My favorite part of this is how well lit, and, for lack of a better term "scientific" this series is. It shows that whoever works with the backrooms is not an idiot, and approches the situation the way a real organization would.
this is my favourite part about this series. it's such a unique take on the backrooms compared to the nonsensical "original lore", and it's really refreshing to see the almost realistic approach with organisations looking to utilise the backrooms to solve real world problems.
@@geeworm what do you mean by "original lore" there isnt an original lore as the backrooms is a concept it doesn't have a canon and if by "original lore" you mean 1 of the 4 main canons which are the Kane Pixels canon, the wikidot canon(the most popular one), the fandom, and liminal archives. The fandom (isnt really a main canon because anybody can write lore for the fandom page making it more of a Fanon), The fandom for obvious reasons is whacky as fuck and is the only "wiki canon" that has exits i said wiki canon because Kane's has exits there is the wikidot is hyper unrealistic for 1 reason it is a border between all the dimensions and is based off the theory that life is a simulation (the wikidot also plays into liminality and fears more than any other interpertation of thr backrooms) and the backrooms in the wikidot are basically all scrapped content and building blocks for all realities even having one of those outside the map voids you see in video games if you no-clip out of the map the void is called the blue channel and you can swim and breathe in it has access to all levels of the backrooms and has random floating buildings and items scattered around it which is personally my favorite interpretation of the backrooms there is the liminal archives which is the second youngest and second most mysterious of of the bunch than there is the Kanon (kane pixels canon) which plays into the government created backrooms theory and is tbe most mysterious and technically anybody can make their own lore and call it canon because the backrooms is a concept
@@ZeroDim did you have to make an enormous textwall. original or not, my point is that kane's lore is by far the most intriguing compared to the other lores.
@@geeworm also in the other lore's the backrooms have existed for all of eterninty and people stop aging there (in the wikidot aging is replaced with the wretched cycle which basically puts you on a sanity, hunger, and thirst timer if you are sane, eat well, and drink well the wretched cycle never moves past step 0 of the cycle) the government simply doesnt know about the backrooms in the other canons because how few and far between the disappearances caused by the backrooms are and for the wikidot why would the government want to go there, there are already established governments there which have super natural weapons and are better suited to the environment and all the levels that are not dominated are not ruled for a good reason also all of the most powerful entities there can move between levels so all they would be doing is opening an exit for the people trapped in the backrooms a government with supernatural weapons and experiance with the backrooms eldrich abominations zombies skin stealers smiler's and psyco cults specifically a psyco cult that warships a bird that if anybody comes in contact with it also start warshipping it and the same goes with liminal archives and the fandom Liminal archives even has a substance called carpet fluid that seems to have a mind of its own is extremely corrosive and is an invasive substance it loves ruining machinery has the super natural ability to travel to and invade other levels and his been know to have completely destroyed some levels Plus also opening a gate way for zombie outbreak is not a good idea because liminal archives loves their zombies
I don’t know if anyone noticed this detail, but when it showed the three researchers in division D, there were three, and when they returned, there were only two. It’s such a small yet creepy detail.
@@theblackswordsman5039 That is wrong actually, im pretty sure it was a different set of people as the Informational Video happened at 02/29/1990 and had 4 people go in while this one happened at 03/05/1990 and only had 3 people go in. Edit: the 3 people who went in this video were probably the people who came back in the 02/29 one and all three of them do come back, just really hard to tell
Is this real footage or cgi. I mean real cameras, stands & actors in suits... I know u can use real footage with these new cgi layouts (like mandalorian).... boba fett was real suit with actor. Yoda and backdrops were cgi , i think unreal engine was used for some of it. Top top notch stuff, me like every1 else, ots mighty impressive.
@@armondtanz honestly man I don’t know, because your right it’s so well done that it’s hard to tell. I don’t want to be a hater and I’m not but that would be a big feat to pull off filming it, cgi is doable but the skills it would take… Jesus Christ universal pictures give this kid a job already.
@@SavageX125 ive just checked his insta out. It is offical he is a 16 yr old kid.... jeez. Just the sound design alone is off the chart. I think thats even harder than cgi. Ive dabbled in unreal and u can get impressive results. But fusing it with this intense atmos, the script, the actors, fx, lofi??? I just cant work it out. This guy could be the new kubrick.
It seems that they’ve established research sites across the opening of the threshold, I imagine that we could see this being expanded upon in the near future and possibly making labs within the backrooms.
I realized this is dated two months before the Pitfalls video, meaning that some members of Async already suspected there were lifeforms in the Backrooms. The fact that the Pitfalls team seemed to dismiss the idea of people or things living there indicates that this is on a need-to-know basis. Either that or the cameras were set up to see if other humans had somehow appeared in the Backrooms like the body they found and never even considered the existence of non-human entities.
man im impressed! knowing that someone almost my age created such perfect thing! your clip is the most realistic cgi ive ever seen. bro keep going on this oath
this is how to do an ominous atmosphere. There isn't an immediate emphasis on the entity that appears, it just kind of peeks over the edge unnanounced.
2:43 Since camera 1 is set directly infront of the threshold, and right here you can see that in the corner it says that it is camera 1 recording and you can see the fornt part of the room, that means the room that they are building is infront of the threshold barrier. Edit: At 1:06 you can see that there are 3 of the pillars in front of the threshold, and at the shot of camera 1 you can see only two of them infront of the room, and the way that the room is connected to the pillar means that the threshold will be connected to the room and be on the back wall inside of it. They are building a door in the front of the room, and as you can see in the informational video, the room is equipped with an alarm system, In the informational video it goes off when the guy went inside, and the guy was most likely infected, so the alarm system is probably supposed to alert when something with this infection goes in. So my theory is that they are building this room to study in a safe environment, and also make sure that the infection doesn’t get to the outside world. It is theorized that the guy in the informational video time travelled into the future, and that is why he found the room. In there there was no portal, so maybe Async might close the portal for some reason in the future. If you look closely in the informational video, when he walks into the room and the alarms go off, you can see the markings of a door on the back wall. The front door of the room has yellow lines on it, and so does the one in the back of the room, thus further proving my theory. Also, before he goes into the room, it is connected to the pillars in the same exact way that I described it. Also, when it says that the noise of the threshold closing is detected, at 2:43 it sounds way closer on camera 1 then on camera 2. Also, this means that instead of them closing the door in the future, they simply just close it occasionally.
@@Noctopodes Ah ok Thank you very much :) but i didnt know that there was a Virus/infection At all (Maybye i just didn´t hear it bc i am not english but thx anyways)
The thought of just how detailed this is, is just amazing to say the least; because put in mind that he could put in some jump scares, or creepy looking creatures and call it a day, but he’s making an autopsy, and explaining the background and history of what exactly are the backrooms. Nevertheless, when it’s time for some good old creepiness; Kane doesn’t let us down, he’s mastered that art in my opinion, and it’s shown in how he’s able to choose when and where to show the creatures, or add some subtle sound effects to spice things up a bit. All in all, I’m loving this series an awful lot, so I’m definitely I’m looking forward to see how he’ll develop the story even more, and how he’ll make my stomach filled with butterflies.( oh, and just before some smart-ass tries to say that the “backrooms” have been a thing for years, and that Kane didn’t make it up or something - I know, I’m talking about how he’s DEVELOPING it, and not creating it)
i watched The Backrooms Found Footage about an hour after it came out, i've been a backrooms fanatic for about 3 years, never more in my life have i been so satisfied with someone's re-creation of something, so i went and looked around this channel, found someone who is going to have an incredible future in not just horror direction, but direction as a whole. please never stop making these Kane, they are so sick.
It's weird seeing footage of a bright, perfectly well lit room and still feeling creeped out. It's not a dark atmosphere, but rather one that leaves you feeling unsafe no matter where you stand. There's always a path to you. Even goes out of its way to show you the monster thing all up close. Interesting and unique take.
This series has resparked my love for horror like this. It’s so unnerving, keeps me on the edge of my seat and gripping my phone as I’m watching, but I can’t stop. I have to see every second of it. I’m hooked. This is so well done.
I seriously can't tell whether this is all recorded footage or CGI, that's incredible. Taking use of old camera footage recording to hide imperfections in CGI is genius, and the end result is seriously impressive. I honestly would believe you if you told me this was a constructed hollywood set. It looks so damn real.
This is so well made and it looks realistic which just adds to the creepiness factor. The detail of the carpet and the hand grease smudges on the camera lense makes this so good that I have to remind myself that none of this is real. Also is anyone at Async gonna realise that their researchers have gone missing multiple times?
Thoroughly impressed with your work. Even when CGI looks convincing, motion of characters and even camera movements often give it away. I had no idea this was CGI until I read the comments.
Bruh the motion decayed when everyone left the threshold it made me have to go to the bathroom this is horror but good horror :> bit really that was scary
I love the 90's feeling of these! It makes it uncanny but at the same time familiar in a really weird way. I guess thats just what liminal spaces do... Keep it up fam! 👍
My favorite thing about stuff like this is the fact that the horror is always in the atmosphere with slight hints. It never jumps in your face, which is always more uneasy and creepy then “BOO”. Excellent job, imma have to watch some other shit you make.
Alright so what I’m thinking is that in 1996 backrooms project was already probably shut down but they didn’t turn of the low-proximity magnetic distortion system…
This is true dedication. While a classic analogue horror styling such as flashes of warped images and distorted audios with disturbing combinations of words could have and would have sufficed, this team here built an entire stage for all the visual pieces to take place. Amazing.
Kane Pixels, I have loved the theory of the Backrooms, been one of my favorite things to research about. Just wanted to say keep up the great work man. At 3:40 that had me crying, It sent chills down my spine, why was I crying? I don’t know, but it reminds me of one my sleep paralysis demons
@@jackscothgaming5610 you just don't have to think about demons and nothing happens all this happens because you think of something bad example if you are a totally innocent child and you have sleep paralysis nothing will happen
@@androidaxolotl8311 Right, but maybe that somehow happened on his way? There could've been a lot his camera didn't catch. Maybe it was a different employee entirely... 🤔
@@CarlosGomes-yc3nm yeah thats what they mean, despite the backrooms being fanmade it still needs a well developed lore, which Kane Pixels is providing quite well
Especially considering this kid was born in the 2000s, around 2006. Those of us who were kids during the early 90s grew up with VHS but he didnt even have that life experience
This one’s the strongest in the series, purely because of the unmatched level of tension and anticipation of waiting for something weird or scary to happen. And the fact that since we’re in the pov of a stationary camera, we’re completely helpless, as opposed to a person who can run away or fight back. The moment I saw motion detected, with no explanation, I had one of the biggest “Oh sh!t” moments I’ve had in a while.
As horrifying as it is, I kinda love that the entity sort of just poked its head around the corner like a nosey neighbor when you put something outside your house
Kane, for a long time I thought these videos were shot on sets, the quality doesn’t give off one single hint that it’s CGI. I am beyond impressed with your skills, and you have an incredibly bright future in this industry. Not only do you have incredible animation skills, but you also understand how to tell a story and surrealism. Keep it up, I can’t wait to see where this takes you!
@@makeandeatgummyleeches5975 look at the black and yellow supply crate during the first few minutes. As the camera walks past it distorts. Very small, but still a sign of cgi.
@@matthewmccoll1739 I can kinda see what you’re talking about. I know that the bad camera quality plays a part in this but this video has better cgi than some big budget movies I’ve seen. The creators did such an amazing job, especially for a youtube video!
I really like the way how it's shown that Async is trying to approach the backrooms with a scientific, logical approach, using equipment and science to study it. Changes from the whole "BacKrOoM ScArY UnExpLaIneD MoNsTEr OOOoOh" and horror cliche where it's just bad decision after bad decision without an ounce of common sense. The way this is portrayed is realistic, which, combined with the astoundingly realistic CGI and sound design makes it feel real. Gives me strong SCP Foundation vibes, which I appreciate a lot. It's not "Magic portal", it's "Threshold". The interior of the backrooms have been fitted with equipments and part of the floor has even been covered to protect the sensitive equipment from the moist carpet floor. A good example of how this is set up to feel real, and make sense from a logical standpoint. I can't wait for what you're going to do next, this is absolutely fantastic.
Yup.. strong SCP Fundation / Control vibes... XD While watching this i was actually thinking...man i would wish Control sequel to be something like this. I mean it would fit into the Control story and world right away, there already is a building that is giant and rearanges itself and nobody knows full extent of its rooms. And the vibe is exactly like in those videos. :D
I feel so spoiled having access to such high quality stuff like this on RUclips. Hats off to you man, you're taking the online horror community by storm.
Bruh all the bot replies... i agree with you Faiyaz, i'm glad that Kane is willing to put such high-quality animations on RUclips, so everyone can watch it for free!
To those who didn't realize it yet, pay attention to the constant alarm in the background. It sounds like part of the soundtrack (and it is, in a way), but notice how it stops when they close the threshold. That is because the sound is actually there; it's a beacon. Async knows how easy it is to get lost in the Backrooms, so they put this constant sound effect so that people can get back to safety. Just don't forget to get back before the threshold closes...
This it is. THIS is what makes the backrooms terrifying. A few months ago I feel into the backrooms rabbit hole, and I started finding people who described this "world" as vast and complex. There were levels to it, different creatures, and at some point people started describing civillitations, collonies of people who had found themselves lost in that new "dimension" and had found a way to survive. That ruined it for me. Like, it's actually fascinating to imagine humans thriving in a weird environment we can't even begin to understand, watching them analize it and figure out which levels are the most dangerous or which ones put your sanity in danger... But by doing all this, we're ruining the horror. Originally, the backrooms were described as a place many people have dreamed about, located outside of our world, somewhere and nowhere at the same time. Oddly colored walls, buzzing lights, confusing layout, and... maybe a creature, somewhere? That was the thing, the story created questions which didn't answer perse. It was up to you. You begin to wonder wether someone would be able to survive in that environment, if scape is even possible, and are there really hostile creatures somewhere around here, or are we going insane already? Anyway. Great video. Loved it. Thank you, very cool.
Yeah I like the new levels but the simplicity of a few but still complex levels feels better and kinda appeals to me Edit:I fucked up wording I meant the simplicity of the first few levels kinda appeals to me but I feel as though kane mixed simplicity and complexity together
The levels idea isn’t a bad idea but the fact that it’s being documented kinda takes away the whole horror and mystery away from it same thing with the entities. The entities isn’t a bad idea too but the fact that we know so much about them just makes them less scary unlike in this series we still don’t know much about this creature or the Backrooms themselves which makes this series more creepy and strange
This is true horror. I was so nervous when the “motion detected” things came up, and I thought something was going to run down the hallway. This interpretation of the backrooms is a masterpiece compared to the wiki lore.
THIS During analog horrors, I always afraid of something screaming or going to viewer at big speed (AHEM Mandela), I like how Backrooms are mostly chill, you can enjoy the story without much dread
For those confused: The "observation room" the lost scientist at the end of Informational Video discovers is the construction site you see in this video; The "lost" scientist warps into the future after the completion of the observation room (and sets off the alarm upon entering the premises). In the interim, Async has set up cameras and microphones to capture strange phenomena immediately outside of the Threshold. Needless to say, this is an amazing technical achievement. Everything feels real and organic. Well done. Hollywood should be ashamed of itself.
@@chandlerbingbong5773 No not really you just need to understand the timeline of events The missing persons video was taken place after the backrooms reality was opened, after that people start no clipping out of reality After they opened the backrooms reality they sent in 3 scientists into the backrooms to explore it, they shortly after discover a missing person body A few weeks or a month after that maybe years idk, 4 scientists were sent in to explore the backrooms, our main scientist in the in the informative video heard a crowd of people, so when a go towards the noises he got separated and got warped into the future, a few moments later after walking around he came across the observation room
This is why Kane Pixels is #1. A lot of other newcomers are trying to make backrooms subtle horror videos but his are the only attempts where it's mostly difficult to tell what is real and what is not.
Yeah, most others I’ve seen make the camera move way to quickly and in straight lines. I under why the texturing isn’t as good in most of the others’ videos but many of them don’t understand the subtleties of the camera movement
He's not adding hundreds of monsters or being obviously scary either. Things are just 'off' and he's really good at playing out the suspense and building dread.
I’m not really a fan of all the copycat bandwagoners, although kane wasn’t the first to try this he was the first to take the concept and pull it off seriously
That thing at the end doesn't look like a monster to me, it looks like somebody floating upside down, you can see both legs and a hand. Maybe somebody glitched into the Backrooms again? It's still very eerie and so well done.
Definitely looks like a "person" no-clipping. It is pure black so I can't say for sure it is actually a person but there are rules to no-clipping and people who live in the levels of the backrooms can do it. Though, I wouldn't think no-clipping would look like floating. I feel it would be fast pass throughs whether it be walls or floors.
IT ALL MAKES SENSE NOW. Theory : You may remember in "Found Footage", just before Kane got chased by the weird monster (some saying it looked like a tripod), he came upon a wall with drawings, gibberish, and a text that read: "DON'T MOVE STAY STILL". We also know that there's a weird black mold that infected a body. Now, we just saw that they set up some cameras on tripods that, guess what, only activate when it detects movements, otherwise see something move. And they also spotted a black goo monster lurking around... I think you can make the connection. (For those who can't, basically my theory is that a camera + tripod got infected by the mold and became alive of some sort, but kept the property of the camera, which is that it only detects motion or substantial noise. It now roams the Backrooms and it's what we saw in "Found Footage" chasing Kane, and why "DON'T MOVE STAY STILL" was written on the wall, possibly by another person that found out it couldn't see him when we wasn't moving.) Second theory : I've had a theory since "Informational Video" and I think this just confrims it. I think the researcher POV guy no-clipped through time to somewhere in a near future. In "Informational Video", which is marked with the date 02/29/1990 (also a day that happens only once every 4 years, weird), we follow a researcher through the Threshold where we can clearly see that there's nothing built near it in the Backrooms, then the weird zap thing happens, he loses his colleagues and the way he came from. When he finally find his way back, he finds a room that he obviously never saw before (he doesn't react like he's saved, he's intrigued) with the Threshold at the back of the room. It's hard to see but after looking at the second bluerpint, the one of this room, at the end of the video, and where the Threshold is supposed to be, you can kinda see it. There is also "Mar11_90_ARCHIVE.tar", which is 11 days after "Informational Video", where we can see in one of the pictures the same room with the window overlooking the Backrooms, suggesting that the room was somewhat completed atleast on 03/11/1990. And now we have this video, happening on 03/05/1990, where we can see that they just started building this room. Therefore, I don't think mister POV researcher zapped to another instance of the Backrooms like I saw some suggesting, but instead fast-forwarded in time where his colleagues and the red rope weren't there anymore and where the Threshold room was finished.
Can the camera with tripods are infected? Cuz it says the "DON'T MOVE, STAY STILL" its like one of the cameras are infected by the goo and be part of it
This is a good time to remind everyone that this project it’s being made by a 17 year old This is just astonishingly incredible work for a young mind like his
Besides being able to talk to girls I was better at everything when I was 16 than I am now. People should tell teenagers this more, I was already in my 20s before I realised that things don't get easier the older you get. If you're 16 and good at stuff, don't let anyone stand in your way. Worst case, you're not as good as you think and no body cares cos you're only 16. Best case, you make great stuff like this that ends up getting you jobs in the future. Also don't do drugs...
The sheer dread of that last 'motion detected' popping up because you know it's long after any other personel should be there, but being unsure of what you should be looking for when it detects movement is absolute gold tier horror.
@@crimblr Thank fully it was closed. I wonder if A-sync had any armed personnel or some sort of contingency if they encounter some sort of creature or entity. There's definitely some sort of security given secret facility and all that but how would they fare against whatever's in there?
This is why Kane's material is superior to other productions in my opinion. He spent 4 minutes building tension before the reveal of the last motion sensor camera. I was genuinely terrified before the footage was shown. Others would say that he wasted 4 minutes but is all about the tension in horror and Kane use those precious minutes like no other. Really brilliant stuff.
i agree. i think that given the context of its place as an installment in a series, it’s a marvelous addition that builds suspense in the project as a whole. definitely going to be a series i binge later on down the line
In my opinion, That's the most scary part yet, just love the idea with those cameras put all over the complex recording anomalies, the one at the end was purely terrifying. All in all, that's the most exciting series and lore I have seen on RUclips for years. Please don't stop making these!
This man has singlehandedly created the best 3D rendered youtube series to ever exist. Just amazing: the story is very well structured and mysterious, the animation is perfect... he has managed to improve the backrooms concept and transform it into something much more interesting and basically revived the fandom.
I've actually been in a building that had 'backrooms'. They literally seemed to go on and on. And my friend who was renting it for a business didn't know how many rooms there were. He only used the front, like, 5 of them (Entryway, Foyer..., that led to a sound-proofed interrogation room with a 1 way mirror (he didn't use that room - no reason to, but damn it was creepy), stairs to main room 1 and back rooms..., and a commercial restroom at the top of those stairs. ... Then the kitchen and back, smaller main room 2. So actually 6 of them. But I counted at least 14 (including other bathrooms). And all that space seemed way too much to fit inside that building if you went outside and just looked at the place. It was pretty big from the outside, but not that damn big. In the very back rooms, which had no lighting (probably because it didn't work - IDK), all you got was the lighting from previous rooms and hallways, were doors that were locked or stuck. Doors that I presumed led to more rooms. We figured they were locked by the owner. My friend and I didn't mess with them too much because he didn't own the place and we didn't want to have to repair anything or be sued for damages. Also each room was different from the last one. They got weirder and weirder as you went farther back (well they started out pretty weird too). Just stuff that didn't make sense for a commercial space (Like main room 2 from above paragraph had a dance studio bar across the back and mirrors like it was a dance studio at one point [you know the bar a dancer puts their leg on for stretches] ... but so far from the main doors? And nothing else to indicate the place was a dance studio. No dressing rooms / locker rooms / no showers. Nothing. Weird.). So was this an old Soviet dance studio, complete with KGB interrogation room? TF. Strange walls or wall cut outs for no reason (just would let you look out of that room into the hallway... but why?). Really narrow hallways from one room to another room across the building. Weird turns and architecture that changed a lot, in structure, color, and textures (like abruptly very different carpet). The layout made no sense at all. The last 4 or so rooms were like residential bedrooms sorta (wallpaper like a residence), complete with closets (with the clothes hangar wooden bar). A couple were very narrow. Like just 3 or 4 feet wide. Just so weird. They had old, unused furniture like stored there, in the very back rooms. And yes this is a true story. It was so creepy, but also drew me in because of how weird it was. Unfortunately I never spent much time trying to map the place or figure it out, although I did know where I was going after a time. The front 8 or so rooms were pretty easy to understand even though the layout was weird. The back 6 plus rooms were where it started making less sense and just went back and back. They stopped connecting across to each other at that point. Just a couple of hallways with rooms on either side that went back and back. But yeah never got to really investigate. I was always there for a reason, and just didn't have the time to spend off-task to really figure it out. Also it FELT creepy there. Just ... always felt weird when I was there. Getting goosebumps just thinking about that place again. My friend hasn't rented that place for a few years. Would love to go back just to check it out again.
This may be a weird question, but what did it smell like in that place? You know how old buildings have that distinct smell? Hard to describe unless you've been in one yourself. I'm sure the place you're describing had that familiar old building smell. Kinda reminds me of old papers / books, how they have that aged, musty smell of time gone by. No idea what actually causes that smell to arise. Probably just time and the decomposition of matter that leads to it. Time and space does a lot to a place.
@@EskimoCanadian44 It was normal smelling in the front. The back rooms smelled kinda stale. Just not really any smell at all except stale air. The interrogation room smelled stale, but a little added metallic smell. I think I know the smell you're talking about. Old houses smell that way. The very deep parts of the closets of the house I live in smell like that. It's about 100 yrs old I think. I think this place smelled even older. Just no smell but staleness (with exception of the interrogation room).
@EskimoCanadian44 FEW years ago I worked at IBM’s abandoned headquarters. Old World War 1 & 2 buildings. Only one section was used. The rest was barely-lit corridors & rooms. Also underground tunnels to connect all the buildings (about 15) with some sections locked-off due to flooding. Totally eerie especially on weekends. That was Binghamton NY
I just realized that the area their building is the same place as the area at the end of the informational video, which means that the guy who got lost in that video time travelled into the future, way after construction was complete. If Kane is able to put this much detail into his videos right now, imagine what he'll be able to do in the future.
It’s amazing to see this scientific approach to something like this, tests being done, equipment being set up, it’s a big contrast to most horror where the humans are unprepared or incompetent regarding the mysterious thing in question. I also love the subtlety the series has had, we haven’t seen monsters going around slaughtering scientists, at most we’ve seen random people get caught without too much being revealed, and a single scientist getting lost from the unnatural properties of the environment.
Honestly the scariest part of this concept to me is that these rooms have, for some reason, taken this specific style. Like was it always like this, or only when lights and drywall existed? Does it change to different styles based on current inventions?
I like to think that whatever process that created the space in the Backrooms followed a “template”. It’d be like how videogames with auto generated maps work.
The Backrooms and the noclip concept always felt like it was suggesting simulation theory to me. Maybe the backrooms are a sort of glitch that makes different spaces into fractals of themselves?
Finally, "upscaled and enhanced" done right - not "suddenly more zoom+more pixels" but literally "we zoomed in and sharpened the image while trying to reduce noise so you can still make out the details" also just this whole series is incredible dude
WAIT HOLD ON. What they are building looks like the room they guy in the informational video found! Built a month after he vanished. He was sent forward in time during the shift. As the placement and location of construction is very similar to what he stumbled across. They also had motion sensors installed which went off once he went in. They had motion detection while building the room so after detecting strange thing they must of decided to install motion in the viewing room they built. Yeah the floor tiles are the same as the room the guy found, just checked.
Holy shit, full body chills right now! The sheer dread, eeriness, and creep factor of this video is unreal! I can’t even with this, Kane, my dude, you’re going places!
i was biting my lip the whole time and i dint realise till the end you know something going to happen but when and the fact its so quite and you might not even see it till it point it out just send chills down my bones
This is so far above everything else in quality, what you're able to do here with blender I've never seen attempted before and is incredibly impressive how much you are able to do with 3d animation software
There is something special about Kane's videos. And I'm not talking about effects or audio or something like that. Something that I can't tell what it is but it makes it different from other backrooms videos that doesn't make it boring or repetitive. It's all mostly the same "formula" but it's always different and I'm always excited when he posts. Keep up the good work Kane.
These videos so far all seem to be videos that would actually exist, made by the people involved in the world. We’re not told the story or given details outright, but instead left to infer things based on the assembled footage. I think it makes it feel more real. Other ‘analog horror’ series usually tell their stories in ways that may be compelling and effective, but don’t always make much sense when you wonder why or how someone would have put together some creepy VHS tapes. That’s my take on it, at least.
@@EMLtheViewer I think the thing I love so much about it is exactly the reason that we don't get exact details but we need to solve the lore behind it. Also if you kinda wanna catch up on the lore I recommend the GT live videos where matpat watches Kane's videos
The fact that this dude is 16 and is making indistinguishably realistic CGI visuals is outstanding. Especially the close up of the camera and tripod. Dudes out there making stuff better than Hollywood yet only just got his drivers license
The sound design in this series is truly top notch. Something about that repeating alarm gets me. It's like the alarm at Sellafield that runs constantly, and when turned off, signifies danger. I almost wonder if it's a sort of beacon to guide scientists back to the threshold barrier, in case they get lost.
I agree with you, it sounds more like a sonar ping than anything else. A sound very distinct from anything else you'd hear. It'd be practical too simce even if you lose sight of the door you can still listen for that ping
@@Jack-vo7yf Agreed, sonar or some kind of sound imaging system is my other theory. When the threshold barrier is first opened in First Contact, it shows a brief screen where the initial rooms are being remotely mapped - maybe it was because of that?
Everyone talks about the animation quality, but can we talk about how this one guy animates, screenwrites, makes sure everything looks good cinematography wise, does sound effects, edits, and deals with releasing. If everybody put this much determination into work, the world would be a better place.
we dont talk abt the animation only lol - we are praising him for everything that you said - it just so well-put together that created a masterpiece ^^
I love the tension build up in this one. Set up the cameras. First few detected motions are the workers ofc. Noise detection, the gate closing ofc. Another noise TBD. Another noise well the microphone ofc and then finally Motion Detected. no additional comment. Amazing!
I love all your work, this has my whole household hooked. They don’t even know you posted this yet ❤️ thanks for continuing possibly the best arg I’ve ever seen.
Front part of the complex has some weird tentacle thing that walked by camera and was possibly spying on our found footage explorer, they look very similar in the tiny bits we have seen of it now
I’m way more convinced that first camera gets overtaken by the bacteria after watching slowed down found footage video, I’m wondering if the bacteria got curious of the cameras and accidentally merged. Ooh I can’t wait to see more.
This one is on another level. There was such an atmosphere in this one, those shots from the cam-corder are pure horror, but with hardly anything happening. It feels like a similar kind of horror you feel from the corridors of the Overlook hotel in the shining
It's the anticipation... you keep expecting to see something scary, but the first few clips are just boring stuff that an automatic camera would be expected to accidentally catch. Plus drawing it out with the long title card in front of each clip. Also since these are POV shots, "you" are in the camera's position and he starts off this section with the cameras being LOCKED INSIDE the backrooms when the big heavy door closes. If he had just gone straight to the last clip without this subtle buildup, it would have way less impact. Great writing!!!
In the diagram shown at 1:05 you can clearly see cameras 1, 2, 3, 5, and 6. 3 and 6 overlooks the main walkway used by the researchers, whilst 2 and 5 look out towards the perimeter. 4 is off screen, but we can see it's line of sight on the edge of the diagram, they have it working with 2 making a catchment area. But the strange thing is that there is no mirror on the opposite side. They say that there's 7 cameras, but 7's line of sight isn't on the diagram. What makes that more interesting is that not only is the anomalous movement at the end in a clear line of sight for where 7 should be looking, but that's also roughly the direction the supervisor seems to come back from at 2:22.
The failure of Cam3's microphone makes me believe that it got infected by the mold and is the entity seen by Cam5. If you look at the map shown in the beginning, An entity at Cam3's location could travel behind Cam1 since the threshold doors were shut, and it could travel behind Cam5 and 4 and end up being seen by Cam5. It will also emerge at the same angle as seen in the footage.
well, it’s fun to speculate, idk how that’s “too serious” p.s. before you send a hate comment for the guy above please read the rest of the thread. thx
@@AndyHappyGuy it’s interesting you bring this up about the camera becoming infected and turning into an entity because when i watched matpat react to the first video in the series he said that the monster kinda looked like a tripod just a thought
This is honestly one of the most engaging series on RUclips right now. The way the episodes have been done, and the teases have been shown, makes this an amazing piece of horror media.
Is it horror, or sci-fi with horror elements? With what's been revealed of inside the walls, it feels super hard sci-fi. Then it's got a serious Lovecraftian vibe, like "They" etc. Building dread
If the idea is that the backrooms already existed and these scientists are just accessing it, i seriously love this concept. I’ve always been pretty opposed to the idea of the backrooms and the normal world merging or intentionally interacting with eachother since its supposed to be some kind of disconnect from reality, but this i can get behind. Amazing.
Yeah, i love the idea how the backrooms already existed or another reality kinda thing. And the scientists gained an access to it. But im still not sure if this series implies the backrooms is manmade or not
I've never felt so safe in a section of the backrooms that has cameras, shutters and all that. I've never felt so safe in something so eerie ever. Thank you Kane for this!
I just read a comment and it was genius. It basically said "the tripods here can be be affected by the mold and it turns it into the monster found in the backrooms found footage video which was the first video" and that's why the drawings and words to "not move" because it is a MOTION DETECTIVE CAMERA it only works when it senses movement or sound.
The failure of Cam3's microphone makes me believe that it got infected by the mold and is the entity seen by Cam5. If you look at the map shown in the beginning, An entity at Cam3's location could travel behind Cam1 since the threshold doors were shut, and it could travel behind Cam5 and 4 and end up being seen by Cam5. It will also emerge at the same angle as seen in the footage.
@@joeplavin that would explain why theres a lingering shot on a camera mounted to a tripod in the video. It makes perfect sense to a viewer because these guys are setting up an experiment and would want to document the way the equipment was mounted. Youd never realize that the director was subtly planting a bit of foreshadowing as a hint for what you were going to see later
ruclips.net/p/PLVAh-MgDVqvDUEq6qDXqORBioE4Yhol_z
first
Matpat's ceiling theory backfired.
1 min ago..
@Çhrîstófêr Pèzêt ×53 ???
Everytime someone hits 800k+ Subs
THE FRICKING BOTS CAME.
These continue to be so well done.
yes
RUclips is so censoring that they suppress normal people and allow a butt-fucking load of bots just like these replies.
Whoa! Didn't expect to see you here!
Haven't seen you guys in years. Fuck RUclips for screwing up your channel
@Капе РiхеIs 🅥 a imposter
My favorite part of this is how well lit, and, for lack of a better term "scientific" this series is. It shows that whoever works with the backrooms is not an idiot, and approches the situation the way a real organization would.
Its as scientific as this guy can Come up with
this is my favourite part about this series. it's such a unique take on the backrooms compared to the nonsensical "original lore", and it's really refreshing to see the almost realistic approach with organisations looking to utilise the backrooms to solve real world problems.
@@geeworm what do you mean by "original lore" there isnt an original lore as the backrooms is a concept it doesn't have a canon and if by "original lore" you mean 1 of the 4 main canons which are the Kane Pixels canon, the wikidot canon(the most popular one), the fandom, and liminal archives.
The fandom (isnt really a main canon because anybody can write lore for the fandom page making it more of a Fanon),
The fandom for obvious reasons is whacky as fuck and is the only "wiki canon" that has exits i said wiki canon because Kane's has exits there is the wikidot is hyper unrealistic for 1 reason it is a border between all the dimensions and is based off the theory that life is a simulation (the wikidot also plays into liminality and fears more than any other interpertation of thr backrooms) and the backrooms in the wikidot are basically all scrapped content and building blocks for all realities even having one of those outside the map voids you see in video games if you no-clip out of the map the void is called the blue channel and you can swim and breathe in it has access to all levels of the backrooms and has random floating buildings and items scattered around it which is personally my favorite interpretation of the backrooms there is the liminal archives which is the second youngest and second most mysterious of of the bunch than there is the Kanon (kane pixels canon) which plays into the government created backrooms theory and is tbe most mysterious and technically anybody can make their own lore and call it canon because the backrooms is a concept
@@ZeroDim did you have to make an enormous textwall. original or not, my point is that kane's lore is by far the most intriguing compared to the other lores.
@@geeworm also in the other lore's the backrooms have existed for all of eterninty and people stop aging there (in the wikidot aging is replaced with the wretched cycle which basically puts you on a sanity, hunger, and thirst timer if you are sane, eat well, and drink well the wretched cycle never moves past step 0 of the cycle) the government simply doesnt know about the backrooms in the other canons because how few and far between the disappearances caused by the backrooms are and for the wikidot why would the government want to go there, there are already established governments there which have super natural weapons and are better suited to the environment and all the levels that are not dominated are not ruled for a good reason also all of the most powerful entities there can move between levels so all they would be doing is opening an exit for the people trapped in the backrooms a government with supernatural weapons and experiance with the backrooms eldrich abominations zombies skin stealers smiler's and psyco cults specifically a psyco cult that warships a bird that if anybody comes in contact with it also start warshipping it and the same goes with liminal archives and the fandom
Liminal archives even has a substance called carpet fluid that seems to have a mind of its own is extremely corrosive and is an invasive substance it loves ruining machinery has the super natural ability to travel to and invade other levels and his been know to have completely destroyed some levels Plus also opening a gate way for zombie outbreak is not a good idea because liminal archives loves their zombies
I can see their conversation going like this:
“There’s something on the ceiling”
“Is it a spider?”
“I wish it was...”
I'm impressed and disgusted by the quantity of spam comments in this thread.
I've never seen the bots stay on the same comment
@@lucid523 same
@@lucid523 I dare u to click the link
@@mauricioraigosaclavijo8833 same man people just won't stop leaving their stupid channels' link in the comments of a fucking video
I feel like 60% of the feeling is created by the sound design, which is really amazing!
Hahah
I don't get why I watch these at night, I get scared but can't stop watching
I'm like that too man😫😫😫😫
It's tough but happens to me sometimes
I don’t know if anyone noticed this detail, but when it showed the three researchers in division D, there were three, and when they returned, there were only two. It’s such a small yet creepy detail.
what you didnt notice is that the three of them do come back-
@@CuteSladkiy to me it doesn’t
there's 3, the other one was behind the leading
@@theblackswordsman5039 That is wrong actually, im pretty sure it was a different set of people as the Informational Video happened at 02/29/1990 and had 4 people go in while this one happened at 03/05/1990 and only had 3 people go in.
Edit: the 3 people who went in this video were probably the people who came back in the 02/29 one and all three of them do come back, just really hard to tell
Three of them did come back. Just look closer
He even put period correct cameras on the stands. This man is a fucking genius. One day he will make blockbuster movies.
yes
I think this project is even better than today blockbuster movies. I hope budget won't make him cheap
Is this real footage or cgi.
I mean real cameras, stands & actors in suits...
I know u can use real footage with these new cgi layouts (like mandalorian).... boba fett was real suit with actor. Yoda and backdrops were cgi , i think unreal engine was used for some of it.
Top top notch stuff, me like every1 else, ots mighty impressive.
@@armondtanz honestly man I don’t know, because your right it’s so well done that it’s hard to tell. I don’t want to be a hater and I’m not but that would be a big feat to pull off filming it, cgi is doable but the skills it would take… Jesus Christ universal pictures give this kid a job already.
@@SavageX125 ive just checked his insta out. It is offical he is a 16 yr old kid.... jeez. Just the sound design alone is off the chart. I think thats even harder than cgi. Ive dabbled in unreal and u can get impressive results. But fusing it with this intense atmos, the script, the actors, fx, lofi??? I just cant work it out.
This guy could be the new kubrick.
It seems that they’ve established research sites across the opening of the threshold, I imagine that we could see this being expanded upon in the near future and possibly making labs within the backrooms.
Imo seems like the unlisted video
there was some construction site stuff going on too with the wall with the window and stuff
I realized this is dated two months before the Pitfalls video, meaning that some members of Async already suspected there were lifeforms in the Backrooms. The fact that the Pitfalls team seemed to dismiss the idea of people or things living there indicates that this is on a need-to-know basis.
Either that or the cameras were set up to see if other humans had somehow appeared in the Backrooms like the body they found and never even considered the existence of non-human entities.
I've actually found the camera that Kane uses for the motion detection cameras it is a Panasonic NV-A3
it was actually made in 1995
man im impressed! knowing that someone almost my age created such perfect thing! your clip is the most realistic cgi ive ever seen. bro keep going on this oath
The way you manage to build tension with such simple concepts never fails to amaze; you’re doing a great job.
this is how to do an ominous atmosphere. There isn't an immediate emphasis on the entity that appears, it just kind of peeks over the edge unnanounced.
2:43 Since camera 1 is set directly infront of the threshold, and right here you can see that in the corner it says that it is camera 1 recording and you can see the fornt part of the room, that means the room that they are building is infront of the threshold barrier.
Edit:
At 1:06 you can see that there are 3 of the pillars in front of the threshold, and at the shot of camera 1 you can see only two of them infront of the room, and the way that the room is connected to the pillar means that the threshold will be connected to the room and be on the back wall inside of it. They are building a door in the front of the room, and as you can see in the informational video, the room is equipped with an alarm system, In the informational video it goes off when the guy went inside, and the guy was most likely infected, so the alarm system is probably supposed to alert when something with this infection goes in. So my theory is that they are building this room to study in a safe environment, and also make sure that the infection doesn’t get to the outside world.
It is theorized that the guy in the informational video time travelled into the future, and that is why he found the room. In there there was no portal, so maybe Async might close the portal for some reason in the future.
If you look closely in the informational video, when he walks into the room and the alarms go off, you can see the markings of a door on the back wall. The front door of the room has yellow lines on it, and so does the one in the back of the room, thus further proving my theory. Also, before he goes into the room, it is connected to the pillars in the same exact way that I described it.
Also, when it says that the noise of the threshold closing is detected, at 2:43 it sounds way closer on camera 1 then on camera 2. Also, this means that instead of them closing the door in the future, they simply just close it occasionally.
But which Infection?
@@Stroke_OnMyCoc The one that infected the corpse from the missing persons video.
@@Noctopodes Ah ok Thank you very much :) but i didnt know that there was a Virus/infection At all (Maybye i just didn´t hear it bc i am not english but thx anyways)
@@Stroke_OnMyCoc you’re welcome :)
You guys think this is real?
These really are great. I'm ready for the HBO series. (heck I'm ready for pretty much anything not "character driven")
Kane is working with A24 on a full movie
My favorite backrooms video ever
The thought of just how detailed this is, is just amazing to say the least; because put in mind that he could put in some jump scares, or creepy looking creatures and call it a day, but he’s making an autopsy, and explaining the background and history of what exactly are the backrooms. Nevertheless, when it’s time for some good old creepiness; Kane doesn’t let us down, he’s mastered that art in my opinion, and it’s shown in how he’s able to choose when and where to show the creatures, or add some subtle sound effects to spice things up a bit. All in all, I’m loving this series an awful lot, so I’m definitely I’m looking forward to see how he’ll develop the story even more, and how he’ll make my stomach filled with butterflies.( oh, and just before some smart-ass tries to say that the “backrooms” have been a thing for years, and that Kane didn’t make it up or something - I know, I’m talking about how he’s DEVELOPING it, and not creating it)
i watched The Backrooms Found Footage about an hour after it came out, i've been a backrooms fanatic for about 3 years, never more in my life have i been so satisfied with someone's re-creation of something, so i went and looked around this channel, found someone who is going to have an incredible future in not just horror direction, but direction as a whole. please never stop making these Kane, they are so sick.
It's weird seeing footage of a bright, perfectly well lit room and still feeling creeped out. It's not a dark atmosphere, but rather one that leaves you feeling unsafe no matter where you stand. There's always a path to you. Even goes out of its way to show you the monster thing all up close. Interesting and unique take.
This series has resparked my love for horror like this. It’s so unnerving, keeps me on the edge of my seat and gripping my phone as I’m watching, but I can’t stop. I have to see every second of it. I’m hooked. This is so well done.
I seriously can't tell whether this is all recorded footage or CGI, that's incredible. Taking use of old camera footage recording to hide imperfections in CGI is genius, and the end result is seriously impressive. I honestly would believe you if you told me this was a constructed hollywood set. It looks so damn real.
This is so well made and it looks realistic which just adds to the creepiness factor. The detail of the carpet and the hand grease smudges on the camera lense makes this so good that I have to remind myself that none of this is real. Also is anyone at Async gonna realise that their researchers have gone missing multiple times?
Async probably doesn't care lol, they even triggered an earthquake and continued with their "research"
They were hoping to catch a glimpse of Peter Tench.
Probably wondering why that corpse was in the complex.
The worst part about horror films is that you know the worst is comming BUT YOU CAN'T STOP WATCHING IT
This man deserves to have a big future directing movies and shows for netflix or just make his own stuff.
I am not IN danger i AM the danger
I like how each back room video you make goes deeper than the guy finding it in 1996
i never thought that a “wow” synth could be anxiety-inducing
Cool
cool
Cool
cool
Cool
Pretty awesome
Bro this needs to be a movie
3:43 POV: clickbait 3am thumbnails be like:
so true. This video felt incredibly lazy to be honest.
These videos are a mind blowing experience. Truly terrifying.
I’ll never get enough of these videos.
wow... no jumpscare or anything blatantly scary. it's really brave to JUST set up tension and intrigue
Instead of backdrops, I have the ruin mansion/labyrinth . Never been to either one, but sure as hell recalling a scene like this.
Thoroughly impressed with your work. Even when CGI looks convincing, motion of characters and even camera movements often give it away. I had no idea this was CGI until I read the comments.
Bruh the motion decayed when everyone left the threshold it made me have to go to the bathroom this is horror but good horror :> bit really that was scary
I love the 90's feeling of these! It makes it uncanny but at the same time familiar in a really weird way. I guess thats just what liminal spaces do... Keep it up fam! 👍
The familiarity part could be this 'anemoia' thing idk
Well it also gives the impression that this was a deeply protected secret that is just now being uncovered.
We need to get all the backrooms animator's together on a movie project
If they weren’t filled with entities I think the backrooms would be kinda chill, or if the entities were homies
My favorite thing about stuff like this is the fact that the horror is always in the atmosphere with slight hints. It never jumps in your face, which is always more uneasy and creepy then “BOO”.
Excellent job, imma have to watch some other shit you make.
Alright so what I’m thinking is that in 1996 backrooms project was already probably shut down but they didn’t turn of the low-proximity magnetic distortion system…
3:40 Right here im extremely afraid of being jumpscared
Me to
This is true dedication. While a classic analogue horror styling such as flashes of warped images and distorted audios with disturbing combinations of words could have and would have sufficed, this team here built an entire stage for all the visual pieces to take place. Amazing.
It’s all 3D animated
this isn't a state it's 3d rendered
it's all 3d animated by a 16-year-old kid. lol
What should I have said other than stage, then? U n i t y p o w e r e d g r a p h i c s ?
@@jparkerj20 "...this team modeled and rendered all the visuals and entities from scratch. Amazing."
Kane Pixels, I have loved the theory of the Backrooms, been one of my favorite things to research about. Just wanted to say keep up the great work man. At 3:40 that had me crying, It sent chills down my spine, why was I crying? I don’t know, but it reminds me of one my sleep paralysis demons
Sleep paralysis is usually awesome though, when I used to get it I'd think my bed was bouncing like little nemo.
@@mr.jamster8414 Man, sleep paralysis for me was never fun
@@jackscothgaming5610 you just don't have to think about demons and nothing happens all this happens because you think of something bad example if you are a totally innocent child and you have sleep paralysis nothing will happen
The fact that they put passing researchers, microphone failure, and random things with only one actual entity is remarkable
Looked like a man floating upside down to me with his feet near the ceiling and one hand visible
@@timmiller1 could have been someone no-clipping head first and someone saved that human… thankfully
Probably the researcher that wandered off into that side room, only to teleport into the future.
@@TrianglePants nope. Remember, he appeared after the observation room was complete?
@@androidaxolotl8311
Right, but maybe that somehow happened on his way? There could've been a lot his camera didn't catch. Maybe it was a different employee entirely...
🤔
Everyone's talking about the visuals, but the music and other audio is exceptional as well. Don't stop making these!
true bro, like,
0:31 the song in this part is absolutely great, it gives me some kinda weirdcore vibes, idk how to say it
Is this real?
@@Bubba.Jackson 100%
Yeah especially for 1990 on march 5
I notice music often too! Pretty awesome indeed.
this is what we all needed to see, finally the backrooms are being researched and given a well developed lore, despite being fanmade
fanmade? there is no original haha.
The backrooms are fanmade.
@@DarkOne7777 yeah I was about to say, fanmade is a description of the backrooms in general. That’s the beauty of it if you ask me
@@CarlosGomes-yc3nm yeah thats what they mean, despite the backrooms being fanmade it still needs a well developed lore, which Kane Pixels is providing quite well
@@DarkOne7777 I mean, there is the original 4chan post, ig that could count towards "the original"
It's insane how realistic this looks. I also love how not all of the detected motion or noises were supernatural, it helps build suspense.
PUTIN IS THE BEST!
I AM THE BEST RUclipsR EVER!!!!!
PUTIN IS THE BEST!
I AM THE BEST RUclipsR EVER!!!!!
wdym its real
@@criizon I hope you’re joking
@@thatoneguy9666 wdym im for real
How closely did you study footage from cameras used in the 80s/90s? Because your replication perfect!
Especially considering this kid was born in the 2000s, around 2006. Those of us who were kids during the early 90s grew up with VHS but he didnt even have that life experience
@@frankmarano1118 oh dang hes older than me
Not enough to understand your average video camera from the 90s wouldn't survive a fall from the lower atmosphere, apparently...
@@ZombieCSSTutorials the stuff that was inside that one camera probably survived. like the film or card thing with the footage
@@frankmarano1118 wait, hes 15? also im 03 and we still had VHS until like 2010.
This one’s the strongest in the series, purely because of the unmatched level of tension and anticipation of waiting for something weird or scary to happen. And the fact that since we’re in the pov of a stationary camera, we’re completely helpless, as opposed to a person who can run away or fight back. The moment I saw motion detected, with no explanation, I had one of the biggest “Oh sh!t” moments I’ve had in a while.
This gonna be 5night's at the complex💀it even has the cameras
Thats what you have to say?
It's not just the incredibly well-done renderings, it's the storytelling. These are all little masterpieces.
@Çhrîstófêr Pèzêt ×86 you want attention soo bad
@Çhrîstófêr Pèzêt ×86
Shut up
As horrifying as it is, I kinda love that the entity sort of just poked its head around the corner like a nosey neighbor when you put something outside your house
More like someone’s hand is about to grab the corner
Reminded me of this scene from this horror series called harmony and horror
" Howdy neighbour mind moving the fence so I can let my little bacteria through thanks"
Kane, for a long time I thought these videos were shot on sets, the quality doesn’t give off one single hint that it’s CGI. I am beyond impressed with your skills, and you have an incredibly bright future in this industry. Not only do you have incredible animation skills, but you also understand how to tell a story and surrealism. Keep it up, I can’t wait to see where this takes you!
*IT’S CGI?!*
its animated?
@@Capeey mhm, CGI in blender
@@makeandeatgummyleeches5975 look at the black and yellow supply crate during the first few minutes. As the camera walks past it distorts.
Very small, but still a sign of cgi.
@@matthewmccoll1739 I can kinda see what you’re talking about. I know that the bad camera quality plays a part in this but this video has better cgi than some big budget movies I’ve seen. The creators did such an amazing job, especially for a youtube video!
This dude is beyond talented, the amount of effort put into these is insane, and it pays off. Good stuff 😎
Some may call that an overstatement.
Not to mention how fast they come out...
yes he is amazing
@Çhrîstófêr Pèzêt ratio + you forgot to cope
Skill, not talent. Talent is something you were born with. he wasn't born being able to use blender
This man is taking “show don’t tell” to a whole new level
I really like the way how it's shown that Async is trying to approach the backrooms with a scientific, logical approach, using equipment and science to study it. Changes from the whole "BacKrOoM ScArY UnExpLaIneD MoNsTEr OOOoOh" and horror cliche where it's just bad decision after bad decision without an ounce of common sense. The way this is portrayed is realistic, which, combined with the astoundingly realistic CGI and sound design makes it feel real. Gives me strong SCP Foundation vibes, which I appreciate a lot.
It's not "Magic portal", it's "Threshold". The interior of the backrooms have been fitted with equipments and part of the floor has even been covered to protect the sensitive equipment from the moist carpet floor. A good example of how this is set up to feel real, and make sense from a logical standpoint.
I can't wait for what you're going to do next, this is absolutely fantastic.
This guy and the scp foundation? That’s some shit I’d pay to watch
@ Jack Comet hell yeah
. ruclips.net/video/SupS9fif4cM/видео.html
Have you ever played Control?
Yup.. strong SCP Fundation / Control vibes... XD
While watching this i was actually thinking...man i would wish Control sequel to be something like this.
I mean it would fit into the Control story and world right away, there already is a building that is giant and rearanges itself and nobody knows full extent of its rooms. And the vibe is exactly like in those videos. :D
I feel so spoiled having access to such high quality stuff like this on RUclips. Hats off to you man, you're taking the online horror community by storm.
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PUTIN IS THE BEST!
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Yes ruclips.net/video/SupS9fif4cM/видео.html
Bruh all the bot replies... i agree with you Faiyaz, i'm glad that Kane is willing to put such high-quality animations on RUclips, so everyone can watch it for free!
the fact that he’s 16 too
To those who didn't realize it yet, pay attention to the constant alarm in the background. It sounds like part of the soundtrack (and it is, in a way), but notice how it stops when they close the threshold. That is because the sound is actually there; it's a beacon. Async knows how easy it is to get lost in the Backrooms, so they put this constant sound effect so that people can get back to safety.
Just don't forget to get back before the threshold closes...
The name of that music in the OST is “auditory guidepost” so you’re probably correct with that theory. That’s really smart good job.
That’s a cool detail!
What happens if it closes?
@@jm6456 then they're trapped outside of safety.
@@dandy432 what danger is there?
This it is. THIS is what makes the backrooms terrifying.
A few months ago I feel into the backrooms rabbit hole, and I started finding people who described this "world" as vast and complex. There were levels to it, different creatures, and at some point people started describing civillitations, collonies of people who had found themselves lost in that new "dimension" and had found a way to survive.
That ruined it for me.
Like, it's actually fascinating to imagine humans thriving in a weird environment we can't even begin to understand, watching them analize it and figure out which levels are the most dangerous or which ones put your sanity in danger... But by doing all this, we're ruining the horror. Originally, the backrooms were described as a place many people have dreamed about, located outside of our world, somewhere and nowhere at the same time. Oddly colored walls, buzzing lights, confusing layout, and... maybe a creature, somewhere?
That was the thing, the story created questions which didn't answer perse. It was up to you. You begin to wonder wether someone would be able to survive in that environment, if scape is even possible, and are there really hostile creatures somewhere around here, or are we going insane already?
Anyway. Great video. Loved it. Thank you, very cool.
Yeah I like the new levels but the simplicity of a few but still complex levels feels better and kinda appeals to me
Edit:I fucked up wording I meant the simplicity of the first few levels kinda appeals to me but I feel as though kane mixed simplicity and complexity together
the backrooms isnt owned by anyone so you can choose what you want to be canon and if you don’t like a certain part of it just dont consider it canon
The levels idea isn’t a bad idea but the fact that it’s being documented kinda takes away the whole horror and mystery away from it same thing with the entities. The entities isn’t a bad idea too but the fact that we know so much about them just makes them less scary unlike in this series we still don’t know much about this creature or the Backrooms themselves which makes this series more creepy and strange
I can't tell whether you liked the idea or not after saying that it removed the horror from it
@@t1Pz he probably didnt like the idea of levels and colonies. Somehow everyone thinks that ruins everything
This is true horror. I was so nervous when the “motion detected” things came up, and I thought something was going to run down the hallway. This interpretation of the backrooms is a masterpiece compared to the wiki lore.
THIS
During analog horrors, I always afraid of something screaming or going to viewer at big speed (AHEM Mandela), I like how Backrooms are mostly chill, you can enjoy the story without much dread
Fax ruclips.net/video/SupS9fif4cM/видео.html
Me too, I had to turn the volume down
this interpretation came, from the wiki lore.
@@anasemikku8885 yeah still a masterpeice
For those confused: The "observation room" the lost scientist at the end of Informational Video discovers is the construction site you see in this video; The "lost" scientist warps into the future after the completion of the observation room (and sets off the alarm upon entering the premises). In the interim, Async has set up cameras and microphones to capture strange phenomena immediately outside of the Threshold.
Needless to say, this is an amazing technical achievement. Everything feels real and organic.
Well done. Hollywood should be ashamed of itself.
Ngl good theory tho, It makes sense tho
The odds that you are correct are very high. This really looks like the observation room from Informational Video while under construction.
@UCFAU5sbcrmonMu0xsbpKoSw
No, the scientist that went missing is after they recover the body that was decaying on the wall
The scientist disappeared in Missing Persons. They started with 4. When they found the body, there were only 3. I wonder how many of us missed it.
@@chandlerbingbong5773 No not really you just need to understand the timeline of events
The missing persons video was taken place after the backrooms reality was opened, after that people start no clipping out of reality
After they opened the backrooms reality they sent in 3 scientists into the backrooms to explore it, they shortly after discover a missing person body
A few weeks or a month after that maybe years idk, 4 scientists were sent in to explore the backrooms, our main scientist in the in the informative video heard a crowd of people, so when a go towards the noises he got separated and got warped into the future, a few moments later after walking around he came across the observation room
This is why Kane Pixels is #1.
A lot of other newcomers are trying to make backrooms subtle horror videos but his are the only attempts where it's mostly difficult to tell what is real and what is not.
Yeah, most others I’ve seen make the camera move way to quickly and in straight lines. I under why the texturing isn’t as good in most of the others’ videos but many of them don’t understand the subtleties of the camera movement
He's not adding hundreds of monsters or being obviously scary either. Things are just 'off' and he's really good at playing out the suspense and building dread.
I’m not really a fan of all the copycat bandwagoners, although kane wasn’t the first to try this he was the first to take the concept and pull it off seriously
Most try to be scary by adding all kinds of monsters and stuff, but this is scary because it feels real
PUTIN IS THE BEST!
I AM THE BEST RUclipsR EVER!!!!!
That thing at the end doesn't look like a monster to me, it looks like somebody floating upside down, you can see both legs and a hand. Maybe somebody glitched into the Backrooms again? It's still very eerie and so well done.
To me it looked like it was avoiding the cameras, at least trying to. That means its intelligent to some degree.
Maybe it was a person getting dragged somewhere? maybe the person tried to escape but failed?
That’s what I saw too!
Definitely looks like a "person" no-clipping. It is pure black so I can't say for sure it is actually a person but there are rules to no-clipping and people who live in the levels of the backrooms can do it. Though, I wouldn't think no-clipping would look like floating. I feel it would be fast pass throughs whether it be walls or floors.
it definitely looks like a person
IT ALL MAKES SENSE NOW.
Theory :
You may remember in "Found Footage", just before Kane got chased by the weird monster (some saying it looked like a tripod), he came upon a wall with drawings, gibberish, and a text that read: "DON'T MOVE STAY STILL". We also know that there's a weird black mold that infected a body.
Now, we just saw that they set up some cameras on tripods that, guess what, only activate when it detects movements, otherwise see something move. And they also spotted a black goo monster lurking around...
I think you can make the connection.
(For those who can't, basically my theory is that a camera + tripod got infected by the mold and became alive of some sort, but kept the property of the camera, which is that it only detects motion or substantial noise. It now roams the Backrooms and it's what we saw in "Found Footage" chasing Kane, and why "DON'T MOVE STAY STILL" was written on the wall, possibly by another person that found out it couldn't see him when we wasn't moving.)
Second theory :
I've had a theory since "Informational Video" and I think this just confrims it. I think the researcher POV guy no-clipped through time to somewhere in a near future.
In "Informational Video", which is marked with the date 02/29/1990 (also a day that happens only once every 4 years, weird), we follow a researcher through the Threshold where we can clearly see that there's nothing built near it in the Backrooms, then the weird zap thing happens, he loses his colleagues and the way he came from. When he finally find his way back, he finds a room that he obviously never saw before (he doesn't react like he's saved, he's intrigued) with the Threshold at the back of the room. It's hard to see but after looking at the second bluerpint, the one of this room, at the end of the video, and where the Threshold is supposed to be, you can kinda see it.
There is also "Mar11_90_ARCHIVE.tar", which is 11 days after "Informational Video", where we can see in one of the pictures the same room with the window overlooking the Backrooms, suggesting that the room was somewhat completed atleast on 03/11/1990.
And now we have this video, happening on 03/05/1990, where we can see that they just started building this room. Therefore, I don't think mister POV researcher zapped to another instance of the Backrooms like I saw some suggesting, but instead fast-forwarded in time where his colleagues and the red rope weren't there anymore and where the Threshold room was finished.
my brain hurts but it makes sense
Another point to make is that 1990 wasn’t a leap year…
what was the connection in theory 1?
So you're saying the monster is a motion detection camera with mold?
That actually makes sense
Can the camera with tripods are infected? Cuz it says the "DON'T MOVE, STAY STILL" its like one of the cameras are infected by the goo and be part of it
This is a good time to remind everyone that this project it’s being made by a 17 year old
This is just astonishingly incredible work for a young mind like his
AHH 16?? that’s incredible and so happy for them
I thought many people were making these.
@@pineappleparty1624 I think there’s a little team behind this
But in general, this project is being developed by a 16 year old
@@TheSeniorH Yeah but aren't other people jumping on this bandwagon? IDK his user so idk which ones are his specifically lol.
Besides being able to talk to girls I was better at everything when I was 16 than I am now.
People should tell teenagers this more, I was already in my 20s before I realised that things don't get easier the older you get.
If you're 16 and good at stuff, don't let anyone stand in your way. Worst case, you're not as good as you think and no body cares cos you're only 16. Best case, you make great stuff like this that ends up getting you jobs in the future.
Also don't do drugs...
This guy is beyond talented, he’s a genius. And it’s good to see that his hard work is paying off. More power to him
And he is only 16! When I knew that I literally couldn't believe it. Truly a genius
I noticed that when the researchers were leaving thier were 3 but when they returned there were 2
@@0re0xer1cd8 In one of the previous videos, one researcher went missing after he noclipped within the Backrooms
@@ArghyadeepPal But there were 4 of them not 3.
You don't understand Sonia it's too dangerous, just don't no clip into the backrooms
The sheer dread of that last 'motion detected' popping up because you know it's long after any other personel should be there, but being unsure of what you should be looking for when it detects movement is absolute gold tier horror.
its probably the monster that killed the man in 1996 on backrooms found footage
Not only that but it’s *right fucking next to the giant hole that leads to the outside world*
"There's no shame in cheating, if you admit you cannot solve my challenges."
@Капе РiхеIs 🅥 No way
@@crimblr Thank fully it was closed. I wonder if A-sync had any armed personnel or some sort of contingency if they encounter some sort of creature or entity. There's definitely some sort of security given secret facility and all that but how would they fare against whatever's in there?
This is why Kane's material is superior to other productions in my opinion. He spent 4 minutes building tension before the reveal of the last motion sensor camera. I was genuinely terrified before the footage was shown. Others would say that he wasted 4 minutes but is all about the tension in horror and Kane use those precious minutes like no other. Really brilliant stuff.
Yup ruclips.net/video/SupS9fif4cM/видео.html
The first four minutes is establishing the world the story takes place in. The ending is the the payoff to everything else.
One hundred percent
i agree. i think that given the context of its place as an installment in a series, it’s a marvelous addition that builds suspense in the project as a whole. definitely going to be a series i binge later on down the line
@@Misterfreezeable This. Well said
In my opinion, That's the most scary part yet, just love the idea with those cameras put all over the complex recording anomalies, the one at the end was purely terrifying. All in all, that's the most exciting series and lore I have seen on RUclips for years. Please don't stop making these!
its also the fact that there is no jump scare it an image a moving object not a screaming object
@Louiebruh1 no
This man has singlehandedly created the best 3D rendered youtube series to ever exist. Just amazing: the story is very well structured and mysterious, the animation is perfect... he has managed to improve the backrooms concept and transform it into something much more interesting and basically revived the fandom.
Imagine if kane pixels wanted to include other levels, kane pixels sometimes takes info from other backroom wikis
What was this made in, do you know? I've been trying to figure out where it was filmed and what was practical, so this is news to me!
I've heard he uses Blender
How do you know its 3d and not real life?!?!?
Pretty sure it's unreal 5 engine...
Your backrooms lore is amazing, keep it up because I will keep on watching and supporting it!
yes he is amazing
What the fuck is happening here
Lmao this place is boiling with bots
I've actually been in a building that had 'backrooms'. They literally seemed to go on and on. And my friend who was renting it for a business didn't know how many rooms there were. He only used the front, like, 5 of them (Entryway, Foyer..., that led to a sound-proofed interrogation room with a 1 way mirror (he didn't use that room - no reason to, but damn it was creepy), stairs to main room 1 and back rooms..., and a commercial restroom at the top of those stairs. ... Then the kitchen and back, smaller main room 2. So actually 6 of them. But I counted at least 14 (including other bathrooms). And all that space seemed way too much to fit inside that building if you went outside and just looked at the place. It was pretty big from the outside, but not that damn big.
In the very back rooms, which had no lighting (probably because it didn't work - IDK), all you got was the lighting from previous rooms and hallways, were doors that were locked or stuck. Doors that I presumed led to more rooms. We figured they were locked by the owner. My friend and I didn't mess with them too much because he didn't own the place and we didn't want to have to repair anything or be sued for damages. Also each room was different from the last one. They got weirder and weirder as you went farther back (well they started out pretty weird too). Just stuff that didn't make sense for a commercial space (Like main room 2 from above paragraph had a dance studio bar across the back and mirrors like it was a dance studio at one point [you know the bar a dancer puts their leg on for stretches] ... but so far from the main doors? And nothing else to indicate the place was a dance studio. No dressing rooms / locker rooms / no showers. Nothing. Weird.). So was this an old Soviet dance studio, complete with KGB interrogation room? TF. Strange walls or wall cut outs for no reason (just would let you look out of that room into the hallway... but why?). Really narrow hallways from one room to another room across the building. Weird turns and architecture that changed a lot, in structure, color, and textures (like abruptly very different carpet). The layout made no sense at all. The last 4 or so rooms were like residential bedrooms sorta (wallpaper like a residence), complete with closets (with the clothes hangar wooden bar). A couple were very narrow. Like just 3 or 4 feet wide. Just so weird. They had old, unused furniture like stored there, in the very back rooms.
And yes this is a true story. It was so creepy, but also drew me in because of how weird it was. Unfortunately I never spent much time trying to map the place or figure it out, although I did know where I was going after a time. The front 8 or so rooms were pretty easy to understand even though the layout was weird. The back 6 plus rooms were where it started making less sense and just went back and back. They stopped connecting across to each other at that point. Just a couple of hallways with rooms on either side that went back and back. But yeah never got to really investigate. I was always there for a reason, and just didn't have the time to spend off-task to really figure it out. Also it FELT creepy there. Just ... always felt weird when I was there. Getting goosebumps just thinking about that place again.
My friend hasn't rented that place for a few years. Would love to go back just to check it out again.
This may be a weird question, but what did it smell like in that place? You know how old buildings have that distinct smell? Hard to describe unless you've been in one yourself. I'm sure the place you're describing had that familiar old building smell. Kinda reminds me of old papers / books, how they have that aged, musty smell of time gone by. No idea what actually causes that smell to arise. Probably just time and the decomposition of matter that leads to it. Time and space does a lot to a place.
@@EskimoCanadian44 It was normal smelling in the front. The back rooms smelled kinda stale. Just not really any smell at all except stale air. The interrogation room smelled stale, but a little added metallic smell. I think I know the smell you're talking about. Old houses smell that way. The very deep parts of the closets of the house I live in smell like that. It's about 100 yrs old I think. I think this place smelled even older. Just no smell but staleness (with exception of the interrogation room).
Please put this on "translate".
¿Dónde queda ese edificio? ¿Tienes fotos?
@EskimoCanadian44 FEW years ago I worked at IBM’s abandoned headquarters. Old World War 1 & 2 buildings. Only one section was used. The rest was barely-lit corridors & rooms. Also underground tunnels to connect all the buildings (about 15) with some sections locked-off due to flooding. Totally eerie especially on weekends.
That was Binghamton NY
I just realized that the area their building is the same place as the area at the end of the informational video, which means that the guy who got lost in that video time travelled into the future, way after construction was complete. If Kane is able to put this much detail into his videos right now, imagine what he'll be able to do in the future.
Woah, that's a very interesting insight you've made. I hadn't considered something like that, guess we'll find out hopefully!
Same group too, 3 went in, 2 came out.
Minute?
It’s amazing to see this scientific approach to something like this, tests being done, equipment being set up, it’s a big contrast to most horror where the humans are unprepared or incompetent regarding the mysterious thing in question. I also love the subtlety the series has had, we haven’t seen monsters going around slaughtering scientists, at most we’ve seen random people get caught without too much being revealed, and a single scientist getting lost from the unnatural properties of the environment.
I agree! The testing element is so cool!
Terror has its way
For the only danger we'll see
Is death staring us
Go look at the SCP Foundation
Scifi horror like this is my favorite. I like SCP stuff often because many of the stories have this type of setup.
Honestly the scariest part of this concept to me is that these rooms have, for some reason, taken this specific style. Like was it always like this, or only when lights and drywall existed? Does it change to different styles based on current inventions?
I think it changes, such as in the cavemen times, its smooth stone, grass, and fire apposed to drywall, carpet, and lights.
I like to think that whatever process that created the space in the Backrooms followed a “template”. It’d be like how videogames with auto generated maps work.
I like to think the backrooms is an isolated dimension created in the future by an advanced civilization that knows of past architectural designs
The Backrooms and the noclip concept always felt like it was suggesting simulation theory to me. Maybe the backrooms are a sort of glitch that makes different spaces into fractals of themselves?
If these things exist between the time and space, i think they were always like this.
What if the sound at 2:51 was the car crashing from the community tab and the video in the description of Report?
It’s actually ridiculous how good this looks, I can’t wait to see more. My cam-corder looks exactly like that so I’m impressed.
Righttt, that camcorder detail had me losing it lmao
@TommyGaming bit
@TommyGaming ratio + didn't ask + shut up cringe bot
@TommyGaming STFU I WONT CLICK THAT NOT TODAY
The quality of these is insane. Cant imagine how many hours were put into making the backrooms map itself.
@Çhrîstófêr Pèzêt ×86 seethe
@Çhrîstófêr Pèzêt LOL u got 24 subscribers bro sit down
That tripod, wtf
Its takes hour, but even more time to render the video
yea, even if he just made 2-3 sections and duplicated it its still very cool and impressive!
Finally, "upscaled and enhanced" done right - not "suddenly more zoom+more pixels" but literally "we zoomed in and sharpened the image while trying to reduce noise so you can still make out the details" also just this whole series is incredible dude
@Louiebruh1 you cry that your father left you and that you have to self promote and make fun of somebody's dad. That isnt funny.
I hope that this genius man will someday be funded by Netflix or s.e. to do a complete and proper series about the backrooms
Netflix would probably spoil the series with diversity, equity, inclusion and other woke ideological crap.
and now he’s directing a feature film at A24 with James Wan and Shawn Levy set to exec produce!!!
well.
WAIT HOLD ON. What they are building looks like the room they guy in the informational video found! Built a month after he vanished. He was sent forward in time during the shift. As the placement and location of construction is very similar to what he stumbled across. They also had motion sensors installed which went off once he went in. They had motion detection while building the room so after detecting strange thing they must of decided to install motion in the viewing room they built. Yeah the floor tiles are the same as the room the guy found, just checked.
Genius
This man is a genius
I had a stroke reading that
@@AdhvaithSane Dang homi, you alright tho?
@@Sesshyru did @@Sesshyruread Nargonthedragon subject? you’ll also have a stroke reading it
Holy shit, full body chills right now! The sheer dread, eeriness, and creep factor of this video is unreal! I can’t even with this, Kane, my dude, you’re going places!
@Louiebruh1 wtf?
@@0tocci029 just report it as spam, either a crappy bot or a dumb troll
i was biting my lip the whole time and i dint realise till the end you know something going to happen but when and the fact its so quite and you might not even see it till it point it out just send chills down my bones
bro that pun
This is so far above everything else in quality, what you're able to do here with blender I've never seen attempted before and is incredibly impressive how much you are able to do with 3d animation software
Yup ruclips.net/video/SupS9fif4cM/видео.html
Why the supervisor was alone? Isn't that dangerous
There is something special about Kane's videos. And I'm not talking about effects or audio or something like that. Something that I can't tell what it is but it makes it different from other backrooms videos that doesn't make it boring or repetitive. It's all mostly the same "formula" but it's always different and I'm always excited when he posts. Keep up the good work Kane.
These videos so far all seem to be videos that would actually exist, made by the people involved in the world. We’re not told the story or given details outright, but instead left to infer things based on the assembled footage. I think it makes it feel more real. Other ‘analog horror’ series usually tell their stories in ways that may be compelling and effective, but don’t always make much sense when you wonder why or how someone would have put together some creepy VHS tapes.
That’s my take on it, at least.
@@EMLtheViewer Dude, your last paragraph literally described The Walten Files for me
@@EMLtheViewer You are absolutely right
@@EMLtheViewer I think the thing I love so much about it is exactly the reason that we don't get exact details but we need to solve the lore behind it. Also if you kinda wanna catch up on the lore I recommend the GT live videos where matpat watches Kane's videos
i think its because he puts together a lore or something behind all this
The fact that this dude is 16 and is making indistinguishably realistic CGI visuals is outstanding. Especially the close up of the camera and tripod. Dudes out there making stuff better than Hollywood yet only just got his drivers license
The filters that add visual noise help ALOT.
@@noneofyourbusiness4133 even still I’m 16 and I can’t do anything near this level of cool
Bruh he’s 16? 👁 👄 👁
Jesus christ he’s so talented
This is depressing
Absolutely genius, this shows that you can create horror without jump scares.
Bro At his first backrooms video The end of the video was a jumpscare The Enty killing kane
@@judithgatchalian642 yeah, a diffrent video
All you need is a creepy setting with no context at all
i dont understand anything going on plz explain
@@1lowtrade watch them in order :/
The sound design in this series is truly top notch. Something about that repeating alarm gets me. It's like the alarm at Sellafield that runs constantly, and when turned off, signifies danger. I almost wonder if it's a sort of beacon to guide scientists back to the threshold barrier, in case they get lost.
I agree with you, it sounds more like a sonar ping than anything else. A sound very distinct from anything else you'd hear. It'd be practical too simce even if you lose sight of the door you can still listen for that ping
@@Jack-vo7yf Agreed, sonar or some kind of sound imaging system is my other theory. When the threshold barrier is first opened in First Contact, it shows a brief screen where the initial rooms are being remotely mapped - maybe it was because of that?
когда ворота закрываются то этот звук перестаёт идти, так что это теория имеет смысл
I agree it could be a beacon, a warning signal to get back to the threshold , or it could be a noise to deter the monsters in the backrooms
It's probs the sound of the threshold being maintained, also works to guide them back
Everyone talks about the animation quality, but can we talk about how this one guy animates, screenwrites, makes sure everything looks good cinematography wise, does sound effects, edits, and deals with releasing. If everybody put this much determination into work, the world would be a better place.
@THIS God is an illusion made by weak minded people who can’t deal with the real world
what about bad people
@I have no ideas for a good username. im waiting for the answer 🤔
"Everyone talks about the animation quality! Lets talk about the animation quality!"
we dont talk abt the animation only lol - we are praising him for everything that you said - it just so well-put together that created a masterpiece ^^
Please keep putting these out. They are freakishly horrifying.
thats... the whole point...
@@bsheepdestroyermakesstuff7222 Omg bro your a genius
@@1234567895182 oh wait I read it as "please stop putting these out."
Horrifying no, mildly creepy...possibly....
@@bsheepdestroyermakesstuff7222 Are they even real? Like the backrooms
I love the tension build up in this one. Set up the cameras. First few detected motions are the workers ofc. Noise detection, the gate closing ofc. Another noise TBD. Another noise well the microphone ofc and then finally Motion Detected. no additional comment.
Amazing!
Amazingly stupid actually... Carry on.
I love all your work, this has my whole household hooked. They don’t even know you posted this yet ❤️ thanks for continuing possibly the best arg I’ve ever seen.
Same here, my son has been asking me every day if a new Backrooms video posted yet. He’s going to be so excited when he gets home from school.
Front part of the complex has some weird tentacle thing that walked by camera and was possibly spying on our found footage explorer, they look very similar in the tiny bits we have seen of it now
I’m way more convinced that first camera gets overtaken by the bacteria after watching slowed down found footage video, I’m wondering if the bacteria got curious of the cameras and accidentally merged. Ooh I can’t wait to see more.
The subtle "less is more" approach to horror + thriller + mystery, mind-blowing, amazing. This could be such an amazing mini-series or movie!
It already is.
@@greatwavefan397 wym?
@@carlo2038 Have a look at the channel, mate
This one is on another level. There was such an atmosphere in this one, those shots from the cam-corder are pure horror, but with hardly anything happening. It feels like a similar kind of horror you feel from the corridors of the Overlook hotel in the shining
It's the anticipation... you keep expecting to see something scary, but the first few clips are just boring stuff that an automatic camera would be expected to accidentally catch. Plus drawing it out with the long title card in front of each clip. Also since these are POV shots, "you" are in the camera's position and he starts off this section with the cameras being LOCKED INSIDE the backrooms when the big heavy door closes. If he had just gone straight to the last clip without this subtle buildup, it would have way less impact. Great writing!!!
That’s so weird you mention that because I just discovered The Shining and it’s super interesting
I like how the upscaled and enhanced version is exactly like it should be and not 1080p ultra magical crystal clear 😂
In the diagram shown at 1:05 you can clearly see cameras 1, 2, 3, 5, and 6. 3 and 6 overlooks the main walkway used by the researchers, whilst 2 and 5 look out towards the perimeter. 4 is off screen, but we can see it's line of sight on the edge of the diagram, they have it working with 2 making a catchment area.
But the strange thing is that there is no mirror on the opposite side.
They say that there's 7 cameras, but 7's line of sight isn't on the diagram.
What makes that more interesting is that not only is the anomalous movement at the end in a clear line of sight for where 7 should be looking, but that's also roughly the direction the supervisor seems to come back from at 2:22.
The failure of Cam3's microphone makes me believe that it got infected by the mold and is the entity seen by Cam5. If you look at the map shown in the beginning, An entity at Cam3's location could travel behind Cam1 since the threshold doors were shut, and it could travel behind Cam5 and 4 and end up being seen by Cam5. It will also emerge at the same angle as seen in the footage.
It's a fictional CGI put together by a teenager, don't take it so seriously.
well, it’s fun to speculate, idk how that’s “too serious”
p.s. before you send a hate comment for the guy above please read the rest of the thread. thx
@@AndyHappyGuy it’s interesting you bring this up about the camera becoming infected and turning into an entity because when i watched matpat react to the first video in the series he said that the monster kinda looked like a tripod just a thought
@@Nate-bn5kk so what?
This is honestly one of the most engaging series on RUclips right now.
The way the episodes have been done, and the teases have been shown, makes this an amazing piece of horror media.
@Çhrîstófêr Pèzêt ×53 wow who cares
Is it horror, or sci-fi with horror elements? With what's been revealed of inside the walls, it feels super hard sci-fi. Then it's got a serious Lovecraftian vibe, like "They" etc. Building dread
@@bro-ly8lt yt needs to do something with these bots. RUclips just terminated the verified bots, now youtube needs to delete these mods
@@mandala314 rn I’d call it psychological horror with scifi elements personally
I am like #1,100!
If the idea is that the backrooms already existed and these scientists are just accessing it, i seriously love this concept. I’ve always been pretty opposed to the idea of the backrooms and the normal world merging or intentionally interacting with eachother since its supposed to be some kind of disconnect from reality, but this i can get behind. Amazing.
Yeah, i love the idea how the backrooms already existed or another reality kinda thing. And the scientists gained an access to it. But im still not sure if this series implies the backrooms is manmade or not
@@Slipperyslab Written on the official website. Scientists have discovered the backrooms
@@biko8341 this isn’t the official website
@@Slipperyslab it is
@@biko8341 no. This is unrelated
I've never felt so safe in a section of the backrooms that has cameras, shutters and all that. I've never felt so safe in something so eerie ever. Thank you Kane for this!
I love it. It's not purely horror and being lost anymore. It's the human drive to explore and investigate anything and everything. No matter the cost.
@@Jack-vo7yf That's what's awesome about humans, we are always striving to explore new places
@@iminasuit2258 but it will probably be our downfall
@@gagiibaaji2774 Yes. Sadly.
@@iminasuit2258 yeah
I just read a comment and it was genius. It basically said "the tripods here can be be affected by the mold and it turns it into the monster found in the backrooms found footage video which was the first video" and that's why the drawings and words to "not move" because it is a MOTION DETECTIVE CAMERA it only works when it senses movement or sound.
👏😙
The failure of Cam3's microphone makes me believe that it got infected by the mold and is the entity seen by Cam5. If you look at the map shown in the beginning, An entity at Cam3's location could travel behind Cam1 since the threshold doors were shut, and it could travel behind Cam5 and 4 and end up being seen by Cam5. It will also emerge at the same angle as seen in the footage.
HOLY SHIT, that explains why that tripod reminded me of that first monster, because they are.
@@joeplavin that would explain why theres a lingering shot on a camera mounted to a tripod in the video. It makes perfect sense to a viewer because these guys are setting up an experiment and would want to document the way the equipment was mounted. Youd never realize that the director was subtly planting a bit of foreshadowing as a hint for what you were going to see later
Im confuse 🗿