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What's the best render engine for BUSY architects in 2023? | A must watch!
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- Опубликовано: 17 авг 2024
- This video is an IN-DEPTH review of the six leading rendering programs available to architects in 2023.
It focuses on speed and ease of use whilst maintaining a high quality of image.
Each program is benchmarked against the same set of criteria, and at the end of the video I compare 12 images (2 from each, 1 exterior & 1 interior) to put the debate to bed!
Who does it best? Wait until the end of the video to find out.
3d warehouse model
3dwarehouse.sk...
Software links
Lumion - lumion.com
Twinmotion - www.twinmotion...
Unreal Engine - www.unrealengi...
D5 Render - www.d5render.com
Enscape - enscape3d.com
Vray for SketchUp - www.chaos.com/...
More about ArchAdemia
Structured Lessons: archademia.com...
Resources: archademia.com...
Website: archademia.com
Newsletter: archademia.com...
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Mouse: Logitech MX Master 2s: shorturl.at/BDHM1
Monitor: Dell 34 Ultra Sharp Curved: shorturl.at/akAS3
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Processor: Intel i9 12900KS: shorturl.at/bvyFV
Graphics Card: Nvidia RTX 3090 Ti: shorturl.at/nzZ04
Hard Drive: 1TB RAM: 128 GB
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Time Stamps
0:00 - Introduction
3:18 - Base SketchUp model shout-out
3:49 - Lumion
22:20 - Twinmotion
41:33 - Unreal Engine
1:07:35 - D5 Render
1:25:45 - Enscape
1:37:57 - Vray
1:58:33 - Render Comparison & Final Verdict
#architecture #archviz #render
Hi there, thanks for watching! If you want to learn more about ALL of the programs covered in this video, check out our RUclips members area where we have 20+ in-depth courses, a private discord server and members receive 20% off our download packs! Join here: tinyurl.com/ArchAdemia
Tip: when you were looking at that plant pot contact shadow with the floor, you don't need to actually change the model or the lighting, here's what you can do: lift the pot by a few millimeters off the floor, in fact you should be doing that for every object that is in contact with another object. Or use ambient occlusion as a quick and dirty method to fake it. Ideally you want to chamfer edges that will make that gap between things, but if the geometry isnt good enough for a chamfer, lifting the objects by a few mm will do the trick.
Thanks for this 🥰
as a planning architect, i have used twinmotion mainly around 1 year so i totaly agree with you!! my workflow had been 3 times faster than my old lumion workflow including video marking
Spot on, glad you agree! But, more so I'm glad you've found your perfect workflow, that's what this one is all about 😍
@@ArchAdemia it's not my perfect workflow but really thank you. i prefer working with vray and enscape at the same time,
it quite convenient if i have to do a quick concept with enscape first then get it done with vray at last.
Completely agree with some key points, lumion feels great for exterior but not good in interiors (new version improves on interiors but it's like a beta at this point and the exteriors even feel worse than 12), D5 is great at interiors and the viewport quality is great with is very helpful sometimes to show in real time the house to the clients, twinmotion improved a lot but unfortunately the new version has many bugs using path tracer, let's hope they fix those
Absolutely spot on, thanks for watching and for the comment. I do hope TM improves some of the bugs, but I do love the path tracer and that's what edged it for me!
Busy arch will not watch 2 hours
You're not wrong to be fair! 😂 That's why I've provided timestamps.
Hahaahhaahah
That's why reading comments
😂
It’s well worth the watch tbf.
Thank you for this great and very detailed and informative video! At the company where I work, we use D5 Render for all our images and video switching from Vray, and the speed of D5R is incredible, and precision is fantastic. A little tip is to use "rectangular lights" in all window and door openings when shooting interior, just like the good old "light portals" in Vray. That way you remove any splotches, dark spots or other errors because of too little lighting information, and you get much more beautiful light bounces in your scenes. I get why you don't use it in this video, where the main focus is speed, but you will get far nicer interior image quality that actually rivals the path tracer in Twinmotion. Exteriors in D5R are harder to get right, as they often become a bit gamey as you said yourself, but then again, D5R actually uses the Unreal4 engine, so this makes sense. Think of D5R as a stripped down Unreal 4 engine, where you only run real time ray tracing, instead of the old light mass render.
The length of this video is no problem if the content is this good! Please keep up the great work! 😀
Thanks so much for watching the video and for contributing to the discussion. I think you're absolutely spot on about those portal lights etc, and thanks for the advice. Keep your eyes peeled for more helpful videos on architecture and archviz :)
I’m currently struggling with this right now; “gamey” exterior renders, and I don’t know how to overcome them. I keep looking for good solutions for this, but it’s heavily contributing to a sense of frustration regarding my own personal deficiencies with the software. I love it for interiors, but exteriors are kicking my ass.
@@ggill1313With the latest D5R updates, HDRI lighting has become much more realistic, so if you want more realism in your exteriors, I would say HDRI is your best bet. Geo sky is really cool but the lighting is not good enough. Try some of the many free D5R scenes, and when you have Found one you like or more that you like, you can just save the Lightning as a preset to use in your own scene👍
@@ggill1313 try D5 Ver. 2.7
GREAT WORK ! I think Twinmotion and D5 are the best for busy architects
That's near enough where I landed! I love D5, I'll certainly be doing more videos on it in future. Thanks so much for watching 😄
both based in unreal engine lol
This was really helpful, thank you for taking the time to make it!
Thank YOU for watching and leaving a kind comment 😍
Hi there, thanks so much for watching! Please read this comment for some additional context to the video.
I can’t believe the number of views this video has had and I’m flattered by the number of comments, even if some of them are critical of my ability 😂
I’ve created this pinned comment as I think there’s been some misunderstanding, given the comments around both quality of imagery, and my use of unreal engine. The title of the video is ‘what’s the best for BUSY architects’, the purpose of this is to stress test each program under strict time constraints and benchmark factors.
Please go into this video on the premise that it's not about what’s the best when it comes to quality alone. I’ve barely spent any time at all on the images, with no post production. But, this is the very point... What can deliver an image of acceptable quality in no time. Of course, those more experienced in certain programs will do a quicker job than I, but I’m trying to level the playing field somewhat by giving each a limited amount of time and effort.
Whichever creates the best image, under these constraints, utilising in-built asset libraries and rendering tech, wins. I fully accept that the resulting image of UE5 and Vray is not doing those pieces of software justice, but that’s actually the point of the video - the other real-time render engines perform better under tight deadlines, with much larger libraries of models, textures, more intuitive UI's and shallower learning curves. Whereas, some are only suitable when you have more time at your disposal, in my opinion.
Apologies, if that’s at all confused in the video, but nonetheless, I hope you all appreciate the effort gone into it and how it will help people save time and money in their decision-making process, but all views are solely my own opinion and I welcome opinions that are contrary in order to create a useful debate in the comments section.
Happy rendering!
I'm surprised you even have to make a disclaimer like this since I thought the point of this experiment was obvious to anyone with a brain
@@Javier-ss7jg Thanks for this comment, appreciate it. I think some people just skip through the video and miss the description, which is to be expected these days, I suppose :(
Absolutely agree with the final verdict. Started to take rendering extra serious since the start of 2021 and I have tried all these engines except Unreal. And I will say that the combined package of workflow speed, the library, the cost and output quality of Twinmotion is incredibly commendable. The recent addition of Lumen to Twinmotion has extremely raised the bar in terms of value for the engine.
Spot on. The recent addition of Lumen lifts it massively, but I still find myself using path tracer more. Also, can’t fault the panorama sets uploaded to the cloud, we use this feature all the time on commercial projects. Blows the client away!!
You've certainly helped make up my mind on the workflow i'm going with! Thanks!
Glad I could help!
Great video. Started with Lumion 5-6 years ago, switched to Twinmotion about 2 years ago (wipes Lumion in nearly every catagory). Now I bring in nearly every project I do from Twinmotion to finish off in Unreal Engine. The seamlessness of Twinmotion to Unreal is unbeatable.
Agreed. Thanks so much for watching. The bridge to Unreal is a game changer, as you say. We've used this approach on a recent project: www.the-breakwater.com/block-c-penthouse-a Thanks again :)
Hi, I saw the images on that website, are those still renders from unreal engine? they look amazing. @@ArchAdemia
As an architect , I used vray more than 10 years then I switched to corona for 3-4 years ...BUT when I used enscape never looked back ! Sketchup + enscape is the perfect combination for me ! If you have some quality maps and good assets , you can achieve some high quality results . I can render a 4K image in less than 5 seconds (3950x / 3080 rtx) , how cool is that ? To be honest , I stopped sending static images in my clients . I prefer links with hi res 360 images (= piece of pie for enscape) and trust me , your clients will love it ! ;)
(The enscape renders shown in the video are really bad, escape can do moooore than that . Try a quality hdri and some fine smooth materials and you will see what I mean ! )
Thanks for watching & for taking the time to comment, plenty more to come. Also, to learn more about ArchAdemia please head to our website: archademia.com
I totally agree. We switched to Enscape about 4 years ago and the updates in quality improvement & bug fixes over that time period has made it a very dependable tool that's quick with high quality outputs. It has its quarks particularly with lighting (global illumination is not great) but with the right placement of artificial lights you can create amazing images.
Agree.
I use Thearender for archiviz renderings and am very happy with it
Hi Roberto ... I've heard of this program, but not heard of many using it, can you send me some visuals you've created with it, to see if it's worth a follow up video? My email is adam@archademia.com
Perfect video! Thank you for your work! 👏🏻👏🏻👏🏻
Ah thanks so much. I was quite nervous for this one 🙈🙈🙈 glad you like it!
Thanks a lot you've saved me money with this video.
No probs. Will likely do an updated version soon.
Very helpful mate. I'm sticking with Twinmotion.
Thanks so much for watching and taking the time to comment.
Thanks so much for watching and taking the time to comment. We do have other videos on detailing and we'll soon have a full on it at archademia.com
I have been dedicating myself to Archviz Renders for 20 years and no busy Architect would decide to use UE because of its slow and laborious workflow and less to make static images, also you missed putting Chaos Vantage that supports V-Ray scenes and is very fast and has Ray Tracing, also Chaos Corona for its high quality and ease of use, even though a very busy Architect uses Revit and V-Ray for Revit to do his documentation, 3D model and Renderings!!!
HI there, thanks for watching the video & taking the time to comment. All good points, and I do plan on bringing videos out for both Vantage & Corona, great products!
Twinmotion is Superb value for money! Never regreted purchasing it when I was a student.
Glad to see you agree with my conclusion :) thanks so much for watching the video!
Firstly, great video and I pretty much agree on all.
I've no experience with UE but plenty with all the others. I use VRay for SketchUp at work and D5 at the moment for home (sadly my work is also my hobby!). Would love to see a 'part 2' where you show and give a quick review of the short panning videos you were setting up in each. Personally, from a time perspective, speed of video is what pushed me towards D5 and I accept the minor shortfalls with the stills.
After you're video I'm now doing to dive back into TM as I haven't given it a spin since the recent updates, so thanks for the push.
This is a nice comment to read :) check out our latest video on Twinmotion, which may help actually!
Great video, thank you for making it! I use Blender, but the rest of my team doesn't know how to use it and probably won't ever use it due to the steeper learning curve than a Twinmotion. Twinmotion is what we currently use, but the interior lighting in low lit areas is frankly terrible. Your scene was well lit with a lot of windows so it did very well. I'm testing D5 and have gotten GREAT results, but their VR isn't working with our HTC Vive currently. (D5 VR is in beta...). I'm even testing UE5 and really like how fast I can get an animation with Lumion. BUT Lumion has its trouble right now too. (flickering!)
Anyway, thanks again. This is a tough topic to crack, and I think you did a great job and saved a lot of people a lot of time/money to figure this out!
Thanks a lot for this lovely comment Mike, and I particularly like your line on 'saving people time and money' that's precisely my goal here, to help others make a decision that's had me wound up for years, haha! Our practice has spent 1000s jumping from one license to the next, and we've certainly settled on our winner in this video, which has calmed my business partners down, ha! Stay tuned for more content on this topic and architecture generally.
same brother , i am also using blender and no one using it for Arch visualisations , however now i am using D5 too.
As a designer myself you should have included blender too
How long do you want the video to be 😂 but, fair comment. I’ve tried blender and love it, the in built rendering programmes are great too! But, I don’t know enough about it to give a proper review just yet. Always room for a version 2 of this video 😇 thanks for watching.
@@ArchAdemia honestly a long video is good and if people think it is too long then maybe they should put their smartphone away. I do think that with recent advances Blender starts to quite easily surpass some of the common engines - the new fast caustic system volumetric clouds and specifically the geometry node system is what really propels it forward making it a hybrid of what Lumion and VRay offer.
@@cekuhnen Sounds amazing, I'll have to give it some more attention then, I think!
@@ArchAdemia if you want to chat about I am happy to share - I teach most of the engines to a degree but use blender mainly for the students because of cost accessibility real-time and raytracing rendering and because blender can deliver top quality similar to VRay and 3DMax
@@cekuhnen pop me an email to adam@archademia.com maybe you can do us a guest course on our website?
Enscape is a part of Chaos group now which means Vray bought it. They will eventually make one library compatible to Vray, Corona and Enscape. So there is some space for improvement there.
Spot on this, we're actually building a course as we speak over at archademia.com on the best workflow between Enscape & Vray :)
Amazing, amazing, amazing. Many saying that quality of the images could have been better - correct, but that's not a point of this video. This video is great to hear, see and feel a bit about each of them. I loved it. Pesonally for me TM + UE looks like the future! I hope Archicad will also get more flexibility to fulfill all the modelling needs. My prediction is VR will become a must and all the clients will require real time rendering for their metaverse properties, etc :)
HI there, thanks for watching the video & taking the time to comment. Love your point on the metaverse, we need to more research into this, imagine giving your client a 'twin' of their home within the metaverse, would be amazing!
Here's why new lumion 2023 will work better for you than earlier versions of lumion!
ruclips.net/video/6C_16Xm7eik/видео.html
Thanks for watching & for taking the time to comment, plenty more to come. Also, to learn more about ArchAdemia please head to our website: archademia.com
Very extensive video, well done. I've progressively gone through each of these for projects with the exception of UE, and if I use that chronology for ease-of-use, output quality and most of all, speed, I would rank them as follows:
Vray
Hi there, thanks for watching and for your kind comment. It was very much a toss up between Twinmotion and D5 for sure. D5 is amazing, and their asset library is insane! Twinmotion just edged it for me, as the path tracer is excellent and adds a little more realism (more easily at least) than that within D5 render. But, I TOTALLY get why people are raving over D5, I love it!
Escape i say...if you workin on sketchup or revit...its very rapid with many assets
Fair point! Thanks so much for watching and taking the time to comment.
thank u so much for the video!
In Unreal Engine, there is a better way to import datasmith files. Dataprep can serve as a pipeline for automatically assigning materials, changing models, adding lights, etc.. With the right pipeline and a good model, the manual work you are showing can be automated. Still working on this myself, but it's pretty slick.
Interesting, I’ll look into it 👍🏼
fair comparison
Thanks for watching & for taking the time to comment, plenty more to come. Also, to learn more about ArchAdemia please head to our website: archademia.com
Using enscape right now. I think you have to tone down the fog in enscape for it to have better quality and actually compete with the competitors.
Ah ok fair comment. Thanks for watching.
Also have in mind chaos group bought enscape and the materials having a big improvement by each version. Last version for example they improved the glass a lot. Also hdri and download realistic assets is essencial for Enscape... Anyways if youre busy architect you delegate the render to the archviz people, its their job 😅
Excellent! Thanks mate.
Thanks for watching 🙏🏼
Waiting for the Blender comparison, not only for the quality but also for the price. I think you should have talk about it.
Thanks for the comment Stefano, I'm starting to story board somewhat of a round 2, capturing a lot of people's comments around Blender/Corona/Chaos Vantage. Stay tuned!
Most important you can save sketchup components with vray or enscape materials settings and use them again in different projects.
Very good point and useful for those who watch this video, thanks.
excellent video!!
Thanks so much :)
Been using Lumion and Twinmotion for more than 7 years. Don´t really understand all the hate that Lumion gets (i guess it´s because of the price tag), but the quality that i can extract with Lumion (even now more with the Raytracing) with just a small effort in effects tweeking doesn´t fall short, at all, in comparison to Twinmotion (exception in the reflections, but its an issue already being adressed according to Lumion´s road map). There´s no "better software" when in comes to these issues. There´s the more suitable software according to specific projets. In terms of exterior renders, Lumion continues to be my "go to" software, especially because of the render speed. Interiors, Twinmotion and Unreal are excellent. The Path Tracer is awesome!
Brilliant comment and tend to agree that certain software suit certain situations better than others. Thanks so much for watching and taking the time to comment.
Thanks for the video, a lot of work put in there by you - useful to see the same setup side by side. Your V-Ray interior was way weaker and less exciting/visually interesting than the D5 and Twinmotion ones - my opinion of course. In our next software install round (Dundee Uni Architecture Dept.) I will definitely ask for D5 to be added to the mix. What a massive kick up the a**e these realtime renderers have given the whole industry. Exciting times.
Glad you enjoyed it!
Well this also depends on the level of knowledge of the user… unreal engine could do much better than that twinmotion result, however I am impressed by the twinmotion result, well done!
This is absolutely spot on. In fact, I could have done better with them all, which I suppose is the point of the video...When you're in a rush, what performs best. But, we plan to do more comparison videos as they're quite interesting aren't they!?
Good video. I think the Vray interior was missing AO. I'm team Vray and Unreal. Once again, great comparison.
Yeah good shout on the AO, that would have helped the contact shadowing 100%! Thanks so much for watching 😄
Consider to Time, Quality and Ease of use, D5 render is the best.
I was so torn between D5 and Twinmoion, it was quite simply down to the path tracer for me, in the end. But, don't get me wrong, i LOVE d5 after giving it a good test drive!
We must point out that Lumion works only with Windows. As a Mac user, that is desapointing. This video is so helpfull. Thank you so much
Good point! Thanks so much for watching and taking the time to comment.
I'm using VRay GPU + Chaos Vantage (Compatible with VRay materials). They are the perfect combination, balancing speed and quality at the same time. The prerequisite is that you'd better have an RTX 3090 or 4090
Thanks for the comment, I bet you’re excited for Vantage 2.0 then!! I can’t wait to give it a try 🤗🤗
Yep I use it with 2x4090 rig and it's awesome
I real apreciate RTX 3090 but i don't have money to buy
@@shadrackdeogratius6760 prices will not get better, are insane
Hi there!
Massive thank you for the side-by-side comparisons at the end of the video.
Have you had a chance to test Twinmotions new integration of Lumen? I’d love to hear your feedback.
Lumen also works with Mac vs Path Tracer only on PC.
And Lumen uses less render time vs PT, and also has great HDRI backgrounds with sun light.
Cheers from Melbourne Australia.
We've actually added a lesson on Lumen to our main Twinmotion course at ArchAdemia. (archademia.com/lessons/twinmotion-advanced/) it's great, render times are MUCH quicker than using path tracer and the quality is almost as good.
In my case as a visual artist for architecture and industrial design (as most Architects don't do 3D rendering, they just design). it is not how fast you can make your first render but how fast you can make the last. You should have pointed the ease of use from going from the 3D software, designing and constantly revising, then to rendering, again and again. Also important is how materials can be adjusted in the software easily and how it will look realistically, as well as with how the lights affects the material. Who cares about the asset library if you cannot even tweak its materials or a client could not even source it the real world. And there are tons already for Sketchup, well prepared and most comes in groups that you don't have to spend time choosing one at a time. One more thing clients don't care about the rain or fog or how the grass moves, no one will do it everyday in the office.
Agreed - I work and teach in interior design and we're debating what platform to continue teaching/supporting since we'd been using Enscape (was free but not anymore for students) on top of Sketchup and Revit. But now with Twinmotion packaged with Revit we're going to let students pick. So I'm spending my summer break testing them all and Twinmotion adds a lot of work straight out of the gate in fixing/replacing all the custom (aka real world) material finishes since most of them don't come through. The exterior and animation features are really nice, but on a typical project our students will have 8-10 interior renderings and maybe one exterior (which isn't even necessary in our field...more to give them practice when they're part of a real world team).
HI there, thanks for watching the video & taking the time to comment. Ease of use between modelling & rendering programmes is a GREAT point, will bear this in mind for future content.
After years of cg I have discovered that the best render engine for busy architect is my hand with an HB staedtler.
Hahaha real talk! Thanks for watching the video & taking the time to comment.
thank you for such informative video. Just started TM form Enscape - not really enjoying navigating around TM but with time im sure it will be easier.
Glad it was helpful!
The analysis-charts you created, to evaluate each solution -- clearly *Twinmotion* was the winner.
In the video itself, in conclusion you contradict this, stating that *you prefer Vray.*
What really has me confused is that in the conclusion, you spoke about the quality, rather than which is best for *busy architects* (the title/intent of the video).
In short, I very much appreciate the great video -- however, it may be worth adding some notes in the description to clarify a few points. In addition, it would be very helpful to *compare the nice analysis* you did on each software in the conclusion, as the video is about a holistic comparison of all features, not merely the render-quality.
Thanks so much for watching the video, you clearly have watched it through too! Fair comment above....Although, I would argue that I do make it clear toward the end of the video that Twinmotion is the winner, I just give Vray an honourable mention, more than anything. Further to this, for clarity - my point is about speed, but still with a resulting quality - if it was ONLY about speed, Lumion would win, but in my opinion (as explained) Lumion doesn't yield a good enough quality in the same/similar timeframe as Twinmotion. But, all good points you make, and I'm glad we can have this discussion in the comments, because it adds to the explanation overall. I was becoming wary at how long the video was getting, to be honest!
@@ArchAdemia - Thanks for the reply. I wonder if I misunderstood, I will re-watch the final summary.
I believe that part of my point was missed; I was referring to the nice charts you constructed showing the pros/cons in each area of evaluation.
I thought it would be great to assemble those together at completion and discuss holistically.
Regarding Lumion, I don't know that I'd rate it the most productive. It has the most kludgey interface, they refuse to support 3D mice (odd position for an architectural product), and so many things are counter-intuitive.
I also think it's good to rate each product with a rough estimation of "Future-Proofness" (lack of a better name atm). In short, D5 has come further, in less time, than any other product. TwinMotion/Unreal are obviously going to improve/remain in market no matter the ArchViz adoption, which gives them a very good outlook score, as well. Lumion, OTOH, started far ahead of others and really hasn't improved at a pace anywhere near competitors.
In many ways I see Lumion like Enscape, which is to say that the people who love it, are most likely the people that are unwilling to try new things.
Unrelated to my subjective, potentially inaccurate viewpoint, I hope this premise makes sense and perhaps you'd like to combine screenshots of your charts and some added commentary on your site, for others to follow-up.
Just an idea :)
D5 best❤❤
I love d5 too :)
Great video, really informative - Thanks Adam
Thanks a lot, Joe.
Nice and useful video for beginners and I agree with the outcome but to explore a proper comparison, real users could do way better with their software of choice😉 that's the difference the artist makes..maybe a little contest would be nice?
Oh absolutely spot on this comment, I gave all software a very light touch to try and keep it fair, but all can do a stellar job in the right hands. Thanks so much for watching 😄
Chaos Vantage is the best solution if you want realtime like enscape and still do Vray for top quality and render 4k still images in seconds and animations high quality
Thanks for this comment, I must admit I've tried Vantage and didn't quite warm to it. I'll have to give it another go.
You got good points, d5 and twinmotion are under unreal engine 5 , d5 uses lumen and twinmotion uses pathtracing. If an architect is so busy I would recommend TM for still images and for animations d5, but if you have the Time unreal engine 5 stands out and is more future proof.
Great comment. Will be useful for others to see. Thanks for watching and taking the time to comment 🖤
D5 is the future king, the software is very recent and yet it has already caught up with all its competitors.
Development is very fast, the UX/UI is constantly improving, ultra-fast on an RTX4xxxx and they're developing their own AI tools to speed up calculations.
For architects, assets are one of the key time-saving elements, and D5 is way ahead of the rest.
For those who doubt it, give D5 another year or two and they'll be the untested leaders.
Only Twinmotion could compete with D5 if Epic wanted to invest more resources.
A thought for Lumion, the fallen king, they're stuck with the transition to RayTracing with which they've had and still have a lot of development worries. And the software as a whole is aging, especially the UX/UI, which is really outdated and can be improved on many points.
You're spot on, that's why we've made a video on D5, check it out here; ruclips.net/video/g23i7vkVtfo/видео.html
for me it's enscape. im actually a vray user like years ago and it is so satisfying to use but, its time consuming. then there's lumion which can to both still and walkthrough but we all know its not yet there in terms of image quality. but DAMN! i just discovered enscape and it is so time saver, quality wise with some edits i think can go hand in hand with vray i just dont get it why your output here on enscape is dark and not realistic. my rendering time now is like 5% of the workflow with lumion and vray its like 50-50.
HI there, thanks for watching the video & taking the time to comment. I probably didn't do Enscape it's full service here, I'll be sure to revisit. But, my main point was that the others seem a little easier out of the box to arrive at a quick, good [enough] solution with better in-built libraries, but I do see some great stuff using Enscape so will come back on that topic in the future.
i use Enscape now turn to D5. I hope both two are Best.
You'll have to watch and see! But, what I would say - d5 scores VERY highly indeed, love it!
Im a heavy enscape user in arch viz , i love enscape the speed and quality of the interiors is amazing as the speed for video animations. The only thing missing big time is moving assets , did you loose any speed in the transition from enscape to d5? speed in the daily work flow i mean. Thanks !
Hello, what software do you use before rendering? I am using revit + enscape now and I’m wondering if it’s better to switch to D5.
Thanks for the comparison! 👍
One reflection and question though on the aspect of time, that you might or might not have commented on - I unfortunately had to skip back and forth a bit and could not watch it all.
All programs but V-ray and Enscape seems to have a linear design and render process that leaves you with a separate model in the end. Is that so or can you go back in the original model to make changes, without loosing the render progress? - Which is so important in the aspect of time (!).
Long ago I tried out render programs that could link your original model to the program. However, that worked poorly and I eventually ended up just using an integrated renderer, like V-ray.
It was a while back now for sure though and things might have changed.
You might have touched upon this, but if not - or if anyone else can answer here - how do they work in that aspect? Is that weighed into the final verdict?
Cheers! Thanks again! 👍
Thanks for watching and for the informative comment.
Twinmotion FTW!
Thanks for watching 👏🏼👏🏼
I agree. Twinmotion is the Best for busy Architects.
HI there, thanks for watching the video & taking the time to comment.
bought Twinmotion for my practice back in 2016.. ($2000 USD) its speed, ease of use, presentation mode and sketchup integration were quantum improvements to CPU rendering... after EPIC acquired it development has been rocket space paced... wish I could say the same for SketchUp... (PS EPIC rolled over my 2016 license to current release at no cost...
I like the way you've picked out the presentation modes here, something that really sets twinmotion apart in my opinion. Thanks so much for watching 😄
Thanks for this nice review. But on the other hand, this video shows clearly that software is just a part of the process of making images: I do not agree with the score, especially about D5 and Enscape. Furthermore, by looking at the final image, it would not seems that UE and even VRay, that got the highest score, looks so much better than the other ones. Every software has its own potential features and it is the human being who can extrapolate them and make them work in the best way.
Hi there, thanks so much for watching and for your comment. Your last line on the 'human being' is absolutely spot on! It's all down to the archer, not the bow & arrow!
i think u should try these softwares between diferent setups too. For example, i like twinmotion raytracing, but in my work PC, it wont runs because its not RTX geforce.
Looking into this way i prefer D5, because it has a better quality in a low gpu.
And one more thing, twinmotion doesn`t exports channels, for me its essential to fast post-production
Very good point, we have a good setup in order to create these videos, but appreciate that doesn't apply to all, so will consider this going forward.
outstanding video
Thanks so much for watching and taking the time to comment.
Firstly, thanks for the best video. I think busy architects do not use Vray because it takes long time. The last but not least, Twinmotion and D5 are better than Vray.
Thanks for sharing!
You have similar to me D5 is sweet and I use VRAY yes vray could be quicker
And materials look different in all
Thanks for watching & for taking the time to comment, plenty more to come. Also, to learn more about ArchAdemia please head to our website: archademia.com
D5 2.6 is coming out later this month.
2.7 now and it looks amazing!
Vray is still the number 1 best renderer ever!
Thanks for the comparison.
HI there, thanks for watching the video & taking the time to comment. No problem, and I do agree Vray (maybe Corona) remains the daddy when it comes to quality.
May can make compares to 3D Studio Max vs. Cinema 4D vs. Blender for Architecural Visualisation.
Yes, good suggestion I'll try to tackle this topic in future, thanks for watching.
Maybe you should mentioned v-ray "Vantage".
Funny fact, D5 based on heavly modified Unreal Engine 4
There's been a lot on Chaos Vantage, I'm intrigued! I'll certainly give it a try, thanks for the comment and for watching.
I use blender so im able to create/modify things at any time, and if u spend some time u can reach 3DSmax pro archviz level with it unlike twinmotion lumion or whatever
I'm interested to learn more about Blender, fancy setting up a call to discuss further? Drop me an email if so, adam@archademia.com
@@ArchAdemia my english speaking is not so good but we surely can talk by mail
Aye, are you from liverpool? Nice video!
Haha yeah - thanks for watching & for taking the time to comment, plenty more to come. Also, to learn more about ArchAdemia please head to our website: archademia.com
Great video however I have a question based on Vray. The newer version uses Chaos Vantage which gives that real-time effect. I think you may have fallen short in this aspect when it comes to Vray. Not sure which version of Vray you used when producing this video at the time. I like Lumion a lot but also have a thing for D5 Render. I use Lumion for those fast exteriors shots and D5 for interiors
Thanks for the comment and for watching ... I'm story-boarding a 'round 2' video, which will capture other programs such as Chaos Vantage! I've actually started using Chaos Corona this week and love it! So that will be part of the video, too.
Naa, to be honest, from your outputs you aren’t exactly good in any of them. An engine is only as good as it’s user. Your output for Vray and unreal engine was nothing near the average stuff
@@beyondmax1 Thanks for taking the time to watch and comment on the video, maxwell. However, the purpose of the comparison was 'knocking a quick image out under pressure' and who could provide the best result in those circumstances.... Of course, if more care & time went into each some would excel more than others, but the likes of Unreal needs more time in order to do this, so not suitable for these set of circumstances, in my opinion anyway. If you want to learn more about my/our overall ability as architects and visualisers, check our main site out: www.studiorba.co.uk/ Thanks again, stay tuned for more.
New Lumion3D with Raytracing 9.0 is now much more easy and realistic than before.
Yeah, you're spot on here, it's come a long way since making this video! Hard to keep up with the tech developments, isn't it!
twinmotion it´s the best!!!
HI there, thanks for watching the video & taking the time to comment.
Great video mate. I'm convercent with TM...... but there are 2 negatives for TM and that is very high computer specifications especially gpu, and I ha e always had issues with outside light penitration (GI) whereas the GI is incredibly good in D5. Both these issues are important
HI there, thanks for watching the video & taking the time to comment. Spot on with D5, we're speaking with them currently actually, around making some lovely content on their product, stay tuned for that 😇
Nice and very informative video. Personally, I don't agree with the score given to Enscape. I think that Ease of use + speed should have been a 10 since I believe this is the easiest rendering engine to use out of all the other 5 render engines. Render time and Making changes also should have been a 10 (for me) since it produces render in a matter of seconds or minutes depending on your scene. Also, making changes or edits is instant since it is real time. Special features I think could have also been given a slightly higher grade since it works natively in Revit, Rhino, Sketchup, Archicad and Vectorworks unlike other render engines that is limited in compatibility. Also supports VR. Animation is also I think the easiest to use among other render engine. Anyway, great content and looking forward to your future videos. ☺
Yeah fair point on Enscape, I perhaps need to do more on this programme so will revisit in future, for sure. Thanks for the nice comment and for watching :) plenty more to come!
Great video, but I have a note that I have not tried the Vantage program, as it is a great tool
Thanks for the comment, I'll take a look at Vantage.
Nice video, thanks!
Twinmotion also for me is interesting, but time of rendering with path tracing (with which GPU)? Needs a good multitrhead CPU also?
Blender seems similar with evee algorithm for realtime and cycles for offline quality.
Twinmotion rendering is all about a strong GPU. But, of course, a decent infrastructure around it including a good processor, RAM etc... Thanks for watching :)
@@ArchAdemia would you mind sharing the specs of your computer just for reference?
I am using twinmotion for the first time in uni and I do have to agree on how practical it is for its quality of renders. It's definitely not perfect though, it currently feels kinda buggy especially when the file exceeds 1gb.
On addition to that, I think they have a lot to improve on for animations and video exports :
Path traced videos are a pain to export, the denoiser tool isn't optimized for videos so you'll have to have atleast 256 samples per frame which takes AGES to render (it probably takes around 100 times more time to render compared to a non path traced video). If the denoiser tool is optimized, we'll be able to bump down the samples to 100-50 to have an acceptable video! Blender has been doing it right this whole time, their denoiser works well in videos!
Another minor critique is actually on one of it's strong points : simplicity. It's probably me just being a noob but on my first project i'm already starting to feel the limitations of how far I could complexify the model (example : texturing work,adding imperfections, which is possible using decals from quixel but far from perfect), would be nice to have a "texture paint" tool of some sort like they did with the vegetation.
And I really have to thank you for this in depth video! I was wondering if I should learn Unreal Engine or Blender next but looks like Unreal Engine won't be very beneficial for me. I'm giving Blender a try because it gives a lot more flexibility in modeling,can be a great tool for other things like animations, and most importantly, like Unreal Engine, it's free!
Thanks for watching and providing such a detailed comment - I think Blender is your next move, certainly! But, keep your eyes peeled tomorrow for a nice beginner friendly lesson on Unreal Engine 👀
@@ArchAdemia ohh sounds good!
Hi can you tell me which do you prefer for Basic Arch Model without texturing or light them up ( Blender , 3d Max or Sketchup or Others) i am using blender but exporting to Unreal is a lot of Mess even after UV Unwrap ( especially where extrude function are used ) extruding surface is an important function of modeling
Hi thanks for watching and for the comment. My go to visualisation modelling program is SketchUp. When combined with a rendering software that can handle more complex geometry it’s all I’ve needed tbh. But, funny you mention blender - that’s on my list for next year!
Which are your computer specs ?
Just to know the capacity to work without crashing problems, the requeriments from provider are not the optimal
I write my specs in the description of each video. Check it out 🖥️
Before giving an opinion on a software, I think it's important that you learn 100% of it, it was possible to enjoy and get more out of each one to make your comparison. I didn't like your opinion about them.
Fair comment, I'll try to do better next time. Thanks for watching.
D5 easy and quality, period
I love d5 myself, I can see why it's so popular! Thanks for watching :)
Hi, just out of interest (I currently use Twinmotion), are all the assets you use in the Unreal segment free of charge within the software?
Hi there, no they were all paid assets. This was one of my critiques really that although the Epic Marketplace is great, it can get quite expensive!
i think lumion could be better with more working on it, at least sun direction
Yeah, you're not wrong - they ALL could be better, but I limited the amount of time on each to not create any bias (as best as possible, at least). I may end up doing a follow up video to touch on quality difference without the distraction of speed and other benchmarks. Thanks for watching!
I agree, the Lumion one is lacking in a lot of the features that would have made it look better. It sort of comes off like he didn't like Lumion at all and he didn't take the same effort setting up the sun/materials/lighting as some of the others.
@@Decade.Glass.Studio yeah, true ..
I was surprised by how good the Twin Motion images were -- interior and exterior -- and equally surprised that the Unreal Engine interior was only so-so. Also the Vray interior was just bad. I'm a D5 Render guy for speed, assets, realism and pricing.
We love d5 render too, which is why we've made this video: ruclips.net/video/g23i7vkVtfo/видео.html :)
I use twinmotion
Glad to see you've found your perfect workflow, and hope you've learnt something from this vid. Thanks so much for watching 😄
@@ArchAdemia thnx
I've been trying to figure out whether to change from Enscape for landscape visualisations. I don't need 4k v-ray realism, I need speed and a good vegetaion library so I'm torn between Twinmotion and D5 - D5 looks better to me in terms of the quality of output when I've trialled both, but has anyone got experience of the full vegetation asset libraries for TM and D5 that can advise which is best?
If it's solely about libraries, I'd actually vote D5, it's huge! But, trial both and see what you make.
@@ArchAdemia getting even more specific, it's European plant/tree varieties that I need mostly
Turn off cam sync with lumion to avoid crashing
Got it, cheers.
Good job.
D5…nothing else like that 🎉 appreciated the efforts of TM and Lumion but they’re still behind
Thanks for watching, I love d5 too! It was a toss up between that and TM for me, personally.
what about Planner 5D?
Never heard of it, will check it out.
Lumion users shaking their heads right now.
😂😂🤦🏼♂️🤦🏼♂️
you forgot corona render better than vray, its a CPU friendly and easy to use, but for Twinmotion is the fastest. I use this two always against vray and D5 render
Thanks so much for watching and contributing Joyd. This video was a test of speed in the main, but with a sense of 'what can still produce the goods', and in my opinion Twinmotion does this best. In my experience not a lot of architects use Corona as it's exclusive to 3ds max & Cinema 4D, where architects use Revit and SketchUp. However, I've received A TON of messages about it, so will do more research on the product and will provide a follow up video in due course.
@@ArchAdemia True not a lot of architects use corona, but I would argue not a lot of architects do visuals themselves. Visual teams do. And they do use corona and I'd say corona is probably the most used for archviz artists
@@lukedarling6513 Given the comments on Corona, I've started to use it and it's amazing, everyone was right, haha! I'll do a follow up video to add it to the discussion, for sure :)
What is your computer configuration??
please tell about this
I break my specs down in the description of each video, have a look :)
Light Tracer Render and LuxcoreRender are missing 😮
Thanks for watching, I've never heard of either of them, and never heard of other architects using them,, but I'm always open to new software and technology, so I'll take a look. Thanks again.
What about Chaos Vantage...?!
I've had so many comments on Chaos Vantage that I've purchased a license and am currently testing it as we speak, stay tuned for a video on it!
Of course, you have your own opinion about each software, but you have not shown the advantages and disadvantages of the output product, finally all the solutions are quality products or not
HI there, thanks for watching the video & taking the time to comment. All of the products are market leading, that's why I chose them, so really it is down to the artist. This video is my own opinion and I hope it's helped others.
That's actually hilarious that it crash Lumion....another reason to use a much more stable software...VRay and Max, UE5, or Twinmotion...amazing tell IMHO.
HI there, thanks for watching the video & taking the time to comment. Lumion doesn't crash that often to be fair, but stability is a massive thing, for sure.
where is 3ds max and corona ?
I think at this point, unreal d5 and vray's different is almost the same, the difference is just unnecessarily small. I would the result ppl prefer is just purely from subjective point of view
Absolutely spot on, it’s all getting very close now. Basically down to the quality of the artist that’ll separate the good from the great!
@@ArchAdemia yes, it is all down to the real abilities and talents😄