[TAS] Spyro The Dragon 120% -

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  • Опубликовано: 25 ноя 2024

Комментарии • 64

  • @john_unfil2735
    @john_unfil2735 Год назад +29

    Dude, phenomenal work here. This was genuinely a joy to watch and I'm ecstatic that someone took the time to make a real TAS of this category. Thank you very much for making this!

  • @TheManiacc45
    @TheManiacc45 4 месяца назад +16

    I don’t know anything about Spyro speedrunning but that super charge running through everyone at 50:20 was nuts

    • @hayko8070
      @hayko8070 Месяц назад +1

      Man, I clicked on the video and your comment came first, then I clicked 50:20 and was like WTH IS THIS????

  • @joshuadansby2874
    @joshuadansby2874 Год назад +7

    This TAS is truly a masterpiece & so satisfying to watch on its own (no commentary - eventhough I enjoyed the commentary with you & Dayoman).
    I can see the attention to detail you put in to fully optimizing the movement.
    Wizard's Peak supercharge actually made me laugh in amazement.
    Now having Dayo's fastest human run & your most opimized TAS I can rest in peace at Stone Hill's shore line. Thanks Mans!

  • @adamthedragon2529
    @adamthedragon2529 Год назад +10

    You have done such a phenomenal work here man You know what I was waiting for a spyro 120 tas to come since 2016 thank you for making the dream a reality 😊

  • @flazuki5288
    @flazuki5288 Год назад +4

    I watched the whole thing. That was super satisfying and interesting to watch. Thank you so much mans for the time, dedication, planing and brain power you put into this! Incredible work!

  • @ALeiz
    @ALeiz Год назад +7

    that power jump in metalhead is absolute madness

  • @Peteguy100
    @Peteguy100 Год назад +6

    This was such a fun watch, I was grinning like an idiot most of the time because some of the routes and small details took me so off-guard! Thanks for doing this!

  • @Aladite
    @Aladite Год назад +23

    22:07 my man really said "wii crashing noise"

  • @hopkid9444
    @hopkid9444 Год назад +3

    When you talked to the balloonist in beast makers, it was cray.
    Nice work ggs

  • @GreyWolfLeaderTW
    @GreyWolfLeaderTW 7 месяцев назад +1

    There is something super satisfying watching a TAS break the game in half using the supercharge mechanic in the levels that allow it.

  • @shmokeybro5811
    @shmokeybro5811 Год назад +3

    masterpiece

  • @UntitledKirk
    @UntitledKirk 11 месяцев назад +1

    That Twilight Harbor supercharge sequence was orgasmic.

  • @leftear8010
    @leftear8010 Год назад

    GG, what an absolutely masterpiece and a milestone in Spyro 1: The Dragon history

  • @SkydrawnIV
    @SkydrawnIV 3 месяца назад +4

    50:19 _brother_ *WHAT* did I just witness

  • @TheSKPwningEst1992
    @TheSKPwningEst1992 5 месяцев назад +5

    That Haunted Towers 🤌

  • @GingeSwagTia
    @GingeSwagTia Год назад +1

    GG on making this so quickly

  • @peytoia
    @peytoia 4 месяца назад

    sick tas man! the movement is so swaggy. i got so hyped seeing red supercharge smoke in tree tops, lol. i barely ever see red supercharge smoke

  • @FFX2KH2Master
    @FFX2KH2Master Месяц назад

    Just... the entirety of magic crafters. Supercharge instantly took it to a whole nother level.

  • @chloehartmann5819
    @chloehartmann5819 Год назад +1

    you love to see it!

  • @JAKEOLOLOL
    @JAKEOLOLOL Год назад +4

    46:56 such a sick jump

    • @musica00-7z
      @musica00-7z 5 месяцев назад

      Me: [sigh] alright, what are you guys blabbering on about?
      TAS: [power jump]
      Me: Hmm... nice.
      TAS: [wall clip]
      Me: ...WHAT IN THE EVERLOVING F#Tr6379r^#

  • @justin3055
    @justin3055 Год назад +2

    Nice work!!!

  • @BIFanen4ever
    @BIFanen4ever Месяц назад +1

    45:15 sick

  • @Onarca
    @Onarca 5 месяцев назад

    this is so fucking cool. it hurts my brain thinking about how much work went into this.

  • @sabrinabrontesi1621
    @sabrinabrontesi1621 Год назад +2

    10:23 the hounds banging into each other, I didn't know it was possible😂

  • @justlookaroundpeople
    @justlookaroundpeople Год назад +2

    Nice!

  • @biskitvixxn
    @biskitvixxn 14 дней назад

    0:51 it’s been

  • @Gagorbachops
    @Gagorbachops 3 месяца назад +2

    How did you input those quick turns while supercharging in high caves?

  • @PiePie453
    @PiePie453 Год назад

    Ahhh, these were the days

  • @deebo927
    @deebo927 Год назад +2

    Windows Sound Effect

  • @abbymkw12
    @abbymkw12 Год назад +5

    Don't slack.

  • @ItsWesels
    @ItsWesels 7 месяцев назад +1

    Funny how I looked up no glitches in all caps and then we see a glitch immediately after the first level

  • @tainou
    @tainou Год назад +1

    gg

  • @altnia
    @altnia 3 месяца назад

    sick

  • @kexdd69
    @kexdd69 Год назад +3

    Could you elaborate on "early game movement can be improved by a few seconds from using niche mechanics that i did not figure out how to do properly until later in the run"? Very curious.

    • @sealpuptakingalittlenap
      @sealpuptakingalittlenap  Год назад +6

      yes so there is 2 main things i was referring to here:
      flame dissociation
      power jumps
      flame dissociation basically makes the hitbox for the flame disconnect from infront of spyro which happens most effectively if you to do a jump flame charge then walk/jump until you're realigned optimally then recharge before the flame hits to still get the flame charge but you're facing a much better angle to take tighter lines. most clear example of this is at 44:34, the 2nd monkey. you can also get a dissociation from doing a charge glide (41:30 on the 4th shrub i do a single frame glide)
      power jumps are gotten by either doing skitter jumps up a sloped edge then letting go of charge causing spyro to flop or by doing magic stairs then letting go of square also flops spyro sometimes. the flop is important as you can jump out of the flop causing spyro to carry momentum from that flop so he gains height faster and has a higher jump (46:56)
      also theres a very weird power jump that is different to what i just explained that works on very specific edges 1:00:42 is the only example of this in the tas i believe, just carries alot of momentum

  • @treymurr814
    @treymurr814 11 дней назад

    Imagine being Gnasty Gnorc; you imprison 74 dragons, and 6 of them a second time. Plus turns thousands of gems into minions, only for it to be undone in 1 hour 😂

  • @gummerhype5255
    @gummerhype5255 4 месяца назад +1

    p ranking spyro the dragon

  • @dresmends
    @dresmends Год назад +2

    58:00 Why do the dragon death skip here? Is it faster than just rescuing normally?

    • @sealpuptakingalittlenap
      @sealpuptakingalittlenap  Год назад +3

      the tas has really bad dog cycles so you need to wait over a second for their gems to drop therefore its faster to respawn to reset cycles
      coincidentally its also a single frame faster than rescuing the dragon normally because if you do that it spawns you in a bad place

    • @leftear8010
      @leftear8010 Год назад

      ​@@sealpuptakingalittlenapIs it faster than rescuing the dragon normally on ps2 fds too?

    • @sealpuptakingalittlenap
      @sealpuptakingalittlenap  Год назад +1

      @@leftear8010 yes it would be even faster on FDS because for that specific dragon the load times are the same on any platform so FDS gains a further ~10 frames on loading the respawn

    • @leftear8010
      @leftear8010 Год назад

      @@sealpuptakingalittlenap Oh wow, so awesome!

  • @Rezplz
    @Rezplz Год назад +1

    Sonebody really went through and skipped ALL the loading screens and animations with sponsorblock -_-

  • @LuminescentSky.
    @LuminescentSky. Год назад +1

    insane

  • @1annalise
    @1annalise Год назад +3

    🦭

  • @threeworldheroes
    @threeworldheroes Год назад

    8:22 didn't anyone saw that the number of gem was literally satan's number?

    • @peytoia
      @peytoia 4 месяца назад +1

      i literally said “lol nice” out loud hahaha

  • @subwaymanYT
    @subwaymanYT Месяц назад

    That thumbnail lol

  • @TheCucoGamer
    @TheCucoGamer 15 дней назад

    Just enjoy the game…

  • @thenewmidiera
    @thenewmidiera Год назад

    Can you do the any% TAS?

  • @yousefslimani99
    @yousefslimani99 Месяц назад +1

    How?! 38:24

  • @yousefslimani99
    @yousefslimani99 Месяц назад

    What is that noise?! 22:09

  • @musica00-7z
    @musica00-7z 5 месяцев назад

    3 seconds in and...

  • @musica00-7z
    @musica00-7z 5 месяцев назад

    22:09 WHAT IN THE>>.@#@#

    • @musica00-7z
      @musica00-7z 5 месяцев назад

      I think it's the same as 22:29 but with a... corrupted pointer, perhaps?

  • @roshi6516
    @roshi6516 Год назад +1

    ryan. a

  • @SpyroTheEternalNight
    @SpyroTheEternalNight Год назад

    wait, don't you need to go through all the exit portals to access Gnasty's Loot? how did you still access it?

    • @JCPrince705
      @JCPrince705 6 месяцев назад

      He did go through all exit portals in Gnasty’s World ONLY (no need to go through all portals). To access Gnasty’s Loot, you need to reach 100% (12000 Gems & 80 Dragons) which he did after defeating/exiting Gnasty’s lvl & collecting the last bit of gems in Gnorc Gnexus (aka Gnasty’s World)

    • @SpyroTheEternalNight
      @SpyroTheEternalNight 6 месяцев назад

      @@JCPrince705 i definitely heard somewhere you had to go through literally every single exit. hm... whoever told me that must've just gotten their info wrong. thanks!