Minos: Dawn of the Bronze Age - Tutorial & Playthrough

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  • Опубликовано: 2 ноя 2024

Комментарии • 34

  • @georgioschalikias4883
    @georgioschalikias4883 2 месяца назад +1

    Always glad to see a boardgame with a theme from Ancient Greece !!! Thank you Paul

    • @GamingRulesVideos
      @GamingRulesVideos  2 месяца назад

      What do you think happened to the Minoans?

    • @georgioschalikias4883
      @georgioschalikias4883 2 месяца назад

      @@GamingRulesVideos The most possible explanation -and it is only hypothetical so far - is that the erruption of the volcano of Thera (Santorini) led to a massive Tsunami wave that destroyed this extra-ordinary Bronze age civilization. Remnants of this civilization fled to shores of Middle East and were considered as precursors of Hebrew ancient tribes

  • @pietwenings6642
    @pietwenings6642 2 месяца назад

    Thanks for the playthrough. Looks very good. Will keep this in mind going to Essen.

  • @garyduddell3224
    @garyduddell3224 2 месяца назад +1

    "Welcome to playing games with Rob" 😂😂Very fun playthrough, I liked the dice drafting and needing score to go up the tracks a different take on just placing a worker for your actions. Will certainly look into this one.

  • @martinbutcher37
    @martinbutcher37 2 месяца назад

    Looks like my kind of game! Thanks for the video Paul.

  • @adamg00
    @adamg00 2 месяца назад

    Loved the play through. Just preordered the game.

  • @Judge021979
    @Judge021979 2 месяца назад

    Wil be buying this as a direct result of your video!

    • @GamingRulesVideos
      @GamingRulesVideos  2 месяца назад

      As long as I helped you make a decision, we're all good :)

  • @nikitibv
    @nikitibv 2 месяца назад

    Love your videos.
    This game looks so good. Already pre-ordered it to pick-up at Essen Spiel. 😊

  • @robbertstapper7175
    @robbertstapper7175 2 месяца назад +1

    The game looks amazing! Glad I preordered it :)

  • @deanfukuhara9668
    @deanfukuhara9668 2 месяца назад +1

    Thank you for another wonderful playthrough Paul!
    I like combos as much as anyone, but I think this game is too combolicious for my tastes. In rounds 3 & 4 the non active players have too much downtime waiting for the active player to execute all of their combos.
    Even though there is the bonus action to trade in cards for 1 coin each, I would still propose limiting the number of cards to a manageable number like 8-10. Since there as so many cards that allow you to play another card, sometimes a player will have to go through 20 cards to decide which one to play next which really bogs down play.
    It seems like the game is one round too many, but I see why the designers had to use 4 so that the 2 scorings would have equal amount of rounds. I could also propose that players only play 3 die/round, but that would handicap players getting > 9 value/color to move up the tracks.
    I agree with Fractus that this game reminds me of Tiletum. Consequently I will pass on Minos, and continue to enjoy Tiletum.

    • @GamingRulesVideos
      @GamingRulesVideos  2 месяца назад

      There is a lot, and normally that is an issue for me, but I was able to handle it in this game.

  • @christopherdearlove3743
    @christopherdearlove3743 2 месяца назад +2

    For those who don't want to trawl through the chat, the answer to Paul's question on re-rolls (two matching answers, I didn't notice who the other person who got there first was) is 22%. Goes up to 29.5% with four players (one extra die). So typically once per game.

  • @MeepleUniversity
    @MeepleUniversity 2 месяца назад

    I do miss jafa cakes lol. Great playthrough. Simple actions, but the chain reaction is satisfying.

    • @GamingRulesVideos
      @GamingRulesVideos  2 месяца назад +1

      Come to the UK, we have loads of them over here.

    • @MeepleUniversity
      @MeepleUniversity 2 месяца назад

      @@GamingRulesVideos Im actually planning to in the next few years. What convention is big there? I know of UKGE, but I feel like there's something else?

  • @Fractus
    @Fractus 2 месяца назад +2

    At four players it looks like it might take a while for it to come back round to you. Reminds me a bit of Tiletum.

    • @GamingRulesVideos
      @GamingRulesVideos  2 месяца назад

      Good comparison - because you can end up chaining a number of things off a few actions.

    • @MrJonnyalpha
      @MrJonnyalpha 2 месяца назад

      Luckily we mostly play at 2 and we both like a complicated, engine building game with lots of combos. This looks very tempting, although I'm still waiting for Windmill Valley to arrive so I should resist another pre-order.

  • @sanderschippers2708
    @sanderschippers2708 2 месяца назад +1

    Looks like it has a little bit of the same problem as with Endless Winter. At the end of the game alot is maxed out.

  • @PaoloKoladze
    @PaoloKoladze 2 месяца назад +2

    looks overloaded with combinations of bonuses and actions that you get by realizing bonuses. Especially in the second part of game.

    • @GamingRulesVideos
      @GamingRulesVideos  2 месяца назад

      There can be a lot, you just need to carefully keep track of how many things you've done and how many you have left to do.

  • @raz6321
    @raz6321 2 месяца назад +1

    The probability of obtaining at least 6 dice with the value 6 when rolling 16 dice is approximately 3.78%

    • @GamingRulesVideos
      @GamingRulesVideos  2 месяца назад +1

      Yep. But it isn't just 6's. You re-roll is there are 6+ dice of the same value. So, it's about 22%

    • @kostiantynshapran163
      @kostiantynshapran163 2 месяца назад

      @@GamingRulesVideos How did you get this number? I got 6%

    • @kostiantynshapran163
      @kostiantynshapran163 2 месяца назад

      Redid the math an got 1%. This is hard))

    • @GamingRulesVideos
      @GamingRulesVideos  2 месяца назад +1

      @@kostiantynshapran163 I didn't do it, but I asked a lot of smart people, and all of them told me it was 22% chance.

  • @paolomeneghelli8470
    @paolomeneghelli8470 2 месяца назад

    The feeling is that in each game you can build everything.. many combos but it seems so wide.. am I wrong?

    • @GamingRulesVideos
      @GamingRulesVideos  2 месяца назад +1

      I've played games where not everyone built everything, but there is still a lot to do and think about.