Lesson 14 - 3DS Max - Total Beginners - Intro To TurboSmooth - Part 2

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  • Опубликовано: 28 окт 2024

Комментарии • 11

  • @MiledRizk
    @MiledRizk  2 года назад +1

    If you have any suggestions or comments, please leave them in the comments section, thank you.

  • @dheerajmahajan8724
    @dheerajmahajan8724 2 года назад

    thanks mate it is helpful

    • @MiledRizk
      @MiledRizk  2 года назад

      Welcome! Glad you liked it :)

  • @FCL_Motorsport
    @FCL_Motorsport 2 года назад +1

    hey man i have a question
    i have an obejct that have a curved shape
    and its cutted from the middle
    my question is that i am trying to weld the object together but i can always see a line in it
    all what i want it to be smooth with the old shape..how i can do that bro?

    • @FCL_Motorsport
      @FCL_Motorsport 2 года назад

      BTW the object is a car body and its high poly

    • @MiledRizk
      @MiledRizk  2 года назад

      @@FCL_Motorsport Hi when you weld the vertices it's normal that you will have a line, what you can do is to go to the Edge sub-object level, select this line, press CTRL and the Remove button in the Edit Edges rollout (you can also use the CTRL + Backspace). Using the CTRL is for removing any vertices belonging to the deleted segoments. If you like to keep them, just click the Remove button.

    • @FCL_Motorsport
      @FCL_Motorsport 2 года назад

      @@MiledRizk bro thank u so much btw im lebanese great job man and big thanks for the help it works perfectly bro

    • @FCL_Motorsport
      @FCL_Motorsport 2 года назад

      last question sorry for that
      any idea if i need to fill a hole ( its a car door handle so it big) i tried to add the cap holes
      now the model is all unsmooth..
      any idea ?

    • @MiledRizk
      @MiledRizk  2 года назад

      @@FCL_Motorsport download and use this script: www.scriptspot.com/3ds-max/scripts/border-fill