Hey man! You are, quite literally, the only channel out here that actually explains how things work... instead of diving right in to create, when one doesn't even know how to use the software. It's crazy. Your tutorial series is easy to follow, giving us the solid basics we need to create and learn more along the way. Good on you, for this. Personally, I really appreciate you. SUBSCRIBED!
Thank you Justin. I thoroughly enjoyed your video with the step-by-step instructions. I'll watch your other videos before starting with my many questions.
Thank you for making these excellent videos. I've just started out using Fusion 360 and you've done a great job at making it easy to follow and learn. 👍
Best video I've yet seen on getting started with the very basics. Paced brilliantly compared to others that seem bored and rush along until the viewer is lost. Thank you, big style, for appreciating we all have to start somewhere.
You have a very good sence of how to explain things, in which speed you have to explain things, and in which order you have to explain things. You're a very good teacher. The best tutorial so far for Fusion 360. Please don 't stop making video 's!
I am accustomed to parametric 3D software such as 3ds max. Is there a SIMPLE STRAIGHT FORWARD way to set object sizing without using dimensions linked as sketches? I.e. create a cylinder 100mm diameter by 100mm tall. After the fact, say I need to change the height to 80mm? I know I can just push/pull it down 20mm, but is there a way to just select the cylinder and type in 80mm for the height? Same for the diameter / radius? Thank you! GREAT STRAIGHT FORWARD VIDEOS!! 😊
This is the one I've watched probably 4 times (also with "pause,rewind,play" numerous times). It really helped get me over the hump of the nuances of F360's exacting click sequences to get things done. Using the Trim tool, awakened in another search, really helped me streamline the sketches to get rid of the extra stuff left over when placing multiple objects within a single sketch. Thanks for the great explanations and useful workflow examples.
O man!!!! You're a really excellent teacher. You explain everything in a very simple way. I can understand everything though English is not my mother tongue. Thanks a lot.
Thanks for creating an easy to follow step by step video for learning the basics of Fusion 360! I'm coming from Solidworks, and a lot of the tools seem almost identical. I'm giving the free version of Fusion a try to see what functions are available. Thanks again!
Very nice job getting right to the point. I've learned more about F360 in this video than I have from numerous other videos producers. Thank you so much for sharing your knowledge to all the nerd peeps out there. Keep up the good work! I'm working through all your videos. Excellent projects! Thank you!!
I know this video is old but it is still helpful. Your teaching me at a perfect pace. Just starting out and I haven't even gotten my printer yet. New subscriber.
Great video, very logical and easy to follow. This is my first ever attempt at using CAD and F360 and I've managed to complete part 2 thanks to your wonderful tut vids.
you kind of look like my brother in law so every time i'm watching your videos i tell my wife : " im learning some new thing with your brother". she laughs. truly no one beats you on teaching. thank you so much
Fantastic video. I have seen a number of getting started videos but this one pulls together the basic elements and tools in a comprehensive fashion. Great Job!
This is perfect. Thanks for sharing your experience! Looked through a lot of confusing tutorials before I came to yours, looking forward to following along as you go!
Thank you for the great video. Your tutorials are the easiest to follow for me of all the ones I've watched so far. This includes your tutorials for Sketchup.
Hi, I have looked at a number of videos for beginners and have found yours to be the easiest to follow, good basics producing good objects which can be worked through and that clearly illustrate the concepts so that it stays in the old grey matter. Thank you very much for taking the time to share your knowledge. Have to say your delivery and presentation are flawless and totally painless! I will be working through all your tutorials. Many thanks and in these troubled times, stay safe.
Hi Justin, I know this video is 4 years old now but I am going to follow this whole series. For some reason my axis will ot allow me to have the blue axis vertical. I have tried both options of x or y up in preferences but nothing seems to change. Its not the end of the world, but it would be nice to actually follow your teachings to the letter. Thank you so much for giving up your time to teach people like me how to use Fusion as at first glance I thought this was a programme for only highly educated students and not a 66 year old pensioner with no CAD experience. Please do not remove your videos before I have had chance to complete them. Kindest regards Martin Gard, UK
Thank you for the great video, really useful. The pace was great and explanations were really clear, this is exactly what I've been looking for. Once again thank you and keep up the great work!
Super awesome tutorial! Fusion has so many options to do the same thing in many different ways but you never went off on any deep tangents distracting from the main picture. Great help!
Brother, I've been watching a bunch of fusion 360 tutorials and getting near computer smashing levels of rage lol I sat through part 1 and thought,ok that was pretty boring, but so are most pilot episodes of TV shows.This part was an awesome leap forward! Thanks for the help! On to part 3!
Wow this program was design by the Bill Gates of this world. I come from Photoshop and Illustrator and there is a massive difference in UX. Like the unobvious pan functions and trials to extrude what you want. This program needs some love and an update from the 80s.
Hi Justin, Couple comments coming from Inventor/Solidworks/SketchUp background and just starting in fusion. This may just be simplified this early in the tutorials and you'll cover it later, but figured I'd share in case. It is better practice to pattern (rectangular/circular) the FEATURE and not in the sketch. It becomes much easier to update at a later point if the design changes. Also, in general it would be better to have the circle cutouts constrained in a way that they auto-update should geometry change. For instance if your tabs became smaller or larger, by saying they are 7.5mm from each edge will not keep it centered on the tab.
Another great video! I'm surprised it does not have a mill views. There are a few out there that do for F360, and it's been much more easy for me to follow yours than theirs. 👌
I'm just getting started with your videos. Very much like the style so far! Keep it up. I'm also going to watch the series for woodworkers if you continue that one. Thank you!
Great video! Very helpful! I also watched your sketchup videos and fusion360 is SO MUCH BETTER than sketchup!! It's a breath of fresh air not having to download a 3rd party extension just to do a chamfer!
Just a tip guys, when cutting the holes with the extrude tool its good practice too change the extent type to "to object" and click the face that you would like too cut a hole in, helps if you change the size of an object later so the hole is always far enough
Thanks for the super basic, step-by-step. It's just what I need. One thing it would be helpful to add is what to do when you get something wrong- doing the sketching the tabs, I accidentally kept clicking in the "change plane" indicator, because it was right where I wanted to put the next point. Once I did that I didn't know how to reconnect to my ongoing sketch. Or in the extruding, I accidentally hit return or something and made bodies when I meant to be making holes. I stepped back through the timeline, but it kept the extra bodies. Also, coming to Fusion 360 from other drawing tools I want to know things like - once I've typed in a number to specify a dimension, do I hit tab?, return?, or, maybe it looks like I just click the plane... but that's a small level of detail that it would be helpful to add for people coming to this from other drawing and drafting tools. Thanks again for these. I've tried several different sets of tutorials before finding yours. I'm going to work through a bunch on your channel.
Hi Justin, I hope you can help me a bit. I'm a total newbie to Fusion 360 and have watched a couple of your excellent videos. Thank you! I am trying to manufacture an electronic product that is housed in an "off the shelf" pre-made plastic enclosure. The enclosure has 2 "end panels" that I need to machine a few rectangular cutouts and a couple holes as well. I purchased a desktop CNC engraver that I plan to use to make the cutouts in the plastic end panels using an 1/8" carbide milling bit. I cut a piece of wood that is 1/4" thick to use as a "bed" that I can clamp down to the table. I wish to mill a pocket in the wood base that will hold the plastic end panels while machining. If I create a solid shape that represents the wood base, and then I create a rectangular "cut" shape to create the pocket within the base shape... how do I create G Code to machine out the pocket shape in the wood base? I hope you can help... but I understand that you're probably too busy or something. Anyway, I appreciate your excellent videos, and I am trying to figure out how to do this.
Looking at your 3D shape at the 8:55 mark, Let's say for arguments' sake the shape was more complex. And you wanted to scale the shape alongthe X axis, but preserve the size of your 2 square protrusions. How do you scale it?
A bit slower when clicking on buttons and menus so it is possible to follow. Remember this is the first time a newbie is seeing the interface. But very good I keep following one lessen per day.
Justin - Great job. 90% of my design time I have internet connections. But when I travel 10% of the time I do not. I like to design when I travel on long flights to kill the time. Because Fusion 360 is cloud based, does that require internet connectivity to save a design? If I understood you correctly, Inventor is better if you want to save locally.
When I select the extrude option it only extrudes the edges and not the entire object,so basically it's hollow but I want the entire plane to be extruded
Hi everyone! Let me know if you have any questions in the comments below! :)
This was really awesome and easy to follow. Thank you for posting it!
Thank you very much for these tutorials. I will be starting a Fusion 360 class Fall 2022. This video will give me a head start in the class.
I've watched this tutorial a second time now. I really appreciate the care you've put into making them.
Hey man! You are, quite literally, the only channel out here that actually explains how things work... instead of diving right in to create, when one doesn't even know how to use the software. It's crazy.
Your tutorial series is easy to follow, giving us the solid basics we need to create and learn more along the way. Good on you, for this.
Personally, I really appreciate you.
SUBSCRIBED!
Justin,
Thank you so much for all your hard work in making these videos. I have tried others but yours is by far the best.
Thank you Justin. I thoroughly enjoyed your video with the step-by-step instructions. I'll watch your other videos before starting with my many questions.
Thank you for making these excellent videos. I've just started out using Fusion 360 and you've done a great job at making it easy to follow and learn. 👍
I agree!!!! :)
Best video I've yet seen on getting started with the very basics.
Paced brilliantly compared to others that seem bored and rush along until the viewer is lost.
Thank you, big style, for appreciating we all have to start somewhere.
this has been my favorite tutorial so far. thanks
It’s an excellent video tutorial. I have tried so many good ones, but this is the more concise and clear one. Thanks
I like the simple straightforward teaching style.
You have a very good sence of how to explain things, in which speed you have to explain things, and in which order you have to explain things. You're a very good teacher. The best tutorial so far for Fusion 360. Please don 't stop making video 's!
Thanks very much! Glad you found it helpful!
I am accustomed to parametric 3D software such as 3ds max.
Is there a SIMPLE STRAIGHT FORWARD way to set object sizing without using dimensions linked as sketches?
I.e. create a cylinder 100mm diameter by 100mm tall. After the fact, say I need to change the height to 80mm? I know I can just push/pull it down 20mm, but is there a way to just select the cylinder and type in 80mm for the height? Same for the diameter / radius?
Thank you! GREAT STRAIGHT FORWARD VIDEOS!! 😊
Hey man, really appreciate the videos and the attention to the details slow enough so I can watch on iPad and try on computer
This is the one I've watched probably 4 times (also with "pause,rewind,play" numerous times). It really helped get me over the hump of the nuances of F360's exacting click sequences to get things done. Using the Trim tool, awakened in another search, really helped me streamline the sketches to get rid of the extra stuff left over when placing multiple objects within a single sketch. Thanks for the great explanations and useful workflow examples.
Your video is outstanding!! You explained everything so clearly and made creating a simple shape do-able!! Thank you!!!
Another great tutorial with exceptional explanations and easy to follow along. This guy knows his stuff and knows how to teach, not just pontificate.
O man!!!! You're a really excellent teacher. You explain everything in a very simple way. I can understand everything though English is not my mother tongue. Thanks a lot.
Thanks for creating an easy to follow step by step video for learning the basics of Fusion 360! I'm coming from Solidworks, and a lot of the tools seem almost identical. I'm giving the free version of Fusion a try to see what functions are available. Thanks again!
Awesome tutorial! One of the first tutorials where its not impossible to follow!
Very helpful. I've watched your videos on sketchup too and your approach makes it easy to get on and create. Thanks.
Very nice job getting right to the point. I've learned more about F360 in this video than I have from numerous other videos producers. Thank you so much for sharing your knowledge to all the nerd peeps out there. Keep up the good work! I'm working through all your videos. Excellent projects! Thank you!!
I know this video is old but it is still helpful. Your teaching me at a perfect pace. Just starting out and I haven't even gotten my printer yet. New subscriber.
this is the best instructor, you have learnt me skechup and now i m learning fusion
🥰
Great video, very logical and easy to follow. This is my first ever attempt at using CAD and F360 and I've managed to complete part 2 thanks to your wonderful tut vids.
great walkthrough, thank you for taking the time to make this. I'm sure this playlist is going to help me a lot!
you kind of look like my brother in law so every time i'm watching your videos i tell my wife : " im learning some new thing with your brother". she laughs. truly no one beats you on teaching. thank you so much
Great Tutorial, looking forward to watching the next one. Thank you.
Excellent tut my friend! Thanks! A like was earned!! Way To go!
These are very helpful. Informative, well presented, and easy to follow.
That was very useful. You actually explained the concepts in a way that works for me.
Great tutorial! You made it very easy to understand for begginers. Thank you!!
Fantastic video. I have seen a number of getting started videos but this one pulls together the basic elements and tools in a comprehensive fashion. Great Job!
This is perfect. Thanks for sharing your experience! Looked through a lot of confusing tutorials before I came to yours, looking forward to following along as you go!
Glad you found it helpful! :)
Thank you for the great video. Your tutorials are the easiest to follow for me of all the ones I've watched so far. This includes your tutorials for Sketchup.
Hi, I have looked at a number of videos for beginners and have found yours to be the easiest to follow, good basics producing good objects which can be worked through and that clearly illustrate the concepts so that it stays in the old grey matter. Thank you very much for taking the time to share your knowledge. Have to say your delivery and presentation are flawless and totally painless! I will be working through all your tutorials. Many thanks and in these troubled times, stay safe.
Excellent video! Really enjoying your fusion 360 tutorial! Thank you.
Amazing way better than my other course thank you ! You're very good !
Made it easy to understand how to begin!m step by step Really great!
Big help to get started. Thanks!
Definitely enjoyed it,and straight to the point.Thank you.
Hi Justin, I know this video is 4 years old now but I am going to follow this whole series. For some reason my axis will ot allow me to have the blue axis vertical. I have tried both options of x or y up in preferences but nothing seems to change. Its not the end of the world, but it would be nice to actually follow your teachings to the letter. Thank you so much for giving up your time to teach people like me how to use Fusion as at first glance I thought this was a programme for only highly educated students and not a 66 year old pensioner with no CAD experience. Please do not remove your videos before I have had chance to complete them. Kindest regards Martin Gard, UK
This is so HELPFUL. I am a woodworker who wants to get professional. Fusion 360 is how I am doing it. Thanks so much.
Well done video. I was able to follow along and you did a good job explaining. Thanks!
Thank you for the great video, really useful. The pace was great and explanations were really clear, this is exactly what I've been looking for. Once again thank you and keep up the great work!
Great video, very logical and easy to follow
Justin, Thanks. I've tried several video tutorials, and yours are working the best for me.
Thanks very much - glad you're liking them!
Good stuff. You explain this very well. Thank you!
Very easy to follow. Happy i found this video.
Really enjoying your Videos. Really great. thanks
Great job - exactly what I’m looking for.
Super awesome tutorial! Fusion has so many options to do the same thing in many different ways but you never went off on any deep tangents distracting from the main picture. Great help!
These videos are excellent.
Brother, I've been watching a bunch of fusion 360 tutorials and getting near computer smashing levels of rage lol I sat through part 1 and thought,ok that was pretty boring, but so are most pilot episodes of TV shows.This part was an awesome leap forward! Thanks for the help! On to part 3!
Wow this program was design by the Bill Gates of this world. I come from Photoshop and Illustrator and there is a massive difference in UX. Like the unobvious pan functions and trials to extrude what you want. This program needs some love and an update from the 80s.
Good beginning tutorial! Thanks, and I will be exploring further...
Love love love, you are truly the man!
Another great video! Thanks!!
Amazing tutorials 👌❤
Absaloutely amazing tutorial great work man
Another great video! Excellent way of explaining, very down to earth and understandable.
that's cool, everything worked so far. feeling like a genius now :)
Really enjoyed this video
Great videos!! Following along your path. Learning Fusion 360 for 3d modeling hobby that I just picked up... Basic beginning, which I appreciate!!
Very interesting, like part 1, will continue watching the next ones, thanks a lot for you efforts to make things simple Justin, !
Great videos! Thank you.
Hi Justin, Couple comments coming from Inventor/Solidworks/SketchUp background and just starting in fusion. This may just be simplified this early in the tutorials and you'll cover it later, but figured I'd share in case.
It is better practice to pattern (rectangular/circular) the FEATURE and not in the sketch. It becomes much easier to update at a later point if the design changes.
Also, in general it would be better to have the circle cutouts constrained in a way that they auto-update should geometry change. For instance if your tabs became smaller or larger, by saying they are 7.5mm from each edge will not keep it centered on the tab.
Great video.Looking forward to learning more. I'm a knife maker and want to learn this software to better design my folders.
Another great video! I'm surprised it does not have a mill views. There are a few out there that do for F360, and it's been much more easy for me to follow yours than theirs. 👌
Thank you this video really helped!
very helpful, many thanks!
Excellent, thanks!
Sweet, This is going great!
thanyou very much this was a great help for me.
I'm just getting started with your videos. Very much like the style so far! Keep it up. I'm also going to watch the series for woodworkers if you continue that one. Thank you!
Thank you! Glad you're liking them!
Hi Great video helped alot
Thanks it really helped me
You are good! Learing alot from your videos.
Thank you. I've just created my first model, which looks just like yours.
Great video! Very helpful! I also watched your sketchup videos and fusion360 is SO MUCH BETTER than sketchup!! It's a breath of fresh air not having to download a 3rd party extension just to do a chamfer!
I have a plasma cnc burn table so If you could do videos with that in mind that would be awesome!!
Just a tip guys, when cutting the holes with the extrude tool its good practice too change the extent type to "to object" and click the face that you would like too cut a hole in, helps if you change the size of an object later so the hole is always far enough
Great video thsnk you
Thanks for the super basic, step-by-step. It's just what I need. One thing it would be helpful to add is what to do when you get something wrong- doing the sketching the tabs, I accidentally kept clicking in the "change plane" indicator, because it was right where I wanted to put the next point. Once I did that I didn't know how to reconnect to my ongoing sketch. Or in the extruding, I accidentally hit return or something and made bodies when I meant to be making holes. I stepped back through the timeline, but it kept the extra bodies. Also, coming to Fusion 360 from other drawing tools I want to know things like - once I've typed in a number to specify a dimension, do I hit tab?, return?, or, maybe it looks like I just click the plane... but that's a small level of detail that it would be helpful to add for people coming to this from other drawing and drafting tools. Thanks again for these. I've tried several different sets of tutorials before finding yours. I'm going to work through a bunch on your channel.
Thank you
Hi Justin, I hope you can help me a bit. I'm a total newbie to Fusion 360 and have watched a couple of your excellent videos. Thank you! I am trying to manufacture an electronic product that is housed in an "off the shelf" pre-made plastic enclosure. The enclosure has 2 "end panels" that I need to machine a few rectangular cutouts and a couple holes as well. I purchased a desktop CNC engraver that I plan to use to make the cutouts in the plastic end panels using an 1/8" carbide milling bit. I cut a piece of wood that is 1/4" thick to use as a "bed" that I can clamp down to the table. I wish to mill a pocket in the wood base that will hold the plastic end panels while machining. If I create a solid shape that represents the wood base, and then I create a rectangular "cut" shape to create the pocket within the base shape... how do I create G Code to machine out the pocket shape in the wood base? I hope you can help... but I understand that you're probably too busy or something. Anyway, I appreciate your excellent videos, and I am trying to figure out how to do this.
Thank you sir.
Very good video
Looking at your 3D shape at the 8:55 mark, Let's say for arguments' sake the shape was more complex. And you wanted to scale the shape alongthe X axis, but preserve the size of your 2 square protrusions.
How do you scale it?
thank u
A bit slower when clicking on buttons and menus so it is possible to follow. Remember this is the first time a newbie is seeing the interface. But very good I keep following one lessen per day.
Are there any alternate methods of cutting holes in solid objects that are more or less complicated to perform?
my X axis (red line) is all in negative - values, does this matter? I orientated it at the right plane same as this
Your the best
Nice content
nice video thanks for teachimg my son
teaching*
Justin - Great job. 90% of my design time I have internet connections. But when I travel 10% of the time I do not. I like to design when I travel on long flights to kill the time. Because Fusion 360 is cloud based, does that require internet connectivity to save a design? If I understood you correctly, Inventor is better if you want to save locally.
When I select the extrude option it only extrudes the edges and not the entire object,so basically it's hollow but I want the entire plane to be extruded
like how you say "hoowhat's up guys" lol
I LOVE YOUR HAT DESIGN...FCK FUSION :x
Having trouble selecting 2 profiles to extrude 14:54 ish