to 80 driving dunk and bronze limitless and I got a bunch of dunk that look like contacts because I got into the dunking animation so quickly and from so far away that the other person couldn’t stop the animation. Vert is still pretty much useless on current gen, for guards at least
@@Nocing I got a 5’11” build just cuz the stats are insane 😂 still gets contact dunks, 92 3, 94 ball handle, fast af, mid 70’s steal and defense. I don’t know if height does much except for interior defense
@@KingPeezy14 offensively it’s prolly god tier but a defensive liability no matter the ratings too small go against a 6’8 pg wit bully straight layups😂
@@Nocing yeah the defense is just good enough to sit corner. I never play with randoms, or if I do I message them to switch or guard paint. So in rec and 3’s I guard corner, and I just made a 6’7” PG for 2’s and 1’s cuz I’ll be hanging on to someone’s arms while they do a layup and it says open 😂
Make sure the timing impact on your jumpshot is A+. Equip the Spot Up Precision takeover so that your rating goes up to 93+ as you make shots. Once you activate it, your green window will get even bigger.
It affects how high you jump for your rebounds. I’ve always noticed that when my vert is low my player barely jumps for boards And it affects your block animations. If you have a 90 block but a 50 vertical your animations are not gonna be the same as someone with a 90 vert
@@mamag996 I feel like it does on current more so for defense, for small contacts and pro you need 70 very and I’ve put that on all my builds so far and it’s been viable, if you don’t plan on dunking too much and using Quick drop dunks 60 vert to activate it, and then for those w 93 driving drunk and want all the highest level contacts it would be 82 vert. I definitely personally think unless you play lock/big and have excess my points you should put your vert at one of the thresholds depending how your build is supposed to play and then add extra after you fully get all the stats you want
Tutes, please let me know if I should have an 88 pass accuracy with an extra playmaking badge that I don't need with a 73 block rating, or if I should have an 86 pass accuracy with an 82 block rating with an extra defensive badge, that I also don't need. Which is more important? How important is that 2 pass rating?
@@MaxEckert33 as I mentioned on the video don't treat it as "I' will get 7% challenge for 74 points", treat it as "Block rating will have more impact on interior contest, 6x more impact than vert". That7% may vary on lots of things.
@@nba2ktutes Quick question I have a 92 driving dunk and a 85 vertical but I’m still not able to dunk could that be because I have a 53 block rating but it will max at 72 could that be the reason I’m not getting any dunks off?
I have a 79 vert and that’s the max. If I get gym rat badge will I get 80+ vert. The reason I ask this is because I need a 80 vert to unlock elite pro contact dunks
Meant as genuine help, but using the like animation 3 times in a 5 minute video starts to feel more annoying then a friendly reminder. Been loving the vids, keep up the great work!!
Note: The results of the interior contest test will reflect as well to chasedown blocks, meaning you will jump higher as well to get more coverage.
I'm getting closer to 100k subs guys so your sub will be much appreciated!
Please leave any recommendation for a topic!
Disrespecting big man defense
i really would appreciate an interior defense test now that intimidator is gone, i also would like to know its relation to strength; 2k is very expensive this year and am waiting to see some video or explanation on this before i start spending on any build
Does Space Creator badge only affect stepback jumpers or does it also affect stepback dribble moves and stationary jumpshots taken after, like Stop & Pop used to in previous games?
@@dr.hammer1981 no I don't think so. Agent 3 does the stop and pop and rhythm shooter as well as fades and pull ups from 3. Space creator is for ankle breakers and shot boosts of hop jumpers from 3.
Yo Tutes, we need to know what’s better Deadeye, or guard up badges. We also need to know when is best to use them, and how they activate. Are they worth the investment, or should we use those points elsewhere? Thanks
As always, thank you for not doing a 3 minute intro and outro and scattering the information through a 10 minute highlight video. Concise and to the point, very much appreciated. Thanks for taking the time to get this lovely data :)
He’s the man
@Brutalsim Da Guru
this is the best part about his videos man is all business
Brutal you see the sneak dissin. Brother 2 Brother your intro represents us as a culture man. Everybody eats from "WE"establishing and defining the voice for all other cultures to emulate. Still my go-to for everything all NBA 2k #BruteSquad #STANDALLTHEWAYUP!!!!
@@koltontaylor7089 Tutes and 2klabs are the only good 2k youtubers. The rest are trash or acceptable like brut and Dman.
I would caution, there is most likely a difference between driving dunk and standing dunk. Vertical definitely came into play with standing dunk frequency.
No the standing dunk rating is what gives you standing dunks
@@andrewsummer3521 you can’t have one without the other. Next Gen vert is tied to standing and driving dunk
@@jrida3062 And current gen?
@@knitghfallvader2280 current gen doesn’t have the same restrictions when it comes to dunk packages so I assume the mechanics aren’t the same.
For me is not so difficult to understand how vert works. Rebound chaser is important to unlock animation, vert is important to jumb higher on reb so all animation works better. The same things on anchor badge. This is my opinion
I actually have 2 different defensive glass cleaning builds, and I will say that having a higher vertical is actually very beneficial for the rebounding animations! It feels like you get off the ground more explosive and faster.
Who would get the rebound in your opinion 7”3 max wingspan 290 55 vertical 99 Reb or a 7”0 265 80 vert max wingspan 99 Reb
@@ACE_1923 depends on position but the 7 footer can jump over the 7’3 and jump faster and better than the 7’3 so more often than not I’d say the 7 footer plus he can get to spots faster
@@leviuzumaki3903 yeah but see in 23 I made a 7”3 290 build and had the best game of my entire career against a 7”0 slim Jim 44 pts 31 rebounds 7 blocks 4 assists and a game winning layup I’ve been thinking though for 24 what if I was 7”1 290 I don’t think the 2 inch difference would matter in a rec game against a 7”3 but maybe not
@@ACE_1923 you see that was his issue in order to be that build you gotta have defense and strength, to be able to stop bigger players, you can be 7 foot max wingspan max strength but you need the defense to. However 2k23 has horrendous defense to they just let everyone dunk so it’s kind of a double edged sword. But I’ve also heard in 24 defense is going to be a lot better especially in the paint so right now I’d just wait and see. 7’1 is a solid build though.
@@leviuzumaki3903I will wait maybe test the builder for a whole day before I make an official build I already know whatever center I make will be max weight 99 strength everyone is making twigs that have 78 strength 220 I’m just
Conflicted about being 7”3 or 7”1 every time I convince myself that “speed isn’t important I’m always near the paint why would I need speed I should be 7”3 25 speed” then I conflict myself by thinking “if I’m slow I won’t be able to set reliable screens and space the floor I should be 7”1 58 speed”
Vert has ALWAYS been critical and makes every aspect of the game better for you. Haven’t made any build without high Vert since 2K19.
Literally bro! People ain’t tuned in tho but anytime I make a slasher I go 99 vert😮💨
I have a 97 vert haha
I think block has an impact on perimeter contest aswell. That’s why I always put block even on all guard builds. People usually skip it on guard builds
Zero evidence of this
@@DFreshTV it’s does thou I have gold anchor on my big man and I be blocking perimeter Shots wit no perimeter defense so I can only imagine a lockdown wit challenger and anchor
It does for sure I been using vert to jump to contest the shot you can’t always put your hands up on every shot guarding these play shots and people that don’t check ball and can’t lock for real shouldn’t even speak lol
@@DFreshTV block relates to shot contest
I’m a center and I always have my vert no less than 85. I feel it helps me grab rebounds over the taller centers.
Unless you 7'3"
Mom, wake up! New Tutes video dropped!
Yes son, what is it this time? Did you ruin another sock?
@@TerryBollea1 this made my morning 😂😂😂
@@lilhigggs7493 Mothers know best. And I'm the biggest mother youll never meet.
Cringe
@@Eddiewall13 b Nice ❤️:)
I got an 87 vert on my big man and I'm constantly jumping higher than everyone else when I'm going for rebounds, I think it definitely helps with that
Me too i tested a build with the same stats only difference was 70 vert and the other got 80. I get more blocks on the build with 80. I jump higher and from farer away.
@@kingjeason well the math says it doesn’t matter so y’all just talking lmao I know y’all seen the math….
@@CaptinKxLBL what math? Standing still under the busket and tap a button? Thats not enough testing.....
@@kingjeason lmao yes it is y’all niggas swear there’s a whole algorithm for this it obviously does nothing but unlock animations if you got a higher rebound I bet you’ll jump higher then anyone with a lower rebound it’s not the vertical 😂😂
@@CaptinKxLBL its with vert aswell my guy
I made the same 6’9 build with 99 block but different levels of vertical and I definitely can tell the difference when jumping on blocks or contests
What vert would you recommend for a 93 block 6’10 build?
@@TheBlankEvolved so not sure where your weight is be on my 6’9 put him up to 90 vertical and it was a very solid difference
@@christianwilkerson7059 oh bc my friend made a 6’10 Gianni’s build and he had to sacrifice vertical he only has a 73
Does vertical matter for dunking in current gen?
Vertical helps your blocking and your ability to grab rebounds easier you will jump higher for the rebound and block .you be off sometimes by a lil
Tutes I play rec I have mutilple builds and I see a big difference from my 6'9 glass cleaning lockdown that has a 75 vertical to my 6'6 3 level score that has a 90 vertical I get more animation blocks with a 90 vertical yes you can notice a big difference
Vertical will always be the hard one to test. I'm not sure. But what happens if you have 82 vert with 99 dunk. And 99 vert with 99 dunk. Is it animations? I feel maybe it's placebo effect but vert helps climb taller defenders and initiates contact dunks. Maybe that's the test tutes, does higher vert equal more contact dunks?
He just tested that and found no noticeable difference
My center be skying over people for the rebound. I got an 80 vert
@@xeonbladev18 he tested for green window size, not the actual animation
@@KingVirgo16 he tested frequency at 3:05. Which answers if higher very equals more contacts or not.
I'd say do the test on taller defenders.
Huge fan but this video misses a lot of uses of vert, probably because its hard to test. But once I upgraded my vert, even with the same animations , i noticed my player visually jumps higher when dunking. Also you only tested shots right under the basket, upgrading your vert significantly impacts your jump height when running and trying to get a block. And ive also noticed it does help u jump higher on rebounds.
Facts 💯
Facts and it also unlocks upgraded badges
Does this apply to current Gen also?
@@michaeldobson2577 no it doesnt
Dunks all look the same
Vert rating definitely helps with pogo stick type animations as well.
So in current does vertical matter?
Since your test shows that vertical boosts interior D, maybe vertical on dunks is a counter for that?
What I mean is maybe higher vert for dunkers will allow you to make more dunks on defenders who also have high vert(which would boosts their interior) as opposed to lower vert dunkers who would get blocked/miss more often.
I’m only thinking this because the description of vertical mentions dunks, blocks and rebounds.
what about rebound. does vert have effect on it?
I've always thought vertical was mainly for rebounding and really only important for small bigs. Jump balls is honestly the only big affect probably
Bro you keep these videos under 5 minutes and I'll continue to like and maybe even subscribe.
Thanks Tutes. This was much needed.
Ngl your videos are mad informative bro thanks ,
Needed this vid, thought you wouldn’t do it cos it’s hard to test out. You’re the man
Been waiting for this one 🔥🔥 thanks
Fire vid 🔥 I 100% back your statements… Just get the animations you want!! I believe rebound chaser unlocks your animations and vert helps to get those animations more frequently… I personally aim for 80 vert
Does it impact rebounding?
Favorite 2k YTber ‼️
It’s so annoying that every year these physical attributes do not have major differences based on how much you put into them.
I’m thinking of deleting my 7’ center with 99 block and 95 rebounding to make a 6’9 pf with 95 vertical with 93 block and 90 def rebound do you think it will be equivalent what are your thoughts tute
I have a 6'11 big with a 99 block and a 75 vertical, and hof anchor and pogo stick, and gold rebound chaser. Is that good? Becsuse some people said 75 vertical is the sweet spot for bigs
I have that too but my guy doesn’t jump idk why ? He barely gets off the ground it’s annoying
Wbu?
@NBA2KTUTES... If the defender had a better run start to block you then you will see a BIG diff in your gap percentage. Standing in the paint as a player drive the defender will get dunked on 99% of the time or even jumping late...I had noticed that today playing Rec...that my blocks were more effective on the run run versus standing and waiting....Also, verticle Matters big time this year in 2k23..yeah they went all out this year have to say 1 of the most challenging and exciting games RN hands down 2K did it on this..., Also I subscribed and love your content keep up the good work
😊😊😊😊😊😊😊😊😊😊😊😊😊
TUTES is backkkk!!!
I played against a guy my height with NO rebound chaser just box out on Hof and a 90 vert and he got 17 boards in park. I had 9
Great Video!
Can you do a video on chase down artist? I feel it’s not as good this year.
The vert plays a roll in rebound animations and blocks
what vert would y’all put on a 6’7 with 87 Block silver anchor especially for chasedowns ?
75 should be good enough
75 is not enough maybe for a 6’6 but for a 6’7 you need a 80 minimum
@@6fabo the minimum is really a 77 +4 gym rat will get you to a 81 that will help trigger your block animations
With a higher vertical you’ll also jump higher for blocks. I’m on a 6’3 with an 85 vert and my guy will damn near jump over ppl sometimes for a chase down
Yes, that’s why you get more coverage on interior defense because you will jump higher. That includes chasedown blocks as well.
@@nba2ktutes hey while I got you here I’m curious if you’ve noticed this too but doing a standing behind the back without turbo will cancel the move. For some reason I can’t start a size up with a behind the back but if I do a cross or a between it’ll let me combo into a behind the back. So far I’ve noticed it with kyrie and stephon’s sigs
does your vert affect how often you get blocks?
Does vertical or weight affect chase down animations?
I think very helps me jump higher than others for rebounds. Eye test maybe test same reb rating and 25/99 vert
does green machine give u a higher green window ?
Facts. TUTES SQUAD💥🔥💥
I had to revisit this video bc it’s been quite some time and this vertical questions came up. In conclusion I’m pretty certain that vertical does absolutely nothing except unlock certain dunk packages. The badge related to what you’re doing pretty much holds all the weight/success
Do I need a 82 vert on current gen that elite contact dunks are workin? Can someone help me pls?
No u don't need it just the driving dunk
Watching this vid at work
Still messing with 2k23 even though I deleted all my old vids. I got 69 vert on my 7’3 center with gold reb chaser and he jumps over everyone. He’s like on the top of the backboard haha. I forgot what my pf has, but it’s 82 or 84. He has 70 reb, bronze chaser and he can also grab monster rebs off vert alone.
Rebounding is fun in 2k. It’s always been my favorite part, except for the years you could set picks in the paint. Jumping, timing, positioning + worming, it’s deep and fun.
I’ve not seen much bonus in vert though. My dude has 96 dunk and hof limitless. Enough for ani is indeed good.
Easily the best 2K channel out there.
Love this breakdown, thanks
I believe very helps your rebounds when you jump for a rebound without a box out and the rebound ratings let’s you jump better off a box out
*Vert
thanks man great video
Does block affect shot contests??
Can you do a vid on Steal rating.. im curious if a high steal rating prior to any patch is worth the investment or not
My steal is a 65 rn with bronze interceptor and i average about 2 steals per game. I know a higher steal + more badges gotta be OP bc the locks rip me easily whenever I get matched up with them sometimes.
What is more important for a big strength or vertical?
Appreciate everything you do for the community man
Good job man thanks
I know there are no vertical requirement for contact dunks on current, but was curious if anyone knew if your vertical affected frequency and/or success rate of contact dunks? I’m about to pull the trigger on a 6’2” PG with 93 driving dunk and 75 vertical and need to know if that’s practical
I have a 6’0” shot creator with 85 driving dunk and 65 Vert (the bare minimum required for 85 driving dunk) and I’ve noticed that it’s much more about badges (especially limitless takeoff) and your accel rating. I only got up to 80 driving dunk and bronze limitless and I got a bunch of dunk that look like contacts because I got into the dunking animation so quickly and from so far away that the other person couldn’t stop the animation. Vert is still pretty much useless on current gen, for guards at least
6’2 is nuts
@@Nocing I got a 5’11” build just cuz the stats are insane 😂 still gets contact dunks, 92 3, 94 ball handle, fast af, mid 70’s steal and defense. I don’t know if height does much except for interior defense
@@KingPeezy14 offensively it’s prolly god tier but a defensive liability no matter the ratings too small go against a 6’8 pg wit bully straight layups😂
@@Nocing yeah the defense is just good enough to sit corner. I never play with randoms, or if I do I message them to switch or guard paint. So in rec and 3’s I guard corner, and I just made a 6’7” PG for 2’s and 1’s cuz I’ll be hanging on to someone’s arms while they do a layup and it says open 😂
thanks for the video as always making everything easier for us casuals
Give this man his 100k subs ❤️🔥❤️🔥❤️🔥 well deserved. No BS. Just pure info🔥
85 driving dunk 72 vertical - I have trouble finishing dunks I get blocked often or just miss dunks - 6’7 builds 7’2 wingspan
Any thoughts??
6’7 too short 75 vert minimum requirement for pro contact dunks
Do rebound chaser hof on a 6’9 verse gold on 7’3
I think higher vert gives better animatons
I got a 6’10 2 way stretch five with a 90 vert and I out rebound 7’ centers 😂
Is uh 73 vert good for contact?
Does anything improve the green window for 3pt shooting? I have a 85 rating on 3pt shooting and the green window is tiny
A higher rating will increase it but barely. Thats about as big as the green window gets
Make sure the timing impact on your jumpshot is A+.
Equip the Spot Up Precision takeover so that your rating goes up to 93+ as you make shots. Once you activate it, your green window will get even bigger.
Green machine on silver gives a nice boost, it's a good badge to stack with
I noticed that vert actually increased jumping speed on rebounds but I might just be imagining it
I believe it imo it makes sensw
It affects how high you jump for your rebounds. I’ve always noticed that when my vert is low my player barely jumps for boards
And it affects your block animations. If you have a 90 block but a 50 vertical your animations are not gonna be the same as someone with a 90 vert
It does make a difference I tested it
On current Gen or only next?
@@mamag996 I feel like it does on current more so for defense, for small contacts and pro you need 70 very and I’ve put that on all my builds so far and it’s been viable, if you don’t plan on dunking too much and using Quick drop dunks 60 vert to activate it, and then for those w 93 driving drunk and want all the highest level contacts it would be 82 vert. I definitely personally think unless you play lock/big and have excess my points you should put your vert at one of the thresholds depending how your build is supposed to play and then add extra after you fully get all the stats you want
Great info
I got 85 driving dunk and 75 vertical is that good???
To me every defense build should have a 80 + vert it helps with chase down , contest and as we all know contact dunks
Can you test it on chase down blocks
Can you do a video for the badge fast twitch??! Idk if it’s as useful this year
Hey bro do you think vertical affects chase down blocks?
yes, the interior contest part of the test includes whatever contest on the rim
Great info bro
Do you think that vertical affects layups
Test Pro Touch since the said to use shot timing this year on layups according to 2K Labs
U are the 🐐 bro
Vert really helps you on Chasedown blocks too
yes, the interior contest part of the test includes whatever contest on the rim ( which includes chasedown blocks)
@@nba2ktutes is there a noticeable difference between 80 and 85 vert (especially for chasedowns)?
Can you test clamp breaker, hyperdrive, slithery, posteriser
Is any matter between 75 and 82 vertical?
I have a 77 vert, a 75 block, and 41 rebound. Should I have lowered the vert for rebound?
Yes
Please breakdown Limitless range & Limitless takeoff also Space creator
Can you make a video on what you have to do in my career to get everything you can like the 4 extra badges or if there is anything else to do
Can you test if ball handle rating affects the amount of stamina you lose from dribble moves
By any chance can you test brick wall? People are losing stamina fast when trying to blow pass me
Is it true that you need 75 vert to get contact dunks?
Best vertical for 6’6 sg?
What about standing dunks and rise up
Tutes, please let me know if I should have an 88 pass accuracy with an extra playmaking badge that I don't need with a 73 block rating, or if I should have an 86 pass accuracy with an 82 block rating with an extra defensive badge, that I also don't need. Which is more important? How important is that 2 pass rating?
Just go 86 Pa with 82 block.
@@TonyWhispers89 yuh I did, idk why I thought lil bro would respond
@@jahmair862 you nvr know sometimes
Do the second one why would u need a plus 2 pass accuracy
Did you test, how it effect contesting with different heights as well. If you are small, is Vert more valuable and necessary?
Would love to know this too!
Can’t wait for the video on chase down to reveal it actually makes you WORSE
Have you never needed vert requirements for contact dunks on current gen?
Never
What about standing dunk?
How about blocks? Does it effect your shotblocking ability and animations?
yes blocks are included on the Interior Contest part
@@nba2ktutes so the boost is more or less 7% for 74 attribute points? How many more blocks can you get if you upgrade it?
@@MaxEckert33 as I mentioned on the video don't treat it as "I' will get 7% challenge for 74 points", treat it as "Block rating will have more impact on interior contest, 6x more impact than vert". That7% may vary on lots of things.
@@nba2ktutes Quick question I have a 92 driving dunk and a 85 vertical but I’m still not able to dunk could that be because I have a 53 block rating but it will max at 72 could that be the reason I’m not getting any dunks off?
The GOAT!
I have a 79 vert and that’s the max. If I get gym rat badge will I get 80+ vert. The reason I ask this is because I need a 80 vert to unlock elite pro contact dunks
Elite contact dunks off one you need a 82vert Mike wang said gym rat will not let you unlock animations.
@@goldjuiceerd9715 oh damn thanks man
Meant as genuine help, but using the like animation 3 times in a 5 minute video starts to feel more annoying then a friendly reminder. Been loving the vids, keep up the great work!!
Can you test the boost difference between catch & shoot vs claymore?
Waste of time…
Ive been getting a lot more rebounds after increasing my vert.