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You can find the assets and support the channel here: www.patreon.com/UnrealVisualsGet 15% OFF on my automotive collection scenes here with the coupon "POLYJAMSTUDIO": www.artstation.com/unbound/store?tab=digital_product
The choice of music is exquisite, the tutorial in itself is complete, easy to follow and satisfying. Great job ! I’m loving it !
Thank you so much 😀
i LOOOOOVE This series ... Thnx alot :D
Thanks man!!
GOOOD, thanks friend for share with us
Thanks! ✌
Amazing!Could you do a tutorial on how to create a realistic glass material to put on windows buildings or car ?It would be great ! Thank you master
Check out my previous tutorial
Another great tutorial, thanks polyjam, could you create something about vegetation or translucent objects like curtains please?
Great suggestion! Thanks!
God of materials in unreal
Thanks man!
Nice video. btw where did you get that water drop normal maps? did you made it in substance designer?
Hey! Thanks. I found it somewhere online a long time ago; I don't remember where
do u know how to create curvature material like some wood damage on the corners or scratches grunge without using substance painter
Unfortunately, it is not possible in Unreal. There is something similar but not perfect; check my TIRE tutorial
❤
Thanks!
Great series, thanks !Can you use substrate materials with baked lighting/VR ? Doesn't seem to work if it's activated in the VR template..
Thanks! I don't know. I never use baked lighting and VR, but I think they should work :)
How to make water droplets flow under this effect
Still try to find a way
Does this work in blender 3.6?
No, it is for Unreal Engine
Can the Substrate material system use path tracking?
Sometimes yes, sometimes not
best material system, unreal won another match.
Thanks!!
You can find the assets and support the channel here: www.patreon.com/UnrealVisuals
Get 15% OFF on my automotive collection scenes here with the coupon "POLYJAMSTUDIO": www.artstation.com/unbound/store?tab=digital_product
The choice of music is exquisite, the tutorial in itself is complete, easy to follow and satisfying. Great job ! I’m loving it !
Thank you so much 😀
i LOOOOOVE This series ... Thnx alot :D
Thanks man!!
GOOOD, thanks friend for share with us
Thanks! ✌
Amazing!
Could you do a tutorial on how to create a realistic glass material to put on windows buildings or car ?
It would be great !
Thank you master
Check out my previous tutorial
Another great tutorial, thanks polyjam, could you create something about vegetation or translucent objects like curtains please?
Great suggestion! Thanks!
God of materials in unreal
Thanks man!
Nice video. btw where did you get that water drop normal maps? did you made it in substance designer?
Hey! Thanks. I found it somewhere online a long time ago; I don't remember where
do u know how to create curvature material like some wood damage on the corners or scratches grunge without using substance painter
Unfortunately, it is not possible in Unreal. There is something similar but not perfect; check my TIRE tutorial
❤
Thanks!
Great series, thanks !
Can you use substrate materials with baked lighting/VR ? Doesn't seem to work if it's activated in the VR template..
Thanks! I don't know. I never use baked lighting and VR, but I think they should work :)
How to make water droplets flow under this effect
Still try to find a way
Does this work in blender 3.6?
No, it is for Unreal Engine
Can the Substrate material system use path tracking?
Sometimes yes, sometimes not
best material system, unreal won another match.
Thanks!!