The Legend of Zelda Timeline Makes No Sense

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  • Опубликовано: 23 ноя 2024

Комментарии • 7

  • @Bry.89
    @Bry.89 Год назад +1

    All nintendo has to say is "there is a multiverse" like everyone else, and you don't have to retcon anything.

  • @irisbear9421
    @irisbear9421 Год назад +2

    So, basically the game developers are saying "Ages come and go, leaving memories that become legend. Legend fades to myth, and even myth is long forgotten when the Age that gave it birth returns again."
    As stories go, it's not a bad concept to lean on...lol

    • @8bitElliott
      @8bitElliott  Год назад

      It's also them trying to fit in a timeline to something that was never intended to have a timeline so its all in good fun

    • @arenkai
      @arenkai Год назад

      A fellow Wheel of Time enjoyer I see.

    • @irisbear9421
      @irisbear9421 Год назад

      I understand it's a retcon attempt of a sort, they didn't plan on this at all. Multi verse might have been better, but it's also very overdone imo

    • @irisbear9421
      @irisbear9421 Год назад

      @@arenkai very much so. 👋

  • @Xahnel
    @Xahnel Год назад +1

    It was never intended to make sense, and the games have zero issue with making anyone trying to assemble coherency into a madman. The only games you can place on any sort of timeline are the ones that are directly contiguous from each other. Ocarina has two games that follow up on it, from the timelines we saw, and wind waker was the beginning of a pseudo trilogy. Twilight Princess is generally disconnected from other games. The NES original had a sequel. A link to the past had a sequel in Link's Awakening, and a follow up in a Link Between Worlds.
    Skyward Sword is the definitive no take backsies beginning of the story, the first legend. BotW is the very definitive current legend, explicitly taking place so long after any other story, with ten thousand years between the end of the last cycle and the beginning of this one that it's impossible to tell which of the legends of the past truly happened. And that was purposeful. The team wanted people to stop obsessing so much over the stupid timeline thing, when the whole point was that the Legend of Zelda was just that, a legend, a tale passed down through generations with no real idea when it happened or what is true.
    If you actually want to force a coherent timeline, you need Hyrule Warriors. The game that took every timeline and smashed them together into a single world. It's the best explanation for why BotW is so contradictory, having exclusive elements from every disparate timeline.