Probably my most hoped for characters for Warhammer 3. He would be perfect for the setting too. His story takes him from the Chaos Wastes to the Mountains of Mourne, into the Dark Lands and then the Badlands, Border Princes and up into the Empire from the south. If that doesn't sound like an epic "Total War" tour of the Warhammer 3 setting, I don't what else does.
He's literally perfect Lord pack material for Nurgle.😉 His chances are high. He'd come with his Toad Dragon, and generic Toad Dragons would be the big headlining unit of the DLC Creative Assembly loves to include.
I really do love the Throne of Chaos - the battle of Winter's Teeth pass against the Night Goblin army including a monstrous albino Arachnarok spider in their ranks is a real highlight.
I think Tamurkhan would start in the body of a generic Marked by Nurgle Chaos Lord. Progress to killing and taking Sargath, then on to Kraka Breaknountain and then finakly be mounted on Bubolos
I could see his bodychoice being implemented in the campaign by 2 different skilltrees like for example Tyrion. The whole "possession mechanic" could be simplified by just being a ressurection like f.e. phenixes. Obviously that wouldnt be as interesting as to possess different models but it could be far easier implemented.
Karkas Smith oh definitely. I’m a massive advocate for Boris, Emil Valgeir, KotWW, Knights Panther, Teutogen Guard. There’s still so much more CA could add to this game for the Empire alone. Ludwig Schwarzhelm, Kurt Helborg, 3 unique Grandmasters in their Knightly Orders armour, halflings in the Moot, Celestial Hurricanum and more. I want it all.
I would see Empire knight orders as sort of RoR units or unlockable by selecting one and then building dedicated building in capital or high level town. It would also allow to recruit powerfull Lord related to that order
@@prazeodyn836 I think that if you build Castle Reikguard in Altdorf that would then allow for Kurt Helborg to be recruited. The same goes for the Grandmasters. You build the Chapterhouse and they then become available. They wouldn't be LL as the normal ones are rather unique looking ones which have unique skill trees that buff their respective Knightly Orders.
Michael Blevins so are you thinking that on top of the toad dragon mount cost or that he won’t get the toad dragon and you just choose between the slaaneshi standard and ogre variants or a combo of both? When I mentioned 5000 points I was talking a lord cost atop a dread saurian sized creature, but I suppose I should revise from anything around 3500 to 5000 points.
They could implement Tamurkhan jumping from body to another with a one use only direct damage spell that can only target single heroes or lords, within a very short range, when Tamurkhan is at extremely low health. Within this time of the spell affecting its target, if Tamurkhan dies and the hero / lord dies from this, Tamurkhan replaces them at limited (maybe half health) but on foot.
A very extremely awesome video as always The Great Book of Grudges. Also Tammurkhan is a very instrusting chaos lord, also his mount is instrusting too, and he had a large horde too.
Would be cool to see this lord in Warhammer 3. Be even better if the toad dragon could use its tongue to eat a single model from a unit. Maybe restoring hp from it. Or use it during its attack. Would be a sick animation.
I mean they could do it as quest battles for mounts and/or forms. Start as a weakish worm, first quest unlocks the Slaaneshi champion (and his items), second Quest Bubellous, third the Ogre Tyrant form.
I heard that in the Tamurkhan supplement as in the Archaon novel is information about Cathay if that's true perhaps CA could use it as a start to create the faction
So you would basically play as a child sized maggot interesting because I was just watching dead meat and they did a kill count on a similar type of creature like tamurkhan but the worm was smaller
I think the possession mechanic should only come into play if he dies fighting a lord (and possibly a hero) and then he would make an attack with a % chance if success if the character was below 1000hp. If the character is above 1000hp, the attack would fail and it would deal a certain amoujt of damage to the attacking lord. If ot succeeds, Tamurkhan would spawn back in as a base version of that lord with his own abilities tied to him. I also think this would be Tamurkhans mechanic; defeating numerous enemies and adopting a more powerful form after wach time. Perhaps this could carry over to create certain nurgle possessed upgraded units like Plague Ogres; Plague Cannons (Hellcannons) Plague Trolls and so on.
Total war warhammer 3 is going to be announced at gamescon. I believe this because what is the point of CA being at gamescon if they don't have something big to announce. i don't think this big thing is the WE dlc since they just announced a DLC: Nanman. Also why would they announce the Nanman when they did if the didn't have something bigger to announce?
Nah that rule doesnt sound like it would fit into the warhamner games. Would work better like a tabletop me mechanic where he gains army or self bonuses based off the person he possess. Maybe unique buffs for LL's and general ones for humans, elves, orcs etc.
The Leech and the Lady: Tammurkhan vs. The Dark Lady of Nuln
Probably my most hoped for characters for Warhammer 3. He would be perfect for the setting too. His story takes him from the Chaos Wastes to the Mountains of Mourne, into the Dark Lands and then the Badlands, Border Princes and up into the Empire from the south. If that doesn't sound like an epic "Total War" tour of the Warhammer 3 setting, I don't what else does.
He's literally perfect Lord pack material for Nurgle.😉 His chances are high. He'd come with his Toad Dragon, and generic Toad Dragons would be the big headlining unit of the DLC Creative Assembly loves to include.
Tamurkhan would be first reason for me to actually play Chaos, because his story and abilities are way cooler than Archaon‘s
Well he is coming to the game
A perfect chaos / Ogre DLC called the Maggot and the Gut
*The Gutsman that’s actually a character
I really do love the Throne of Chaos - the battle of Winter's Teeth pass against the Night Goblin army including a monstrous albino Arachnarok spider in their ranks is a real highlight.
I think Tamurkhan would start in the body of a generic Marked by Nurgle Chaos Lord. Progress to killing and taking Sargath, then on to Kraka Breaknountain and then finakly be mounted on Bubolos
My most favourite WoCH lord,I can wait for him.Perfect candidate for Chaos DLC in game 3.
I agree the plaguefather wills it🤮🤢🤧🤕
I could see his bodychoice being implemented in the campaign by 2 different skilltrees like for example Tyrion. The whole "possession mechanic" could be simplified by just being a ressurection like f.e. phenixes. Obviously that wouldnt be as interesting as to possess different models but it could be far easier implemented.
I want Tamurkhan to look exactly as his model did. I also want him selfishly for the reason of getting Elspeth von Draken.
I want Toddy before her tbh...some Ulrician wolves is better than...knights in black armor
Karkas Smith oh definitely. I’m a massive advocate for Boris, Emil Valgeir, KotWW, Knights Panther, Teutogen Guard. There’s still so much more CA could add to this game for the Empire alone. Ludwig Schwarzhelm, Kurt Helborg, 3 unique Grandmasters in their Knightly Orders armour, halflings in the Moot, Celestial Hurricanum and more. I want it all.
I would see Empire knight orders as sort of RoR units or unlockable by selecting one and then building dedicated building in capital or high level town. It would also allow to recruit powerfull Lord related to that order
@@prazeodyn836 I think that if you build Castle Reikguard in Altdorf that would then allow for Kurt Helborg to be recruited. The same goes for the Grandmasters. You build the Chapterhouse and they then become available. They wouldn't be LL as the normal ones are rather unique looking ones which have unique skill trees that buff their respective Knightly Orders.
Size of a Dread Saurian? In multiplayer this would cost like 5 000 points.
Feral dread cost 1200 Normal one cost 2000 and ror cist 3200
Michael Blevins adding lord cost since he is mounted
@@JL-ti3us If anything he will come as the slaanesh champion and u will pay extra money to have his tyrant form
Michael Blevins so are you thinking that on top of the toad dragon mount cost or that he won’t get the toad dragon and you just choose between the slaaneshi standard and ogre variants or a combo of both? When I mentioned 5000 points I was talking a lord cost atop a dread saurian sized creature, but I suppose I should revise from anything around 3500 to 5000 points.
@@JL-ti3us it would cost 3200 for his slaaneshi standard on His toad dragon and an extra 600 for the ogre
They could implement Tamurkhan jumping from body to another with a one use only direct damage spell that can only target single heroes or lords, within a very short range, when Tamurkhan is at extremely low health. Within this time of the spell affecting its target, if Tamurkhan dies and the hero / lord dies from this, Tamurkhan replaces them at limited (maybe half health) but on foot.
My first introduction to Tamurkhan was from Chronicles of Convergence which is a great fanfiction crossover between warcraft and warhammer.
A very extremely awesome video as always The Great Book of Grudges. Also Tammurkhan is a very instrusting chaos lord, also his mount is instrusting too, and he had a large horde too.
Great work! It surely took a lot of time to make. I loved it!
The perfect character for a lord pack against Nuln in game 3.
Would be cool to see this lord in Warhammer 3. Be even better if the toad dragon could use its tongue to eat a single model from a unit. Maybe restoring hp from it. Or use it during its attack. Would be a sick animation.
I still need to get his model.
But being OOP and forgeworld at the same time drove it's price to... unreasonable levels.
I mean they could do it as quest battles for mounts and/or forms. Start as a weakish worm, first quest unlocks the Slaaneshi champion (and his items), second Quest Bubellous, third the Ogre Tyrant form.
I want 'mount' options as in him inhabiting different bodies...that would be awesome
3 years ago and now he’s a DLC thank god
Well tamukhan got really high regen when near death.
Answers in this guy trying to say well and Total War Warhammer
I heard that in the Tamurkhan supplement as in the Archaon novel is information about Cathay if that's true perhaps CA could use it as a start to create the faction
He should start as the human form and if he hits 15%hp you can summon his ogre from
So you would basically play as a child sized maggot interesting because I was just watching dead meat and they did a kill count on a similar type of creature like tamurkhan but the worm was smaller
All time fav LL
OMG, so gross... I love it!
I think the possession mechanic should only come into play if he dies fighting a lord (and possibly a hero) and then he would make an attack with a % chance if success if the character was below 1000hp. If the character is above 1000hp, the attack would fail and it would deal a certain amoujt of damage to the attacking lord. If ot succeeds, Tamurkhan would spawn back in as a base version of that lord with his own abilities tied to him. I also think this would be Tamurkhans mechanic; defeating numerous enemies and adopting a more powerful form after wach time. Perhaps this could carry over to create certain nurgle possessed upgraded units like Plague Ogres; Plague Cannons (Hellcannons) Plague Trolls and so on.
Total war warhammer 3 is going to be announced at gamescon. I believe this because what is the point of CA being at gamescon if they don't have something big to announce. i don't think this big thing is the WE dlc since they just announced a DLC: Nanman. Also why would they announce the Nanman when they did if the didn't have something bigger to announce?
Honestly? I'd like Valnir The Reaper for Warriors of Chaos. Dude is like Morghur. He literally can't stay dead.
Hey, if he's still in your pile of shame, are you looking to sell?
I think that Tanurkhan shouldnt start on Bubolous since it does seem to be wuite a high level of power.
Nah that rule doesnt sound like it would fit into the warhamner games. Would work better like a tabletop me mechanic where he gains army or self bonuses based off the person he possess. Maybe unique buffs for LL's and general ones for humans, elves, orcs etc.
Surely "The GB of Grudges" stands for "The Great Bambino of Grudges", right? It's so obvious at this point.
Nice
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